annotate src/video/ps2gs/SDL_gsvideo.c @ 887:b4b64bb88f2f

Date: Mon, 10 May 2004 10:17:46 -0400 From: Mike Frysinger Subject: Re: [SDL] gcc-3.4.0 / PIC fix here's a combined patch (yours and the one i mentioned earlier) that i tested with gcc-3.4.0 and gcc-3.3.3
author Sam Lantinga <slouken@libsdl.org>
date Sun, 16 May 2004 17:19:48 +0000
parents e8157fcb3114
children c9b51268668f
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997, 1998, 1999, 2000 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
252
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20 slouken@libsdl.org
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21 */
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22
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23 #ifdef SAVE_RCSID
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24 static char rcsid =
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25 "@(#) $Id$";
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26 #endif
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27
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28 /* Framebuffer console based SDL video driver implementation.
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29 */
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30
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31 #include <stdlib.h>
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32 #include <stdio.h>
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33 #include <fcntl.h>
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34 #include <unistd.h>
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35 #include <sys/ioctl.h>
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36 #include <sys/mman.h>
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37
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38 #include "SDL.h"
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39 #include "SDL_error.h"
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40 #include "SDL_video.h"
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41 #include "SDL_mouse.h"
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42 #include "SDL_sysvideo.h"
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43 #include "SDL_pixels_c.h"
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44 #include "SDL_events_c.h"
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45 #include "SDL_cursor_c.h"
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46 #include "SDL_gsvideo.h"
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47 #include "SDL_gsmouse_c.h"
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48 #include "SDL_gsevents_c.h"
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49 #include "SDL_gsyuv_c.h"
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50
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51
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52 /* Initialization/Query functions */
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53 static int GS_VideoInit(_THIS, SDL_PixelFormat *vformat);
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54 static SDL_Rect **GS_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags);
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55 static SDL_Surface *GS_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags);
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56 static int GS_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors);
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57 static void GS_VideoQuit(_THIS);
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58
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59 /* Hardware surface functions */
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60 static int GS_AllocHWSurface(_THIS, SDL_Surface *surface);
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61 static int GS_LockHWSurface(_THIS, SDL_Surface *surface);
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62 static void GS_UnlockHWSurface(_THIS, SDL_Surface *surface);
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63 static void GS_FreeHWSurface(_THIS, SDL_Surface *surface);
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64
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65 /* GS driver bootstrap functions */
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66
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67 static int GS_Available(void)
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68 {
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69 int console, memory;
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70
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71 console = open(PS2_DEV_GS, O_RDWR, 0);
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72 if ( console >= 0 ) {
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73 close(console);
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74 }
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75 memory = open(PS2_DEV_MEM, O_RDWR, 0);
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76 if ( memory >= 0 ) {
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77 close(memory);
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78 }
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79 return((console >= 0) && (memory >= 0));
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80 }
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81
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82 static void GS_DeleteDevice(SDL_VideoDevice *device)
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83 {
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84 free(device->hidden);
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85 free(device);
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86 }
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87
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88 static SDL_VideoDevice *GS_CreateDevice(int devindex)
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89 {
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90 SDL_VideoDevice *this;
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91
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92 /* Initialize all variables that we clean on shutdown */
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93 this = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice));
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94 if ( this ) {
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95 memset(this, 0, (sizeof *this));
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96 this->hidden = (struct SDL_PrivateVideoData *)
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97 malloc((sizeof *this->hidden));
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98 }
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99 if ( (this == NULL) || (this->hidden == NULL) ) {
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100 SDL_OutOfMemory();
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101 if ( this ) {
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102 free(this);
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103 }
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104 return(0);
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105 }
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106 memset(this->hidden, 0, (sizeof *this->hidden));
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107 mouse_fd = -1;
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108 keyboard_fd = -1;
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109
