annotate src/video/SDL_blit.h @ 3796:b19680c84cdf SDL-ryan-multiple-audio-device

Bunch of 1.3 audio cleanups to remove FIXMEs, get driver specific crap out of the core and into the drivers where it belongs, and push generic responsibilities out of the drivers and into the core where they belong.
author Ryan C. Gordon <icculus@icculus.org>
date Wed, 04 Oct 2006 19:54:23 +0000
parents c121d94672cb
children 93994f65c74c
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 #ifndef _SDL_blit_h
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25 #define _SDL_blit_h
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26
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27 #include "SDL_endian.h"
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28
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29 /* The structure passed to the low level blit functions */
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30 typedef struct
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31 {
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32 Uint8 *s_pixels;
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33 int s_width;
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34 int s_height;
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35 int s_skip;
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36 Uint8 *d_pixels;
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37 int d_width;
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38 int d_height;
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39 int d_skip;
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40 void *aux_data;
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41 SDL_PixelFormat *src;
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42 Uint8 *table;
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43 SDL_PixelFormat *dst;
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44 } SDL_BlitInfo;
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45
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46 /* The type definition for the low level blit functions */
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47 typedef void (*SDL_loblit) (SDL_BlitInfo * info);
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48
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49 /* This is the private info structure for software accelerated blits */
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50 struct private_swaccel
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51 {
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52 SDL_loblit blit;
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53 void *aux_data;
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54 };
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55
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56 /* Blit mapping definition */
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57 typedef struct SDL_BlitMap
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58 {
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59 SDL_Surface *dst;
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60 int identity;
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61 Uint8 *table;
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62 SDL_blit sw_blit;
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63 struct private_swaccel *sw_data;
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64
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65 /* the version count matches the destination; mismatch indicates
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66 an invalid mapping */
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67 unsigned int format_version;
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68 } SDL_BlitMap;
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69
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70
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71 /* Functions found in SDL_blit.c */
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72 extern int SDL_CalculateBlit(SDL_Surface * surface);
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73
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74 /* Functions found in SDL_blit_{0,1,N,A}.c */
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75 extern SDL_loblit SDL_CalculateBlit0(SDL_Surface * surface, int complex);
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76 extern SDL_loblit SDL_CalculateBlit1(SDL_Surface * surface, int complex);
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77 extern SDL_loblit SDL_CalculateBlitN(SDL_Surface * surface, int complex);
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78 extern SDL_loblit SDL_CalculateAlphaBlit(SDL_Surface * surface, int complex);
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79
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80 /*
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81 * Useful macros for blitting routines
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82 */
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83
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84 #define FORMAT_EQUAL(A, B) \
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85 ((A)->BitsPerPixel == (B)->BitsPerPixel \
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86 && ((A)->Rmask == (B)->Rmask) && ((A)->Amask == (B)->Amask))
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87
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88 /* Load pixel of the specified format from a buffer and get its R-G-B values */
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89 /* FIXME: rescale values to 0..255 here? */
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90 #define RGB_FROM_PIXEL(Pixel, fmt, r, g, b) \
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91 { \
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92 r = (((Pixel&fmt->Rmask)>>fmt->Rshift)<<fmt->Rloss); \
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93 g = (((Pixel&fmt->Gmask)>>fmt->Gshift)<<fmt->Gloss); \
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94 b = (((Pixel&fmt->Bmask)>>fmt->Bshift)<<fmt->Bloss); \
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95 }
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96 #define RGB_FROM_RGB565(Pixel, r, g, b) \
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97 { \
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98 r = (((Pixel&0xF800)>>11)<<3); \
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99 g = (((Pixel&0x07E0)>>5)<<2); \
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100 b = ((Pixel&0x001F)<<3); \
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101 }
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102 #define RGB_FROM_RGB555(Pixel, r, g, b) \
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103 { \
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104 r = (((Pixel&0x7C00)>>10)<<3); \
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105 g = (((Pixel&0x03E0)>>5)<<3); \
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106 b = ((Pixel&0x001F)<<3); \
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107 }
