Mercurial > sdl-ios-xcode
annotate src/video/fbcon/SDL_fbmatrox.c @ 1538:b1f8c14f0df5
*** empty log message ***
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 15 Mar 2006 03:50:34 +0000 |
parents | d910939febfa |
children | 14717b52abc0 |
rev | line source |
---|---|
0 | 1 /* |
1312
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
2 SDL - Simple DirectMedia Layer |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
1312
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
5 This library is free software; you can redistribute it and/or |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
6 modify it under the terms of the GNU Lesser General Public |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
7 License as published by the Free Software Foundation; either |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
1312
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
10 This library is distributed in the hope that it will be useful, |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
13 Lesser General Public License for more details. |
0 | 14 |
1312
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
15 You should have received a copy of the GNU Lesser General Public |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
16 License along with this library; if not, write to the Free Software |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
1312
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
19 Sam Lantinga |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
20 slouken@libsdl.org |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
21 */ |
1402
d910939febfa
Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents:
1361
diff
changeset
|
22 #include "SDL_config.h" |
0 | 23 |
24 #include "SDL_video.h" | |
1361
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
25 #include "../SDL_blit.h" |
0 | 26 #include "SDL_fbmatrox.h" |
27 #include "matrox_mmio.h" | |
28 | |
29 | |
30 /* Wait for vertical retrace - taken from the XFree86 Matrox driver */ | |
31 static void WaitVBL(_THIS) | |
32 { | |
33 int count; | |
34 | |
35 /* find start of retrace */ | |
36 mga_waitidle(); | |
37 while ( (mga_in8(0x1FDA) & 0x08) ) | |
38 ; | |
39 while ( !(mga_in8(0x1FDA) & 0x08) ) | |
40 ; | |
41 /* wait until we're past the start */ | |
42 count = mga_in32(0x1E20) + 2; | |
43 while ( mga_in32(0x1E20) < count ) | |
44 ; | |
45 } | |
106
63ec24e0575f
Merged DGA video surface handling improvements, unified locking code.
Sam Lantinga <slouken@lokigames.com>
parents:
20
diff
changeset
|
46 static void WaitIdle(_THIS) |
63ec24e0575f
Merged DGA video surface handling improvements, unified locking code.
Sam Lantinga <slouken@lokigames.com>
parents:
20
diff
changeset
|
47 { |
63ec24e0575f
Merged DGA video surface handling improvements, unified locking code.
Sam Lantinga <slouken@lokigames.com>
parents:
20
diff
changeset
|
48 mga_waitidle(); |
63ec24e0575f
Merged DGA video surface handling improvements, unified locking code.
Sam Lantinga <slouken@lokigames.com>
parents:
20
diff
changeset
|
49 } |
0 | 50 |
51 /* Sets video mem colorkey and accelerated blit function */ | |
52 static int SetHWColorKey(_THIS, SDL_Surface *surface, Uint32 key) | |
53 { | |
54 return(0); | |
55 } | |
56 | |
57 /* Sets per surface hardware alpha value */ | |
20 | 58 #if 0 |
0 | 59 static int SetHWAlpha(_THIS, SDL_Surface *surface, Uint8 value) |
60 { | |
61 return(0); | |
62 } | |
20 | 63 #endif |
0 | 64 |
65 static int FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color) | |
66 { | |
67 int dstX, dstY; | |
68 Uint32 fxbndry; | |
69 Uint32 ydstlen; | |
70 Uint32 fillop; | |
71 | |
109
5a9c36a45db1
Fixed switching away from the SDL at the framebuffer console
Sam Lantinga <slouken@lokigames.com>
parents:
106
diff
changeset
|
72 /* Don't blit to the display surface when switched away */ |
5a9c36a45db1
Fixed switching away from the SDL at the framebuffer console
Sam Lantinga <slouken@lokigames.com>
parents:
106
diff
changeset
|
73 if ( dst == this->screen ) { |
5a9c36a45db1
Fixed switching away from the SDL at the framebuffer console
Sam Lantinga <slouken@lokigames.com>
parents:
106
diff
changeset
|
74 SDL_mutexP(hw_lock); |
5a9c36a45db1
Fixed switching away from the SDL at the framebuffer console
Sam Lantinga <slouken@lokigames.com>
parents:
106
diff
changeset
|
75 } |
5a9c36a45db1
Fixed switching away from the SDL at the framebuffer console
Sam Lantinga <slouken@lokigames.com>
parents:
106
diff
changeset
|
76 |
0 | 77 switch (dst->format->BytesPerPixel) { |
78 case 1: | |
79 color |= (color<<8); | |
80 case 2: | |
81 color |= (color<<16); | |
82 break; | |
83 } | |
84 | |
85 /* Set up the X/Y base coordinates */ | |
106
63ec24e0575f
Merged DGA video surface handling improvements, unified locking code.
