Mercurial > sdl-ios-xcode
annotate src/video/cybergfx/SDL_cgxvideo.c @ 1558:b46bb79cc197
Fixed bug #113:
Date: Sat, 16 Apr 2005 08:39:22 +1000
From: "Eric Mangold"
Subject: [SDL] Window manager does not show SDL window titles
Hello,
I have an issue with SDL-using applications and the sawfish window manager.
The problem is that SDL windows do not show the window caption. My gnome
panel *does* show the window name, but the actual sawfish window frame
shows no caption at all. All other non-SDL applications that I use work
fine.
I tried a couple other window managers, and they *were* able to show the
SDL window captions correctly. Though there many be other WMs that can't.
I believe the problem is that SDL is using the UTF8_STRING type for the
window's WM_NAME and WM_ICON properties. In fact, WM_NAME and WM_ICON are
supposed to set to a TEXT type, usually STRING (ISO 8859-1).
The property names _NET_WM_NAME and _NET_WM_ICON_NAME should be used to
store the UTF8_STRING versions of the window title and icon name.
You can see the properties I refer to with a command like this:
xprop|grep -e "WM.*NAME"
Please note the freedesktop.org standard:
http://standards.freedesktop.org/wm-spec/wm-spec-1.3.html#id2506954
This page talks a little bit about the history of these properties. Just
search down the page for "WM_NAME".
http://www.cl.cam.ac.uk/~mgk25/unicode.html
Please let me know if I can be of any assistance in resolving this issue.
Thanks,
Eric Mangold
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 20 Mar 2006 07:31:36 +0000 |
parents | 8d9bb0cf2c2a |
children | 0a53c90a37f9 c121d94672cb |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
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24 /* |
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25 * CGX based SDL video driver implementation by Gabriele Greco |
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26 * gabriele.greco@aruba.it |
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27 */ |
0 | 28 |
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29 #include "SDL_endian.h" |
0 | 30 #include "SDL_timer.h" |
31 #include "SDL_thread.h" | |
32 #include "SDL_video.h" | |
33 #include "SDL_mouse.h" | |
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34 #include "../SDL_sysvideo.h" |
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35 #include "../SDL_pixels_c.h" |
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36 #include "../../events/SDL_events_c.h" |
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37 #include "SDL_cgxgl_c.h" |
0 | 38 #include "SDL_cgxvideo.h" |
39 #include "SDL_cgxwm_c.h" | |
40 #include "SDL_amigamouse_c.h" | |
41 #include "SDL_amigaevents_c.h" | |
42 #include "SDL_cgxmodes_c.h" | |
43 #include "SDL_cgximage_c.h" | |
44 | |
45 /* Initialization/Query functions */ | |
46 static int CGX_VideoInit(_THIS, SDL_PixelFormat *vformat); | |
47 static SDL_Surface *CGX_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); | |
48 static int CGX_ToggleFullScreen(_THIS, int on); | |
49 static void CGX_UpdateMouse(_THIS); | |
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50 static int CGX_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors); |
0 | 51 static void CGX_VideoQuit(_THIS); |
52 | |
53 /* CGX driver bootstrap functions */ | |
54 | |
55 struct Library *CyberGfxBase=NULL; | |
56 struct IntuitionBase *IntuitionBase=NULL; | |
57 struct GfxBase *GfxBase=NULL; | |
58 | |
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59 int CGX_SetGamma(_THIS, float red, float green, float blue) |
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60 { |
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61 SDL_SetError("Gamma correction not supported"); |
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62 return -1; |
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63 } |
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64 |
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65 int CGX_GetGamma(_THIS, float red, float green, float blue) |
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66 { |
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67 SDL_SetError("Gamma correction not supported"); |
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68 return -1; |
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69 } |
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70 |
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71 int CGX_SetGammaRamp(_THIS, Uint16 *ramp) |
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72 { |
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73 #if 0 |
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74 Int i, ncolors; |
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75 XColor xcmap[256]; |
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76 |
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77 /* See if actually setting the gamma is supported */ |
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78 if ( SDL_Visual->class != DirectColor ) { |
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79 SDL_SetError("Gamma correction not supported on this visual"); |
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80 return(-1); |
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81 } |
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82 |
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83 /* Calculate the appropriate palette for the given gamma ramp */ |
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84 ncolors = SDL_Visual->map_entries; |
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85 for ( i=0; i<ncolors; ++i ) { |
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86 Uint8 c = (256 * i / ncolors); |
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87 xcmap[i].pixel = SDL_MapRGB(this->screen->format, c, c, c); |
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88 xcmap[i].red = ramp[0*256+c]; |
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89 xcmap[i].green = ramp[1*256+c]; |
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90 xcmap[i].blue = ramp[2*256+c]; |
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91 xcmap[i].flags = (DoRed|DoGreen|DoBlue); |
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92 } |
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93 XStoreColors(GFX_Display, SDL_XColorMap, xcmap, ncolors); |
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94 XSync(GFX_Display, False); |
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95 |
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96 return(0); |
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97 |
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98 #else |
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99 SDL_SetError("Gamma correction not supported on this visual"); |
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100 return(-1); |
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101 |
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102 #endif |
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103 } |
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104 |
0 | 105 static void DestroyScreen(_THIS) |
106 { | |
107 if(currently_fullscreen) | |
108 { | |
109 if(this->hidden->dbuffer) | |
110 { | |
111 extern struct MsgPort *safeport,*dispport; | |
112 | |
113 this->hidden->dbuffer=0; | |
114 | |
115 if(safeport) | |
116 { | |
117 while(GetMsg(safeport)!=NULL); | |
118 DeleteMsgPort(safeport); | |
119 } | |
120 if(dispport) | |
121 { | |
122 while(GetMsg(dispport)!=NULL); | |
123 DeleteMsgPort(dispport); | |
124 } | |
125 | |
126 this->hidden->SB[0]->sb_DBufInfo->dbi_SafeMessage.mn_ReplyPort=this->hidden->SB[0]->sb_DBufInfo->dbi_DispMessage.mn_ReplyPort=NULL; | |
127 this->hidden->SB[1]->sb_DBufInfo->dbi_SafeMessage.mn_ReplyPort=this->hidden->SB[1]->sb_DBufInfo->dbi_DispMessage.mn_ReplyPort=NULL; | |
128 | |
129 if(this->hidden->SB[1]) | |
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130 FreeScreenBuffer(SDL_Display,this->hidden->SB[1]); |
0 | 131 if(this->hidden->SB[0]) |
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132 FreeScreenBuffer(SDL_Display,this->hidden->SB[0]); |
0 | 133 |
134 | |
135 this->hidden->SB[0]=this->hidden->SB[1]=NULL; | |
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136 |
