Mercurial > sdl-ios-xcode
annotate src/video/cybergfx/SDL_cgxmodes_c.h @ 1558:b46bb79cc197
Fixed bug #113:
Date: Sat, 16 Apr 2005 08:39:22 +1000
From: "Eric Mangold"
Subject: [SDL] Window manager does not show SDL window titles
Hello,
I have an issue with SDL-using applications and the sawfish window manager.
The problem is that SDL windows do not show the window caption. My gnome
panel *does* show the window name, but the actual sawfish window frame
shows no caption at all. All other non-SDL applications that I use work
fine.
I tried a couple other window managers, and they *were* able to show the
SDL window captions correctly. Though there many be other WMs that can't.
I believe the problem is that SDL is using the UTF8_STRING type for the
window's WM_NAME and WM_ICON properties. In fact, WM_NAME and WM_ICON are
supposed to set to a TEXT type, usually STRING (ISO 8859-1).
The property names _NET_WM_NAME and _NET_WM_ICON_NAME should be used to
store the UTF8_STRING versions of the window title and icon name.
You can see the properties I refer to with a command like this:
xprop|grep -e "WM.*NAME"
Please note the freedesktop.org standard:
http://standards.freedesktop.org/wm-spec/wm-spec-1.3.html#id2506954
This page talks a little bit about the history of these properties. Just
search down the page for "WM_NAME".
http://www.cl.cam.ac.uk/~mgk25/unicode.html
Please let me know if I can be of any assistance in resolving this issue.
Thanks,
Eric Mangold
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 20 Mar 2006 07:31:36 +0000 |
parents | d910939febfa |
children | 782fd950bd46 c121d94672cb |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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parents:
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15 You should have received a copy of the GNU Lesser General Public |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
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16 License along with this library; if not, write to the Free Software |
c9b51268668f
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parents:
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
252
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* Utilities for getting and setting the X display mode */ | |
25 | |
26 #include "SDL_cgxvideo.h" | |
27 | |
28 /* Define this if you want to grab the keyboard in fullscreen mode. | |
29 If you do not define this, SDL will return from SDL_SetVideoMode() | |
30 immediately, but will not actually go fullscreen until the window | |
31 manager is idle. | |
32 */ | |
33 #define GRAB_FULLSCREEN | |
34 | |
35 extern int CGX_GetVideoModes(_THIS); | |
36 extern SDL_Rect **CGX_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags); | |
37 extern void CGX_FreeVideoModes(_THIS); | |
38 extern int CGX_ResizeFullScreen(_THIS); | |
21
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39 /* |
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40 extern void CGX_WaitMapped(_THIS, Window win); |
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41 extern void CGX_WaitUnmapped(_THIS, Window win); |
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42 extern void CGX_QueueEnterFullScreen(_THIS); |
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43 */ |
0 | 44 extern int CGX_EnterFullScreen(_THIS); |
45 extern int CGX_LeaveFullScreen(_THIS); |