Sam Lantinga <slouken@lokigames.com>
parents:
20
diff
changeset
|
86 FB_dst_to_xy(this, dst, &dstX, &dstY); |
0 | 87 |
88 /* Adjust for the current rectangle */ | |
89 dstX += rect->x; | |
90 dstY += rect->y; | |
91 | |
92 /* Set up the X boundaries */ | |
93 fxbndry = (dstX | ((dstX+rect->w) << 16)); | |
94 | |
95 /* Set up the Y boundaries */ | |
96 ydstlen = (rect->h | (dstY << 16)); | |
97 | |
98 /* Set up for color fill operation */ | |
99 fillop = MGADWG_TRAP | MGADWG_SOLID | | |
100 MGADWG_ARZERO | MGADWG_SGNZERO | MGADWG_SHIFTZERO; | |
101 | |
102 /* Execute the operations! */ | |
103 mga_wait(5); | |
104 mga_out32(MGAREG_DWGCTL, fillop | MGADWG_REPLACE); | |
105 mga_out32(MGAREG_FCOL, color); | |
106 mga_out32(MGAREG_FXBNDRY, fxbndry); | |
107 mga_out32(MGAREG_YDSTLEN + MGAREG_EXEC, ydstlen); | |
106
63ec24e0575f
Merged DGA video surface handling improvements, unified locking code.
Sam Lantinga <slouken@lokigames.com>
parents:
20
diff
changeset
|
108 |
63ec24e0575f
Merged DGA video surface handling improvements, unified locking code.
Sam Lantinga <slouken@lokigames.com>
parents:
20
diff
changeset
|
109 FB_AddBusySurface(dst); |
0 | 110 |
109
5a9c36a45db1
Fixed switching away from the SDL at the framebuffer console
Sam Lantinga <slouken@lokigames.com>
parents:
106
diff
changeset
|
111 if ( dst == this->screen ) { |
5a9c36a45db1
Fixed switching away from the SDL at the framebuffer console
Sam Lantinga <slouken@lokigames.com>
parents:
106
diff
changeset
|
112 SDL_mutexV(hw_lock); |
5a9c36a45db1
Fixed switching away from the SDL at the framebuffer console
Sam Lantinga <slouken@lokigames.com>
parents:
106
diff
changeset
|
113 } |
0 | 114 return(0); |
115 } | |
116 | |
117 static int HWAccelBlit(SDL_Surface *src, SDL_Rect *srcrect, | |
118 SDL_Surface *dst, SDL_Rect *dstrect) | |
119 { | |
109
5a9c36a45db1
Fixed switching away from the SDL at the framebuffer console
Sam Lantinga <slouken@lokigames.com>
parents:
106
diff
changeset
|
120 SDL_VideoDevice *this = current_video; |
106
63ec24e0575f
Merged DGA video surface handling improvements, unified locking code.
Sam Lantinga <slouken@lokigames.com>
parents:
20
diff
changeset
|
121 int pitch, w, h; |
0 | 122 int srcX, srcY; |
123 int dstX, dstY; | |
124 Uint32 sign; | |
106
63ec24e0575f
Merged DGA video surface handling improvements, unified locking code.