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137 if(SDL_RastPort && SDL_RastPort != &SDL_Display->RastPort) |
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138 SDL_free(SDL_RastPort); |
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139 |
0 | 140 SDL_RastPort=NULL; |
141 } | |
142 CloseScreen(GFX_Display); | |
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143 currently_fullscreen=0; |
0 | 144 } |
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145 else if(GFX_Display) |
0 | 146 UnlockPubScreen(NULL,GFX_Display); |
147 | |
148 GFX_Display = NULL; | |
149 } | |
150 | |
151 static int CGX_Available(void) | |
152 { | |
153 struct Library *l; | |
154 | |
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155 l = OpenLibrary("cybergraphics.library",0L); |
0 | 156 |
157 if ( l != NULL ) { | |
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158 D(bug("CGX video device AVAILABLE\n")); |
0 | 159 CloseLibrary(l); |
160 } | |
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161 D(else bug("**CGX video device UNAVAILABLE\n")); |
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162 |
0 | 163 return(l != NULL); |
164 } | |
165 | |
166 static void CGX_DeleteDevice(SDL_VideoDevice *device) | |
167 { | |
168 if ( device ) { | |
169 if ( device->hidden ) { | |
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170 SDL_free(device->hidden); |
0 | 171 } |
172 if ( device->gl_data ) { | |
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173 SDL_free(device->gl_data); |
0 | 174 } |
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175 SDL_free(device); |
0 | 176 } |
177 } | |
178 | |
179 static SDL_VideoDevice *CGX_CreateDevice(int devindex) | |
180 { | |
181 SDL_VideoDevice *device; | |
182 | |
183 /* Initialize all variables that we clean on shutdown */ | |
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184 device = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice)); |
0 | 185 if ( device ) { |
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186 SDL_memset(device, 0, (sizeof *device)); |
0 | 187 device->hidden = (struct SDL_PrivateVideoData *) |
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188 SDL_malloc((sizeof *device->hidden)); |
0 | 189 device->gl_data = (struct SDL_PrivateGLData *) |
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190 SDL_malloc((sizeof *device->gl_data)); |
0 | 191 } |
192 if ( (device == NULL) || (device->hidden == NULL) || | |
193 (device->gl_data == NULL) ) { | |
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194 D(bug("Unable to create video device!\n")); |
0 | 195 SDL_OutOfMemory(); |
196 CGX_DeleteDevice(device); | |
197 return(0); | |
198 } | |
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199 SDL_memset(device->hidden, 0, sizeof(*device->hidden)); |
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200 SDL_memset(device->gl_data, 0, sizeof(*device->gl_data)); |
0 | 201 |
202 /* Set the driver flags */ | |
203 device->handles_any_size = 1; | |
204 | |
205 /* Set the function pointers */ | |
206 device->VideoInit = CGX_VideoInit; | |
207 device->ListModes = CGX_ListModes; | |
208 device->SetVideoMode = CGX_SetVideoMode; | |
209 device->ToggleFullScreen = CGX_ToggleFullScreen; | |
210 device->UpdateMouse = CGX_UpdateMouse; | |
211 device->SetColors = CGX_SetColors; | |
212 device->UpdateRects = NULL; | |
213 device->VideoQuit = CGX_VideoQuit; | |
214 device->AllocHWSurface = CGX_AllocHWSurface; | |
215 device->CheckHWBlit = CGX_CheckHWBlit; | |
216 device->FillHWRect = CGX_FillHWRect; | |
217 device->SetHWColorKey = CGX_SetHWColorKey; | |
218 device->SetHWAlpha = NULL; | |
219 device->LockHWSurface = CGX_LockHWSurface; | |
220 device->UnlockHWSurface = CGX_UnlockHWSurface; | |
221 device->FlipHWSurface = CGX_FlipHWSurface; | |
222 device->FreeHWSurface = CGX_FreeHWSurface; | |
255
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223 device->SetGamma = CGX_SetGamma; |
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224 device->GetGamma = CGX_GetGamma; |
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225 device->SetGammaRamp = CGX_SetGammaRamp; |
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226 device->GetGammaRamp = NULL; |
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227 #if SDL_VIDEO_OPENGL |
255
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228 device->GL_LoadLibrary = CGX_GL_LoadLibrary; |
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229 device->GL_GetProcAddress = CGX_GL_GetProcAddress; |
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230 device->GL_GetAttribute = CGX_GL_GetAttribute; |
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231 device->GL_MakeCurrent = CGX_GL_MakeCurrent; |
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232 device->GL_SwapBuffers = CGX_GL_SwapBuffers; |
0 | 233 #endif |
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234 device->SetIcon = CGX_SetIcon; |
0 | 235 device->SetCaption = CGX_SetCaption; |
236 device->IconifyWindow = NULL; /* CGX_IconifyWindow; */ | |
255
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237 device->GrabInput = NULL /* CGX_GrabInput*/; |
0 | 238 device->GetWMInfo = CGX_GetWMInfo; |
239 device->FreeWMCursor = amiga_FreeWMCursor; | |
240 device->CreateWMCursor = amiga_CreateWMCursor; | |
241 device->ShowWMCursor = amiga_ShowWMCursor; | |
242 device->WarpWMCursor = amiga_WarpWMCursor; | |
243 device->CheckMouseMode = amiga_CheckMouseMode; | |
244 device->InitOSKeymap = amiga_InitOSKeymap; | |
245 device->PumpEvents = amiga_PumpEvents; | |
246 | |
247 device->free = CGX_DeleteDevice; | |
248 | |
249 return device; | |
250 } | |
251 | |
252 VideoBootStrap CGX_bootstrap = { | |
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253 "CGX", "AmigaOS CyberGraphics", CGX_Available, CGX_CreateDevice |
0 | 254 }; |
255 | |
256 Uint32 MakeBitMask(_THIS,int type,int format,int *bpp) | |
257 { | |
258 D(if(type==0)bug("REAL pixel format: ")); | |
259 | |
260 if(this->hidden->depth==*bpp) | |
261 { | |
255
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262 |
0 | 263 switch(format) |
264 { | |
265 case PIXFMT_LUT8: | |
266 D(if(type==0)bug("LUT8\n")); | |
267 return 0; | |
268 case PIXFMT_BGR15: | |
269 case PIXFMT_RGB15PC: | |
270 switch(type) | |
271 { | |
272 case 0: | |
273 D(bug("RGB15PC/BGR15\n")); | |
274 return 31; | |
275 case 1: | |
276 return 992; | |
277 case 2: | |
278 return 31744; | |
279 } | |
280 case PIXFMT_RGB15: | |
281 case PIXFMT_BGR15PC: | |
282 switch(type) | |
283 { | |
284 case 0: | |
285 D(bug("RGB15/BGR15PC\n")); | |
286 return 31744; | |
287 case 1: | |
288 return 992; | |
289 case 2: | |
290 return 31; | |
291 } | |
292 case PIXFMT_BGR16PC: | |
293 case PIXFMT_RGB16: | |
294 switch(type) | |
295 { | |
296 case 0: | |
297 D(bug("RGB16PC\n")); | |
298 return 63488; | |
299 case 1: | |
300 return 2016; | |
301 case 2: | |
302 return 31; | |
303 } | |
304 case PIXFMT_BGR16: | |
305 case PIXFMT_RGB16PC: | |
306 switch(type) | |
307 { | |
308 case 0: | |
309 D(bug("RGB16PC/BGR16\n")); | |
310 return 31; | |
311 case 1: | |
312 return 2016; | |
313 case 2: | |
314 return 63488; | |
315 } | |
316 | |
317 case PIXFMT_RGB24: | |
318 switch(type) | |
319 { | |
320 case 0: | |
321 D(bug("RGB24/BGR24\n")); | |
322 return 0xff0000; | |
323 case 1: | |
324 return 0xff00; | |
325 case 2: | |
326 return 0xff; | |
327 } | |
328 case PIXFMT_BGR24: | |
329 switch(type) | |
330 { | |
331 case 0: | |
332 D(bug("BGR24\n")); | |
333 return 0xff; | |
334 case 1: | |
335 return 0xff00; | |
336 case 2: | |
337 return 0xff0000; | |
338 } | |
339 case PIXFMT_ARGB32: | |
340 switch(type) | |
341 { | |
342 case 0: | |
343 D(bug("ARGB32\n")); | |
344 return 0xff0000; | |
345 case 1: | |
346 return 0xff00; | |
347 case 2: | |
348 return 0xff; | |
349 } | |
350 case PIXFMT_BGRA32: | |
351 switch(type) | |
352 { | |
353 case 0: | |
354 D(bug("BGRA32\n")); | |
355 return 0xff00; | |
356 case 1: | |
357 return 0xff0000; | |
358 case 2: | |
359 return 0xff000000; | |
360 } | |
361 case PIXFMT_RGBA32: | |
362 switch(type) | |
363 { | |
364 case 0: | |
365 D(bug("RGBA32\n")); | |
366 return 0xff000000; | |
367 case 1: | |
368 return 0xff0000; | |
369 case 2: | |
370 return 0xff00; | |
371 } | |
372 default: | |
373 D(bug("Unknown pixel format! Default to 24bit\n")); | |
374 return (Uint32) (255<<(type*8)); | |