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110 /* Set the function pointers */
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111 this->VideoInit = GS_VideoInit;
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112 this->ListModes = GS_ListModes;
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113 this->SetVideoMode = GS_SetVideoMode;
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114 this->CreateYUVOverlay = GS_CreateYUVOverlay;
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115 this->SetColors = GS_SetColors;
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116 this->UpdateRects = NULL;
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117 this->VideoQuit = GS_VideoQuit;
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118 this->AllocHWSurface = GS_AllocHWSurface;
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119 this->CheckHWBlit = NULL;
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120 this->FillHWRect = NULL;
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121 this->SetHWColorKey = NULL;
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122 this->SetHWAlpha = NULL;
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123 this->LockHWSurface = GS_LockHWSurface;
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124 this->UnlockHWSurface = GS_UnlockHWSurface;
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125 this->FlipHWSurface = NULL;
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126 this->FreeHWSurface = GS_FreeHWSurface;
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127 this->SetIcon = NULL;
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128 this->SetCaption = NULL;
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129 this->GetWMInfo = NULL;
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130 this->FreeWMCursor = GS_FreeWMCursor;
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131 this->CreateWMCursor = GS_CreateWMCursor;
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132 this->ShowWMCursor = GS_ShowWMCursor;
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133 this->MoveWMCursor = GS_MoveWMCursor;
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134 this->InitOSKeymap = GS_InitOSKeymap;
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135 this->PumpEvents = GS_PumpEvents;
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136
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137 this->free = GS_DeleteDevice;
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138
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139 return this;
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140 }
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141
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142 VideoBootStrap PS2GS_bootstrap = {
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143 "ps2gs", "PlayStation 2 Graphics Synthesizer",
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144 GS_Available, GS_CreateDevice
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145 };
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146
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147 /* These are the pixel formats for the 32, 24, and 16 bit video modes */
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148 static struct {
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149 int bpp;
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150 Uint32 r;
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151 Uint32 g;
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152 Uint32 b;
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153 } GS_pixelmasks[] = {
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154 { 32, 0x000000FF, /* RGB little-endian */
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155 0x0000FF00,
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156 0x00FF0000 },
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157 { 24, 0x000000FF, /* RGB little-endian */
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158 0x0000FF00,
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159 0x00FF0000 },
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160 { 16, 0x0000001f, /* RGB little-endian */
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161 0x000003e0,
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162 0x00007c00 },
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163 };
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164 /* This is a mapping from SDL bytes-per-pixel to GS pixel format */
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165 static int GS_formatmap[] = {
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166 -1, /* 0 bpp, not a legal value */
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167 -1, /* 8 bpp, not supported (yet?) */
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168 PS2_GS_PSMCT16, /* 16 bpp */
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169 PS2_GS_PSMCT24, /* 24 bpp */
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170 PS2_GS_PSMCT32 /* 32 bpp */
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171 };
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172
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173 static unsigned long long head_tags[] __attribute__((aligned(16))) = {
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174 4 | (1LL << 60), /* GIFtag */
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175 0x0e, /* A+D */
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176 0, /* 2 */
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177 PS2_GS_BITBLTBUF,
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178 0, /* 4 */
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179 PS2_GS_TRXPOS,
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180 0, /* 6 */
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181 PS2_GS_TRXREG,
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182 0, /* 8 */
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183 PS2_GS_TRXDIR
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184 };
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185
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186 #define MAXIMG (32767 * 16)
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187 #define MAXTAGS 8
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188
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189 static inline int loadimage_nonblock(int fd, struct ps2_image *image, int size,
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190 unsigned long long *hm,
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191 unsigned long long *im)
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192 {
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193 struct ps2_plist plist;
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194 struct ps2_packet packet[1 + MAXTAGS * 2];
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195 int isize;
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196 int pnum, it, eop;
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197 char *data;
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198
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199 /* initialize the variables */
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200 data = (char *)image->ptr;
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201 pnum = it = eop = 0;
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202 plist.packet = packet;
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203
