annotate docs/man3/SDL_mutexV.3 @ 4138:b1fd24d62e55 SDL-1.2

Date: Tue, 05 Feb 2008 01:41:08 -0500 From: Mike Miscevic Subject: SDL and capslock/numlock Find attached a patch against SDL-1.2.13 for check of SDL_NO_LOCK_KEYS environment variable. This differs slightly from other patches I've seen in that it has 3 modes: Disable CAPS-LOCK and NUM-LOCK supression of down+up key events, suitable for games where the player needs these keys to do more than just toggle. A value of 1 will effect both CAPS-LOCK and NUM-LOCK. A value of 2 will effect only CAPS-LOCK. A value of 3 will effect only NUM-LOCK. All other values have no effect. This works for me and has been tested on: - Fedora 8 64-bit - SRCRPM SDL-1.2.13-1.fc8.src.rpm - Emeny Territory Quake Wars (ETQW), native 32-bit commercial game --Mike Miscevic
author Sam Lantinga <slouken@libsdl.org>
date Tue, 26 Feb 2008 10:50:28 +0000
parents 4e3b250c950e
children 1238da4a7112
rev   line source
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1 .TH "SDL_mutexV" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
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2 .SH "NAME"
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3 SDL_mutexV \- Unlock a mutex
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4 .SH "SYNOPSIS"
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5 .PP
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6 \fB#include "SDL\&.h"
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7 #include "SDL_thread\&.h"
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8 .sp
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9 \fBint \fBSDL_mutexV\fP\fR(\fBSDL_mutex *mutex\fR);
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10 .SH "DESCRIPTION"
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11 .PP
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12 Unlocks the \fBmutex\fR, which was previously created with \fI\fBSDL_CreateMutex\fP\fR\&. Returns \fB0\fR on success, or \fB-1\fR on an error\&.
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13 .PP
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14 SDL also defines a macro \fB#define SDL_UnlockMutex(m) SDL_mutexV(m)\fP\&.
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15 .SH "SEE ALSO"
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16 .PP
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17 \fI\fBSDL_CreateMutex\fP\fR, \fI\fBSDL_mutexP\fP\fR
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18 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01