375 } | |
376 } | |
377 else | |
378 { | |
379 D(if(type==0)bug("DIFFERENT from screen.\nAllocated screen format: ")); | |
255
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380 |
0 | 381 switch(*bpp) |
382 { | |
383 case 32: | |
384 D(if(type==0) bug("RGBA32\n")); | |
385 switch(type) | |
386 { | |
387 case 0: | |
388 return 0xff000000; | |
389 case 1: | |
390 return 0xff0000; | |
391 case 2: | |
392 return 0xff00; | |
393 } | |
394 break; | |
395 case 24: | |
396 use_truecolor: | |
397 switch(type) | |
398 { | |
399 case 0: | |
400 D(bug("RGB24\n")); | |
401 return 0xff0000; | |
402 case 1: | |
403 return 0xff00; | |
404 case 2: | |
405 return 0xff; | |
406 } | |
407 case 16: | |
408 case 15: | |
409 D(if(type==0) bug("Not supported, switching to 24bit!\n")); | |
410 *bpp=24; | |
411 goto use_truecolor; | |
255
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412 break; |
0 | 413 default: |
414 D(if(type==0)bug("This is a chunky display\n")); | |
415 // For chunky display mask is always 0; | |
416 return 0; | |
417 } | |
255
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418 } |
0 | 419 return 0; |
420 } | |
421 | |
422 static int CGX_VideoInit(_THIS, SDL_PixelFormat *vformat) | |
423 { | |
424 int i; | |
255
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425 struct Library *RTGBase; |
0 | 426 |
255
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427 D(bug("VideoInit... Opening libraries\n")); |
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428 |
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429 if(!IntuitionBase) { |
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430 if( !(IntuitionBase=(struct IntuitionBase *)OpenLibrary("intuition.library",39L))) { |
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431 SDL_SetError("Couldn't open intuition V39+"); |
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432 return -1; |
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433 } |
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434 } |
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435 |
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436 if(!GfxBase) { |
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437 if( !(GfxBase=(struct GfxBase *)OpenLibrary("graphics.library",39L))) { |
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438 SDL_SetError("Couldn't open graphics V39+"); |
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439 return -1; |
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440 } |
0 | 441 } |
255
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442 |
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443 if(!CyberGfxBase) { |
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444 if( !(CyberGfxBase=OpenLibrary("cybergraphics.library",40L))) { |
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445 SDL_SetError("Couldn't open cybergraphics."); |
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446 return(-1); |
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447 } |
0 | 448 } |
255
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449 |
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450 if(RTGBase=OpenLibrary("libs:picasso96/rtg.library",0L)) { |
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451 extern int use_picasso96; |
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452 |
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453 CloseLibrary(RTGBase); |
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454 use_picasso96=1; |
0 | 455 } |
456 | |
255
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457 D(bug("Library intialized, locking screen...\n")); |
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458 |
0 | 459 SDL_Display = LockPubScreen(NULL); |
460 | |
461 if ( SDL_Display == NULL ) { | |
255
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462 D(bug("Cannot lock display...\n")); |
0 | 463 SDL_SetError("Couldn't lock the display"); |
464 return(-1); | |
465 } | |
1545
8d9bb0cf2c2a
Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
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diff
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466 this->info.current_w = SDL_Display->Width; |
8d9bb0cf2c2a
Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
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diff
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467 this->info.current_h = SDL_Display->Height; |
0 | 468 |
255
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469 D(bug("Checking if we are using a CGX native display...\n")); |
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470 |
0 | 471 if(!IsCyberModeID(GetVPModeID(&SDL_Display->ViewPort))) |
472 { | |
473 Uint32 okid=BestCModeIDTags(CYBRBIDTG_NominalWidth,SDL_Display->Width, | |
474 CYBRBIDTG_NominalHeight,SDL_Display->Height, | |
475 CYBRBIDTG_Depth,8, | |
476 TAG_DONE); | |
477 | |
255
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478 D(bug("Default visual is not CGX native!\n")); |
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479 |
0 | 480 UnlockPubScreen(NULL,SDL_Display); |
481 | |
482 GFX_Display=NULL; | |
483 | |
484 if(okid!=INVALID_ID) | |
485 { | |
486 GFX_Display=OpenScreenTags(NULL, | |
487 SA_Width,SDL_Display->Width, | |
488 SA_Height,SDL_Display->Height, | |
489 SA_Depth,8,SA_Quiet,TRUE, | |
490 SA_ShowTitle,FALSE, | |
491 SA_DisplayID,okid, | |
492 TAG_DONE); | |
493 } | |
494 | |
495 if(!GFX_Display) | |
496 { | |
497 SDL_SetError("Unable to open a suited CGX display"); | |
498 return -1; | |
499 } | |
500 else SDL_Display=GFX_Display; | |
501 | |
502 } | |
503 else GFX_Display = SDL_Display; | |
504 | |
505 | |
506 /* See whether or not we need to swap pixels */ | |
507 | |
508 swap_pixels = 0; | |
509 | |
510 // Non e' detto che sia cosi' pero', alcune schede potrebbero gestire i modi in modo differente | |
511 | |
512 if ( SDL_BYTEORDER == SDL_LIL_ENDIAN ) { | |
255
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513 swap_pixels = 1; |
0 | 514 } |
515 | |
255
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516 D(bug("Before GetVideoModes....\n")); |
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517 |
0 | 518 /* Get the available video modes */ |
519 if(CGX_GetVideoModes(this) < 0) | |
520 return -1; | |
521 | |
522 /* Determine the default screen depth: | |
523 Use the default visual (or at least one with the same depth) */ | |
524 | |
525 for(i = 0; i < this->hidden->nvisuals; i++) | |
526 if(this->hidden->visuals[i].depth == GetCyberMapAttr(SDL_Display->RastPort.BitMap,CYBRMATTR_DEPTH)) | |
527 break; | |
528 if(i == this->hidden->nvisuals) { | |
529 /* default visual was useless, take the deepest one instead */ | |
530 i = 0; | |
531 } | |
532 SDL_Visual = this->hidden->visuals[i].visual; | |
533 | |
21
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|
534 // SDL_XColorMap = SDL_DisplayColormap; |
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535 |
0 | 536 this->hidden->depth = this->hidden->visuals[i].depth; |
255
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537 D(bug("Init: Setting screen depth to: %ld\n",this->hidden->depth)); |
0 | 538 vformat->BitsPerPixel = this->hidden->visuals[i].depth; /* this->hidden->visuals[i].bpp; */ |
539 | |
540 { | |
541 int form; | |
542 APTR handle; | |
543 struct DisplayInfo info; | |
544 | |
545 if(!(handle=FindDisplayInfo(this->hidden->visuals[i].visual))) | |
255
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546 { |
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547 D(bug("Unable to get visual info...\n")); |
0 | 548 return -1; |
255
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549 } |
0 | 550 |
255
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551 if(!GetDisplayInfoData(handle,(char *)&info,sizeof(struct DisplayInfo),DTAG_DISP,NULL)) { |
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552 D(bug("Unable to get visual info data...\n")); |
0 | 553 return -1; |
255
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554 } |
0 | 555 |
556 form=GetCyberIDAttr(CYBRIDATTR_PIXFMT,SDL_Visual); | |
557 | |
558 // In this case I use makebitmask in a way that I'm sure I'll get PIXFMT pixel mask | |
559 | |
255
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560 if ( vformat->BitsPerPixel > 8 ) |
0 | 561 { |