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108 #define RGB_FROM_RGB888(Pixel, r, g, b) \
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109 { \
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110 r = ((Pixel&0xFF0000)>>16); \
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111 g = ((Pixel&0xFF00)>>8); \
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112 b = (Pixel&0xFF); \
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113 }
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114 #define RETRIEVE_RGB_PIXEL(buf, bpp, Pixel) \
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115 do { \
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116 switch (bpp) { \
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117 case 2: \
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118 Pixel = *((Uint16 *)(buf)); \
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119 break; \
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120 \
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121 case 3: { \
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122 Uint8 *B = (Uint8 *)(buf); \
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123 if(SDL_BYTEORDER == SDL_LIL_ENDIAN) { \
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124 Pixel = B[0] + (B[1] << 8) + (B[2] << 16); \
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125 } else { \
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126 Pixel = (B[0] << 16) + (B[1] << 8) + B[2]; \
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127 } \
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128 } \
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129 break; \
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130 \
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131 case 4: \
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132 Pixel = *((Uint32 *)(buf)); \
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133 break; \
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134 \
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135 default: \
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136 Pixel = 0; /* appease gcc */ \
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137 break; \
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138 } \
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139 } while(0)
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140
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141 #define DISEMBLE_RGB(buf, bpp, fmt, Pixel, r, g, b) \
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142 do { \
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143 switch (bpp) { \
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144 case 2: \
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145 Pixel = *((Uint16 *)(buf)); \
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146 break; \
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147 \
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148 case 3: { \
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149 Uint8 *B = (Uint8 *)buf; \
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150 if(SDL_BYTEORDER == SDL_LIL_ENDIAN) { \
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151 Pixel = B[0] + (B[1] << 8) + (B[2] << 16); \
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152 } else { \
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153 Pixel = (B[0] << 16) + (B[1] << 8) + B[2]; \
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154 } \
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155 } \
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156 break; \
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157 \
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158 case 4: \
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159 Pixel = *((Uint32 *)(buf)); \
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160 break; \
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161 \
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162 default: \
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163 Pixel = 0; /* prevent gcc from complaining */ \
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164 break; \
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165 } \
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166 RGB_FROM_PIXEL(Pixel, fmt, r, g, b); \
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167 } while(0)
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168
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169 /* Assemble R-G-B values into a specified pixel format and store them */
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170 #define PIXEL_FROM_RGB(Pixel, fmt, r, g, b) \
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171 { \
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172 Pixel = ((r>>fmt->Rloss)<<fmt->Rshift)| \
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173 ((g>>fmt->Gloss)<<fmt->Gshift)| \
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174 ((b>>fmt->Bloss)<<fmt->Bshift); \
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175 }
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176 #define RGB565_FROM_RGB(Pixel, r, g, b) \
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177 { \
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178 Pixel = ((r>>3)<<11)|((g>>2)<<5)|(b>>3); \
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179 }
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180 #define RGB555_FROM_RGB(Pixel, r, g, b) \
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181 { \
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182 Pixel = ((r>>3)<<10)|((g>>3)<<5)|(b>>3); \
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183 }
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184 #define RGB888_FROM_RGB(Pixel, r, g, b) \
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185 { \
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186 Pixel = (r<<16)|(g<<8)|b; \
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187 }
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188 #define ASSEMBLE_RGB(buf, bpp, fmt, r, g, b) \
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189 { \
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190 switch (bpp) { \
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191 case 2: { \
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192 Uint16 Pixel; \
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193 \
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194 PIXEL_FROM_RGB(Pixel, fmt, r, g, b); \
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195 *((Uint16 *)(buf)) = Pixel; \
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196 } \
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197 break; \
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198 \
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199 case 3: { \
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200 if(SDL_BYTEORDER == SDL_LIL_ENDIAN) { \
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201 *((buf)+fmt->Rshift/8) = r; \
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202 *((buf)+fmt->Gshift/8) = g; \
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203 *((buf)+fmt->Bshift/8) = b; \
