annotate INSTALL @ 5053:b5b42be9333c

Fixed bug #1026 Vittorio Giovara 2010-07-16 19:09:28 PDT i was reading SDL_renderer_gles and i noticed that every time we there is some gl call the gl state is modified with a couple of glEnableClientState()/glDisableClientState. While this is completely fine for desktops systems, this is a major performace kill on mobile devices, right where opengles is implemented. Normal practice in this case is to update the glstate once, keep it always the same and disable/enable other states only in very special occasions. On the web there's plenty of documentation (on the top of my head http://developer.apple.com/iphone/library/documentation/3DDrawing/Conceptual/OpenGLES_ProgrammingGuide/Performance/Performance.html#//apple_ref/doc/uid/TP40008793-CH105-SW5 ) and i personally tried this. I modified my code and got a 10 fps boost, then modified SDL_render_gles and shifted from 40 fps to 50 fps alone -- considering that i started from ~30fps i got an 80% performance increase with this technique. I have attached a dif of my changes, hope that it will be included in mainstream.
author Sam Lantinga <slouken@libsdl.org>
date Wed, 19 Jan 2011 23:56:16 -0800
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2 To compile and install SDL:
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4 0. If you have downloaded this from the website, skip to the next step.
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5 If you have checked this out from subversion, you'll need to run
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6 ./autogen.sh to build the configure script.
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8 1. Run './configure; make; make install'
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0a45995a7fc3 Date: Tue, 2 Mar 2004 11:34:54 +0100
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10 If you are compiling for Windows using gcc, read the FAQ at:
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11 http://www.libsdl.org/faq.php?action=listentries&category=4#42
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13 If you are compiling using Visual C++ on Win32, you should read
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14 the file VisualC.html
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16 2. Look at the example programs in ./test, and check out the HTML
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17 documentation in ./docs to see how to use the SDL library.
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19 3. Join the SDL developer mailing list by sending E-mail to
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20 sdl-request@libsdl.org
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21 and put "subscribe" in the subject of the message.
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23 Or alternatively you can use the web interface:
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24 http://www.libsdl.org/mailing-list.php
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26 That's it!
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27 Sam Lantinga <slouken@libsdl.org>