annotate src/video/SDL_surface.c @ 422:b1b9ee41be70

Memory leak fix for DirectX software surfaces
author Sam Lantinga <slouken@libsdl.org>
date Wed, 03 Jul 2002 04:54:55 +0000
parents f6ffac90895c
children 41cadcba32e8
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 #ifdef SAVE_RCSID
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24 static char rcsid =
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25 "@(#) $Id$";
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26 #endif
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27
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28 #include <stdio.h>
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29 #include <stdlib.h>
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30 #include <string.h>
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31
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32 #include "SDL_error.h"
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33 #include "SDL_video.h"
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34 #include "SDL_sysvideo.h"
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35 #include "SDL_cursor_c.h"
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36 #include "SDL_blit.h"
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37 #include "SDL_RLEaccel_c.h"
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38 #include "SDL_pixels_c.h"
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39 #include "SDL_memops.h"
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40 #include "SDL_leaks.h"
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41
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42 /* Public routines */
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43 /*
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44 * Create an empty RGB surface of the appropriate depth
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45 */
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46 SDL_Surface * SDL_CreateRGBSurface (Uint32 flags,
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47 int width, int height, int depth,
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48 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask)
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49 {
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50 SDL_VideoDevice *video = current_video;
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51 SDL_VideoDevice *this = current_video;
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52 SDL_Surface *screen;
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53 SDL_Surface *surface;
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54
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55 /* Check to see if we desire the surface in video memory */
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56 if ( video ) {
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57 screen = SDL_PublicSurface;
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58 } else {
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59 screen = NULL;
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60 }
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61 if ( screen && ((screen->flags&SDL_HWSURFACE) == SDL_HWSURFACE) ) {
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62 if ( (flags&(SDL_SRCCOLORKEY|SDL_SRCALPHA)) != 0 ) {
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63 flags |= SDL_HWSURFACE;
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64 }
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65 if ( (flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) {
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66 if ( ! current_video->info.blit_hw_CC ) {
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67 flags &= ~SDL_HWSURFACE;
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68 }
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69 }
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70 if ( (flags & SDL_SRCALPHA) == SDL_SRCALPHA ) {
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71 if ( ! current_video->info.blit_hw_A ) {
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72 flags &= ~SDL_HWSURFACE;
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73 }
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74 }
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75 } else {
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76 flags &= ~SDL_HWSURFACE;
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77 }
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78
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79 /* Allocate the surface */
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80 surface = (SDL_Surface *)malloc(sizeof(*surface));
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81 if ( surface == NULL ) {
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82 SDL_OutOfMemory();
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83 return(NULL);
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84 }
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85 surface->flags = SDL_SWSURFACE;
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86 if ( (flags & SDL_HWSURFACE) == SDL_HWSURFACE ) {
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87 depth = screen->format->BitsPerPixel;
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88 Rmask = screen->format->Rmask;
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89 Gmask = screen->format->Gmask;
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90 Bmask = screen->format->Bmask;
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91 Amask = screen->format->Amask;
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92 }
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93 surface->format = SDL_AllocFormat(depth, Rmask, Gmask, Bmask, Amask);
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94 if ( surface->format == NULL ) {
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95 free(surface);
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96 return(NULL);
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97 }
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98 if ( Amask ) {
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99 surface->flags |= SDL_SRCALPHA;
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100 }
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101 surface->w = width;
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102 surface->h = height;
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103 surface->pitch = SDL_CalculatePitch(surface);
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104 surface->pixels = NULL;
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105 surface->offset = 0;
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106 surface->hwdata = NULL;
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107 surface->locked = 0;
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108 surface->map = NULL;
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109 surface->format_version = 0;
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110 SDL_SetClipRect(surface, NULL);