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204 } else { \
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205 *((buf)+2-fmt->Rshift/8) = r; \
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206 *((buf)+2-fmt->Gshift/8) = g; \
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207 *((buf)+2-fmt->Bshift/8) = b; \
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208 } \
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209 } \
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210 break; \
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211 \
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212 case 4: { \
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213 Uint32 Pixel; \
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214 \
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215 PIXEL_FROM_RGB(Pixel, fmt, r, g, b); \
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216 *((Uint32 *)(buf)) = Pixel; \
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217 } \
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218 break; \
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219 } \
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220 }
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221 #define ASSEMBLE_RGB_AMASK(buf, bpp, fmt, r, g, b, Amask) \
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222 { \
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223 switch (bpp) { \
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224 case 2: { \
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225 Uint16 *bufp; \
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226 Uint16 Pixel; \
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227 \
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228 bufp = (Uint16 *)buf; \
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229 PIXEL_FROM_RGB(Pixel, fmt, r, g, b); \
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230 *bufp = Pixel | (*bufp & Amask); \
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231 } \
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232 break; \
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233 \
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234 case 3: { \
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235 if(SDL_BYTEORDER == SDL_LIL_ENDIAN) { \
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236 *((buf)+fmt->Rshift/8) = r; \
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237 *((buf)+fmt->Gshift/8) = g; \
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238 *((buf)+fmt->Bshift/8) = b; \
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239 } else { \
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240 *((buf)+2-fmt->Rshift/8) = r; \
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241 *((buf)+2-fmt->Gshift/8) = g; \
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242 *((buf)+2-fmt->Bshift/8) = b; \
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243 } \
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244 } \
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245 break; \
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246 \
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247 case 4: { \
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248 Uint32 *bufp; \
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249 Uint32 Pixel; \
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250 \
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251 bufp = (Uint32 *)buf; \
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252 PIXEL_FROM_RGB(Pixel, fmt, r, g, b); \
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253 *bufp = Pixel | (*bufp & Amask); \
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254 } \
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255 break; \
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256 } \
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257 }
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258
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259 /* FIXME: Should we rescale alpha into 0..255 here? */
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260 #define RGBA_FROM_PIXEL(Pixel, fmt, r, g, b, a) \
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261 { \
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262 r = ((Pixel&fmt->Rmask)>>fmt->Rshift)<<fmt->Rloss; \
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263 g = ((Pixel&fmt->Gmask)>>fmt->Gshift)<<fmt->Gloss; \
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264 b = ((Pixel&fmt->Bmask)>>fmt->Bshift)<<fmt->Bloss; \
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265 a = ((Pixel&fmt->Amask)>>fmt->Ashift)<<fmt->Aloss; \
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266 }
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267 #define RGBA_FROM_8888(Pixel, fmt, r, g, b, a) \
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268 { \
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269 r = (Pixel&fmt->Rmask)>>fmt->Rshift; \
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270 g = (Pixel&fmt->Gmask)>>fmt->Gshift; \
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271 b = (Pixel&fmt->Bmask)>>fmt->Bshift; \
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272 a = (Pixel&fmt->Amask)>>fmt->Ashift; \
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273 }
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274 #define RGBA_FROM_RGBA8888(Pixel, r, g, b, a) \
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275 { \
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276 r = (Pixel>>24); \
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277 g = ((Pixel>>16)&0xFF); \
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278 b = ((Pixel>>8)&0xFF); \
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279 a = (Pixel&0xFF); \
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280 }
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281 #define RGBA_FROM_ARGB8888(Pixel, r, g, b, a) \
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282 { \
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283 r = ((Pixel>>16)&0xFF); \
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284 g = ((Pixel>>8)&0xFF); \
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285 b = (Pixel&0xFF); \
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286 a = (Pixel>>24); \
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287 }
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288 #define RGBA_FROM_ABGR8888(Pixel, r, g, b, a) \
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289 { \
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290 r = (Pixel&0xFF); \
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291 g = ((Pixel>>8)&0xFF); \
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292 b = ((Pixel>>16)&0xFF); \
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293 a = (Pixel>>24); \
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294 }
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295 #define DISEMBLE_RGBA(buf, bpp, fmt, Pixel, r, g, b, a) \
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296 do { \