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204 /* make BITBLT packet */
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205 packet[pnum].ptr = hm;
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206 packet[pnum].len = sizeof(head_tags);
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207 pnum++;
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208 hm[2] = ((unsigned long long)image->fbp << 32) |
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209 ((unsigned long long)image->fbw << 48) |
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210 ((unsigned long long)image->psm << 56);
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211 hm[4] = ((unsigned long long)image->x << 32) |
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212 ((unsigned long long)image->y << 48);
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213 hm[6] = (unsigned long long)image->w |
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214 ((unsigned long long)image->h << 32);
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215
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216 /* make image mode tags */
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217 while (!eop) {
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218 isize = size > MAXIMG ? MAXIMG : size;
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219 size -= isize;
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220 eop = (size == 0);
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221
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222 packet[pnum].ptr = &im[it];
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223 packet[pnum].len = sizeof(unsigned long long) * 2;
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224 pnum++;
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225 im[it++] = (isize >> 4) | (eop ? (1 << 15) : 0) | (2LL << 58);
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226 im[it++] = 0;
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227
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228 packet[pnum].ptr = (void *)data;
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229 packet[pnum].len = isize;
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230 pnum++;
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231 data += isize;
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232 }
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diff changeset
233 plist.num = pnum;
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234
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235 return ioctl(fd, PS2IOC_SENDL, &plist);
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diff changeset
236 }
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237
136
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238 static unsigned long long tex_tags[] __attribute__((aligned(16))) = {
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diff changeset
239 3 | (1LL << 60), /* GIFtag */
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diff changeset
240 0x0e, /* A+D */
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diff changeset
241 0, /* 2 */
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diff changeset
242 PS2_GS_TEX0_1,
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diff changeset
243 (1 << 5) + (1 << 6),
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diff changeset
244 PS2_GS_TEX1_1,
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diff changeset
245 0,
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246 PS2_GS_TEXFLUSH
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247 };
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diff changeset
248 static unsigned long long scale_tags[] __attribute__((aligned(16))) = {
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249 5 | (1LL << 60), /* GIFtag */
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diff changeset
250 0x0e, /* A+D */
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diff changeset
251 6 + (1 << 4) + (1 << 8),
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252 PS2_GS_PRIM,
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diff changeset
253 ((unsigned long long)0 * 16) + (((unsigned long long)0 * 16) << 16),
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diff changeset
254 PS2_GS_UV,
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diff changeset
255 ((unsigned long long)0 * 16) + (((unsigned long long)0 * 16) << 16),
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diff changeset
256 PS2_GS_XYZ2,
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diff changeset
257 0, /* 8 */
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diff changeset
258 PS2_GS_UV,
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diff changeset
259 0, /* 10 */
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diff changeset
260 PS2_GS_XYZ2
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261 };
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262
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263
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diff changeset
264 int scaleimage_nonblock(int fd, unsigned long long *tm, unsigned long long *sm)
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diff changeset
265 {
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266 struct ps2_plist plist;
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267 struct ps2_packet packet[2];
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268
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diff changeset
269 /* initialize the variables */
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diff changeset
270 plist.num = 2;
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diff changeset
271 plist.packet = packet;
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272
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273 packet[0].ptr = tm;
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diff changeset
274 packet[0].len = sizeof(tex_tags);
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diff changeset
275 packet[1].ptr = sm;
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diff changeset
276 packet[1].len = sizeof(scale_tags);
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diff changeset
277
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278 return ioctl(fd, PS2IOC_SENDL, &plist);
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279 }
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280
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diff changeset
281 static int power_of_2(int value)
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Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
282 {
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
283 int shift;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
284
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
285 for ( shift = 0; (1<<shift) < value; ++shift ) {
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
286 /* Keep looking */ ;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
287 }
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
288 return(shift);
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
289 }
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
290
70
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
291 static int GS_VideoInit(_THIS, SDL_PixelFormat *vformat)
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
292 {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
293 struct ps2_screeninfo vinfo;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
294
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