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111
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112 /* Get the pixels */
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113 if ( ((flags&SDL_HWSURFACE) == SDL_SWSURFACE) ||
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114 (video->AllocHWSurface(this, surface) < 0) ) {
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115 if ( surface->w && surface->h ) {
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116 surface->pixels = malloc(surface->h*surface->pitch);
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117 if ( surface->pixels == NULL ) {
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118 SDL_FreeSurface(surface);
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119 SDL_OutOfMemory();
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120 return(NULL);
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121 }
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122 /* This is important for bitmaps */
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123 memset(surface->pixels, 0, surface->h*surface->pitch);
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124 }
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125 }
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126
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127 /* Allocate an empty mapping */
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128 surface->map = SDL_AllocBlitMap();
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129 if ( surface->map == NULL ) {
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130 SDL_FreeSurface(surface);
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131 return(NULL);
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132 }
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133
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134 /* The surface is ready to go */
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135 surface->refcount = 1;
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136 #ifdef CHECK_LEAKS
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137 ++surfaces_allocated;
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138 #endif
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139 return(surface);
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140 }
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141 /*
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142 * Create an RGB surface from an existing memory buffer
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143 */
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144 SDL_Surface * SDL_CreateRGBSurfaceFrom (void *pixels,
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145 int width, int height, int depth, int pitch,
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146 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask)
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147 {
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148 SDL_Surface *surface;
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149
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150 surface = SDL_CreateRGBSurface(SDL_SWSURFACE, 0, 0, depth,
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151 Rmask, Gmask, Bmask, Amask);
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152 if ( surface != NULL ) {
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153 surface->flags |= SDL_PREALLOC;
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154 surface->pixels = pixels;
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155 surface->w = width;
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156 surface->h = height;
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157 surface->pitch = pitch;
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158 SDL_SetClipRect(surface, NULL);
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159 }
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160 return(surface);
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161 }
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162 /*
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163 * Set the color key in a blittable surface
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164 */
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165 int SDL_SetColorKey (SDL_Surface *surface, Uint32 flag, Uint32 key)
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166 {
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167 /* Sanity check the flag as it gets passed in */
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168 if ( flag & SDL_SRCCOLORKEY ) {
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169 if ( flag & (SDL_RLEACCEL|SDL_RLEACCELOK) ) {
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170 flag = (SDL_SRCCOLORKEY | SDL_RLEACCELOK);
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171 } else {
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172 flag = SDL_SRCCOLORKEY;
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173 }
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174 } else {
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175 flag = 0;
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176 }
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177
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178 /* Optimize away operations that don't change anything */
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179 if ( (flag == (surface->flags & (SDL_SRCCOLORKEY|SDL_RLEACCELOK))) &&
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180 (key == surface->format->colorkey) ) {
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181 return(0);
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182 }
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183
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184 /* UnRLE surfaces before we change the colorkey */
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185 if ( surface->flags & SDL_RLEACCEL ) {
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186 SDL_UnRLESurface(surface, 1);
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187 }
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188
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189 if ( flag ) {
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190 SDL_VideoDevice *video = current_video;
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191 SDL_VideoDevice *this = current_video;
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192
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193
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194 surface->flags |= SDL_SRCCOLORKEY;
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195 surface->format->colorkey = key;
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196 if ( (surface->flags & SDL_HWACCEL) == SDL_HWACCEL ) {
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197 if ( (video->SetHWColorKey == NULL) ||
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198 (video->SetHWColorKey(this, surface, key) < 0) ) {
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199 surface->flags &= ~SDL_HWACCEL;
