Mercurial > sdl-ios-xcode
annotate src/timer/SDL_timer_c.h @ 3796:b19680c84cdf SDL-ryan-multiple-audio-device
Bunch of 1.3 audio cleanups to remove FIXMEs, get driver specific crap out of
the core and into the drivers where it belongs, and push generic
responsibilities out of the drivers and into the core where they belong.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Wed, 04 Oct 2006 19:54:23 +0000 |
parents | c121d94672cb |
children | 99210400e8b9 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
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16 License along with this library; if not, write to the Free Software |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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Updated the source with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
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20 slouken@libsdl.org |
0 | 21 */ |
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Use consistent identifiers for the various platforms we support.
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22 #include "SDL_config.h" |
0 | 23 |
24 /* Useful functions and variables from SDL_timer.c */ | |
25 #include "SDL_timer.h" | |
26 | |
27 #define ROUND_RESOLUTION(X) \ | |
28 (((X+TIMER_RESOLUTION-1)/TIMER_RESOLUTION)*TIMER_RESOLUTION) | |
29 | |
30 extern int SDL_timer_started; | |
31 extern int SDL_timer_running; | |
32 | |
33 /* Data to handle a single periodic alarm */ | |
34 extern Uint32 SDL_alarm_interval; | |
35 extern SDL_TimerCallback SDL_alarm_callback; | |
36 | |
37 /* Set whether or not the timer should use a thread. | |
38 This should be called while the timer subsystem is running. | |
39 */ | |
40 extern int SDL_SetTimerThreaded(int value); | |
41 | |
42 extern int SDL_TimerInit(void); | |
43 extern void SDL_TimerQuit(void); | |
44 | |
45 /* This function is called from the SDL event thread if it is available */ | |
46 extern void SDL_ThreadedTimerCheck(void); | |
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c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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47 /* vi: set ts=4 sw=4 expandtab: */ |