annotate src/audio/dc/aica.h @ 1258:b2283b0ded26

Date: Thu, 19 Jan 2006 20:02:29 +0200 From: Vassilis Virvilis <vasvir@iit.demokritos.gr> Subject: [SDL] Request: Please reconsider adding tag in SDL_Event Hi, Patch in question: --- include/SDL_events.h 20 Aug 2004 18:57:01 -0000 1.11 +++ include/SDL_events.h 19 Jan 2006 17:35:09 -0000 @@ -214,7 +214,7 @@ } SDL_SysWMEvent; /* General event structure */ -typedef union { +typedef union SDL_Event { Uint8 type; SDL_ActiveEvent active; SDL_KeyboardEvent key; Reasoning: ---------- 1) Allows forward declaration of the SDL_Event union in C++. Please note that in plain C it is possible to forward declare it. 2) Forward declaration is good because it allows encapsulation. It hides the specific implementation and does not necessarily exposes SDL staff to my appication's namespace 3) It can't harm plain C because tags are living in a different namespace than typenames 4) It is already done like this in other places in SDL. Check for example SDL_KeySym, and SDL_.*Event structures. 5) Right now I have to include SDL/event.h from a C++ header file. See 2)
author Sam Lantinga <slouken@libsdl.org>
date Fri, 20 Jan 2006 13:07:25 +0000
parents dad72daf44b3
children d910939febfa
rev   line source
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dad72daf44b3 Added initial support for Dreamcast (thanks HERO!)
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1 #ifndef _AICA_H_
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2 #define _AICA_H_
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3
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4 #define AICA_MEM 0xa0800000
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5
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6 #define SM_8BIT 1
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7 #define SM_16BIT 0
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8 #define SM_ADPCM 2
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9
dad72daf44b3 Added initial support for Dreamcast (thanks HERO!)
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10 void aica_play(int ch,int mode,unsigned long smpptr,int looptst,int loopend,int freq,int vol,int pan,int loopflag);
dad72daf44b3 Added initial support for Dreamcast (thanks HERO!)
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11 void aica_stop(int ch);
dad72daf44b3 Added initial support for Dreamcast (thanks HERO!)
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12 void aica_vol(int ch,int vol);
dad72daf44b3 Added initial support for Dreamcast (thanks HERO!)
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13 void aica_pan(int ch,int pan);
dad72daf44b3 Added initial support for Dreamcast (thanks HERO!)
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14 void aica_freq(int ch,int freq);
dad72daf44b3 Added initial support for Dreamcast (thanks HERO!)
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15 int aica_get_pos(int ch);
dad72daf44b3 Added initial support for Dreamcast (thanks HERO!)
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16
dad72daf44b3 Added initial support for Dreamcast (thanks HERO!)
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17 #endif