295 /* Initialize the library */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
296 console_fd = open(PS2_DEV_GS, O_RDWR, 0);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
297 if ( console_fd < 0 ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
298 SDL_SetError("Unable to open %s", PS2_DEV_GS);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
299 return(-1);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
300 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
301 memory_fd = open(PS2_DEV_MEM, O_RDWR, 0);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
302 if ( memory_fd < 0 ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
303 close(console_fd);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
304 console_fd = -1;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
305 SDL_SetError("Unable to open %s", PS2_DEV_MEM);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
306 return(-1);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
307 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
308
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
309 /* Determine the current screen depth */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
310 if ( ioctl(console_fd, PS2IOC_GSCREENINFO, &vinfo) < 0 ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
311 close(memory_fd);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
312 close(console_fd);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
313 console_fd = -1;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
314 SDL_SetError("Couldn't get console pixel format");
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
315 return(-1);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
316 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
317 switch (vinfo.psm) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
318 /* Supported pixel formats */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
319 case PS2_GS_PSMCT32:
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
320 case PS2_GS_PSMCT24:
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
321 case PS2_GS_PSMCT16:
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
322 break;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
323 default:
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
324 GS_VideoQuit(this);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
325 SDL_SetError("Unknown console pixel format: %d", vinfo.psm);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
326 return(-1);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
327 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
328 vformat->BitsPerPixel = GS_pixelmasks[vinfo.psm].bpp;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
329 vformat->Rmask = GS_pixelmasks[vinfo.psm].r;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
330 vformat->Gmask = GS_pixelmasks[vinfo.psm].g;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
331 vformat->Bmask = GS_pixelmasks[vinfo.psm].b;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
332 saved_vinfo = vinfo;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
333
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
334 /* Enable mouse and keyboard support */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
335 if ( GS_OpenKeyboard(this) < 0 ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
336 GS_VideoQuit(this);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
337 SDL_SetError("Unable to open keyboard");
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
338 return(-1);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
339 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
340 if ( GS_OpenMouse(this) < 0 ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
341 const char *sdl_nomouse;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
342
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
343 sdl_nomouse = getenv("SDL_NOMOUSE");
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
344 if ( ! sdl_nomouse ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
345 GS_VideoQuit(this);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
346 SDL_SetError("Unable to open mouse");
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
347 return(-1);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
348 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
349 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
350
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
351 /* We're done! */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
352 return(0);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
353 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
354
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
355 static SDL_Rect **GS_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags)
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
356 {
135
0bfcf0d2b874 Added initial support for TV output modes
Sam Lantinga <slouken@libsdl.org>
parents: 70
diff changeset
357 static SDL_Rect GS_vesa_mode_list[] = {
70
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
358 { 0, 0, 1280, 1024 },
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
359 { 0, 0, 1024, 768 },
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
360 { 0, 0, 800, 600 },
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
361 { 0, 0, 640, 480 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
362 };
135
0bfcf0d2b874 Added initial support for TV output modes
Sam Lantinga <slouken@libsdl.org>
parents: 70
diff changeset
363 static SDL_Rect *GS_vesa_modes[] = {
0bfcf0d2b874 Added initial support for TV output modes
Sam Lantinga <slouken@libsdl.org>
parents: 70
diff changeset
364 &GS_vesa_mode_list[0],
0bfcf0d2b874 Added initial support for TV output modes
Sam Lantinga <slouken@libsdl.org>
parents: 70
diff changeset
365 &GS_vesa_mode_list[1],
0bfcf0d2b874 Added initial support for TV output modes
Sam Lantinga <slouken@libsdl.org>
parents: 70
diff changeset
366 &GS_vesa_mode_list[2],
0bfcf0d2b874 Added initial support for TV output modes
Sam Lantinga <slouken@libsdl.org>
parents: 70
diff changeset
367 &GS_vesa_mode_list[3],
70
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
368 NULL
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
369 };
136
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
370 static SDL_Rect GS_tvout_stretch;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
371 static SDL_Rect GS_tvout_mode;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
372 static SDL_Rect *GS_tvout_modes[3];
135
0bfcf0d2b874 Added initial support for TV output modes
Sam Lantinga <slouken@libsdl.org>
parents: 70
diff changeset
373 SDL_Rect **modes = NULL;
70
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
374
136
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
375 switch (format->BitsPerPixel) {
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
376 case 16:
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
377 case 24:
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
378 case 32:
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
379 if ( saved_vinfo.mode == PS2_GS_VESA ) {
135
0bfcf0d2b874 Added initial support for TV output modes
Sam Lantinga <slouken@libsdl.org>
parents: 70
diff changeset
380 modes = GS_vesa_modes;
136
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
381 } else {
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
382 int i, j = 0;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
383
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
384 // FIXME - what's wrong with the stretch code at 16 bpp?
