Mercurial > sdl-ios-xcode
annotate src/audio/openbsd/Makefile.am @ 1049:b4117292e587
Mixer: Visual C MMX asm code now aligns loops to 16 bytes.
This patch came from Stephane Marchesin's codefork, but I don't know who
wrote it originally.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Sun, 17 Apr 2005 10:27:00 +0000 |
parents | 3ad7157c6cfa |
children |
rev | line source |
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37
3ad7157c6cfa
Added native OpenBSD audio driver (thanks vedge!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
1 |
3ad7157c6cfa
Added native OpenBSD audio driver (thanks vedge!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
2 ## Makefile.am for SDL using the native OpenBSD sound driver |
3ad7157c6cfa
Added native OpenBSD audio driver (thanks vedge!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
3 |
3ad7157c6cfa
Added native OpenBSD audio driver (thanks vedge!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
4 noinst_LTLIBRARIES = libaudio_openbsd.la |
3ad7157c6cfa
Added native OpenBSD audio driver (thanks vedge!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
5 libaudio_openbsd_la_SOURCES = $(SRCS) |
3ad7157c6cfa
Added native OpenBSD audio driver (thanks vedge!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
6 |
3ad7157c6cfa
Added native OpenBSD audio driver (thanks vedge!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
7 # The SDL audio driver sources |
3ad7157c6cfa
Added native OpenBSD audio driver (thanks vedge!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
8 SRCS = SDL_openbsdaudio.c \ |
3ad7157c6cfa
Added native OpenBSD audio driver (thanks vedge!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
9 SDL_openbsdaudio.h |