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297 switch (bpp) { \
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298 case 2: \
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299 Pixel = *((Uint16 *)(buf)); \
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300 break; \
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301 \
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302 case 3: {/* FIXME: broken code (no alpha) */ \
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303 Uint8 *b = (Uint8 *)buf; \
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304 if(SDL_BYTEORDER == SDL_LIL_ENDIAN) { \
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305 Pixel = b[0] + (b[1] << 8) + (b[2] << 16); \
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306 } else { \
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307 Pixel = (b[0] << 16) + (b[1] << 8) + b[2]; \
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308 } \
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309 } \
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310 break; \
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311 \
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312 case 4: \
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313 Pixel = *((Uint32 *)(buf)); \
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314 break; \
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315 \
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316 default: \
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317 Pixel = 0; /* stop gcc complaints */ \
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318 break; \
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319 } \
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320 RGBA_FROM_PIXEL(Pixel, fmt, r, g, b, a); \
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321 Pixel &= ~fmt->Amask; \
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322 } while(0)
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323
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324 /* FIXME: this isn't correct, especially for Alpha (maximum != 255) */
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325 #define PIXEL_FROM_RGBA(Pixel, fmt, r, g, b, a) \
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326 { \
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327 Pixel = ((r>>fmt->Rloss)<<fmt->Rshift)| \
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328 ((g>>fmt->Gloss)<<fmt->Gshift)| \
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329 ((b>>fmt->Bloss)<<fmt->Bshift)| \
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917cc5c56176 Fixed alpha blending bug (thanks Glenn!)
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330 ((a>>fmt->Aloss)<<fmt->Ashift); \
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331 }
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332 #define ASSEMBLE_RGBA(buf, bpp, fmt, r, g, b, a) \
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333 { \
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334 switch (bpp) { \
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335 case 2: { \
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336 Uint16 Pixel; \
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337 \
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338 PIXEL_FROM_RGBA(Pixel, fmt, r, g, b, a); \
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339 *((Uint16 *)(buf)) = Pixel; \
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340 } \
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341 break; \
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342 \
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343 case 3: { /* FIXME: broken code (no alpha) */ \
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344 if(SDL_BYTEORDER == SDL_LIL_ENDIAN) { \
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345 *((buf)+fmt->Rshift/8) = r; \
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346 *((buf)+fmt->Gshift/8) = g; \
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347 *((buf)+fmt->Bshift/8) = b; \
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348 } else { \
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349 *((buf)+2-fmt->Rshift/8) = r; \
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350 *((buf)+2-fmt->Gshift/8) = g; \
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351 *((buf)+2-fmt->Bshift/8) = b; \
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352 } \
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353 } \
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354 break; \
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355 \
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356 case 4: { \
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357 Uint32 Pixel; \
0
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358 \
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359 PIXEL_FROM_RGBA(Pixel, fmt, r, g, b, a); \
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360 *((Uint32 *)(buf)) = Pixel; \
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361 } \
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362 break; \
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363 } \
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364 }
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365
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366 /* Blend the RGB values of two Pixels based on a source alpha value */
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367 #define ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB) \
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368 do { \
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369 dR = (((sR-dR)*(A))>>8)+dR; \
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370 dG = (((sG-dG)*(A))>>8)+dG; \
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371 dB = (((sB-dB)*(A))>>8)+dB; \
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372 } while(0)
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373
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374 /* Blend the RGB values of two Pixels based on a source alpha value */
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375 #define ACCURATE_ALPHA_BLEND(sR, sG, sB, sA, dR, dG, dB) \
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376 do { \
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377 unsigned tR, tG, tB, tA; \
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378 tA = 255 - sA; \
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379 tR = 1 + (sR * sA) + (dR * tA); \
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380 dR = (tR + (tR >> 8)) >> 8; \
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381 tG = 1 + (sG * sA) + (dG * tA); \
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382 dG = (tG + (tG >> 8)) >> 8; \
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383 tB = 1 + (sB * sA) + (dB * tA); \
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384 dB = (tB + (tB >> 8)) >> 8; \
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385 } while(0)
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386
ffaaf7ecf685 Altivec-optimized blitters!
