annotate src/video/SDL_stretch.c @ 753:b14fdadd8311

Date: Thu, 4 Dec 2003 07:48:40 +0200 From: "Mike Gorchak" Subject: SDL/QNX6 new patch Here in attachment my patch for the SDL/QNX6 again :) It contain non-crtitical/cosmetic fixes: 1. Fixed window centering at other than the first consoles. 2. Fixed window centering algorithm in case when window height or width are greater than the desktop resolution. 3. Fixed window positioning on other than the first consoles. 4. Fixed occasional input focus lost when switching to fullscreen. 5. Removed the Photon's default chroma color for the overlays, added RGB(12, 6, 12) color instead (very dark pink). 6. Added more checks to the YUV overlay code (fixed crashes during resolution mode switches). 7. Added support for Enter/Backspace keys in unicode mode (used by Maelstrom and by other games). 8. Fixed window restore/maximize function. It works, finally.
author Sam Lantinga <slouken@libsdl.org>
date Wed, 10 Dec 2003 12:35:56 +0000
parents 8b9ac38381d0
children b8d311d90021
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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f6ffac90895c Updated copyright information for 2002
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
0
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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e8157fcb3114 Updated the source with the correct e-mail address
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20 slouken@libsdl.org
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21 */
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22
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23 #ifdef SAVE_RCSID
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24 static char rcsid =
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25 "@(#) $Id$";
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26 #endif
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27
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28 /* This a stretch blit implementation based on ideas given to me by
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29 Tomasz Cejner - thanks! :)
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30
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31 April 27, 2000 - Sam Lantinga
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32 */
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33
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34 #include "SDL_error.h"
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35 #include "SDL_video.h"
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36 #include "SDL_blit.h"
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37
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38 /* This isn't ready for general consumption yet - it should be folded
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39 into the general blitting mechanism.
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40 */
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41
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42 #if (defined(WIN32) && !defined(_M_ALPHA) && !defined(_WIN32_WCE) && \
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43 !defined(__WATCOMC__) && !defined(__LCC__) && !defined(__FREEBCC__)) || \
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44 (defined(i386) && defined(__GNUC__) && defined(USE_ASMBLIT))
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45 #define USE_ASM_STRETCH
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46 #endif
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47
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48 #ifdef USE_ASM_STRETCH
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49
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50 #if defined(WIN32) || defined(i386)
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51 #define PREFIX16 0x66
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52 #define STORE_BYTE 0xAA
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53 #define STORE_WORD 0xAB
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54 #define LOAD_BYTE 0xAC
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55 #define LOAD_WORD 0xAD
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56 #define RETURN 0xC3
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57 #else
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58 #error Need assembly opcodes for this architecture
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59 #endif
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60
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61 #if defined(__ELF__) && defined(__GNUC__)
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62 extern unsigned char _copy_row[4096] __attribute__ ((alias ("copy_row")));
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63 #endif
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64 static unsigned char copy_row[4096];
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65
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66 static int generate_rowbytes(int src_w, int dst_w, int bpp)
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67 {
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68 static struct {
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69 int bpp;
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70 int src_w;
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71 int dst_w;
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72 } last;
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73
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74 int i;
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75 int pos, inc;
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76 unsigned char *eip;
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77 unsigned char load, store;
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78
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79 /* See if we need to regenerate the copy buffer */
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80 if ( (src_w == last.src_w) &&
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81 (dst_w == last.src_w) && (bpp == last.bpp) ) {
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82 return(0);
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83 }
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84 last.bpp = bpp;
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85 last.src_w = src_w;
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86 last.dst_w = dst_w;
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87
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88 switch (bpp) {
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89 case 1:
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90 load = LOAD_BYTE;
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91 store = STORE_BYTE;
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92 break;
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93 case 2:
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94 case 4:
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95 load = LOAD_WORD;
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96 store = STORE_WORD;
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97 break;
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98 default:
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99 SDL_SetError("ASM stretch of %d bytes isn't supported\n", bpp);
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100 return(-1);
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101 }
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102 pos = 0x10000;
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103 inc = (src_w << 16) / dst_w;
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104 eip = copy_row;
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105 for ( i=0; i<dst_w; ++i ) {
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106 while ( pos >= 0x10000L ) {
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107 if ( bpp == 2 ) {
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108 *eip++ = PREFIX16;
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109 }
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110 *eip++ = load;
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111 pos -= 0x10000L;
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112 }