Sam Lantinga <slouken@lokigames.com>
parents:
20
diff
changeset
|
125 Uint32 start, stop; |
63ec24e0575f
Merged DGA video surface handling improvements, unified locking code.
Sam Lantinga <slouken@lokigames.com>
parents:
20
diff
changeset
|
126 int skip; |
0 | 127 Uint32 blitop; |
128 | |
129 /* FIXME: For now, only blit to display surface */ | |
130 if ( dst->pitch != SDL_VideoSurface->pitch ) { | |
131 return(src->map->sw_blit(src, srcrect, dst, dstrect)); | |
132 } | |
133 | |
109
5a9c36a45db1
Fixed switching away from the SDL at the framebuffer console
Sam Lantinga <slouken@lokigames.com>
parents:
106
diff
changeset
|
134 /* Don't blit to the display surface when switched away */ |
5a9c36a45db1
Fixed switching away from the SDL at the framebuffer console
Sam Lantinga <slouken@lokigames.com>
parents:
106
diff
changeset
|
135 if ( dst == this->screen ) { |
5a9c36a45db1
Fixed switching away from the SDL at the framebuffer console
Sam Lantinga <slouken@lokigames.com>
parents:
106
diff
changeset
|
136 SDL_mutexP(hw_lock); |
5a9c36a45db1
Fixed switching away from the SDL at the framebuffer console
Sam Lantinga <slouken@lokigames.com>
parents:
106
diff
changeset
|
137 } |
5a9c36a45db1
Fixed switching away from the SDL at the framebuffer console
Sam Lantinga <slouken@lokigames.com>
parents:
106
diff
changeset
|
138 |
0 | 139 /* Calculate source and destination base coordinates (in pixels) */ |
106
63ec24e0575f
Merged DGA video surface handling improvements, unified locking code.
Sam Lantinga <slouken@lokigames.com>
parents:
20
diff
changeset
|
140 w = dstrect->w; |
63ec24e0575f
Merged DGA video surface handling improvements, unified locking code.
Sam Lantinga <slouken@lokigames.com>
parents:
20
diff
changeset
|
141 h = dstrect->h; |
63ec24e0575f
Merged DGA video surface handling improvements, unified locking code.
Sam Lantinga <slouken@lokigames.com>
parents:
20
diff
changeset
|
142 FB_dst_to_xy(this, src, &srcX, &srcY); |
63ec24e0575f
Merged DGA video surface handling improvements, unified locking code.
Sam Lantinga <slouken@lokigames.com>
parents:
20
diff
changeset
|
143 FB_dst_to_xy(this, dst, &dstX, &dstY); |
0 | 144 |
145 /* Adjust for the current blit rectangles */ | |
146 srcX += srcrect->x; | |
147 srcY += srcrect->y; | |
148 dstX += dstrect->x; | |
149 dstY += dstrect->y; | |
106
63ec24e0575f
Merged DGA video surface handling improvements, unified locking code.
Sam Lantinga <slouken@lokigames.com>
parents:
20
diff
changeset
|
150 pitch = dst->pitch/dst->format->BytesPerPixel; |
0 | 151 |
152 /* Set up the blit direction (sign) flags */ | |
153 sign = 0; | |
154 if ( srcX < dstX ) { | |
155 sign |= 1; | |
156 } | |
157 if ( srcY < dstY ) { | |
158 sign |= 4; | |
106
63ec24e0575f
Merged DGA video surface handling improvements, unified locking code.
Sam Lantinga <slouken@lokigames.com>
parents:
20
diff
changeset
|
159 srcY += (h - 1); |
63ec24e0575f
Merged DGA video surface handling improvements, unified locking code.
