Mercurial > sdl-ios-xcode
annotate src/video/SDL_blit.c @ 3796:b19680c84cdf SDL-ryan-multiple-audio-device
Bunch of 1.3 audio cleanups to remove FIXMEs, get driver specific crap out of
the core and into the drivers where it belongs, and push generic
responsibilities out of the drivers and into the core where they belong.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Wed, 04 Oct 2006 19:54:23 +0000 |
parents | c121d94672cb |
children | 93994f65c74c |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 #include "SDL_video.h" | |
25 #include "SDL_sysvideo.h" | |
26 #include "SDL_blit.h" | |
27 #include "SDL_RLEaccel_c.h" | |
28 #include "SDL_pixels_c.h" | |
29 | |
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30 #if defined(__GNUC__) && (defined(__i386__) || defined(__x86_64__)) && SDL_ASSEMBLY_ROUTINES |
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31 #define MMX_ASMBLIT |
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32 #endif |
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33 |
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34 #if defined(MMX_ASMBLIT) |
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35 #include "SDL_cpuinfo.h" |
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36 #include "mmx.h" |
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37 #endif |
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38 |
0 | 39 /* The general purpose software blit routine */ |
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40 static int |
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41 SDL_SoftBlit(SDL_Surface * src, SDL_Rect * srcrect, |
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42 SDL_Surface * dst, SDL_Rect * dstrect) |
0 | 43 { |
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44 int okay; |
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45 int src_locked; |
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46 int dst_locked; |
0 | 47 |
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48 /* Everything is okay at the beginning... */ |
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49 okay = 1; |
0 | 50 |
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51 /* Lock the destination if it's in hardware */ |
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52 dst_locked = 0; |
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53 if (SDL_MUSTLOCK(dst)) { |
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54 if (SDL_LockSurface(dst) < 0) { |
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55 okay = 0; |
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56 } else { |
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57 dst_locked = 1; |
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58 } |
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59 } |
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60 /* Lock the source if it's in hardware */ |
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61 src_locked = 0; |
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62 if (SDL_MUSTLOCK(src)) { |
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63 if (SDL_LockSurface(src) < 0) { |
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64 okay = 0; |
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65 } else { |
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66 src_locked = 1; |
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67 } |
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68 } |
0 | 69 |
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70 /* Set up source and destination buffer pointers, and BLIT! */ |
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71 if (okay && srcrect->w && srcrect->h) { |
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72 SDL_BlitInfo info; |
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73 SDL_loblit RunBlit; |
0 | 74 |
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75 /* Set up the blit information */ |
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76 info.s_pixels = (Uint8 *) src->pixels + |
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77 (Uint16) srcrect->y * src->pitch + |
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78 (Uint16) srcrect->x * src->format->BytesPerPixel; |
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79 info.s_width = srcrect->w; |
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80 info.s_height = srcrect->h; |
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81 info.s_skip = src->pitch - info.s_width * src->format->BytesPerPixel; |
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82 info.d_pixels = (Uint8 *) dst->pixels + |
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83 (Uint16) dstrect->y * dst->pitch + |
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84 (Uint16) dstrect->x * dst->format->BytesPerPixel; |
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85 info.d_width = dstrect->w; |
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86 info.d_height = dstrect->h; |
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87 info.d_skip = dst->pitch - info.d_width * dst->format->BytesPerPixel; |
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88 info.aux_data = src->map->sw_data->aux_data; |
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89 info.src = src->format; |
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90 info.table = src->map->table; |
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91 info.dst = dst->format; |
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92 RunBlit = src->map->sw_data->blit; |
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94 /* Run the actual software blit */ |
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95 RunBlit(&info); |
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96 } |
0 | 97 |
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98 /* We need to unlock the surfaces if they're locked */ |
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99 if (dst_locked) { |
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100 SDL_UnlockSurface(dst); |
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101 } |
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102 if (src_locked) { |
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103 SDL_UnlockSurface(src); |
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104 } |
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105 /* Blit is done! */ |
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106 return (okay ? 0 : -1); |
0 | 107 } |
108 | |
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109 #ifdef MMX_ASMBLIT |
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110 static __inline__ void |
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111 SDL_memcpyMMX(Uint8 * to, const Uint8 * from, int len) |
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112 { |
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113 int i; |
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114 |
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115 for (i = 0; i < len / 8; i++) { |
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116 __asm__ __volatile__(" movq (%0), %%mm0\n" |
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117 " movq %%mm0, (%1)\n"::"r"(from), |
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118 "r"(to):"memory"); |
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119 from += 8; |
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120 to += 8; |
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121 } |
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122 if (len & 7) |
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123 SDL_memcpy(to, from, len & 7); |
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124 } |
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125 |
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126 static __inline__ void |
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127 SDL_memcpySSE(Uint8 * to, const Uint8 * from, int len) |
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128 { |
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129 int i; |
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130 |
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131 __asm__ __volatile__(" prefetchnta (%0)\n" |
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132 " prefetchnta 64(%0)\n" |
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133 " prefetchnta 128(%0)\n" |
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134 " prefetchnta 192(%0)\n"::"r"(from)); |
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135 |
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136 for (i = 0; i < len / 8; i++) { |
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137 __asm__ __volatile__(" prefetchnta 256(%0)\n" |
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138 " movq (%0), %%mm0\n" |
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139 " movntq %%mm0, (%1)\n"::"r"(from), |
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140 "r"(to):"memory"); |
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141 from += 8; |
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142 to += 8; |
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143 } |
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144 if (len & 7) |
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145 SDL_memcpy(to, from, len & 7); |
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146 } |
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147 #endif |
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148 |
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149 static void |
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150 SDL_BlitCopy(SDL_BlitInfo * info) |
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152 Uint8 *src, *dst; |
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153 int w, h; |
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154 int srcskip, dstskip; |
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156 w = info->d_width * info->dst->BytesPerPixel; |
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157 h = info->d_height; |