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200 }
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201 }
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202 if ( flag & SDL_RLEACCELOK ) {
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203 surface->flags |= SDL_RLEACCELOK;
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204 } else {
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205 surface->flags &= ~SDL_RLEACCELOK;
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206 }
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207 } else {
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208 surface->flags &= ~(SDL_SRCCOLORKEY|SDL_RLEACCELOK);
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209 surface->format->colorkey = 0;
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210 }
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211 SDL_InvalidateMap(surface->map);
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212 return(0);
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213 }
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214 int SDL_SetAlpha (SDL_Surface *surface, Uint32 flag, Uint8 value)
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215 {
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216 Uint32 oldflags = surface->flags;
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217 Uint32 oldalpha = surface->format->alpha;
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218
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219 /* Sanity check the flag as it gets passed in */
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220 if ( flag & SDL_SRCALPHA ) {
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221 if ( flag & (SDL_RLEACCEL|SDL_RLEACCELOK) ) {
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222 flag = (SDL_SRCALPHA | SDL_RLEACCELOK);
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223 } else {
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224 flag = SDL_SRCALPHA;
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225 }
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226 } else {
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227 flag = 0;
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228 }
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diff changeset
229
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diff changeset
230 /* Optimize away operations that don't change anything */
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231 if ( (flag == (surface->flags & (SDL_SRCALPHA|SDL_RLEACCELOK))) &&
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232 (!flag || value == oldalpha) ) {
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233 return(0);
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parents:
diff changeset
234 }
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diff changeset
235
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236 if(!(flag & SDL_RLEACCELOK) && (surface->flags & SDL_RLEACCEL))
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237 SDL_UnRLESurface(surface, 1);
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diff changeset
238
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diff changeset
239 if ( flag ) {
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240 SDL_VideoDevice *video = current_video;
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241 SDL_VideoDevice *this = current_video;
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diff changeset
242
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243 surface->flags |= SDL_SRCALPHA;
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244 surface->format->alpha = value;
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diff changeset
245 if ( (surface->flags & SDL_HWACCEL) == SDL_HWACCEL ) {
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246 if ( (video->SetHWAlpha == NULL) ||
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diff changeset
247 (video->SetHWAlpha(this, surface, value) < 0) ) {
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248 surface->flags &= ~SDL_HWACCEL;
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249 }
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250 }
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diff changeset
251 if ( flag & SDL_RLEACCELOK ) {
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252 surface->flags |= SDL_RLEACCELOK;
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diff changeset
253 } else {
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254 surface->flags &= ~SDL_RLEACCELOK;
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255 }
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diff changeset
256 } else {
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257 surface->flags &= ~SDL_SRCALPHA;
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258 surface->format->alpha = SDL_ALPHA_OPAQUE;
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259 }
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diff changeset
260 /*
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parents:
diff changeset
261 * The representation for software surfaces is independent of
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diff changeset
262 * per-surface alpha, so no need to invalidate the blit mapping
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parents:
diff changeset
263 * if just the alpha value was changed. (If either is 255, we still
74212992fb08 Initial revision
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parents:
diff changeset
264 * need to invalidate.)
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diff changeset
265 */
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diff changeset
266 if((surface->flags & SDL_HWACCEL) == SDL_HWACCEL
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parents:
diff changeset
267 || oldflags != surface->flags
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parents:
diff changeset
268 || (((oldalpha + 1) ^ (value + 1)) & 0x100))
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diff changeset
269 SDL_InvalidateMap(surface->map);
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diff changeset
270 return(0);
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parents:
diff changeset
271 }
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diff changeset
272
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diff changeset
273 /*
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diff changeset
274 * A function to calculate the intersection of two rectangles:
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diff changeset
275 * return true if the rectangles intersect, false otherwise
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diff changeset
276 */
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diff changeset
277 static __inline__
130
14af14ff7c19 The rectangle argument to SDL_SetClipRect is really const
Sam Lantinga <slouken@libsdl.org>
parents: 0
diff changeset
278 SDL_bool SDL_IntersectRect(const SDL_Rect *A, const SDL_Rect *B, SDL_Rect *intersection)
0
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parents:
diff changeset
279 {