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387
0
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388 /* This is a very useful loop for optimizing blitters */
553
417f8709e648 There's a bug in the VC7 optimizer relating to the duff loop optimization
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diff changeset
389 #if defined(_MSC_VER) && (_MSC_VER == 1300)
417f8709e648 There's a bug in the VC7 optimizer relating to the duff loop optimization
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diff changeset
390 /* There's a bug in the Visual C++ 7 optimizer when compiling this code */
417f8709e648 There's a bug in the VC7 optimizer relating to the duff loop optimization
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diff changeset
391 #else
0
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392 #define USE_DUFFS_LOOP
553
417f8709e648 There's a bug in the VC7 optimizer relating to the duff loop optimization
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diff changeset
393 #endif
0
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394 #ifdef USE_DUFFS_LOOP
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395
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396 /* 8-times unrolled loop */
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397 #define DUFFS_LOOP8(pixel_copy_increment, width) \
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398 { int n = (width+7)/8; \
91
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diff changeset
399 switch (width & 7) { \
0
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400 case 0: do { pixel_copy_increment; \
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diff changeset
401 case 7: pixel_copy_increment; \
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402 case 6: pixel_copy_increment; \
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403 case 5: pixel_copy_increment; \
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404 case 4: pixel_copy_increment; \
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diff changeset
405 case 3: pixel_copy_increment; \
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diff changeset
406 case 2: pixel_copy_increment; \
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diff changeset
407 case 1: pixel_copy_increment; \
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diff changeset
408 } while ( --n > 0 ); \
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parents:
diff changeset
409 } \
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diff changeset
410 }
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diff changeset
411
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diff changeset
412 /* 4-times unrolled loop */
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diff changeset
413 #define DUFFS_LOOP4(pixel_copy_increment, width) \
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diff changeset
414 { int n = (width+3)/4; \
91
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parents: 0
diff changeset
415 switch (width & 3) { \
0
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diff changeset
416 case 0: do { pixel_copy_increment; \
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diff changeset
417 case 3: pixel_copy_increment; \
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diff changeset
418 case 2: pixel_copy_increment; \
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diff changeset
419 case 1: pixel_copy_increment; \
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diff changeset
420 } while ( --n > 0 ); \
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parents:
diff changeset
421 } \
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422 }
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diff changeset
423
689
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parents: 553
diff changeset
424 /* 2 - times unrolled loop */
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
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diff changeset
425 #define DUFFS_LOOP_DOUBLE2(pixel_copy_increment, \
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diff changeset
426 double_pixel_copy_increment, width) \
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
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parents: 553
diff changeset
427 { int n, w = width; \
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
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diff changeset
428 if( w & 1 ) { \
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
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diff changeset
429 pixel_copy_increment; \
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
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diff changeset
430 w--; \
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
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diff changeset
431 } \
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
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diff changeset
432 if ( w > 0 ) { \
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
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diff changeset
433 n = ( w + 2) / 4; \
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
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diff changeset
434 switch( w & 2 ) { \
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
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diff changeset
435 case 0: do { double_pixel_copy_increment; \
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parents: 553
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436 case 2: double_pixel_copy_increment; \
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437 } while ( --n > 0 ); \
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438 } \
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parents: 553
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439 } \
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440 }
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441
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442 /* 2 - times unrolled loop 4 pixels */
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443 #define DUFFS_LOOP_QUATRO2(pixel_copy_increment, \
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444 double_pixel_copy_increment, \
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parents: 553
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445 quatro_pixel_copy_increment, width) \
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446 { int n, w = width; \
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447 if(w & 1) { \
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448 pixel_copy_increment; \
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449 w--; \
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450 } \
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parents: 553
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451 if(w & 2) { \
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parents: 553
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452 double_pixel_copy_increment; \
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parents: 553
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453 w -= 2; \
