Mercurial > sdl-ios-xcode
annotate src/video/photon/SDL_photon_render.c @ 3278:b2a3cbb9ec08
This is waaaaay outdated. :)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 19 Sep 2009 07:33:15 +0000 |
parents | 7f684f249ec9 |
children | dd105b317335 |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2009 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 |
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22 QNX Photon GUI SDL driver |
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23 Copyright (C) 2009 Mike Gorchak |
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24 (mike@malva.ua, lestat@i.com.ua) |
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25 */ |
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26 |
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27 #include "SDL_config.h" |
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28 |
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29 #include "../SDL_pixels_c.h" |
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30 #include "../SDL_yuv_sw_c.h" |
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31 |
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32 #include "SDL_video.h" |
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33 |
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34 #include "SDL_photon_render.h" |
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35 #include "SDL_photon.h" |
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36 |
3139 | 37 static SDL_Renderer *photon_createrenderer(SDL_Window * window, Uint32 flags); |
38 static int photon_displaymodechanged(SDL_Renderer * renderer); | |
39 static int photon_activaterenderer(SDL_Renderer * renderer); | |
40 static int photon_createtexture(SDL_Renderer * renderer, | |
41 SDL_Texture * texture); | |
42 static int photon_querytexturepixels(SDL_Renderer * renderer, | |
43 SDL_Texture * texture, void **pixels, | |
44 int *pitch); | |
45 static int photon_settexturepalette(SDL_Renderer * renderer, | |
46 SDL_Texture * texture, | |
47 const SDL_Color * colors, int firstcolor, | |
48 int ncolors); | |
49 static int photon_gettexturepalette(SDL_Renderer * renderer, | |
50 SDL_Texture * texture, SDL_Color * colors, | |
51 int firstcolor, int ncolors); | |
52 static int photon_settexturecolormod(SDL_Renderer * renderer, | |
53 SDL_Texture * texture); | |
54 static int photon_settexturealphamod(SDL_Renderer * renderer, | |
55 SDL_Texture * texture); | |
56 static int photon_settextureblendmode(SDL_Renderer * renderer, | |
57 SDL_Texture * texture); | |
58 static int photon_settexturescalemode(SDL_Renderer * renderer, | |
59 SDL_Texture * texture); | |
60 static int photon_updatetexture(SDL_Renderer * renderer, | |
61 SDL_Texture * texture, const SDL_Rect * rect, | |
62 const void *pixels, int pitch); | |
63 static int photon_locktexture(SDL_Renderer * renderer, SDL_Texture * texture, | |
64 const SDL_Rect * rect, int markDirty, | |
65 void **pixels, int *pitch); | |
66 static void photon_unlocktexture(SDL_Renderer * renderer, | |
67 SDL_Texture * texture); | |
68 static void photon_dirtytexture(SDL_Renderer * renderer, | |
69 SDL_Texture * texture, int numrects, | |
70 const SDL_Rect * rects); | |
71 static int photon_renderpoint(SDL_Renderer * renderer, int x, int y); | |
72 static int photon_renderline(SDL_Renderer * renderer, int x1, int y1, int x2, | |
73 int y2); | |
74 static int photon_renderfill(SDL_Renderer * renderer, const SDL_Rect * rect); | |
75 static int photon_rendercopy(SDL_Renderer * renderer, SDL_Texture * texture, | |
76 const SDL_Rect * srcrect, | |
77 const SDL_Rect * dstrect); | |
78 static void photon_renderpresent(SDL_Renderer * renderer); | |
79 static void photon_destroytexture(SDL_Renderer * renderer, | |
80 SDL_Texture * texture); | |
81 static void photon_destroyrenderer(SDL_Renderer * renderer); | |
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82 |
3139 | 83 SDL_RenderDriver photon_renderdriver = { |
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84 photon_createrenderer, |
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85 { |
3139 | 86 "photon", |
87 (SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTCOPY | | |
88 SDL_RENDERER_PRESENTFLIP2 | SDL_RENDERER_PRESENTFLIP3 | | |
89 SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_PRESENTDISCARD | | |
90 SDL_RENDERER_ACCELERATED), | |
91 (SDL_TEXTUREMODULATE_NONE | SDL_TEXTUREMODULATE_COLOR | | |
92 SDL_TEXTUREMODULATE_ALPHA), | |
93 (SDL_BLENDMODE_NONE | SDL_BLENDMODE_MASK | | |
94 SDL_BLENDMODE_BLEND | SDL_BLENDMODE_ADD | SDL_BLENDMODE_MOD), | |
95 (SDL_TEXTURESCALEMODE_NONE | SDL_TEXTURESCALEMODE_SLOW), | |
96 13, | |
97 { | |
98 SDL_PIXELFORMAT_INDEX8, | |
