Mercurial > sdl-ios-xcode
annotate README.PicoGUI @ 1258:b2283b0ded26
Date: Thu, 19 Jan 2006 20:02:29 +0200
From: Vassilis Virvilis <vasvir@iit.demokritos.gr>
Subject: [SDL] Request: Please reconsider adding tag in SDL_Event
Hi,
Patch in question:
--- include/SDL_events.h 20 Aug 2004 18:57:01 -0000 1.11
+++ include/SDL_events.h 19 Jan 2006 17:35:09 -0000
@@ -214,7 +214,7 @@
} SDL_SysWMEvent;
/* General event structure */
-typedef union {
+typedef union SDL_Event {
Uint8 type;
SDL_ActiveEvent active;
SDL_KeyboardEvent key;
Reasoning:
----------
1) Allows forward declaration of the SDL_Event union in C++. Please
note that in plain C it is possible to forward declare it.
2) Forward declaration is good because it allows encapsulation. It hides
the specific implementation and does not necessarily exposes SDL staff
to my appication's namespace
3) It can't harm plain C because tags are living in a different namespace
than typenames
4) It is already done like this in other places in SDL. Check for example
SDL_KeySym, and SDL_.*Event structures.
5) Right now I have to include SDL/event.h from a C++ header file. See 2)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 20 Jan 2006 13:07:25 +0000 |
parents | 706de3956894 |
children |
rev | line source |
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433
706de3956894
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1 ======================== |
706de3956894
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2 Using SDL with PicoGUI |
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3 ======================== |
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4 |
706de3956894
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5 - Originally contributed by Micah Dowty <micahjd@users.sourceforge.net> |
706de3956894
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6 |
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7 PicoGUI is a scalable GUI system with a unique architecture, primarily focused |
706de3956894
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8 on scalability to various embedded systems. You can find more information |
706de3956894
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9 including a FAQ at http://picogui.org |
706de3956894
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10 |
706de3956894
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11 To use the patch: |
706de3956894
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12 |
706de3956894
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13 1. When compiling, add the "--enable-video-picogui" switch to ./configure |
706de3956894
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14 |
706de3956894
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15 2. When running your program, ensure that the picogui driver for SDL |
706de3956894
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16 is in use by setting the SDL_VIDEODRIVER environment variable |
706de3956894
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17 to "picogui". |
706de3956894
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18 |
706de3956894
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19 3. The program must also be linked to the C client library for PicoGUI |
706de3956894
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20 (libpgui.so). If the program is being compiled with a patched SDL |
706de3956894
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21 installed this should be done automatically. If you want to use an |
706de3956894
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22 existing binary with PicoGUI, you can set the LD_PRELOAD environment |
706de3956894
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23 variable to the path of your libpgui.so file. |
706de3956894
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24 |
706de3956894
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25 Capabilities: |
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26 |
706de3956894
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27 So far only basic functionality is provided on true color (linear16/24/32) |
706de3956894
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28 devices. Accessing a memory mapped bitmap, updating the display, and handling |
706de3956894
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29 mouse/keyboard input. This functionality has been tested with several |
706de3956894
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30 applications, including mplayer, Xine, sldroids, and Abuse. |
706de3956894
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31 |
706de3956894
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32 TODO list: |
706de3956894
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33 |
706de3956894
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34 - YUV overlays will be helpful for watching video on set top boxes or other |
706de3956894
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35 embedded devices that have some graphics acceleration hardware |
706de3956894
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36 |
706de3956894
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37 - Account for rotated bitmap storage in pgserver |
706de3956894
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38 |
706de3956894
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39 - Support for hiding or changing the cursor |
706de3956894
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40 |
706de3956894
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41 - The display should be centered when the SDL application is smaller |
706de3956894
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Sam Lantinga <slouken@libsdl.org>
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42 than the PicoGUI panel |
706de3956894
Added initial support for PicoGUI (thanks Micah!)
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43 |
706de3956894
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44 - Fullscreen or any other special modes |
706de3956894
Added initial support for PicoGUI (thanks Micah!)
Sam Lantinga <slouken@libsdl.org>
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45 |
706de3956894
Added initial support for PicoGUI (thanks Micah!)
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46 - Support for indexed and grayscale modes |
706de3956894
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47 |
706de3956894
Added initial support for PicoGUI (thanks Micah!)
Sam Lantinga <slouken@libsdl.org>
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48 - Probably much more... |
706de3956894
Added initial support for PicoGUI (thanks Micah!)
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49 |
706de3956894
Added initial support for PicoGUI (thanks Micah!)
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50 --- The End --- |