562 vformat->Rmask = MakeBitMask(this,0,form,&this->hidden->depth); | |
563 vformat->Gmask = MakeBitMask(this,1,form,&this->hidden->depth); | |
564 vformat->Bmask = MakeBitMask(this,2,form,&this->hidden->depth); | |
565 } | |
566 } | |
567 | |
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568 /* See if we have been passed a window to use */ |
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569 /* SDL_windowid = SDL_getenv("SDL_WINDOWID"); */ |
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570 SDL_windowid=NULL; |
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571 |
0 | 572 /* Create the blank cursor */ |
573 SDL_BlankCursor = AllocMem(16,MEMF_CHIP|MEMF_CLEAR); | |
574 | |
575 /* Fill in some window manager capabilities */ | |
576 this->info.wm_available = 1; | |
577 this->info.blit_hw = 1; | |
578 this->info.blit_hw_CC = 1; | |
579 this->info.blit_sw = 1; | |
580 this->info.blit_fill = 1; | |
581 this->info.video_mem=2000000; // Not always true but almost any Amiga card has this memory! | |
582 | |
583 this->hidden->same_format=0; | |
584 SDL_RastPort=&SDL_Display->RastPort; | |
585 /* We're done! */ | |
255
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586 D(bug("End of CGX_VideoInit\n")); |
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587 |
0 | 588 return(0); |
589 } | |
590 | |
591 void CGX_DestroyWindow(_THIS, SDL_Surface *screen) | |
592 { | |
255
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593 D(bug("Destroy Window...\n")); |
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594 |
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595 if ( ! SDL_windowid ) { |
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596 /* Hide the managed window */ |
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597 int was_fullscreen=0; |
0 | 598 |
255
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599 /* Clean up OpenGL */ |
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600 if ( screen ) { |
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601 screen->flags &= ~(SDL_OPENGL|SDL_OPENGLBLIT); |
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602 } |
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603 |
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604 if ( screen && (screen->flags & SDL_FULLSCREEN) ) { |
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605 was_fullscreen=1; |
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606 screen->flags &= ~SDL_FULLSCREEN; |
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607 // CGX_LeaveFullScreen(this); tolto x crash |
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608 } |
0 | 609 |
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610 /* Destroy the output window */ |
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611 if ( SDL_Window ) { |
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612 CloseWindow(SDL_Window); |
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613 SDL_Window=NULL; |
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614 } |
0 | 615 |
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616 /* Free the colormap entries */ |
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617 if ( SDL_XPixels ) { |
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618 int numcolors; |
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619 unsigned long pixel; |
0 | 620 |
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621 if(this->screen->format&&this->hidden->depth==8&&!was_fullscreen) |
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622 { |
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623 numcolors = 1<<this->screen->format->BitsPerPixel; |
0 | 624 |
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625 if(numcolors>256) |
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626 numcolors=256; |
0 | 627 |
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628 if(!was_fullscreen&&this->hidden->depth==8) |
0 | 629 { |
255
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630 for ( pixel=0; pixel<numcolors; pixel++ ) |
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631 { |
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632 if(SDL_XPixels[pixel]>=0) |
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633 ReleasePen(GFX_Display->ViewPort.ColorMap,SDL_XPixels[pixel]); |
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634 } |
0 | 635 } |
636 } | |
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637 SDL_free(SDL_XPixels); |
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638 SDL_XPixels = NULL; |
255
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639 } |
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640 } |
0 | 641 } |
642 | |
643 static void CGX_SetSizeHints(_THIS, int w, int h, Uint32 flags) | |
644 { | |
645 if ( flags & SDL_RESIZABLE ) { | |
646 WindowLimits(SDL_Window, 32, 32,4096,4096); | |
647 } else { | |
648 WindowLimits(SDL_Window, w,h,w,h); | |
649 } | |
650 if ( flags & SDL_FULLSCREEN ) { | |
651 flags&=~SDL_RESIZABLE; | |
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652 } else if ( SDL_getenv("SDL_VIDEO_CENTERED") ) { |
0 | 653 int display_w, display_h; |
654 | |
655 display_w = SDL_Display->Width; | |
656 display_h = SDL_Display->Height; | |
657 ChangeWindowBox(SDL_Window,(display_w - w - SDL_Window->BorderLeft-SDL_Window->BorderRight)/2, | |
658 (display_h - h - SDL_Window->BorderTop-SDL_Window->BorderBottom)/2, | |
659 w+SDL_Window->BorderLeft+SDL_Window->BorderRight, | |
660 h+SDL_Window->BorderTop+SDL_Window->BorderBottom); | |
661 } | |
662 } | |
663 | |
664 int CGX_CreateWindow(_THIS, SDL_Surface *screen, | |
665 int w, int h, int bpp, Uint32 flags) | |
666 { | |
667 #if 0 | |
668 int i, depth; | |
669 Uint32 vis; | |
670 #endif | |
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671 D(bug("CGX_CreateWindow\n")); |
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672 |
0 | 673 /* If a window is already present, destroy it and start fresh */ |
674 if ( SDL_Window ) { | |
675 CGX_DestroyWindow(this, screen); | |
676 } | |
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677 |
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678 /* See if we have been given a window id */ |
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679 if ( SDL_windowid ) { |
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680 SDL_Window = (struct Window *)atol(SDL_windowid); |
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681 } else { |
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682 SDL_Window = 0; |
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683 } |
0 | 684 |
685 /* find out which visual we are going to use */ | |
686 #if 0 | |
687 /* questo l'ho spostato nell'apertura dello schermo, in quanto su Amiga le finestre | |
688 hanno il pixel mode degli schermi. | |
689 */ | |
255
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690 /*if ( flags & SDL_OPENGL ) { |
0 | 691 SDL_SetError("OpenGL not supported by the Amiga SDL!"); |
692 return -1; | |
255
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693 } |
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694 else {*/ |
0 | 695 for ( i = 0; i < this->hidden->nvisuals; i++ ) { |
696 if ( this->hidden->visuals[i].depth == bpp ) /* era .depth */ | |
697 break; | |
698 } | |
699 if ( i == this->hidden->nvisuals ) { | |
700 SDL_SetError("No matching visual for requested depth"); | |
701 return -1; /* should never happen */ | |
702 } | |
703 vis = this->hidden->visuals[i].visual; | |
704 depth = this->hidden->visuals[i].depth; | |
255
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705 // } |
0 | 706 SDL_Visual = vis; |
707 this->hidden->depth = depth; | |
255
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708 D(bug("Setting screen depth to: %ld\n",this->hidden->depth)); |
0 | 709 #endif |
710 | |
711 /* Allocate the new pixel format for this video mode */ | |
712 { | |
713 Uint32 form; | |
714 APTR handle; | |
715 struct DisplayInfo info; | |
716 | |
717 if(!(handle=FindDisplayInfo(SDL_Visual))) | |
718 return -1; | |
719 | |
720 if(!GetDisplayInfoData(handle,(char *)&info,sizeof(struct DisplayInfo),DTAG_DISP,NULL)) | |
721 return -1; | |
722 | |
723 form=GetCyberIDAttr(CYBRIDATTR_PIXFMT,SDL_Visual); | |
724 | |
725 if(flags&SDL_HWSURFACE) | |
726 { | |
727 if(bpp!=this->hidden->depth) | |
