annotate TODO @ 1558:b46bb79cc197

Fixed bug #113: Date: Sat, 16 Apr 2005 08:39:22 +1000 From: "Eric Mangold" Subject: [SDL] Window manager does not show SDL window titles Hello, I have an issue with SDL-using applications and the sawfish window manager. The problem is that SDL windows do not show the window caption. My gnome panel *does* show the window name, but the actual sawfish window frame shows no caption at all. All other non-SDL applications that I use work fine. I tried a couple other window managers, and they *were* able to show the SDL window captions correctly. Though there many be other WMs that can't. I believe the problem is that SDL is using the UTF8_STRING type for the window's WM_NAME and WM_ICON properties. In fact, WM_NAME and WM_ICON are supposed to set to a TEXT type, usually STRING (ISO 8859-1). The property names _NET_WM_NAME and _NET_WM_ICON_NAME should be used to store the UTF8_STRING versions of the window title and icon name. You can see the properties I refer to with a command like this: xprop|grep -e "WM.*NAME" Please note the freedesktop.org standard: http://standards.freedesktop.org/wm-spec/wm-spec-1.3.html#id2506954 This page talks a little bit about the history of these properties. Just search down the page for "WM_NAME". http://www.cl.cam.ac.uk/~mgk25/unicode.html Please let me know if I can be of any assistance in resolving this issue. Thanks, Eric Mangold
author Sam Lantinga <slouken@libsdl.org>
date Mon, 20 Mar 2006 07:31:36 +0000
parents f02e673ffc5f
children f12379c41042
rev   line source
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2 Wish list for the 1.3 development branch:
1534
f02e673ffc5f *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 1441
diff changeset
3 http://bugzilla.libsdl.org/
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
4
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
5 * Add mousewheel events (new unified event architecture?)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
6 * DirectInput joystick support needs to be implemented
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
7 * Be able to enumerate and select available audio and video drivers
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
8 * Fullscreen video mode support for MacOS X
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
9 * Explicit vertical retrace wait (maybe separate from SDL_Flip?)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
10 * Shaped windows, windows without borders
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
11 * Multiple windows, multiple display support
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
12 * SDL_INIT_EVENTTHREAD on Windows and MacOS?
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
13 * Add a timestamp to events
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
14 * Add audio input API
2
836aaee3f39e *** empty log message ***
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
15 * Add hardware accelerated scaled blit
836aaee3f39e *** empty log message ***
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
16 * Add hardware accelerated alpha blits
836aaee3f39e *** empty log message ***
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
17 * Redesign blitting architecture to allow blit plugins
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
18
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
19 In the jump from 1.2 to 1.3, we should change the SDL_Rect members to
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
20 int and evaluate all the rest of the datatypes. This is the only place
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
21 we should do it though, since the 1.2 series should not break binary
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
22 compatibility in this way.
150
df1d68818edb *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 2
diff changeset
23
df1d68818edb *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 2
diff changeset
24 Requests:
df1d68818edb *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 2
diff changeset
25 * PCM and CDROM volume control (deprecated, but possible)