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diff changeset
280 int Amin, Amax, Bmin, Bmax;
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diff changeset
281
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diff changeset
282 /* Horizontal intersection */
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diff changeset
283 Amin = A->x;
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diff changeset
284 Amax = Amin + A->w;
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diff changeset
285 Bmin = B->x;
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parents:
diff changeset
286 Bmax = Bmin + B->w;
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parents:
diff changeset
287 if(Bmin > Amin)
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diff changeset
288 Amin = Bmin;
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parents:
diff changeset
289 intersection->x = Amin;
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parents:
diff changeset
290 if(Bmax < Amax)
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parents:
diff changeset
291 Amax = Bmax;
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diff changeset
292 intersection->w = Amax - Amin > 0 ? Amax - Amin : 0;
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parents:
diff changeset
293
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parents:
diff changeset
294 /* Vertical intersection */
74212992fb08 Initial revision
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parents:
diff changeset
295 Amin = A->y;
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parents:
diff changeset
296 Amax = Amin + A->h;
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parents:
diff changeset
297 Bmin = B->y;
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parents:
diff changeset
298 Bmax = Bmin + B->h;
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parents:
diff changeset
299 if(Bmin > Amin)
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diff changeset
300 Amin = Bmin;
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parents:
diff changeset
301 intersection->y = Amin;
74212992fb08 Initial revision
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parents:
diff changeset
302 if(Bmax < Amax)
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parents:
diff changeset
303 Amax = Bmax;
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parents:
diff changeset
304 intersection->h = Amax - Amin > 0 ? Amax - Amin : 0;
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parents:
diff changeset
305
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diff changeset
306 return (intersection->w && intersection->h);
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parents:
diff changeset
307 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
308 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
309 * Set the clipping rectangle for a blittable surface
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
310 */
130
14af14ff7c19 The rectangle argument to SDL_SetClipRect is really const
Sam Lantinga <slouken@libsdl.org>
parents: 0
diff changeset
311 SDL_bool SDL_SetClipRect(SDL_Surface *surface, const SDL_Rect *rect)
0
74212992fb08 Initial revision
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parents:
diff changeset
312 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
313 SDL_Rect full_rect;
74212992fb08 Initial revision
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parents:
diff changeset
314
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parents:
diff changeset
315 /* Don't do anything if there's no surface to act on */
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parents:
diff changeset
316 if ( ! surface ) {
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parents:
diff changeset
317 return SDL_FALSE;
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parents:
diff changeset
318 }
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parents:
diff changeset
319
74212992fb08 Initial revision
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parents:
diff changeset
320 /* Set up the full surface rectangle */
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parents:
diff changeset
321 full_rect.x = 0;
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parents:
diff changeset
322 full_rect.y = 0;
74212992fb08 Initial revision
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parents:
diff changeset
323 full_rect.w = surface->w;
74212992fb08 Initial revision
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parents:
diff changeset
324 full_rect.h = surface->h;
74212992fb08 Initial revision
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parents:
diff changeset
325
74212992fb08 Initial revision
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parents:
diff changeset
326 /* Set the clipping rectangle */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
327 if ( ! rect ) {
74212992fb08 Initial revision
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parents:
diff changeset
328 surface->clip_rect = full_rect;
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parents:
diff changeset
329 return 1;
74212992fb08 Initial revision
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parents:
diff changeset
330 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
331 return SDL_IntersectRect(rect, &full_rect, &surface->clip_rect);
74212992fb08 Initial revision
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parents:
diff changeset
332 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
333 void SDL_GetClipRect(SDL_Surface *surface, SDL_Rect *rect)
74212992fb08 Initial revision
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parents:
diff changeset
334 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
335 if ( surface && rect ) {
74212992fb08 Initial revision
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parents:
diff changeset
336 *rect = surface->clip_rect;
74212992fb08 Initial revision
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parents:
diff changeset
337 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
338 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
339 /*
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parents:
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340 * Set up a blit between two surfaces -- split into three parts:
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341 * The upper part, SDL_UpperBlit(), performs clipping and rectangle
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342 * verification. The lower part is a pointer to a low level
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343 * accelerated blitting function.
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344 *
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345 * These parts are separated out and each used internally by this
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346 * library in the optimimum places. They are exported so that if
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347 * you know exactly what you are doing, you can optimize your code
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348 * by calling the one(s) you need.
