Mercurial > sdl-ios-xcode
annotate docs/html/sdljoystickeventstate.html @ 422:b1b9ee41be70
Memory leak fix for DirectX software surfaces
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 03 Jul 2002 04:54:55 +0000 |
parents | e5bc29de3f0a |
children | 355632dca928 |
rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_JoystickEventState</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.64 |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Event Functions." | |
14 HREF="eventfunctions.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_GetAppState" | |
17 HREF="sdlgetappstate.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="Joystick" | |
20 HREF="joystick.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
31 WIDTH="100%" | |
32 BORDER="0" | |
33 CELLPADDING="0" | |
34 CELLSPACING="0" | |
35 ><TR | |
36 ><TH | |
37 COLSPAN="3" | |
38 ALIGN="center" | |
39 >SDL Library Documentation</TH | |
40 ></TR | |
41 ><TR | |
42 ><TD | |
43 WIDTH="10%" | |
44 ALIGN="left" | |
45 VALIGN="bottom" | |
46 ><A | |
47 HREF="sdlgetappstate.html" | |
48 >Prev</A | |
49 ></TD | |
50 ><TD | |
51 WIDTH="80%" | |
52 ALIGN="center" | |
53 VALIGN="bottom" | |
54 ></TD | |
55 ><TD | |
56 WIDTH="10%" | |
57 ALIGN="right" | |
58 VALIGN="bottom" | |
59 ><A | |
60 HREF="joystick.html" | |
61 >Next</A | |
62 ></TD | |
63 ></TR | |
64 ></TABLE | |
65 ><HR | |
66 ALIGN="LEFT" | |
67 WIDTH="100%"></DIV | |
68 ><H1 | |
69 ><A | |
70 NAME="SDLJOYSTICKEVENTSTATE" | |
71 >SDL_JoystickEventState</A | |
72 ></H1 | |
73 ><DIV | |
74 CLASS="REFNAMEDIV" | |
75 ><A | |
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76 NAME="AEN5581" |
0 | 77 ></A |
78 ><H2 | |
79 >Name</H2 | |
80 >SDL_JoystickEventState -- Enable/disable joystick event polling</DIV | |
81 ><DIV | |
82 CLASS="REFSYNOPSISDIV" | |
83 ><A | |
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84 NAME="AEN5584" |
0 | 85 ></A |
86 ><H2 | |
87 >Synopsis</H2 | |
88 ><DIV | |
89 CLASS="FUNCSYNOPSIS" | |
90 ><A | |
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91 NAME="AEN5585" |
0 | 92 ></A |
93 ><P | |
94 ></P | |
95 ><PRE | |
96 CLASS="FUNCSYNOPSISINFO" | |
97 >#include "SDL.h"</PRE | |
98 ><P | |
99 ><CODE | |
100 ><CODE | |
101 CLASS="FUNCDEF" | |
102 >int <B | |
103 CLASS="FSFUNC" | |
104 >SDL_JoystickEventState</B | |
105 ></CODE | |
106 >(int state);</CODE | |
107 ></P | |
108 ><P | |
109 ></P | |
110 ></DIV | |
111 ></DIV | |
112 ><DIV | |
113 CLASS="REFSECT1" | |
114 ><A | |
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115 NAME="AEN5591" |
0 | 116 ></A |
117 ><H2 | |
118 >Description</H2 | |
119 ><P | |
120 >This function is used to enable or disable joystick event processing. With joystick event processing disabled you will have to update joystick states with <A | |
121 HREF="sdljoystickupdate.html" | |
122 ><TT | |
123 CLASS="FUNCTION" | |
124 >SDL_JoystickUpdate</TT | |
125 ></A | |
126 > and read the joystick information manually. <TT | |
127 CLASS="PARAMETER" | |
128 ><I | |
129 >state</I | |
130 ></TT | |
131 > is either <TT | |