99 SDL_PIXELFORMAT_RGB555, | |
100 SDL_PIXELFORMAT_RGB565, | |
101 SDL_PIXELFORMAT_RGB888, | |
102 SDL_PIXELFORMAT_BGR888, | |
103 SDL_PIXELFORMAT_ARGB8888, | |
104 SDL_PIXELFORMAT_RGBA8888, | |
105 SDL_PIXELFORMAT_ABGR8888, | |
106 SDL_PIXELFORMAT_BGRA8888, | |
107 SDL_PIXELFORMAT_YV12, | |
108 SDL_PIXELFORMAT_YUY2, | |
109 SDL_PIXELFORMAT_UYVY, | |
110 SDL_PIXELFORMAT_YVYU}, | |
111 0, | |
112 0} | |
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113 }; |
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114 |
3139 | 115 static SDL_Renderer * |
116 photon_createrenderer(SDL_Window * window, Uint32 flags) | |
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117 { |
3139 | 118 SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window); |
119 SDL_DisplayData *didata = (SDL_DisplayData *) display->driverdata; | |
120 SDL_WindowData *wdata = (SDL_WindowData *) window->driverdata; | |
121 SDL_Renderer *renderer = NULL; | |
122 SDL_RenderData *rdata = NULL; | |
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123 |
3139 | 124 /* Allocate new renderer structure */ |
125 renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(SDL_Renderer)); | |
126 if (renderer == NULL) { | |
127 SDL_OutOfMemory(); | |
128 return NULL; | |
129 } | |
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130 |
3139 | 131 /* Allocate renderer data */ |
132 rdata = (SDL_RenderData *) SDL_calloc(1, sizeof(SDL_RenderData)); | |
133 if (rdata == NULL) { | |
134 SDL_free(renderer); | |
135 SDL_OutOfMemory(); | |
136 return NULL; | |
137 } | |
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138 |
3139 | 139 renderer->DisplayModeChanged = photon_displaymodechanged; |
140 renderer->ActivateRenderer = photon_activaterenderer; | |
141 renderer->CreateTexture = photon_createtexture; | |
142 renderer->QueryTexturePixels = photon_querytexturepixels; | |
143 renderer->SetTexturePalette = photon_settexturepalette; | |
144 renderer->GetTexturePalette = photon_gettexturepalette; | |
145 renderer->SetTextureAlphaMod = photon_settexturealphamod; | |
146 renderer->SetTextureColorMod = photon_settexturecolormod; | |
147 renderer->SetTextureBlendMode = photon_settextureblendmode; | |
148 renderer->SetTextureScaleMode = photon_settexturescalemode; | |
149 renderer->UpdateTexture = photon_updatetexture; | |
150 renderer->LockTexture = photon_locktexture; | |
151 renderer->UnlockTexture = photon_unlocktexture; | |
152 renderer->DirtyTexture = photon_dirtytexture; | |
153 renderer->RenderPoint = photon_renderpoint; | |
154 renderer->RenderLine = photon_renderline; | |
155 renderer->RenderFill = photon_renderfill; | |
156 renderer->RenderCopy = photon_rendercopy; | |
157 renderer->RenderPresent = photon_renderpresent; | |
158 renderer->DestroyTexture = photon_destroytexture; | |
159 renderer->DestroyRenderer = photon_destroyrenderer; | |
160 renderer->info = photon_renderdriver.info; | |
161 renderer->window = window->id; | |
162 renderer->driverdata = rdata; | |
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163 |
3139 | 164 /* Set render acceleration flag in case it is accelerated */ |
165 if ((didata->caps & SDL_PHOTON_ACCELERATED) == SDL_PHOTON_ACCELERATED) { | |
166 renderer->info.flags = SDL_RENDERER_ACCELERATED; | |
167 } else { | |
168 renderer->info.flags &= ~(SDL_RENDERER_ACCELERATED); | |
169 } | |
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170 |
3139 | 171 rdata->window = window; |
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172 |
3139 | 173 /* Check if upper level requested synchronization on vsync signal */ |
174 if ((flags & SDL_RENDERER_PRESENTVSYNC) == SDL_RENDERER_PRESENTVSYNC) { | |
175 rdata->enable_vsync = SDL_TRUE; | |
176 } else { | |
177 rdata->enable_vsync = SDL_FALSE; | |
178 } | |
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179 |
3139 | 180 /* Check what buffer copy/flip scheme is requested */ |
181 rdata->surfaces_count = 0; | |
182 if ((flags & SDL_RENDERER_SINGLEBUFFER) == SDL_RENDERER_SINGLEBUFFER) { | |
183 if ((flags & SDL_RENDERER_PRESENTDISCARD) == | |
184 SDL_RENDERER_PRESENTDISCARD) { | |
185 renderer->info.flags |= | |
186 SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTDISCARD; | |
187 } else { | |
188 renderer->info.flags |= | |
189 SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTCOPY; | |
190 } | |
191 rdata->surfaces_count = 1; | |
192 rdata->surface_visible_idx = 0; | |
193 rdata->surface_render_idx = 0; | |
194 } else { | |
195 if ((flags & SDL_RENDERER_PRESENTFLIP2) == SDL_RENDERER_PRESENTFLIP2) { | |
196 renderer->info.flags |= SDL_RENDERER_PRESENTFLIP2; | |
197 rdata->surfaces_count = 2; | |
198 rdata->surface_visible_idx = 0; | |