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113 if ( bpp == 2 ) {
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114 *eip++ = PREFIX16;
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115 }
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116 *eip++ = store;
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117 pos += inc;
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118 }
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119 *eip++ = RETURN;
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120
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121 /* Verify that we didn't overflow (too late) */
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122 if ( eip > (copy_row+sizeof(copy_row)) ) {
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123 SDL_SetError("Copy buffer overflow");
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124 return(-1);
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125 }
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126 return(0);
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127 }
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128
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129 #else
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130
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131 #define DEFINE_COPY_ROW(name, type) \
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132 void name(type *src, int src_w, type *dst, int dst_w) \
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133 { \
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134 int i; \
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135 int pos, inc; \
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136 type pixel = 0; \
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137 \
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138 pos = 0x10000; \
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139 inc = (src_w << 16) / dst_w; \
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140 for ( i=dst_w; i>0; --i ) { \
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141 while ( pos >= 0x10000L ) { \
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142 pixel = *src++; \
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143 pos -= 0x10000L; \
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144 } \
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145 *dst++ = pixel; \
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146 pos += inc; \
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147 } \
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148 }
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149 DEFINE_COPY_ROW(copy_row1, Uint8)
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150 DEFINE_COPY_ROW(copy_row2, Uint16)
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151 DEFINE_COPY_ROW(copy_row4, Uint32)
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152
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153 #endif /* USE_ASM_STRETCH */
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154
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155 /* The ASM code doesn't handle 24-bpp stretch blits */
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156 void copy_row3(Uint8 *src, int src_w, Uint8 *dst, int dst_w)
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157 {
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158 int i;
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159 int pos, inc;
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160 Uint8 pixel[3];
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161
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162 pos = 0x10000;
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163 inc = (src_w << 16) / dst_w;
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164 for ( i=dst_w; i>0; --i ) {
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165 while ( pos >= 0x10000L ) {
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diff changeset
166 pixel[0] = *src++;
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parents:
diff changeset
167 pixel[1] = *src++;
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parents:
diff changeset
168 pixel[2] = *src++;
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parents:
diff changeset
169 pos -= 0x10000L;
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parents:
diff changeset
170 }
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parents:
diff changeset
171 *dst++ = pixel[0];
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parents:
diff changeset
172 *dst++ = pixel[1];
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
173 *dst++ = pixel[2];
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parents:
diff changeset
174 pos += inc;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
175 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
176 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
177
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parents:
diff changeset
178 /* Perform a stretch blit between two surfaces of the same format.
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parents:
diff changeset
179 NOTE: This function is not safe to call from multiple threads!
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parents:
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180 */
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parents:
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181 int SDL_SoftStretch(SDL_Surface *src, SDL_Rect *srcrect,
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parents:
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182 SDL_Surface *dst, SDL_Rect *dstrect)
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parents:
diff changeset
183 {
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parents:
diff changeset
184 int pos, inc;
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parents:
diff changeset
185 int dst_width;
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parents:
diff changeset
186 int dst_maxrow;
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parents:
diff changeset
187 int src_row, dst_row;
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parents:
diff changeset
188 Uint8 *srcp = NULL;
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parents:
diff changeset
189 Uint8 *dstp;
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parents:
diff changeset
190 SDL_Rect full_src;
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parents:
diff changeset
191 SDL_Rect full_dst;
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parents:
diff changeset
192 #if defined(USE_ASM_STRETCH) && defined(__GNUC__)
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parents:
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193 int u1, u2;
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parents:
diff changeset
194 #endif
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parents:
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195 const int bpp = dst->format->BytesPerPixel;
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parents:
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196
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parents:
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197 if ( src->format->BitsPerPixel != dst->format->BitsPerPixel ) {
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parents:
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198 SDL_SetError("Only works with same format surfaces");
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parents:
diff changeset
199 return(-1);
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parents:
diff changeset
200 }
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parents:
diff changeset
201
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parents:
diff changeset
202 /* Verify the blit rectangles */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
203 if ( srcrect ) {
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parents:
diff changeset
204 if ( (srcrect->x < 0) || (srcrect->y < 0) ||
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Sam Lantinga <slouken@lokigames.com>
parents:
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205 ((srcrect->x+srcrect->w) > src->w) ||
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parents:
diff changeset
206 ((srcrect->y+srcrect->h) > src->h) ) {
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parents:
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207 SDL_SetError("Invalid source blit rectangle");
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parents:
diff changeset
208 return(-1);
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parents:
diff changeset
209 }
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parents:
diff changeset
210 } else {
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parents:
diff changeset
211 full_src.x = 0;
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parents:
diff changeset
212 full_src.y = 0;
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parents:
diff changeset
213 full_src.w = src->w;
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parents:
diff changeset
214 full_src.h = src->h;
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parents:
diff changeset
215 srcrect = &full_src;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
216 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
217 if ( dstrect ) {
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parents:
diff changeset
218 if ( (dstrect->x < 0) || (dstrect->y < 0) ||
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
219 ((dstrect->x+dstrect->w) > dst->w) ||
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
220 ((dstrect->y+dstrect->h) > dst->h) ) {
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parents:
diff changeset
221 SDL_SetError("Invalid destination blit rectangle");
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parents:
diff changeset
222 return(-1);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
223 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
224 } else {
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parents:
diff changeset
225 full_dst.x = 0;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
226 full_dst.y = 0;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
227 full_dst.w = dst->w;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
228 full_dst.h = dst->h;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
229 dstrect = &full_dst;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
230 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
231
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parents:
diff changeset
232 /* Set up the data... */
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parents:
diff changeset
233 pos = 0x10000;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
234 inc = (srcrect->h << 16) / dstrect->h;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
235 src_row = srcrect->y;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
236 dst_row = dstrect->y;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
237 dst_width = dstrect->w*bpp;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
238
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
239 #ifdef USE_ASM_STRETCH
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
240 /* Write the opcodes for this stretch */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
241 if ( (bpp != 3) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
242 (generate_rowbytes(srcrect->w, dstrect->w, bpp) < 0) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
243 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
244 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
245 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
246
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
247 /* Perform the stretch blit */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
248 for ( dst_maxrow = dst_row+dstrect->h; dst_row<dst_maxrow; ++dst_row ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
249 dstp = (Uint8 *)dst->pixels + (dst_row*dst->pitch)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
250 + (dstrect->x*bpp);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
251 while ( pos >= 0x10000L ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
252 srcp = (Uint8 *)src->pixels + (src_row*src->pitch)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
253 + (srcrect->x*bpp);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
254 ++src_row;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
255 pos -= 0x10000L;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
256 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
257 #ifdef USE_ASM_STRETCH
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
258 switch (bpp) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
259 case 3:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
260 copy_row3(srcp, srcrect->w, dstp, dstrect->w);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
261 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
262 default:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
263 #ifdef __GNUC__
627
8b9ac38381d0 Fixed compile problem in SDL_stretch.c with gcc 3.3
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
264 __asm__ __volatile__ (
8b9ac38381d0 Fixed compile problem in SDL_stretch.c with gcc 3.3
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
265 "call _copy_row"
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
266 : "=&D" (u1), "=&S" (u2)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
267 : "0" (dstp), "1" (srcp)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
268 : "memory" );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
269 #else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
270 #ifdef WIN32
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
271 { void *code = &copy_row;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
272 __asm {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
273 push edi
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
274 push esi
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
275
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
276 mov edi, dstp
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
277 mov esi, srcp
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
278 call dword ptr code
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
279
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
280 pop esi
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
281 pop edi
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
282 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
283 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
284 #else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
285 #error Need inline assembly for this compiler
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
286 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
287 #endif /* __GNUC__ */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
288 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
289 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
290 #else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
291 switch (bpp) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
292 case 1:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
293 copy_row1(srcp, srcrect->w, dstp, dstrect->w);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
294 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
295 case 2:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
296 copy_row2((Uint16 *)srcp, srcrect->w,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
297 (Uint16 *)dstp, dstrect->w);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
298 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
299 case 3:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
300 copy_row3(srcp, srcrect->w, dstp, dstrect->w);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
301 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
302 case 4:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
303 copy_row4((Uint32 *)srcp, srcrect->w,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
304 (Uint32 *)dstp, dstrect->w);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
305 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
306 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
307 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
308 pos += inc;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
309 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
310 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
311 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
312