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158 src = info->s_pixels; |
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159 dst = info->d_pixels; |
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160 srcskip = w + info->s_skip; |
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161 dstskip = w + info->d_skip; |
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162 #ifdef MMX_ASMBLIT |
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163 if (SDL_HasSSE()) { |
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164 while (h--) { |
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165 SDL_memcpySSE(dst, src, w); |
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166 src += srcskip; |
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167 dst += dstskip; |
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168 } |
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169 __asm__ __volatile__(" emms\n"::); |
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170 } else if (SDL_HasMMX()) { |
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171 while (h--) { |
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172 SDL_memcpyMMX(dst, src, w); |
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173 src += srcskip; |
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174 dst += dstskip; |
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175 } |
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176 __asm__ __volatile__(" emms\n"::); |
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177 } else |
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178 #endif |
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179 while (h--) { |
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180 SDL_memcpy(dst, src, w); |
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181 src += srcskip; |
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182 dst += dstskip; |
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183 } |
0 | 184 } |
185 | |
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186 static void |
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187 SDL_BlitCopyOverlap(SDL_BlitInfo * info) |
0 | 188 { |
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189 Uint8 *src, *dst; |
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190 int w, h; |
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191 int srcskip, dstskip; |
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193 w = info->d_width * info->dst->BytesPerPixel; |
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194 h = info->d_height; |
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195 src = info->s_pixels; |
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196 dst = info->d_pixels; |
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197 srcskip = w + info->s_skip; |
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198 dstskip = w + info->d_skip; |
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199 if (dst < src) { |
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200 while (h--) { |
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201 SDL_memcpy(dst, src, w); |
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202 src += srcskip; |
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203 dst += dstskip; |
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204 } |
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205 } else { |
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206 src += ((h - 1) * srcskip); |
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207 dst += ((h - 1) * dstskip); |
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208 while (h--) { |
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209 SDL_revcpy(dst, src, w); |
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210 src -= srcskip; |
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211 dst -= dstskip; |
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212 } |
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213 } |
0 | 214 } |
215 | |
216 /* Figure out which of many blit routines to set up on a surface */ | |
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217 int |
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218 SDL_CalculateBlit(SDL_Surface * surface) |
0 | 219 { |
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220 int blit_index; |
0 | 221 |
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222 /* Clean everything out to start */ |
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223 if ((surface->flags & SDL_RLEACCEL) == SDL_RLEACCEL) { |
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224 SDL_UnRLESurface(surface, 1); |
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225 } |
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226 surface->map->sw_blit = NULL; |
0 | 227 |
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228 /* Get the blit function index, based on surface mode */ |
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229 /* { 0 = nothing, 1 = colorkey, 2 = alpha, 3 = colorkey+alpha } */ |
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230 blit_index = 0; |
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231 blit_index |= (!!(surface->flags & SDL_SRCCOLORKEY)) << 0; |
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232 if (surface->flags & SDL_SRCALPHA |
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233 && (surface->format->alpha != SDL_ALPHA_OPAQUE |
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234 || surface->format->Amask)) { |
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235 blit_index |= 2; |
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236 } |
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237 |
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238 /* Check for special "identity" case -- copy blit */ |
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239 if (surface->map->identity && blit_index == 0) { |
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240 surface->map->sw_data->blit = SDL_BlitCopy; |
0 | 241 |
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242 /* Handle overlapping blits on the same surface */ |
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243 if (surface == surface->map->dst) { |
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244 surface->map->sw_data->blit = SDL_BlitCopyOverlap; |
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245 } |
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246 } else { |
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247 if (surface->format->BitsPerPixel < 8) { |
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248 surface->map->sw_data->blit = |
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249 SDL_CalculateBlit0(surface, blit_index); |
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250 } else { |
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251 switch (surface->format->BytesPerPixel) { |
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252 case 1: |
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253 surface->map->sw_data->blit = |
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254 SDL_CalculateBlit1(surface, blit_index); |
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255 break; |
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256 case 2: |
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257 case 3: |
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258 case 4: |
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259 surface->map->sw_data->blit = |
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260 SDL_CalculateBlitN(surface, blit_index); |
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261 break; |
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262 default: |
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263 surface->map->sw_data->blit = NULL; |
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264 break; |
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265 } |
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266 } |
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267 } |
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268 /* Make sure we have a blit function */ |
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269 if (surface->map->sw_data->blit == NULL) { |
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270 SDL_InvalidateMap(surface->map); |
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271 SDL_SetError("Blit combination not supported"); |
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272 return (-1); |
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273 } |
0 | 274 |
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275 /* Choose software blitting function */ |
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276 if (surface->flags & SDL_RLEACCELOK) { |
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277 if (surface->map->identity |
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278 && (blit_index == 1 |
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279 || (blit_index == 3 && !surface->format->Amask))) { |
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280 if (SDL_RLESurface(surface) == 0) |
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281 surface->map->sw_blit = SDL_RLEBlit; |
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282 } else if (blit_index == 2 && surface->format->Amask) { |
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283 if (SDL_RLESurface(surface) == 0) |
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284 surface->map->sw_blit = SDL_RLEAlphaBlit; |
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285 } |
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286 } |
0 | 287 |
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288 if (surface->map->sw_blit == NULL) { |
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289 surface->map->sw_blit = SDL_SoftBlit; |
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290 } |
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291 return (0); |
0 | 292 } |
293 | |
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294 /* vi: set ts=4 sw=4 expandtab: */ |