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
385 if ( format->BitsPerPixel != 32 ) break;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
386 /* Add a mode that we could possibly stretch to */
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
387 for ( i=0; GS_vesa_modes[i]; ++i ) {
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
388 if ( (GS_vesa_modes[i]->w == saved_vinfo.w) &&
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
389 (GS_vesa_modes[i]->h != saved_vinfo.h) ) {
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
390 GS_tvout_stretch.w=GS_vesa_modes[i]->w;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
391 GS_tvout_stretch.h=GS_vesa_modes[i]->h;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
392 GS_tvout_modes[j++] = &GS_tvout_stretch;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
393 break;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
394 }
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
395 }
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
396 /* Add the current TV video mode */
135
0bfcf0d2b874 Added initial support for TV output modes
Sam Lantinga <slouken@libsdl.org>
parents: 70
diff changeset
397 GS_tvout_mode.w = saved_vinfo.w;
0bfcf0d2b874 Added initial support for TV output modes
Sam Lantinga <slouken@libsdl.org>
parents: 70
diff changeset
398 GS_tvout_mode.h = saved_vinfo.h;
136
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
399 GS_tvout_modes[j++] = &GS_tvout_mode;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
400 GS_tvout_modes[j++] = NULL;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
401
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
402 /* Return the created list of modes */
135
0bfcf0d2b874 Added initial support for TV output modes
Sam Lantinga <slouken@libsdl.org>
parents: 70
diff changeset
403 modes = GS_tvout_modes;
0bfcf0d2b874 Added initial support for TV output modes
Sam Lantinga <slouken@libsdl.org>
parents: 70
diff changeset
404 }
136
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
405 break;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
406 default:
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
407 break;
70
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
408 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
409 return(modes);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
410 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
411
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
412 /* Various screen update functions available */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
413 static void GS_DMAFullUpdate(_THIS, int numrects, SDL_Rect *rects);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
414
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
415 static SDL_Surface *GS_SetVideoMode(_THIS, SDL_Surface *current,
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
416 int width, int height, int bpp, Uint32 flags)
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
417 {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
418 struct ps2_screeninfo vinfo;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
419
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
420 /* Set the terminal into graphics mode */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
421 if ( GS_EnterGraphicsMode(this) < 0 ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
422 return(NULL);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
423 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
424
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
425 /* Set the video mode and get the final screen format */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
426 if ( ioctl(console_fd, PS2IOC_GSCREENINFO, &vinfo) < 0 ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
427 SDL_SetError("Couldn't get console screen info");
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
428 return(NULL);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
429 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
430 if ( (vinfo.w != width) || (vinfo.h != height) ||
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
431 (GS_pixelmasks[vinfo.psm].bpp != bpp) ) {
136
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
432 /* If we're not in VESA mode, we have to scale resolution */
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
433 if ( saved_vinfo.mode == PS2_GS_VESA ) {
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
434 switch (width) {
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
435 case 640:
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
436 vinfo.res = PS2_GS_640x480;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
437 break;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
438 case 800:
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
439 vinfo.res = PS2_GS_800x600;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
440 break;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
441 case 1024:
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
442 vinfo.res = PS2_GS_1024x768;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
443 break;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
444 case 1280:
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
445 vinfo.res = PS2_GS_1280x1024;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
446 break;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
447 default:
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
448 SDL_SetError("Unsupported resolution: %dx%d\n",
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
449 width, height);
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
450 return(NULL);
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
451 }
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
452 vinfo.res |= (PS2_GS_75Hz << 8);
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
453 vinfo.w = width;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
454 vinfo.h = height;
70
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
455 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
456 vinfo.fbp = 0;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
457 vinfo.psm = GS_formatmap[bpp/8];
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
458 if ( vinfo.psm < 0 ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
459 SDL_SetError("Unsupported depth: %d bpp\n", bpp);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
460 return(NULL);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
461 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
462 if ( ioctl(console_fd, PS2IOC_SSCREENINFO, &vinfo) < 0 ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
463 SDL_SetError("Couldn't set console screen info");
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
464 return(NULL);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
465 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
466
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
467 /* Unmap the previous DMA buffer */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
468 if ( mapped_mem ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
469 munmap(mapped_mem, mapped_len);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
470 mapped_mem = NULL;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
471 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
472 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
473 if ( ! SDL_ReallocFormat(current, GS_pixelmasks[vinfo.psm].bpp,
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
474 GS_pixelmasks[vinfo.psm].r,
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
475 GS_pixelmasks[vinfo.psm].g,
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
476 GS_pixelmasks[vinfo.psm].b, 0) ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
477 return(NULL);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
478 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
479
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