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454 } \
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455 if ( w > 0 ) { \
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456 n = ( w + 7 ) / 8; \
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457 switch( w & 4 ) { \
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458 case 0: do { quatro_pixel_copy_increment; \
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parents: 553
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459 case 4: quatro_pixel_copy_increment; \
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parents: 553
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460 } while ( --n > 0 ); \
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461 } \
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parents: 553
diff changeset
462 } \
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parents: 553
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463 }
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464
0
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465 /* Use the 8-times version of the loop by default */
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parents:
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466 #define DUFFS_LOOP(pixel_copy_increment, width) \
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467 DUFFS_LOOP8(pixel_copy_increment, width)
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468
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469 #else
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470
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471 /* Don't use Duff's device to unroll loops */
689
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parents: 553
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472 #define DUFFS_LOOP_DOUBLE2(pixel_copy_increment, \
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parents: 553
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473 double_pixel_copy_increment, width) \
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parents: 553
diff changeset
474 { int n = width; \
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parents: 553
diff changeset
475 if( n & 1 ) { \
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parents: 553
diff changeset
476 pixel_copy_increment; \
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parents: 553
diff changeset
477 n--; \
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parents: 553
diff changeset
478 } \
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parents: 553
diff changeset
479 n=n>>1; \
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parents: 553
diff changeset
480 for(; n > 0; --n) { \
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parents: 553
diff changeset
481 double_pixel_copy_increment; \
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parents: 553
diff changeset
482 } \
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parents: 553
diff changeset
483 }
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parents: 553
diff changeset
484
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parents: 553
diff changeset
485 /* Don't use Duff's device to unroll loops */
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parents: 553
diff changeset
486 #define DUFFS_LOOP_QUATRO2(pixel_copy_increment, \
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diff changeset
487 double_pixel_copy_increment, \
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parents: 553
diff changeset
488 quatro_pixel_copy_increment, width) \
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parents: 553
diff changeset
489 { int n = width; \
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parents: 553
diff changeset
490 if(n & 1) { \
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diff changeset
491 pixel_copy_increment; \
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parents: 553
diff changeset
492 n--; \
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parents: 553
diff changeset
493 } \
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parents: 553
diff changeset
494 if(n & 2) { \
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parents: 553
diff changeset
495 double_pixel_copy_increment; \
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parents: 553
diff changeset
496 n -= 2; \
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parents: 553
diff changeset
497 } \
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parents: 553
diff changeset
498 n=n>>2; \
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parents: 553
diff changeset
499 for(; n > 0; --n) { \
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parents: 553
diff changeset
500 quatro_pixel_copy_increment; \
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parents: 553
diff changeset
501 } \
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parents: 553
diff changeset
502 }
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parents: 553
diff changeset
503
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parents: 553
diff changeset
504 /* Don't use Duff's device to unroll loops */
0
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diff changeset
505 #define DUFFS_LOOP(pixel_copy_increment, width) \
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parents:
diff changeset
506 { int n; \
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parents:
diff changeset
507 for ( n=width; n > 0; --n ) { \
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parents:
diff changeset
508 pixel_copy_increment; \
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parents:
diff changeset
509 } \
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parents:
diff changeset
510 }
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parents:
diff changeset
511 #define DUFFS_LOOP8(pixel_copy_increment, width) \
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diff changeset
512 DUFFS_LOOP(pixel_copy_increment, width)
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parents:
diff changeset
513 #define DUFFS_LOOP4(pixel_copy_increment, width) \
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diff changeset
514 DUFFS_LOOP(pixel_copy_increment, width)
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diff changeset
515
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diff changeset
516 #endif /* USE_DUFFS_LOOP */
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diff changeset
517
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diff changeset
518 /* Prevent Visual C++ 6.0 from printing out stupid warnings */
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diff changeset
519 #if defined(_MSC_VER) && (_MSC_VER >= 600)
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diff changeset
520 #pragma warning(disable: 4550)
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parents:
diff changeset
521 #endif
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diff changeset
522
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parents:
diff changeset
523 #endif /* _SDL_blit_h */
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents: 1402
diff changeset
524 /* vi: set ts=4 sw=4 expandtab: */