728 { | |
729 bpp=this->hidden->depth; | |
730 D(bug("Accel forces bpp to be equal (%ld)\n",bpp)); | |
731 } | |
732 } | |
733 | |
734 D(bug("BEFORE screen allocation: bpp:%ld (real:%ld)\n",bpp,this->hidden->depth)); | |
735 | |
736 /* With this call if needed I'll revert the wanted bpp to a bpp best suited for the display, actually occurs | |
737 only with requested format 15/16bit and display format != 15/16bit | |
255
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738 */ |
0 | 739 |
740 if ( ! SDL_ReallocFormat(screen, bpp, | |
741 MakeBitMask(this,0,form,&bpp), MakeBitMask(this,1,form,&bpp), MakeBitMask(this,2,form,&bpp), 0) ) | |
742 return -1; | |
743 | |
744 D(bug("AFTER screen allocation: bpp:%ld (real:%ld)\n",bpp,this->hidden->depth)); | |
745 | |
746 } | |
747 | |
748 /* Create the appropriate colormap */ | |
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749 /* |
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750 if ( SDL_XColorMap != SDL_DisplayColormap ) { |
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751 XFreeColormap(SDL_Display, SDL_XColorMap); |
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752 } |
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753 */ |
0 | 754 if ( GetCyberMapAttr(SDL_Display->RastPort.BitMap,CYBRMATTR_PIXFMT)==PIXFMT_LUT8 || bpp==8 ) { |
255
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755 int ncolors,i; |
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756 D(bug("XPixels palette allocation...\n")); |
0 | 757 |
758 /* Allocate the pixel flags */ | |
759 | |
760 if(bpp==8) | |
761 ncolors=256; | |
762 else | |
763 ncolors = 1 << screen->format->BitsPerPixel; | |
764 | |
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765 SDL_XPixels = (Sint32 *)SDL_malloc(ncolors * sizeof(Sint32)); |
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766 |
0 | 767 if(SDL_XPixels == NULL) { |
768 SDL_OutOfMemory(); | |
769 return -1; | |
770 } | |
771 | |
255
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772 |
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773 for(i=0;i<ncolors;i++) |
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774 SDL_XPixels[i]=-1; |
0 | 775 |
776 /* always allocate a private colormap on non-default visuals */ | |
777 if(bpp==8) | |
778 flags |= SDL_HWPALETTE; | |
779 | |
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780 if ( flags & SDL_HWPALETTE ) |
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781 screen->flags |= SDL_HWPALETTE; |
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782 } |
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783 |
0 | 784 /* resize the (possibly new) window manager window */ |
785 | |
786 /* Create (or use) the X11 display window */ | |
255
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787 |
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788 if ( !SDL_windowid ) { |
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789 if( flags & SDL_FULLSCREEN ) |
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790 { |
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791 SDL_Window = OpenWindowTags(NULL,WA_Width,w,WA_Height,h, |
0 | 792 WA_Flags,WFLG_ACTIVATE|WFLG_RMBTRAP|WFLG_BORDERLESS|WFLG_BACKDROP|WFLG_REPORTMOUSE, |
793 WA_IDCMP,IDCMP_RAWKEY|IDCMP_MOUSEBUTTONS|IDCMP_MOUSEMOVE, | |
794 WA_CustomScreen,(ULONG)SDL_Display, | |
795 TAG_DONE); | |
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75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
796 |
255
dcb5e869f8b5
Updated Amiga port by Gabriele Greco
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
797 D(bug("Opening backdrop window %ldx%ld on display %lx!\n",w,h,SDL_Display)); |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
798 } |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
799 else |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
800 { |
255
dcb5e869f8b5
Updated Amiga port by Gabriele Greco
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
801 /* Create GimmeZeroZero window when OpenGL is used */ |
dcb5e869f8b5
Updated Amiga port by Gabriele Greco
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
802 unsigned long gzz = FALSE; |
dcb5e869f8b5
Updated Amiga port by Gabriele Greco
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
803 if( flags & SDL_OPENGL ) { |
dcb5e869f8b5
Updated Amiga port by Gabriele Greco
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
804 gzz = TRUE; |
dcb5e869f8b5
Updated Amiga port by Gabriele Greco
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
805 } |
dcb5e869f8b5
Updated Amiga port by Gabriele Greco
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
806 |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
807 SDL_Window = OpenWindowTags(NULL,WA_InnerWidth,w,WA_InnerHeight,h, |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
808 WA_Flags,WFLG_REPORTMOUSE|WFLG_ACTIVATE|WFLG_RMBTRAP | ((flags&SDL_NOFRAME) ? 0 : (WFLG_DEPTHGADGET|WFLG_CLOSEGADGET|WFLG_DRAGBAR | ((flags&SDL_RESIZABLE) ? WFLG_SIZEGADGET|WFLG_SIZEBBOTTOM : 0))), |
0 | 809 WA_IDCMP,IDCMP_RAWKEY|IDCMP_CLOSEWINDOW|IDCMP_MOUSEBUTTONS|IDCMP_NEWSIZE|IDCMP_MOUSEMOVE, |
810 WA_PubScreen,(ULONG)SDL_Display, | |
255
dcb5e869f8b5
Updated Amiga port by Gabriele Greco
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
811 WA_GimmeZeroZero, gzz, |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
812 TAG_DONE); |
255
dcb5e869f8b5
Updated Amiga port by Gabriele Greco
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
813 D(bug("Opening WB window of size: %ldx%ld!\n",w,h)); |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
814 } |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
815 |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
816 if(!SDL_Window) |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
817 return -1; |
0 | 818 } |
819 | |
820 this->hidden->BytesPerPixel=GetCyberMapAttr(SDL_Window->RPort->BitMap,CYBRMATTR_BPPIX); | |
821 | |
822 if(screen->flags & SDL_DOUBLEBUF) | |
823 { | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
824 if(SDL_RastPort=SDL_malloc(sizeof(struct RastPort))) |
0 | 825 { |
826 InitRastPort(SDL_RastPort); | |
827 SDL_RastPort->BitMap=this->hidden->SB[1]->sb_BitMap; | |
828 } | |
829 else | |
830 return -1; | |
831 } | |
832 else SDL_RastPort=SDL_Window->RPort; | |
833 | |
834 if(flags&SDL_HWSURFACE) | |
835 screen->flags|=SDL_HWSURFACE; | |
836 | |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
837 if( !SDL_windowid ) { |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
838 CGX_SetSizeHints(this, w, h, flags); |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
839 } |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
840 |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
841 /* Set our colormaps when not setting a GL mode */ |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
842 /* |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
843 if ( ! (flags & SDL_OPENGL) ) { |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
844 XSetWindowColormap(SDL_Display, SDL_Window, SDL_XColorMap); |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
845 } |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
846 */ |
0 | 847 |
848 /* Map them both and go fullscreen, if requested */ | |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
849 if ( ! SDL_windowid ) { |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
850 if ( flags & SDL_FULLSCREEN ) { |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
851 screen->flags |= SDL_FULLSCREEN; |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
852 currently_fullscreen=1; |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
853 // CGX_EnterFullScreen(this); Ci siamo gia'! |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
854 } else { |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
855 screen->flags &= ~SDL_FULLSCREEN; |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
856 } |
0 | 857 } |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
858 screen->w = w; |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
859 screen->h = h; |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
860 screen->pitch = SDL_CalculatePitch(screen); |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
861 CGX_ResizeImage(this, screen, flags); |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