480 /* Set up the new mode framebuffer */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
481 current->flags = SDL_FULLSCREEN;
136
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
482 current->w = width;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
483 current->h = height;
70
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
484 current->pitch = SDL_CalculatePitch(current);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
485
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
486 /* Memory map the DMA area for block memory transfer */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
487 if ( ! mapped_mem ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
488 pixels_len = height * current->pitch;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
489 mapped_len = pixels_len +
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
490 /* Screen update DMA command area */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
491 sizeof(head_tags) + ((2 * MAXTAGS) * 16);
136
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
492 if ( saved_vinfo.mode != PS2_GS_VESA ) {
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
493 mapped_len += sizeof(tex_tags) + sizeof(scale_tags);
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
494 }
70
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
495 mapped_mem = mmap(0, mapped_len, PROT_READ|PROT_WRITE,
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
496 MAP_SHARED, memory_fd, 0);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
497 if ( mapped_mem == MAP_FAILED ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
498 SDL_SetError("Unable to map %d bytes for DMA",
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
499 mapped_len);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
500 mapped_mem = NULL;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
501 return(NULL);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
502 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
503
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
504 /* Set up the entire screen for DMA transfer */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
505 screen_image.ptr = mapped_mem;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
506 screen_image.fbp = 0;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
507 screen_image.fbw = (vinfo.w + 63) / 64;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
508 screen_image.psm = vinfo.psm;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
509 screen_image.x = 0;
136
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
510 if ( vinfo.h == height ) {
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
511 screen_image.y = 0;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
512 } else {
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
513 /* Put image offscreen and scale to screen height */
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
514 screen_image.y = vinfo.h;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
515 }
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
516 screen_image.w = current->w;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
517 screen_image.h = current->h;
70
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
518
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
519 /* get screen image data size (qword aligned) */
136
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
520 screen_image_size = (screen_image.w * screen_image.h);
70
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
521 switch (screen_image.psm) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
522 case PS2_GS_PSMCT32:
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
523 screen_image_size *= 4;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
524 break;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
525 case PS2_GS_PSMCT24:
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
526 screen_image_size *= 3;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
527 break;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
528 case PS2_GS_PSMCT16:
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
529 screen_image_size *= 2;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
530 break;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
531 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
532 screen_image_size = (screen_image_size + 15) & ~15;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
533
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
534 /* Set up the memory for screen update DMA commands */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
535 head_tags_mem = (unsigned long long *)
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
536 (mapped_mem + pixels_len);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
537 image_tags_mem = (unsigned long long *)
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
538 ((caddr_t)head_tags_mem + sizeof(head_tags));
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
539 memcpy(head_tags_mem, head_tags, sizeof(head_tags));
136
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
540 if ( saved_vinfo.mode != PS2_GS_VESA ) {
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
541 tex_tags_mem = (unsigned long long *)
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
542 ((caddr_t)image_tags_mem + ((2*MAXTAGS)*16));
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
543 scale_tags_mem = (unsigned long long *)
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
544 ((caddr_t)tex_tags_mem + sizeof(tex_tags));
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
545 memcpy(tex_tags_mem, tex_tags, sizeof(tex_tags));
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
546 tex_tags_mem[2] =
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
547 (vinfo.h * vinfo.w) / 64 +
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
548 ((unsigned long long)screen_image.fbw << 14) +
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
549 ((unsigned long long)screen_image.psm << 20) +
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
550 ((unsigned long long)power_of_2(screen_image.w) << 26) +
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
551 ((unsigned long long)power_of_2(screen_image.h) << 30) +
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
552 ((unsigned long long)1 << 34) +
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
553 ((unsigned long long)1 << 35);
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
554 memcpy(scale_tags_mem, scale_tags, sizeof(scale_tags));
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
555 scale_tags_mem[8] =
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
556 ((unsigned long long)screen_image.w * 16) +
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
557 (((unsigned long long)screen_image.h * 16) << 16);
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
558 scale_tags_mem[10] =
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
559 ((unsigned long long)vinfo.w * 16) +
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
560 (((unsigned long long)vinfo.h * 16) << 16);
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
561 }
70
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
562 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
563 current->pixels = NULL;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
564 if ( getenv("SDL_FULLSCREEN_UPDATE") ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
565 /* Correct semantics */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
566 current->flags |= SDL_ASYNCBLIT;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
567 } else {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
568 /* We lie here - the screen memory isn't really the visible
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
569 display memory and still requires an update, but this
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
570 has the desired effect for most applications.