199 rdata->surface_render_idx = 1; | |
200 } else { | |
201 if ((flags & SDL_RENDERER_PRESENTFLIP3) == | |
202 SDL_RENDERER_PRESENTFLIP3) { | |
203 renderer->info.flags |= SDL_RENDERER_PRESENTFLIP3; | |
204 rdata->surfaces_count = 3; | |
205 rdata->surface_visible_idx = 0; | |
206 rdata->surface_render_idx = 1; | |
207 } else { | |
208 renderer->info.flags |= | |
209 SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTCOPY; | |
210 rdata->surfaces_count = 1; | |
211 rdata->surface_visible_idx = 0; | |
212 rdata->surface_render_idx = 0; | |
213 } | |
214 } | |
215 } | |
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216 |
3139 | 217 return renderer; |
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218 } |
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219 |
3139 | 220 void |
221 photon_addrenderdriver(_THIS) | |
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222 { |
3139 | 223 uint32_t it; |
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224 |
3139 | 225 for (it = 0; it < _this->num_displays; it++) { |
226 SDL_AddRenderDriver(it, &photon_renderdriver); | |
227 } | |
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228 } |
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229 |
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230 /****************************************************************************/ |
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231 /* SDL render interface */ |
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232 /****************************************************************************/ |
3139 | 233 static int |
234 photon_displaymodechanged(SDL_Renderer * renderer) | |
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235 { |
3139 | 236 SDL_RenderData *rdata = (SDL_RenderData *) renderer->driverdata; |
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237 |
3139 | 238 /* Remove all allocated surfaces, they are no more valid */ |
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239 |
3139 | 240 /* TODO: Add video mode change detection and new parameters detection */ |
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241 |
3139 | 242 return 0; |
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243 } |
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244 |
3139 | 245 static int |
246 photon_activaterenderer(SDL_Renderer * renderer) | |
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247 { |
3139 | 248 SDL_RenderData *rdata = (SDL_RenderData *) renderer->driverdata; |
249 SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(rdata->window); | |
250 SDL_DisplayData *didata = (SDL_DisplayData *) display->driverdata; | |
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251 |
3139 | 252 return 0; |
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253 } |
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254 |
3139 | 255 static int |
256 photon_createtexture(SDL_Renderer * renderer, SDL_Texture * texture) | |
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257 { |
3139 | 258 SDL_RenderData *renderdata = (SDL_RenderData *) renderer->driverdata; |
259 SDL_Window *window = SDL_GetWindowFromID(renderer->window); | |
260 SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window); | |
261 SDL_TextureData *tdata = NULL; | |
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262 |
3139 | 263 /* Allocate texture driver data */ |
264 tdata = (SDL_TextureData *) SDL_calloc(1, sizeof(SDL_TextureData)); | |
265 if (tdata == NULL) { | |
266 SDL_OutOfMemory(); | |
267 return -1; | |
268 } | |
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269 |
3139 | 270 /* Set texture driver data */ |
271 texture->driverdata = tdata; | |
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272 |
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273 } |
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274 |
3139 | 275 static int |
276 photon_querytexturepixels(SDL_Renderer * renderer, SDL_Texture * texture, | |
277 void **pixels, int *pitch) | |
278 { | |
279 } | |
280 | |
281 static int | |
282 photon_settexturepalette(SDL_Renderer * renderer, SDL_Texture * texture, | |
283 const SDL_Color * colors, int firstcolor, | |
284 int ncolors) | |
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285 { |
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286 } |
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287 |
3139 | 288 static int |
289 photon_gettexturepalette(SDL_Renderer * renderer, SDL_Texture * texture, | |
290 SDL_Color * colors, int firstcolor, int ncolors) | |
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291 { |
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292 } |
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293 |