862 |
255
dcb5e869f8b5
Updated Amiga port by Gabriele Greco
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
863 /* Make OpenGL Context if needed*/ |
dcb5e869f8b5
Updated Amiga port by Gabriele Greco
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
864 if(flags & SDL_OPENGL) { |
dcb5e869f8b5
Updated Amiga port by Gabriele Greco
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
865 if(this->gl_data->gl_active == 0) { |
dcb5e869f8b5
Updated Amiga port by Gabriele Greco
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
866 if(CGX_GL_Init(this) < 0) |
dcb5e869f8b5
Updated Amiga port by Gabriele Greco
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
867 return -1; |
dcb5e869f8b5
Updated Amiga port by Gabriele Greco
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
868 else |
dcb5e869f8b5
Updated Amiga port by Gabriele Greco
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
869 screen->flags |= SDL_OPENGL; |
dcb5e869f8b5
Updated Amiga port by Gabriele Greco
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
870 } |
dcb5e869f8b5
Updated Amiga port by Gabriele Greco
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
871 else { |
dcb5e869f8b5
Updated Amiga port by Gabriele Greco
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
872 if(CGX_GL_Update(this) < 0) |
dcb5e869f8b5
Updated Amiga port by Gabriele Greco
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
873 return -1; |
dcb5e869f8b5
Updated Amiga port by Gabriele Greco
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
874 else |
dcb5e869f8b5
Updated Amiga port by Gabriele Greco
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
875 screen->flags |= SDL_OPENGL; |
dcb5e869f8b5
Updated Amiga port by Gabriele Greco
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
876 } |
dcb5e869f8b5
Updated Amiga port by Gabriele Greco
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
877 } |
0 | 878 } |
879 | |
880 int CGX_ResizeWindow(_THIS, | |
881 SDL_Surface *screen, int w, int h, Uint32 flags) | |
882 { | |
255
dcb5e869f8b5
Updated Amiga port by Gabriele Greco
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
883 D(bug("CGX_ResizeWindow\n")); |
dcb5e869f8b5
Updated Amiga port by Gabriele Greco
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
884 |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
885 if ( ! SDL_windowid ) { |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
886 /* Resize the window manager window */ |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
887 CGX_SetSizeHints(this, w, h, flags); |
0 | 888 |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
889 ChangeWindowBox(SDL_Window,SDL_Window->LeftEdge,SDL_Window->TopEdge, w+SDL_Window->BorderLeft+SDL_Window->BorderRight, |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
890 h+SDL_Window->BorderTop+SDL_Window->BorderBottom); |
0 | 891 |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
892 screen->w = w; |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
893 screen->h = h; |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
894 screen->pitch = SDL_CalculatePitch(screen); |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
895 CGX_ResizeImage(this, screen, flags); |
0 | 896 } |
897 return(0); | |
898 } | |
899 | |
900 static SDL_Surface *CGX_SetVideoMode(_THIS, SDL_Surface *current, | |
901 int width, int height, int bpp, Uint32 flags) | |
902 { | |
903 Uint32 saved_flags; | |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
904 int needcreate=0; |
0 | 905 |
255
dcb5e869f8b5
Updated Amiga port by Gabriele Greco
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
906 D(bug("CGX_SetVideoMode current:%lx\n",current)); |
dcb5e869f8b5
Updated Amiga port by Gabriele Greco
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
907 |
0 | 908 /* Lock the event thread, in multi-threading environments */ |
909 SDL_Lock_EventThread(); | |
910 | |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
911 // Check if the window needs to be closed or can be resized |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
912 |
255
dcb5e869f8b5
Updated Amiga port by Gabriele Greco
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
913 if( (flags&SDL_FULLSCREEN) || (current && current->flags&SDL_FULLSCREEN && !(flags&SDL_FULLSCREEN))) |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
914 needcreate=1; |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
915 |
255
dcb5e869f8b5
Updated Amiga port by Gabriele Greco
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
916 // Check if we need to close an already existing videomode... |
0 | 917 |
255
dcb5e869f8b5
Updated Amiga port by Gabriele Greco
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
918 if(current && current->flags&SDL_FULLSCREEN && !(flags&SDL_FULLSCREEN)) { |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
919 unsigned long i; |
255
dcb5e869f8b5
Updated Amiga port by Gabriele Greco
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
920 D(bug("Destroying image, window & screen!\n")); |
dcb5e869f8b5
Updated Amiga port by Gabriele Greco
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
921 |
0 | 922 CGX_DestroyImage(this,current); |
923 CGX_DestroyWindow(this,current); | |
924 DestroyScreen(this); | |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
925 GFX_Display=SDL_Display=LockPubScreen(NULL); |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
926 |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
927 bpp=this->hidden->depth=GetCyberMapAttr(SDL_Display->RastPort.BitMap,CYBRMATTR_DEPTH); |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
928 |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
929 for ( i = 0; i < this->hidden->nvisuals; i++ ) { |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
930 if ( this->hidden->visuals[i].depth == bpp ) /* era .depth */ |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
931 break; |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
932 } |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
933 if ( i == this->hidden->nvisuals ) { |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
934 SDL_SetError("No matching visual for requested depth"); |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
935 return NULL; /* should never happen */ |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
936 } |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
937 SDL_Visual = this->hidden->visuals[i].visual; |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
938 |
255
dcb5e869f8b5
Updated Amiga port by Gabriele Greco
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
939 D(bug("Setting screen depth to: %ld\n",this->hidden->depth)); |
dcb5e869f8b5
Updated Amiga port by Gabriele Greco
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
940 |
0 | 941 } |
942 /* Check the combination of flags we were passed */ | |
943 if ( flags & SDL_FULLSCREEN ) { | |
944 int i; | |
255
dcb5e869f8b5
Updated Amiga port by Gabriele Greco
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
945 |
0 | 946 /* Clear fullscreen flag if not supported */ |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
947 if ( SDL_windowid ) { |
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948 flags &= ~SDL_FULLSCREEN; |
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949 } |
255
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950 else if(current && current->flags&SDL_FULLSCREEN ) { |
0 | 951 if(current->w!=width || |
952 current->h!=height || | |
255
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953 (this->hidden && this->hidden->depth!=bpp)) |
0 | 954 { |
255
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955 D(bug("Deleting previous window...\n")); |
0 | 956 CGX_DestroyImage(this,current); |
957 CGX_DestroyWindow(this,current); | |
958 DestroyScreen(this); | |
959 goto buildnewscreen; | |
960 } | |
961 } | |
962 else | |
963 buildnewscreen: | |
964 { | |
965 Uint32 okid=BestCModeIDTags(CYBRBIDTG_NominalWidth,width, | |
966 CYBRBIDTG_NominalHeight,height, | |
967 CYBRBIDTG_Depth,bpp, | |
968 TAG_DONE); | |
969 | |
970 GFX_Display=NULL; | |
971 | |
255
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972 D(bug("Opening screen...\n")); |
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973 |
0 | 974 if(okid!=INVALID_ID) |
975 GFX_Display=OpenScreenTags(NULL, | |
