annotate docs/man3/SDL_CreateRGBSurface.3 @ 896:b56dc586a5ef

Date: Tue, 16 Mar 2004 12:40:33 +0000 From: Alan Swanson Subject: [SDL] [PATCH] Linux joystick evdev axis count fix The event device configuration under Linux does not check the returned ioctl value when reading the axis information. This means extra undefined axes are returned. Note, in EV_HandleEvents, the default for case EV_ABS is to return any axis information which is fine as we have already checked for all valid absolute axes. No new axes should be returned after opening the device. (Unless, of course, the evdev allows closing and reassigning a new device while in use and I can't believe that happens.)
author Sam Lantinga <slouken@libsdl.org>
date Sun, 16 May 2004 22:48:06 +0000
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children 546f7c1eb755
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1 .TH "SDL_CreateRGBSurface" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
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2 .SH "NAME"
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3 SDL_CreateRGBSurface\- Create an empty SDL_Surface
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4 .SH "SYNOPSIS"
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5 .PP
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6 \fB#include "SDL\&.h"
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7 .sp
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8 \fBSDL_Surface *\fBSDL_CreateRGBSurface\fP\fR(\fBUint32 flags, int width, int height, int depth, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask\fR);
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9 .SH "DESCRIPTION"
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10 .PP
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11 Allocate an empty surface (must be called after \fISDL_SetVideoMode\fR)
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12 .PP
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13 If \fBdepth\fR is 8 bits an empty palette is allocated for the surface, otherwise a \&'packed-pixel\&' \fI\fBSDL_PixelFormat\fR\fR is created using the \fB[RGBA]mask\fR\&'s provided (see \fI\fBSDL_PixelFormat\fR\fR)\&. The \fBflags\fR specifies the type of surface that should be created, it is an OR\&'d combination of the following possible values\&.
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14 .TP 20
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15 \fBSDL_SWSURFACE\fP
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16 SDL will create the surface in system memory\&. This improves the performance of pixel level access, however you may not be able to take advantage of some types of hardware blitting\&.
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17 .TP 20
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18 \fBSDL_HWSURFACE\fP
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19 SDL will attempt to create the surface in video memory\&. This will allow SDL to take advantage of Video->Video blits (which are often accelerated)\&.
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20 .TP 20
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21 \fBSDL_SRCCOLORKEY\fP
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22 This flag turns on colourkeying for blits from this surface\&. If \fBSDL_HWSURFACE\fP is also specified and colourkeyed blits are hardware-accelerated, then SDL will attempt to place the surface in video memory\&. Use \fI\fBSDL_SetColorKey\fP\fR to set or clear this flag after surface creation\&.
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23 .TP 20
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24 \fBSDL_SRCALPHA\fP
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25 This flag turns on alpha-blending for blits from this surface\&. If \fBSDL_HWSURFACE\fP is also specified and alpha-blending blits are hardware-accelerated, then the surface will be placed in video memory if possible\&. Use \fI\fBSDL_SetAlpha\fP\fR to set or clear this flag after surface creation\&.
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26 .PP
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27 .RS
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28 \fBNote:
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29 .PP
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30 If an alpha-channel is specified (that is, if \fBAmask\fR is nonzero), then the \fBSDL_SRCALPHA\fP flag is automatically set\&. You may remove this flag by calling \fI\fBSDL_SetAlpha\fP\fR after surface creation\&.
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31 .RE
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32 .SH "RETURN VALUE"
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33 .PP
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34 Returns the created surface, or \fBNULL\fR upon error\&.
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35 .SH "EXAMPLE"
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36 .PP
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37 .nf
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38 \f(CW /* Create a 32-bit surface with the bytes of each pixel in R,G,B,A order,
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39 as expected by OpenGL for textures */
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40 SDL_Surface *surface;
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41 Uint32 rmask, gmask, bmask, amask;
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42
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43 /* SDL interprets each pixel as a 32-bit number, so our masks must depend
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44 on the endianness (byte order) of the machine */
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45 #if SDL_BYTEORDER == SDL_BIG_ENDIAN
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46 rmask = 0xff000000;
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47 gmask = 0x00ff0000;
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48 bmask = 0x0000ff00;
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49 amask = 0x000000ff;
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50 #else
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51 rmask = 0x000000ff;
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52 gmask = 0x0000ff00;
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53 bmask = 0x00ff0000;
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54 amask = 0xff000000;
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55 #endif
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56
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57 surface = SDL_CreateRGBSurface(SDL_SWSURFACE, width, height, 32,
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58 rmask, gmask, bmask, amask);
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59 if(surface == NULL) {
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60 fprintf(stderr, "CreateRGBSurface failed: %s
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61 ", SDL_GetError());
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62 exit(1);
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63 }\fR
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64 .fi
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65 .PP
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66 .SH "SEE ALSO"
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67 .PP
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68 \fI\fBSDL_CreateRGBSurfaceFrom\fP\fR, \fI\fBSDL_FreeSurface\fP\fR, \fI\fBSDL_SetVideoMode\fP\fR, \fI\fBSDL_LockSurface\fP\fR, \fI\fBSDL_PixelFormat\fR\fR, \fI\fBSDL_Surface\fR\fR \fI\fBSDL_SetAlpha\fP\fR \fI\fBSDL_SetColorKey\fP\fR
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69 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01