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349 */
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350 int SDL_LowerBlit (SDL_Surface *src, SDL_Rect *srcrect,
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351 SDL_Surface *dst, SDL_Rect *dstrect)
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parents:
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352 {
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353 SDL_blit do_blit;
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354
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parents:
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355 /* Check to make sure the blit mapping is valid */
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356 if ( (src->map->dst != dst) ||
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357 (src->map->dst->format_version != src->map->format_version) ) {
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358 if ( SDL_MapSurface(src, dst) < 0 ) {
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359 return(-1);
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parents:
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360 }
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361 }
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parents:
diff changeset
362
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parents:
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363 /* Figure out which blitter to use */
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parents:
diff changeset
364 if ( (src->flags & SDL_HWACCEL) == SDL_HWACCEL ) {
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365 do_blit = src->map->hw_blit;
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diff changeset
366 } else {
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367 do_blit = src->map->sw_blit;
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parents:
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368 }
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369 return(do_blit(src, srcrect, dst, dstrect));
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parents:
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370 }
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parents:
diff changeset
371
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372
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373 int SDL_UpperBlit (SDL_Surface *src, SDL_Rect *srcrect,
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374 SDL_Surface *dst, SDL_Rect *dstrect)
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375 {
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376 SDL_Rect fulldst;
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377 int srcx, srcy, w, h;
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378
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parents:
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379 /* Make sure the surfaces aren't locked */
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parents:
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380 if ( ! src || ! dst ) {
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381 SDL_SetError("SDL_UpperBlit: passed a NULL surface");
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382 return(-1);
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parents:
diff changeset
383 }
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parents:
diff changeset
384 if ( src->locked || dst->locked ) {
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385 SDL_SetError("Surfaces must not be locked during blit");
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parents:
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386 return(-1);
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parents:
diff changeset
387 }
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parents:
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388
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parents:
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389 /* If the destination rectangle is NULL, use the entire dest surface */
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parents:
diff changeset
390 if ( dstrect == NULL ) {
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391 fulldst.x = fulldst.y = 0;
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392 dstrect = &fulldst;
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parents:
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393 }
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parents:
diff changeset
394
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parents:
diff changeset
395 /* clip the source rectangle to the source surface */
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parents:
diff changeset
396 if(srcrect) {
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397 int maxw, maxh;
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parents:
diff changeset
398
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399 srcx = srcrect->x;
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parents:
diff changeset
400 w = srcrect->w;
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parents:
diff changeset
401 if(srcx < 0) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
402 w += srcx;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
403 dstrect->x -= srcx;
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parents:
diff changeset
404 srcx = 0;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
405 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
406 maxw = src->w - srcx;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
407 if(maxw < w)
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
408 w = maxw;
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parents:
diff changeset
409
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
410 srcy = srcrect->y;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
411 h = srcrect->h;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
412 if(srcy < 0) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
413 h += srcy;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
414 dstrect->y -= srcy;
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parents:
diff changeset
415 srcy = 0;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
416 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
417 maxh = src->h - srcy;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
418 if(maxh < h)
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
419 h = maxh;
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parents:
diff changeset
420
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
421 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
422 srcx = srcy = 0;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
423 w = src->w;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
424 h = src->h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
425 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
426
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
427 /* clip the destination rectangle against the clip rectangle */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
428 {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
429 SDL_Rect *clip = &dst->clip_rect;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
430 int dx, dy;
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parents:
diff changeset
431
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parents:
diff changeset
432 dx = clip->x - dstrect->x;
74212992fb08 Initial revision
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parents:
diff changeset
433 if(dx > 0) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
434 w -= dx;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
435 dstrect->x += dx;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
436 srcx += dx;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
437 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
438 dx = dstrect->x + w - clip->x - clip->w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
439 if(dx > 0)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
440 w -= dx;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
441
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
442 dy = clip->y - dstrect->y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
443 if(dy > 0) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
444 h -= dy;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
445 dstrect->y += dy;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
446 srcy += dy;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
447 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
448 dy = dstrect->y + h - clip->y - clip->h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
449 if(dy > 0)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
450 h -= dy;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
451 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
452
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
453 if(w > 0 && h > 0) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
454 SDL_Rect sr;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
455 sr.x = srcx;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
456 sr.y = srcy;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
457 sr.w = dstrect->w = w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
458 sr.h = dstrect->h = h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
459 return SDL_LowerBlit(src, &sr, dst, dstrect);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
460 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