976 SA_Width,width, | |
977 SA_Height,height, | |
978 SA_Quiet,TRUE,SA_ShowTitle,FALSE, | |
979 SA_Depth,bpp, | |
980 SA_DisplayID,okid, | |
981 TAG_DONE); | |
982 | |
255
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983 if(!GFX_Display) { |
0 | 984 GFX_Display=SDL_Display; |
985 flags &= ~SDL_FULLSCREEN; | |
986 flags &= ~SDL_DOUBLEBUF; | |
987 } | |
255
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988 else { |
0 | 989 UnlockPubScreen(NULL,SDL_Display); |
990 SDL_Display=GFX_Display; | |
255
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991 |
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992 D(bug("Screen opened.\n")); |
0 | 993 |
255
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994 if(flags&SDL_DOUBLEBUF) { |
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995 int ok=0; |
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996 D(bug("Start of DBuffering allocations...\n")); |
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997 |
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998 if(this->hidden->SB[0]=AllocScreenBuffer(SDL_Display,NULL,SB_SCREEN_BITMAP)) { |
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999 |
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1000 if(this->hidden->SB[1]=AllocScreenBuffer(SDL_Display,NULL,0L)) { |
0 | 1001 extern struct MsgPort *safeport,*dispport; |
1002 | |
1003 safeport=CreateMsgPort(); | |
1004 dispport=CreateMsgPort(); | |
1005 | |
255
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1006 if(!safeport || !dispport) { |
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1007 if(safeport) { |
0 | 1008 DeleteMsgPort(safeport); |
1009 safeport=NULL; | |
1010 } | |
255
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1011 if(dispport) { |
0 | 1012 DeleteMsgPort(dispport); |
1013 dispport=NULL; | |
1014 } | |
1015 FreeScreenBuffer(SDL_Display,this->hidden->SB[0]); | |
1016 FreeScreenBuffer(SDL_Display,this->hidden->SB[1]); | |
1017 } | |
255
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1018 else { |
0 | 1019 extern ULONG safe_sigbit,disp_sigbit; |
1020 int i; | |
1021 | |
1022 safe_sigbit=1L<< safeport->mp_SigBit; | |
1023 disp_sigbit=1L<< dispport->mp_SigBit; | |
255
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1024 |
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1025 for(i=0;i<2;i++) { |
0 | 1026 this->hidden->SB[i]->sb_DBufInfo->dbi_SafeMessage.mn_ReplyPort=safeport; |
1027 this->hidden->SB[i]->sb_DBufInfo->dbi_DispMessage.mn_ReplyPort=dispport; | |
1028 } | |
1029 | |
1030 ok=1; | |
1031 D(bug("Dbuffering enabled!\n")); | |
1032 this->hidden->dbuffer=1; | |
1033 current->flags|=SDL_DOUBLEBUF; | |
1034 } | |
1035 } | |
255
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1036 else { |
0 | 1037 FreeScreenBuffer(SDL_Display,this->hidden->SB[1]); |
1038 this->hidden->SB[0]=NULL; | |
1039 } | |
1040 } | |
1041 | |
1042 if(!ok) | |
1043 flags&=~SDL_DOUBLEBUF; | |
1044 } | |
1045 } | |
1046 | |
1047 if(GetCyberMapAttr(SDL_Display->RastPort.BitMap,CYBRMATTR_DEPTH)==bpp) | |
255
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1048 this->hidden->same_format=1; |
0 | 1049 } |
1050 | |
1051 bpp=this->hidden->depth=GetCyberMapAttr(SDL_Display->RastPort.BitMap,CYBRMATTR_DEPTH); | |
255
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1052 D(bug("Setting screen depth to: %ld\n",this->hidden->depth)); |
0 | 1053 |
255
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1054 for ( i = 0; i < this->hidden->nvisuals; i++ ) |
0 | 1055 if ( this->hidden->visuals[i].depth == bpp ) /* era .depth */ |
1056 break; | |
255
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1057 |
0 | 1058 if ( i == this->hidden->nvisuals ) { |
1059 SDL_SetError("No matching visual for requested depth"); | |
1060 return NULL; /* should never happen */ | |
1061 } | |
1062 SDL_Visual = this->hidden->visuals[i].visual; | |
1063 | |
1064 } | |
1065 | |
1066 /* Set up the X11 window */ | |
1067 saved_flags = current->flags; | |
1068 | |
1069 if (SDL_Window && (saved_flags&SDL_OPENGL) == (flags&SDL_OPENGL) | |
21
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diff
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|
1070 && bpp == current->format->BitsPerPixel && !needcreate) { |
0 | 1071 if (CGX_ResizeWindow(this, current, width, height, flags) < 0) { |
1072 current = NULL; | |
1073 goto done; | |
1074 } | |
1075 } else { | |
1076 if (CGX_CreateWindow(this,current,width,height,bpp,flags) < 0) { | |
1077 current = NULL; | |
1078 goto done; | |
1079 } | |
1080 } | |
1081 | |
21
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diff
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|
1082 #if 0 |
0 | 1083 /* Set up the new mode framebuffer */ |
1084 if ( ((current->w != width) || (current->h != height)) || | |
1085 ((saved_flags&SDL_OPENGL) != (flags&SDL_OPENGL)) ) { | |
1086 current->w = width; | |
1087 current->h = height; | |
1088 current->pitch = SDL_CalculatePitch(current); | |
1089 CGX_ResizeImage(this, current, flags); | |
1090 } | |
21
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Updated the Amiga OS port of SDL (thanks Gabriele)
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diff
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|
1091 #endif |
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diff
changeset
|
1092 |
0 | 1093 current->flags |= (flags&SDL_RESIZABLE); // Resizable only if the user asked it |
1094 | |
1095 done: | |
1096 /* Release the event thread */ | |
1097 SDL_Unlock_EventThread(); | |
1098 | |
1099 /* We're done! */ | |
1100 return(current); | |
1101 } | |
1102 | |
1103 static int CGX_ToggleFullScreen(_THIS, int on) | |
1104 { | |
1105 Uint32 event_thread; | |
1106 | |
21
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Updated the Amiga OS port of SDL (thanks Gabriele)
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diff
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|
1107 /* Don't switch if we don't own the window */ |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1108 if ( SDL_windowid ) { |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1109 return(0); |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
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|
1110 } |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
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diff
changeset
|
1111 |
0 | 1112 /* Don't lock if we are the event thread */ |
1113 event_thread = SDL_EventThreadID(); | |
1114 if ( event_thread && (SDL_ThreadID() == event_thread) ) { | |
1115 event_thread = 0; | |
1116 } | |
1117 if ( event_thread ) { | |
1118 SDL_Lock_EventThread(); | |
1119 } | |
1120 if ( on ) { | |
1121 this->screen->flags |= SDL_FULLSCREEN; | |
1122 CGX_EnterFullScreen(this); | |
1123 } else { | |
1124 this->screen->flags &= ~SDL_FULLSCREEN; | |
1125 CGX_LeaveFullScreen(this); | |
1126 } | |
255
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diff
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|
1127 |
0 | 1128 CGX_RefreshDisplay(this); |
1129 if ( event_thread ) { | |
1130 SDL_Unlock_EventThread(); | |
1131 } | |
255
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|
1132 |
0 | 1133 SDL_ResetKeyboard(); |
255
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|
1134 |
0 | 1135 return(1); |
1136 } | |
1137 | |
1138 static void SetSingleColor(Uint32 fmt, unsigned char r, unsigned char g, unsigned char b, unsigned char *c) | |
1139 { | |
1140 switch(fmt) | |
1141 { | |
1142 case PIXFMT_BGR15: | |
1143 case PIXFMT_RGB15PC: | |
1144 { | |
1145 Uint16 *t=(Uint16 *)c; | |
1146 *t=(r>>3) | ((g>>3)<<5) | ((b>>3)<<10) ; | |
1147 } | |
1148 break; | |
1149 case PIXFMT_RGB15: | |
1150 case PIXFMT_BGR15PC: | |
1151 { | |
1152 Uint16 *t=(Uint16 *)c; | |
1153 *t=(b>>3) | ((g>>3)<<5) | ((r>>3)<<10) ; | |
1154 } | |
1155 break; | |
1156 case PIXFMT_BGR16PC: | |
1157 case PIXFMT_RGB16: | |
1158 { | |
1159 Uint16 *t=(Uint16 *)c; | |
1160 *t=(b>>3) | ((g>>2)<<5) | ((r>>3)<<11) ; | |
1161 } | |
1162 break; | |
1163 case PIXFMT_BGR16: | |
1164 case PIXFMT_RGB16PC: | |
1165 { | |
1166 Uint16 *t=(Uint16 *)c; | |
1167 *t=(r>>3) | ((g>>2)<<5) | ((b>>3)<<11) ; | |
1168 } | |
1169 break; | |
1170 case PIXFMT_RGB24: | |
1171 c[0]=r; | |
1172 c[1]=g; | |
1173 c[2]=b; | |
1174 c[3]=0; | |
1175 break; | |
1176 case PIXFMT_BGR24: | |
