Mercurial > sdl-ios-xcode
annotate src/video/quartz/CGS.h @ 1861:b42823412c3b
Fixed bug #232
------- Comment #2 From Matthias Geissert 2006-05-24 07:54 [reply] -------
See http://dri.sourceforge.net/doc/DRIuserguide.html, section 11.5. There is
written that you need to use RTLD_GLOBAL, since, otherwise, nested open of
dynamic libraries doesn't work. However, This is necassary in this case, since
libGL opens the hardware-specific driver/library. I hope this helps you.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 20 Jun 2006 03:52:41 +0000 |
parents | d910939febfa |
children | 782fd950bd46 c121d94672cb a1b03ba2fcd0 |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2003 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Library General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Library General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Library General Public |
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16 License along with this library; if not, write to the Free |
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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Use consistent identifiers for the various platforms we support.
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22 #include "SDL_config.h" |
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23 |
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24 /* |
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25 Obscuring code: maximum number of windows above ours (inclusive) |
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26 |
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27 Note: this doesn't work too well in practice and should be |
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28 phased out when we add OpenGL 2D acceleration. It was never |
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29 enabled in the first place, so this shouldn't be a problem ;-) |
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30 */ |
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31 #define kMaxWindows 256 |
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32 |
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33 /* Some of the Core Graphics Server API for obscuring code */ |
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34 #define kCGSWindowLevelTop 2147483632 |
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35 #define kCGSWindowLevelDockIconDrag 500 |
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36 #define kCGSWindowLevelDockMenu 101 |
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37 #define kCGSWindowLevelMenuIgnore 21 |
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38 #define kCGSWindowLevelMenu 20 |
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39 #define kCGSWindowLevelDockLabel 12 |
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40 #define kCGSWindowLevelDockIcon 11 |
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41 #define kCGSWindowLevelDock 10 |
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42 #define kCGSWindowLevelUtility 3 |
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43 #define kCGSWindowLevelNormal 0 |
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44 |
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45 /* |
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46 For completeness; We never use these window levels, they are always below us |
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47 #define kCGSWindowLevelMBarShadow -20 |
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48 #define kCGSWindowLevelDesktopPicture -2147483647 |
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49 #define kCGSWindowLevelDesktop -2147483648 |
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50 */ |
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51 |
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52 typedef CGError CGSError; |
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53 typedef long CGSWindowCount; |
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54 typedef void * CGSConnectionID; |
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55 typedef int CGSWindowID; |
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56 typedef CGSWindowID* CGSWindowIDList; |
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57 typedef CGWindowLevel CGSWindowLevel; |
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58 typedef NSRect CGSRect; |
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59 |
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60 extern CGSConnectionID _CGSDefaultConnection (); |
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61 |
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62 extern CGSError CGSGetOnScreenWindowList (CGSConnectionID cid, |
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63 CGSConnectionID owner, |
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64 CGSWindowCount listCapacity, |
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65 CGSWindowIDList list, |
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66 CGSWindowCount *listCount); |
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67 |
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68 extern CGSError CGSGetScreenRectForWindow (CGSConnectionID cid, |
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69 CGSWindowID wid, |
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70 CGSRect *rect); |
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71 |
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72 extern CGWindowLevel CGSGetWindowLevel (CGSConnectionID cid, |
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73 CGSWindowID wid, |
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74 CGSWindowLevel *level); |
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75 |
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76 extern CGSError CGSDisplayHWFill (CGDirectDisplayID id, unsigned int x, unsigned int y, |
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77 unsigned int w, unsigned int h, unsigned int color); |
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78 |
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79 extern CGSError CGSDisplayCanHWFill (CGDirectDisplayID id); |
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80 |
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81 extern CGSError CGSGetMouseEnabledFlags (CGSConnectionID cid, CGSWindowID wid, int *flags); |
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82 |
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83 int CGSDisplayHWSync (CGDirectDisplayID id); |
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84 |