Sam Lantinga <slouken@lokigames.com>
parents:
20
diff
changeset
|
160 dstY += (h - 1); |
0 | 161 } |
162 | |
163 /* Set up the blit source row start, end, and skip (in pixels) */ | |
106
63ec24e0575f
Merged DGA video surface handling improvements, unified locking code.
Sam Lantinga <slouken@lokigames.com>
parents:
20
diff
changeset
|
164 stop = start = (srcY * pitch) + srcX; |
0 | 165 if ( srcX < dstX ) { |
106
63ec24e0575f
Merged DGA video surface handling improvements, unified locking code.
Sam Lantinga <slouken@lokigames.com>
parents:
20
diff
changeset
|
166 start += (w - 1); |
0 | 167 } else { |
106
63ec24e0575f
Merged DGA video surface handling improvements, unified locking code.
Sam Lantinga <slouken@lokigames.com>
parents:
20
diff
changeset
|
168 stop += (w - 1); |
0 | 169 } |
170 if ( srcY < dstY ) { | |
106
63ec24e0575f
Merged DGA video surface handling improvements, unified locking code.
Sam Lantinga <slouken@lokigames.com>
parents:
20
diff
changeset
|
171 skip = -pitch; |
63ec24e0575f
Merged DGA video surface handling improvements, unified locking code.
Sam Lantinga <slouken@lokigames.com>
parents:
20
diff
changeset
|
172 } else { |
63ec24e0575f
Merged DGA video surface handling improvements, unified locking code.
Sam Lantinga <slouken@lokigames.com>
parents:
20
diff
changeset
|
173 skip = pitch; |
0 | 174 } |
175 | |
176 /* Set up the blit operation */ | |
177 if ( (src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) { | |
178 Uint32 colorkey; | |
179 | |
180 blitop = MGADWG_BFCOL | MGADWG_BITBLT | | |
181 MGADWG_SHIFTZERO | MGADWG_RSTR | (0x0C << 16) | | |
182 MGADWG_TRANSC; | |
183 | |
184 colorkey = src->format->colorkey; | |
185 switch (dst->format->BytesPerPixel) { | |
186 case 1: | |
187 colorkey |= (colorkey<<8); | |
188 case 2: | |
189 colorkey |= (colorkey<<16); | |
190 break; | |
191 } | |
192 mga_wait(2); | |
193 mga_out32(MGAREG_FCOL, colorkey); | |
194 mga_out32(MGAREG_BCOL, 0xFFFFFFFF); | |
195 } else { | |
196 blitop = MGADWG_BFCOL | MGADWG_BITBLT | | |
197 MGADWG_SHIFTZERO | MGADWG_RSTR | (0x0C << 16); | |
198 } | |
199 mga_wait(7); | |
200 mga_out32(MGAREG_SGN, sign); | |
106
63ec24e0575f
Merged DGA video surface handling improvements, unified locking code.
Sam Lantinga <slouken@lokigames.com>
parents:
20
diff
changeset
|
201 mga_out32(MGAREG_AR3, start); |
63ec24e0575f
Merged DGA video surface handling improvements, unified locking code.
Sam Lantinga <slouken@lokigames.com>
parents:
20
diff
changeset
|
202 mga_out32(MGAREG_AR0, stop); |
63ec24e0575f
Merged DGA video surface handling improvements, unified locking code.
Sam Lantinga <slouken@lokigames.com>
parents:
20
diff
changeset
|
203 mga_out32(MGAREG_AR5, skip); |
63ec24e0575f
Merged DGA video surface handling improvements, unified locking code.
Sam Lantinga <slouken@lokigames.com>
parents:
20
diff
changeset
|
204 mga_out32(MGAREG_FXBNDRY, (dstX | ((dstX + w-1) << 16))); |
63ec24e0575f
Merged DGA video surface handling improvements, unified locking code.
Sam Lantinga <slouken@lokigames.com>
parents:
20
diff
changeset
|
205 mga_out32(MGAREG_YDSTLEN, (dstY << 16) | h); |
0 | 206 mga_out32(MGAREG_DWGCTL + MGAREG_EXEC, blitop); |
207 | |
106
63ec24e0575f
Merged DGA video surface handling improvements, unified locking code.