1177 c[0]=b; | |
1178 c[1]=g; | |
1179 c[2]=r; | |
1180 c[3]=0; | |
1181 break; | |
1182 case PIXFMT_ARGB32: | |
1183 c[0]=0; | |
1184 c[1]=r; | |
1185 c[2]=g; | |
1186 c[3]=b; | |
1187 break; | |
1188 case PIXFMT_BGRA32: | |
1189 c[0]=b; | |
1190 c[1]=g; | |
1191 c[2]=r; | |
1192 c[3]=0; | |
1193 break; | |
1194 case PIXFMT_RGBA32: | |
1195 c[0]=r; | |
1196 c[1]=g; | |
1197 c[2]=b; | |
1198 c[3]=0; | |
1199 break; | |
1200 | |
1201 default: | |
255
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diff
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|
1202 D(bug("Error, SetSingleColor with PIXFMT %ld!\n",fmt)); |
0 | 1203 } |
1204 } | |
1205 | |
1206 /* Update the current mouse state and position */ | |
1207 static void CGX_UpdateMouse(_THIS) | |
1208 { | |
1209 /* Lock the event thread, in multi-threading environments */ | |
1210 SDL_Lock_EventThread(); | |
1211 | |
1212 if(currently_fullscreen) | |
1213 { | |
1214 SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS); | |
1215 SDL_PrivateMouseMotion(0, 0, SDL_Display->MouseX, SDL_Display->MouseY); | |
1216 } | |
1217 else | |
1218 { | |
1219 if( SDL_Display->MouseX>=(SDL_Window->LeftEdge+SDL_Window->BorderLeft) && SDL_Display->MouseX<(SDL_Window->LeftEdge+SDL_Window->Width-SDL_Window->BorderRight) && | |
255
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|
1220 SDL_Display->MouseY>=(SDL_Window->TopEdge+SDL_Window->BorderLeft) && SDL_Display->MouseY<(SDL_Window->TopEdge+SDL_Window->Height-SDL_Window->BorderBottom) |
0 | 1221 ) |
1222 { | |
1223 SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS); | |
255
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|
1224 SDL_PrivateMouseMotion(0, 0, SDL_Display->MouseX-SDL_Window->LeftEdge-SDL_Window->BorderLeft, |
0 | 1225 SDL_Display->MouseY-SDL_Window->TopEdge-SDL_Window->BorderTop); |
1226 } | |
1227 else | |
1228 { | |
1229 SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS); | |
1230 } | |
1231 } | |
1232 SDL_Unlock_EventThread(); | |
1233 } | |
1234 | |
1235 static int CGX_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) | |
1236 { | |
1237 int i; | |
1238 | |
1239 /* Check to make sure we have a colormap allocated */ | |
1240 | |
1241 /* It's easy if we have a hidden colormap */ | |
255
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|
1242 if ( (this->screen->flags & SDL_HWPALETTE) && currently_fullscreen ) |
0 | 1243 { |
1244 ULONG xcmap[256*3+2]; | |
1245 | |
1246 xcmap[0]=(ncolors<<16); | |
1247 xcmap[0]+=firstcolor; | |
1248 | |
1249 // D(bug("Setting %ld colors on an HWPALETTE screen\n",ncolors)); | |
1250 | |
1251 for ( i=0; i<ncolors; i++ ) { | |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
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diff
changeset
|
1252 xcmap[i*3+1] = colors[i+firstcolor].r<<24; |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
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diff
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|
1253 xcmap[i*3+2] = colors[i+firstcolor].g<<24; |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
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diff
changeset
|
1254 xcmap[i*3+3] = colors[i+firstcolor].b<<24; |
0 | 1255 } |
1256 xcmap[ncolors*3+1]=0; | |
1257 LoadRGB32(&GFX_Display->ViewPort,xcmap); | |
1258 } else { | |
1259 // XPixels are not needed on 8bit screen with hwpalette | |
1260 unsigned long pixel; | |
1261 | |
1262 if ( SDL_XPixels == NULL ) { | |
1263 D(bug("SetColors without colormap!")); | |
1264 return(0); | |
1265 } | |
1266 | |
1267 if(this->hidden->depth==8) | |
1268 { | |
1269 // In this case I have to unalloc and realloc the full palette | |
1270 D(bug("Obtaining %ld colors on the screen\n",ncolors)); | |
255
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|
1271 |
0 | 1272 /* Free existing allocated colors */ |
1273 for ( pixel=0; pixel<this->screen->format->palette->ncolors; ++pixel ) { | |
1274 if(SDL_XPixels[pixel]>=0) | |
1275 ReleasePen(GFX_Display->ViewPort.ColorMap,SDL_XPixels[pixel]); | |
1276 } | |
1277 | |
1278 /* Try to allocate all the colors */ | |
1279 for ( i=0; i<this->screen->format->palette->ncolors; ++i ) { | |
1280 SDL_XPixels[i]=ObtainBestPenA(GFX_Display->ViewPort.ColorMap,colors[i].r<<24,colors[i].g<<24,colors[i].b<<24,NULL); | |
1281 } | |
1282 } | |
1283 else | |
255
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|
1284 { |
0 | 1285 #ifndef USE_CGX_WRITELUTPIXEL |
1286 Uint32 fmt; | |
1287 D(bug("Preparing a conversion pixel table...\n")); | |
1288 | |
1289 fmt=GetCyberMapAttr(SDL_Display->RastPort.BitMap,CYBRMATTR_PIXFMT); | |
1290 | |
1291 for(i=0;i<ncolors;i++) | |
1292 { | |
1293 SetSingleColor(fmt,colors[firstcolor+i].r,colors[firstcolor+i].g,colors[firstcolor+i].b,(unsigned char *)&SDL_XPixels[firstcolor+i]); | |
1294 } | |
1295 #else | |
255
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1296 // D(bug("Executing XPixel(%lx) remapping: (from %ld, %ld colors) first: r%ld g%ld b%ld\n",SDL_XPixels,firstcolor,ncolors,colors[firstcolor].r,colors[firstcolor].g,colors[firstcolor].b)); |
0 | 1297 for(i=0;i<ncolors;i++) |
1298 SDL_XPixels[i+firstcolor]=(colors[firstcolor+i].r<<16)+(colors[firstcolor+i].g<<8)+colors[firstcolor+i].b; | |
1299 #endif | |
1300 } | |
1301 } | |
1302 | |
1303 // Actually it cannot fail! | |
1304 | |
1305 return 1; | |
1306 } | |
1307 | |
1308 /* Note: If we are terminated, this could be called in the middle of | |
1309 another SDL video routine -- notably UpdateRects. | |
1310 */ | |
1311 static void CGX_VideoQuit(_THIS) | |
1312 { | |
1313 /* Shutdown everything that's still up */ | |
1314 /* The event thread should be done, so we can touch SDL_Display */ | |
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1315 D(bug("CGX_VideoQuit\n")); |
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1316 |
0 | 1317 if ( SDL_Display != NULL ) { |
1318 /* Clean up OpenGL */ | |
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1319 if(this->gl_data->gl_active == 1) { |
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1320 CGX_GL_Quit(this); |
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1321 } |
0 | 1322 /* Start shutting down the windows */ |
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1323 D(bug("Destroying image...\n")); |
0 | 1324 CGX_DestroyImage(this, this->screen); |
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1325 D(bug("Destroying window...\n")); |
0 | 1326 CGX_DestroyWindow(this, this->screen); |
1327 // Otherwise SDL_VideoQuit will try to free it! | |
1328 SDL_VideoSurface=NULL; | |
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1329 |
0 | 1330 CGX_FreeVideoModes(this); |
1331 | |
1332 /* Free that blank cursor */ | |
1333 if ( SDL_BlankCursor != NULL ) { | |
1334 FreeMem(SDL_BlankCursor,16); | |
1335 SDL_BlankCursor = NULL; | |
1336 } | |
1337 | |
1338 /* Close the X11 graphics connection */ | |
1339 this->hidden->same_format=0; | |
1340 | |
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1341 D(bug("Destroying screen...\n")); |
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1342 |
0 | 1343 if ( GFX_Display != NULL ) |
1344 DestroyScreen(this); | |
1345 | |
1346 /* Close the X11 display connection */ | |
1347 SDL_Display = NULL; | |
1348 | |
1349 /* Unload GL library after X11 shuts down */ | |
1350 } | |
1351 | |
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1352 D(bug("Closing libraries...\n")); |
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1353 |
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1354 if( CyberGfxBase) { |
0 | 1355 CloseLibrary(CyberGfxBase); |
1356 CyberGfxBase=NULL; | |
1357 } | |
1358 | |
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1359 if (IntuitionBase) { |
0 | 1360 CloseLibrary((struct Library *)IntuitionBase); |
1361 IntuitionBase=NULL; | |
1362 } | |
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1363 if (GfxBase) { |
0 | 1364 CloseLibrary((struct Library *)GfxBase); |
1365 GfxBase=NULL; | |
1366 } | |
1367 | |
1368 if ( this->screen && (this->screen->flags & SDL_HWSURFACE) ) { | |
1369 /* Direct screen access, no memory buffer */ | |
1370 this->screen->pixels = NULL; | |
1371 } | |
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1372 D(bug("End of CGX_VideoQuit.\n")); |
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1373 |
0 | 1374 } |
1375 |