3139 | 294 static int |
295 photon_settexturecolormod(SDL_Renderer * renderer, SDL_Texture * texture) | |
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296 { |
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297 } |
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298 |
3139 | 299 static int |
300 photon_settexturealphamod(SDL_Renderer * renderer, SDL_Texture * texture) | |
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301 { |
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302 } |
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303 |
3139 | 304 static int |
305 photon_settextureblendmode(SDL_Renderer * renderer, SDL_Texture * texture) | |
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306 { |
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307 } |
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308 |
3139 | 309 static int |
310 photon_settexturescalemode(SDL_Renderer * renderer, SDL_Texture * texture) | |
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311 { |
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312 } |
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313 |
3139 | 314 static int |
315 photon_updatetexture(SDL_Renderer * renderer, SDL_Texture * texture, | |
316 const SDL_Rect * rect, const void *pixels, int pitch) | |
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317 { |
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318 } |
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319 |
3139 | 320 static int |
321 photon_locktexture(SDL_Renderer * renderer, SDL_Texture * texture, | |
322 const SDL_Rect * rect, int markDirty, void **pixels, | |
323 int *pitch) | |
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324 { |
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325 } |
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326 |
3139 | 327 static void |
328 photon_unlocktexture(SDL_Renderer * renderer, SDL_Texture * texture) | |
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329 { |
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330 } |
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331 |
3139 | 332 static void |
333 photon_dirtytexture(SDL_Renderer * renderer, SDL_Texture * texture, | |
334 int numrects, const SDL_Rect * rects) | |
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335 { |
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336 } |
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337 |
3139 | 338 static int |
339 photon_renderpoint(SDL_Renderer * renderer, int x, int y) | |
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340 { |
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341 } |
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342 |
3139 | 343 static int |
344 photon_renderline(SDL_Renderer * renderer, int x1, int y1, int x2, int y2) | |
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345 { |
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346 } |
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347 |
3139 | 348 static int |
349 photon_renderfill(SDL_Renderer * renderer, const SDL_Rect * rect) | |
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350 { |
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351 } |
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352 |
3139 | 353 static int |
354 photon_rendercopy(SDL_Renderer * renderer, SDL_Texture * texture, | |
355 const SDL_Rect * srcrect, const SDL_Rect * dstrect) | |
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356 { |
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357 } |
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358 |
3139 | 359 static void |
360 photon_renderpresent(SDL_Renderer * renderer) | |
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361 { |
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362 } |
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363 |
3139 | 364 static void |
365 photon_destroytexture(SDL_Renderer * renderer, SDL_Texture * texture) | |
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366 { |
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367 } |
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368 |
3139 | 369 static void |
370 photon_destroyrenderer(SDL_Renderer * renderer) | |
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371 { |
3139 | 372 SDL_RenderData *rdata = (SDL_RenderData *) renderer->driverdata; |
373 uint32_t it; | |
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374 |
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375 } |
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376 |
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377 /* vi: set ts=4 sw=4 expandtab: */ |