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
571 */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
572 current->flags |= SDL_HWSURFACE;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
573 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
574
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
575 /* Set the update rectangle function */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
576 this->UpdateRects = GS_DMAFullUpdate;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
577
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
578 /* We're done */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
579 return(current);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
580 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
581
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
582 /* We don't support hardware surfaces yet */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
583 static int GS_AllocHWSurface(_THIS, SDL_Surface *surface)
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
584 {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
585 return(-1);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
586 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
587 static void GS_FreeHWSurface(_THIS, SDL_Surface *surface)
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
588 {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
589 return;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
590 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
591 static int GS_LockHWSurface(_THIS, SDL_Surface *surface)
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
592 {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
593 if ( surface == this->screen ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
594 /* Since mouse motion affects 'pixels', lock it */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
595 SDL_LockCursor();
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
596
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
597 /* Make sure any pending DMA has completed */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
598 if ( dma_pending ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
599 ioctl(console_fd, PS2IOC_SENDQCT, 1);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
600 dma_pending = 0;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
601 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
602
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
603 /* If the cursor is drawn on the DMA area, remove it */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
604 if ( cursor_drawn ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
605 surface->pixels = mapped_mem + surface->offset;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
606 SDL_EraseCursorNoLock(this->screen);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
607 cursor_drawn = 0;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
608 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
609
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
610 /* Set the surface pixels to the base of the DMA area */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
611 surface->pixels = mapped_mem;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
612
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
613 /* We're finished! */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
614 SDL_UnlockCursor();
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
615 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
616 return(0);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
617 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
618 static void GS_UnlockHWSurface(_THIS, SDL_Surface *surface)
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
619 {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
620 if ( surface == this->screen ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
621 /* Since mouse motion affects 'pixels', lock it */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
622 SDL_LockCursor();
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
623 surface->pixels = NULL;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
624 SDL_UnlockCursor();
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
625 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
626 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
627
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
628 static void GS_DMAFullUpdate(_THIS, int numrects, SDL_Rect *rects)
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
629 {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
630 /* Lock so we aren't interrupted by a mouse update */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
631 SDL_LockCursor();
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
632
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
633 /* Make sure any pending DMA has completed */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
634 if ( dma_pending ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
635 ioctl(console_fd, PS2IOC_SENDQCT, 1);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
636 dma_pending = 0;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
637 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
638
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
639 /* If the mouse is visible, draw it on the DMA area */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
640 if ( (SDL_cursorstate & CURSOR_VISIBLE) && !cursor_drawn ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
641 this->screen->pixels = mapped_mem + this->screen->offset;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
642 SDL_DrawCursorNoLock(this->screen);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
643 this->screen->pixels = NULL;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
644 cursor_drawn = 1;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
645 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
646
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
647 /* Put the image onto the screen */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
648 loadimage_nonblock(console_fd,
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
649 &screen_image, screen_image_size,
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
650 head_tags_mem, image_tags_mem);
136
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
651 if ( screen_image.y > 0 ) {
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
652 /* Need to scale offscreen image to TV output */
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
653 ioctl(console_fd, PS2IOC_SENDQCT, 1);
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
654 dma_pending = 0;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
655 scaleimage_nonblock(console_fd, tex_tags_mem, scale_tags_mem);
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
656 } else {
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
657 dma_pending = 1;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
658 }
70
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
659
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
660 /* We're finished! */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
661 SDL_UnlockCursor();
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
662 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
663
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
664 static int GS_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors)
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
665 {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
666 return(0);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
667 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
668
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
669 static void GS_VideoQuit(_THIS)
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
670 {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
671 /* Close console and input file descriptors */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
672 if ( console_fd > 0 ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
673 /* Unmap the video framebuffer */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
674 if ( mapped_mem ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
675 /* Unmap the video framebuffer */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
676 munmap(mapped_mem, mapped_len);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
677 mapped_mem = NULL;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
678 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
679 close(memory_fd);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
680
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
681 /* Restore the original video mode */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
682 if ( GS_InGraphicsMode(this) ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
683 ioctl(console_fd, PS2IOC_SSCREENINFO, &saved_vinfo);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
684 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
685
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
686 /* We're all done with the graphics device */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
687 close(console_fd);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
688 console_fd = -1;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
689 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
690 GS_CloseMouse(this);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
691 GS_CloseKeyboard(this);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
692 }