461 dstrect->w = dstrect->h = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
462 return 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
463 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
464
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
465 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
466 * This function performs a fast fill of the given rectangle with 'color'
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
467 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
468 int SDL_FillRect(SDL_Surface *dst, SDL_Rect *dstrect, Uint32 color)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
469 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
470 SDL_VideoDevice *video = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
471 SDL_VideoDevice *this = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
472 int x, y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
473 Uint8 *row;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
474
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
475 /* If 'dstrect' == NULL, then fill the whole surface */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
476 if ( dstrect ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
477 /* Perform clipping */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
478 if ( !SDL_IntersectRect(dstrect, &dst->clip_rect, dstrect) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
479 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
480 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
481 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
482 dstrect = &dst->clip_rect;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
483 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
484
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
485 /* Check for hardware acceleration */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
486 if ( ((dst->flags & SDL_HWSURFACE) == SDL_HWSURFACE) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
487 video->info.blit_fill ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
488 return(video->FillHWRect(this, dst, dstrect, color));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
489 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
490
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
491 /* Perform software fill */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
492 if ( SDL_LockSurface(dst) != 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
493 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
494 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
495 row = (Uint8 *)dst->pixels+dstrect->y*dst->pitch+
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
496 dstrect->x*dst->format->BytesPerPixel;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
497 if ( dst->format->palette || (color == 0) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
498 x = dstrect->w*dst->format->BytesPerPixel;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
499 if ( !color && !((long)row&3) && !(x&3) && !(dst->pitch&3) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
500 int n = x >> 2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
501 for ( y=dstrect->h; y; --y ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
502 SDL_memset4(row, 0, n);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
503 row += dst->pitch;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
504 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
505 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
506 #ifdef __powerpc__
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
507 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
508 * memset() on PPC (both glibc and codewarrior) uses
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
509 * the dcbz (Data Cache Block Zero) instruction, which
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
510 * causes an alignment exception if the destination is
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
511 * uncachable, so only use it on software surfaces
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
512 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
513 if((dst->flags & SDL_HWSURFACE) == SDL_HWSURFACE) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
514 if(dstrect->w >= 8) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
515 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
516 * 64-bit stores are probably most
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
517 * efficient to uncached video memory
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
518 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
519 double fill;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
520 memset(&fill, color, (sizeof fill));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
521 for(y = dstrect->h; y; y--) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
522 Uint8 *d = row;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
523 unsigned n = x;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
524 unsigned nn;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
525 Uint8 c = color;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
526 double f = fill;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
527 while((unsigned long)d
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
528 & (sizeof(double) - 1)) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
529 *d++ = c;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
530 n--;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
531 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
532 nn = n / (sizeof(double) * 4);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
533 while(nn) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
534 ((double *)d)[0] = f;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
535 ((double *)d)[1] = f;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
536 ((double *)d)[2] = f;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
537 ((double *)d)[3] = f;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
538 d += 4*sizeof(double);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
539 nn--;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
540 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
541 n &= ~(sizeof(double) * 4 - 1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
542 nn = n / sizeof(double);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
543 while(nn) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
544 *(double *)d = f;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
545 d += sizeof(double);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
546 nn--;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
547 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
548 n &= ~(sizeof(double) - 1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
549 while(n) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
550 *d++ = c;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
551 n--;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
552 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
553 row += dst->pitch;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
554 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
555 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
556 /* narrow boxes */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
557 for(y = dstrect->h; y; y--) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
558 Uint8 *d = row;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
559 Uint8 c = color;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
560 int n = x;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
561 while(n) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
562 *d++ = c;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
563 n--;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
564 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
565 row += dst->pitch;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
566 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
567 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
568 } else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
569 #endif /* __powerpc__ */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
570 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
571 for(y = dstrect->h; y; y--) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
572 memset(row, color, x);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
573 row += dst->pitch;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
574 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
575 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
576 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
577 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
578 switch (dst->format->BytesPerPixel) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
579 case 2:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
580 for ( y=dstrect->h; y; --y ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
581 Uint16 *pixels = (Uint16 *)row;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
582 Uint16 c = color;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
583 Uint32 cc = (Uint32)c << 16 | c;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
584 int n = dstrect->w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
585 if((unsigned long)pixels & 3) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
586 *pixels++ = c;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
587 n--;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