132 CLASS="LITERAL" | |
133 >SDL_QUERY</TT | |
134 >, <TT | |
135 CLASS="LITERAL" | |
136 >SDL_ENABLE</TT | |
137 > or <TT | |
138 CLASS="LITERAL" | |
139 >SDL_IGNORE</TT | |
140 >.</P | |
141 ><DIV | |
142 CLASS="NOTE" | |
143 ><BLOCKQUOTE | |
144 CLASS="NOTE" | |
145 ><P | |
146 ><B | |
147 >Note: </B | |
148 >Joystick event handling is prefered</P | |
149 ></BLOCKQUOTE | |
150 ></DIV | |
151 ></DIV | |
152 ><DIV | |
153 CLASS="REFSECT1" | |
154 ><A | |
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155 NAME="AEN5602" |
0 | 156 ></A |
157 ><H2 | |
158 >Return Value</H2 | |
159 ><P | |
160 >If <TT | |
161 CLASS="PARAMETER" | |
162 ><I | |
163 >state</I | |
164 ></TT | |
165 > is <TT | |
166 CLASS="LITERAL" | |
167 >SDL_QUERY</TT | |
168 > then the current state is returned, otherwise the new processing <TT | |
169 CLASS="PARAMETER" | |
170 ><I | |
171 >state</I | |
172 ></TT | |
173 > is returned.</P | |
174 ></DIV | |
175 ><DIV | |
176 CLASS="REFSECT1" | |
177 ><A | |
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178 NAME="AEN5608" |
0 | 179 ></A |
180 ><H2 | |
181 >See Also</H2 | |
182 ><P | |
183 ><A | |
184 HREF="joystick.html" | |
185 >SDL Joystick Functions</A | |
186 >, | |
187 <A | |
188 HREF="sdljoystickupdate.html" | |
189 ><TT | |
190 CLASS="FUNCTION" | |
191 >SDL_JoystickUpdate</TT | |
192 ></A | |
193 >, | |
194 <A | |
195 HREF="sdljoyaxisevent.html" | |
196 ><SPAN | |
197 CLASS="STRUCTNAME" | |
198 >SDL_JoyAxisEvent</SPAN | |
199 ></A | |
200 >, | |
201 <A | |
202 HREF="sdljoyballevent.html" | |
203 ><SPAN | |
204 CLASS="STRUCTNAME" | |
205 >SDL_JoyBallEvent</SPAN | |
206 ></A | |
207 >, | |
208 <A | |
209 HREF="sdljoybuttonevent.html" | |
210 ><SPAN | |
211 CLASS="STRUCTNAME" | |
212 >SDL_JoyButtonEvent</SPAN | |
213 ></A | |
214 >, | |
215 <A | |
216 HREF="sdljoyhatevent.html" | |
217 ><SPAN | |
218 CLASS="STRUCTNAME" | |
219 >SDL_JoyHatEvent</SPAN | |
220 ></A | |
221 ></P | |
222 ></DIV | |
223 ><DIV | |
224 CLASS="NAVFOOTER" | |
225 ><HR | |
226 ALIGN="LEFT" | |
227 WIDTH="100%"><TABLE | |
228 WIDTH="100%" | |
229 BORDER="0" | |
230 CELLPADDING="0" | |
231 CELLSPACING="0" | |
232 ><TR | |
233 ><TD | |
234 WIDTH="33%" | |
235 ALIGN="left" | |
236 VALIGN="top" | |
237 ><A | |
238 HREF="sdlgetappstate.html" | |
239 >Prev</A | |
240 ></TD | |
241 ><TD | |
242 WIDTH="34%" | |
243 ALIGN="center" | |
244 VALIGN="top" | |
245 ><A | |
246 HREF="index.html" | |
247 >Home</A | |
248 ></TD | |
249 ><TD | |
250 WIDTH="33%" | |
251 ALIGN="right" | |
252 VALIGN="top" | |
253 ><A | |
254 HREF="joystick.html" | |
255 >Next</A | |
256 ></TD | |
257 ></TR | |
258 ><TR | |
259 ><TD | |
260 WIDTH="33%" | |
261 ALIGN="left" | |
262 VALIGN="top" | |
263 >SDL_GetAppState</TD | |
264 ><TD | |
265 WIDTH="34%" | |
266 ALIGN="center" | |
267 VALIGN="top" | |
268 ><A | |
269 HREF="eventfunctions.html" | |
270 >Up</A | |
271 ></TD | |
272 ><TD | |
273 WIDTH="33%" | |
274 ALIGN="right" | |
275 VALIGN="top" | |
276 >Joystick</TD | |
277 ></TR | |
278 ></TABLE | |
279 ></DIV | |
280 ></BODY | |
281 ></HTML | |
282 > |