Sam Lantinga <slouken@lokigames.com>
parents:
20
diff
changeset
|
208 FB_AddBusySurface(src); |
63ec24e0575f
Merged DGA video surface handling improvements, unified locking code.
Sam Lantinga <slouken@lokigames.com>
parents:
20
diff
changeset
|
209 FB_AddBusySurface(dst); |
63ec24e0575f
Merged DGA video surface handling improvements, unified locking code.
Sam Lantinga <slouken@lokigames.com>
parents:
20
diff
changeset
|
210 |
109
5a9c36a45db1
Fixed switching away from the SDL at the framebuffer console
Sam Lantinga <slouken@lokigames.com>
parents:
106
diff
changeset
|
211 if ( dst == this->screen ) { |
5a9c36a45db1
Fixed switching away from the SDL at the framebuffer console
Sam Lantinga <slouken@lokigames.com>
parents:
106
diff
changeset
|
212 SDL_mutexV(hw_lock); |
5a9c36a45db1
Fixed switching away from the SDL at the framebuffer console
Sam Lantinga <slouken@lokigames.com>
parents:
106
diff
changeset
|
213 } |
0 | 214 return(0); |
215 } | |
216 | |
217 static int CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dst) | |
218 { | |
219 int accelerated; | |
220 | |
221 /* Set initial acceleration on */ | |
222 src->flags |= SDL_HWACCEL; | |
223 | |
224 /* Set the surface attributes */ | |
225 if ( (src->flags & SDL_SRCALPHA) == SDL_SRCALPHA ) { | |
226 if ( ! this->info.blit_hw_A ) { | |
227 src->flags &= ~SDL_HWACCEL; | |
228 } | |
229 } | |
230 if ( (src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) { | |
231 if ( ! this->info.blit_hw_CC ) { | |
232 src->flags &= ~SDL_HWACCEL; | |
233 } | |
234 } | |
235 | |
236 /* Check to see if final surface blit is accelerated */ | |
237 accelerated = !!(src->flags & SDL_HWACCEL); | |
238 if ( accelerated ) { | |
239 src->map->hw_blit = HWAccelBlit; | |
240 } | |
241 return(accelerated); | |
242 } | |
243 | |
244 void FB_MatroxAccel(_THIS, __u32 card) | |
245 { | |
246 /* We have hardware accelerated surface functions */ | |
247 this->CheckHWBlit = CheckHWBlit; | |
248 wait_vbl = WaitVBL; | |
106
63ec24e0575f
Merged DGA video surface handling improvements, unified locking code.
Sam Lantinga <slouken@lokigames.com>
parents:
20
diff
changeset
|
249 wait_idle = WaitIdle; |
0 | 250 |
251 /* The Matrox has an accelerated color fill */ | |
252 this->info.blit_fill = 1; | |
253 this->FillHWRect = FillHWRect; | |
254 | |
255 /* The Matrox has accelerated normal and colorkey blits. */ | |
256 this->info.blit_hw = 1; | |
257 /* The Millenium I appears to do the colorkey test a word | |
258 at a time, and the transparency is intverted. (?) | |
259 */ | |
260 if ( card != FB_ACCEL_MATROX_MGA2064W ) { | |
261 this->info.blit_hw_CC = 1; | |
262 this->SetHWColorKey = SetHWColorKey; | |
263 } | |
264 | |
265 #if 0 /* Not yet implemented? */ | |
266 /* The Matrox G200/G400 has an accelerated alpha blit */ | |
267 if ( (card == FB_ACCEL_MATROX_MGAG200) | |
268 || (card == FB_ACCEL_MATROX_MGAG400) | |
269 ) { | |
270 this->info.blit_hw_A = 1; | |
271 this->SetHWAlpha = SetHWAlpha; | |
272 } | |
273 #endif | |
274 } |