588 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
589 if(n >> 1)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
590 SDL_memset4(pixels, cc, n >> 1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
591 if(n & 1)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
592 pixels[n - 1] = c;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
593 row += dst->pitch;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
594 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
595 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
596
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
597 case 3:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
598 if(SDL_BYTEORDER == SDL_BIG_ENDIAN)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
599 color <<= 8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
600 for ( y=dstrect->h; y; --y ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
601 Uint8 *pixels = row;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
602 for ( x=dstrect->w; x; --x ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
603 memcpy(pixels, &color, 3);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
604 pixels += 3;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
605 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
606 row += dst->pitch;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
607 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
608 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
609
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
610 case 4:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
611 for(y = dstrect->h; y; --y) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
612 SDL_memset4(row, color, dstrect->w);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
613 row += dst->pitch;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
614 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
615 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
616 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
617 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
618 SDL_UnlockSurface(dst);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
619
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
620 /* We're done! */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
621 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
622 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
623
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
624 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
625 * Lock a surface to directly access the pixels
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
626 * -- Do not call this from any blit function, as SDL_DrawCursor() may recurse
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
627 * Instead, use:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
628 * if ( (surface->flags & SDL_HWSURFACE) == SDL_HWSURFACE )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
629 * video->LockHWSurface(video, surface);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
630 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
631 int SDL_LockSurface (SDL_Surface *surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
632 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
633 if ( ! surface->locked ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
634 /* Perform the lock */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
635 if ( surface->flags & (SDL_HWSURFACE|SDL_ASYNCBLIT) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
636 SDL_VideoDevice *video = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
637 SDL_VideoDevice *this = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
638 if ( video->LockHWSurface(this, surface) < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
639 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
640 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
641 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
642 if ( surface->flags & SDL_RLEACCEL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
643 SDL_UnRLESurface(surface, 1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
644 surface->flags |= SDL_RLEACCEL; /* save accel'd state */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
645 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
646 /* This needs to be done here in case pixels changes value */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
647 surface->pixels = (Uint8 *)surface->pixels + surface->offset;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
648 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
649
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
650 /* Increment the surface lock count, for recursive locks */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
651 ++surface->locked;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
652
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
653 /* Ready to go.. */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
654 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
655 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
656 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
657 * Unlock a previously locked surface
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
658 * -- Do not call this from any blit function, as SDL_DrawCursor() may recurse
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
659 * Instead, use:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
660 * if ( (surface->flags & SDL_HWSURFACE) == SDL_HWSURFACE )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
661 * video->UnlockHWSurface(video, surface);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
662 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
663 void SDL_UnlockSurface (SDL_Surface *surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
664 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
665 /* Only perform an unlock if we are locked */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
666 if ( ! surface->locked || (--surface->locked > 0) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
667 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
668 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
669
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
670 /* Perform the unlock */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
671 surface->pixels = (Uint8 *)surface->pixels - surface->offset;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
672
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
673 /* Unlock hardware or accelerated surfaces */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
674 if ( surface->flags & (SDL_HWSURFACE|SDL_ASYNCBLIT) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
675 SDL_VideoDevice *video = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
676 SDL_VideoDevice *this = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
677 video->UnlockHWSurface(this, surface);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
678 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
679 /* Update RLE encoded surface with new data */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
680 if ( (surface->flags & SDL_RLEACCEL) == SDL_RLEACCEL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
681 surface->flags &= ~SDL_RLEACCEL; /* stop lying */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
682 SDL_RLESurface(surface);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
683 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
684 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
685 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
686
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
687 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
688 * Convert a surface into the specified pixel format.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
689 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
690 SDL_Surface * SDL_ConvertSurface (SDL_Surface *surface,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
691 SDL_PixelFormat *format, Uint32 flags)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
692 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
693 SDL_Surface *convert;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
694 Uint32 colorkey = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
695 Uint8 alpha = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
696 Uint32 surface_flags;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
697 SDL_Rect bounds;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
698
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
699 /* Check for empty destination palette! (results in empty image) */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
700 if ( format->palette != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
701 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
702 for ( i=0; i<format->palette->ncolors; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
703 if ( (format->palette->colors[i].r != 0) ||
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
704 (format->palette->colors[i].g != 0) ||
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
705 (format->palette->colors[i].b != 0) )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
706 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
707 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
708 if ( i == format->palette->ncolors ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
709 SDL_SetError("Empty destination palette");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
710 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
711 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
712 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
713
264
c9cd3b564e4b *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
714 /* Only create hw surfaces with alpha channel if hw alpha blits
c9cd3b564e4b *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
715 are supported */
c9cd3b564e4b *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
716 if(format->Amask != 0 && (flags & SDL_HWSURFACE)) {
c9cd3b564e4b *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
717 const SDL_VideoInfo *vi = SDL_GetVideoInfo();
c9cd3b564e4b *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
718 if(!vi || !vi->blit_hw_A)
c9cd3b564e4b *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
719 flags &= ~SDL_HWSURFACE;
c9cd3b564e4b *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
720 }
c9cd3b564e4b *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
721
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
722 /* Create a new surface with the desired format */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
723 convert = SDL_CreateRGBSurface(flags,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
724 surface->w, surface->h, format->BitsPerPixel,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
725 format->Rmask, format->Gmask, format->Bmask, format->Amask);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
726 if ( convert == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
727 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
728 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
729
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
730 /* Copy the palette if any */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
731 if ( format->palette && convert->format->palette ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
732 memcpy(convert->format->palette->colors,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
733 format->palette->colors,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
734 format->palette->ncolors*sizeof(SDL_Color));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
735 convert->format->palette->ncolors = format->palette->ncolors;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
736 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
737
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
738 /* Save the original surface color key and alpha */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
739 surface_flags = surface->flags;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
740 if ( (surface_flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
741 /* Convert colourkeyed surfaces to RGBA if requested */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
742 if((flags & SDL_SRCCOLORKEY) != SDL_SRCCOLORKEY
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
743 && format->Amask) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
744 surface_flags &= ~SDL_SRCCOLORKEY;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
745 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
746 colorkey = surface->format->colorkey;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
747 SDL_SetColorKey(surface, 0, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
748 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
749 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
750 if ( (surface_flags & SDL_SRCALPHA) == SDL_SRCALPHA ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
751 alpha = surface->format->alpha;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
752 SDL_SetAlpha(surface, 0, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
753 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
754
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
755 /* Copy over the image data */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
756 bounds.x = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
757 bounds.y = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
758 bounds.w = surface->w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
759 bounds.h = surface->h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
760 SDL_LowerBlit(surface, &bounds, convert, &bounds);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
761
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
762 /* Clean up the original surface, and update converted surface */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
763 if ( convert != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
764 SDL_SetClipRect(convert, &surface->clip_rect);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
765 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
766 if ( (surface_flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
767 Uint32 cflags = surface_flags&(SDL_SRCCOLORKEY|SDL_RLEACCELOK);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
768 if ( convert != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
769 Uint8 keyR, keyG, keyB;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
770
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
771 SDL_GetRGB(colorkey,surface->format,&keyR,&keyG,&keyB);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
772 SDL_SetColorKey(convert, cflags|(flags&SDL_RLEACCELOK),
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
773 SDL_MapRGB(convert->format, keyR, keyG, keyB));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
774 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
775 SDL_SetColorKey(surface, cflags, colorkey);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
776 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
777 if ( (surface_flags & SDL_SRCALPHA) == SDL_SRCALPHA ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
778 Uint32 aflags = surface_flags&(SDL_SRCALPHA|SDL_RLEACCELOK);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
779 if ( convert != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
780 SDL_SetAlpha(convert, aflags|(flags&SDL_RLEACCELOK),
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
781 alpha);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
782 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
783 SDL_SetAlpha(surface, aflags, alpha);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
784 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
785
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
786 /* We're ready to go! */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
787 return(convert);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
788 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
789
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
790 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
791 * Free a surface created by the above function.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
792 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
793 void SDL_FreeSurface (SDL_Surface *surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
794 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
795 /* Free anything that's not NULL, and not the screen surface */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
796 if ((surface == NULL) ||
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
797 (current_video &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
798 ((surface == SDL_ShadowSurface)||(surface == SDL_VideoSurface)))) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
799 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
800 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
801 if ( --surface->refcount > 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
802 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
803 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
804 if ( (surface->flags & SDL_RLEACCEL) == SDL_RLEACCEL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
805 SDL_UnRLESurface(surface, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
806 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
807 if ( surface->format ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
808 SDL_FreeFormat(surface->format);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
809 surface->format = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
810 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
811 if ( surface->map != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
812 SDL_FreeBlitMap(surface->map);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
813 surface->map = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
814 }
422
b1b9ee41be70 Memory leak fix for DirectX software surfaces
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
815 if ( surface->hwdata ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
816 SDL_VideoDevice *video = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
817 SDL_VideoDevice *this = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
818 video->FreeHWSurface(this, surface);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
819 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
820 if ( surface->pixels &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
821 ((surface->flags & SDL_PREALLOC) != SDL_PREALLOC) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
822 free(surface->pixels);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
823 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
824 free(surface);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
825 #ifdef CHECK_LEAKS
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
826 --surfaces_allocated;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
827 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
828 }