Mercurial > sdl-ios-xcode
annotate src/timer/macos/SDL_MPWtimer.c @ 753:b14fdadd8311
Date: Thu, 4 Dec 2003 07:48:40 +0200
From: "Mike Gorchak"
Subject: SDL/QNX6 new patch
Here in attachment my patch for the SDL/QNX6 again :) It contain non-crtitical/cosmetic fixes:
1. Fixed window centering at other than the first consoles.
2. Fixed window centering algorithm in case when window height or width are greater than the desktop resolution.
3. Fixed window positioning on other than the first consoles.
4. Fixed occasional input focus lost when switching to fullscreen.
5. Removed the Photon's default chroma color for the overlays, added RGB(12, 6, 12) color instead (very dark pink).
6. Added more checks to the YUV overlay code (fixed crashes during resolution mode switches).
7. Added support for Enter/Backspace keys in unicode mode (used by Maelstrom and by other games).
8. Fixed window restore/maximize function. It works, finally.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 10 Dec 2003 12:35:56 +0000 |
parents | f6ffac90895c |
children | b8d311d90021 |
rev | line source |
---|---|
0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
297
f6ffac90895c
Updated copyright information for 2002
Sam Lantinga <slouken@libsdl.org>
parents:
252
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changeset
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
252
e8157fcb3114
Updated the source with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
parents:
0
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changeset
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 #include <Types.h> | |
29 #include <Timer.h> | |
30 #include <OSUtils.h> | |
31 #include <Gestalt.h> | |
32 #include <Processes.h> | |
33 | |
34 #include <LowMem.h> | |
35 | |
36 #include "SDL_timer.h" | |
37 #include "SDL_timer_c.h" | |
38 | |
39 #define MS_PER_TICK (1000/60) /* MacOS tick = 1/60 second */ | |
40 | |
41 /* Note: This is only a step above the original 1/60s implementation. | |
42 * For a good implementation, see FastTimes.[ch], by Matt Slot. | |
43 */ | |
44 #define USE_MICROSECONDS | |
45 #define WideTo64bit(w) (*(UInt64 *) &(w)) | |
46 | |
47 UInt64 start; | |
48 | |
49 void SDL_StartTicks(void) | |
50 { | |
51 #ifdef USE_MICROSECONDS | |
52 UnsignedWide now; | |
53 | |
54 Microseconds(&now); | |
55 start = WideTo64bit(now); | |
56 #else | |
57 /* FIXME: Should we implement a wrapping algorithm, like Win32? */ | |
58 #endif | |
59 } | |
60 | |
61 Uint32 SDL_GetTicks(void) | |
62 { | |
63 #ifdef USE_MICROSECONDS | |
64 UnsignedWide now; | |
65 | |
66 Microseconds(&now); | |
67 return (Uint32)((WideTo64bit(now)-start)/1000); | |
68 #else | |
69 return(LMGetTicks()*MS_PER_TICK); | |
70 #endif | |
71 } | |
72 | |
73 void SDL_Delay(Uint32 ms) | |
74 { | |
75 #ifdef USE_MICROSECONDS | |
76 Uint32 end_ms; | |
77 | |
78 end_ms = SDL_GetTicks() + ms; | |
79 do { | |
80 /* FIXME: Yield CPU? */ ; | |
81 } while ( SDL_GetTicks() < end_ms ); | |
82 #else | |
83 UInt32 unused; /* MJS */ | |
84 Delay(ms/MS_PER_TICK, &unused); | |
85 #endif | |
86 } | |
87 | |
88 | |
89 /* Data to handle a single periodic alarm */ | |
90 typedef struct _ExtendedTimerRec | |
91 { | |
92 TMTask tmTask; | |
93 ProcessSerialNumber taskPSN; | |
94 } ExtendedTimerRec, *ExtendedTimerPtr; | |
95 | |
96 static ExtendedTimerRec gExtendedTimerRec; | |
97 | |
98 | |
99 int SDL_SYS_TimerInit(void) | |
100 { | |
101 /* We don't need a setup? */ | |
102 return(0); | |
103 } | |
104 | |
105 void SDL_SYS_TimerQuit(void) | |
106 { | |
107 /* We don't need a cleanup? */ | |
108 return; | |
109 } | |
110 | |
111 /* Our Stub routine to set up and then call the real routine. */ | |
112 pascal void TimerCallbackProc(TMTaskPtr tmTaskPtr) | |
113 { | |
114 Uint32 ms; | |
115 | |
116 WakeUpProcess(&((ExtendedTimerPtr) tmTaskPtr)->taskPSN); | |
117 | |
118 ms = SDL_alarm_callback(SDL_alarm_interval); | |
119 if ( ms ) { | |
120 SDL_alarm_interval = ROUND_RESOLUTION(ms); | |
121 PrimeTime((QElemPtr)&gExtendedTimerRec.tmTask, | |
122 SDL_alarm_interval); | |
123 } else { | |
124 SDL_alarm_interval = 0; | |
125 } | |
126 } | |
127 | |
128 int SDL_SYS_StartTimer(void) | |
129 { | |
130 /* | |
131 * Configure the global structure that stores the timing information. | |
132 */ | |
133 gExtendedTimerRec.tmTask.qLink = NULL; | |
134 gExtendedTimerRec.tmTask.qType = 0; | |
135 gExtendedTimerRec.tmTask.tmAddr = NewTimerUPP(TimerCallbackProc); | |
136 gExtendedTimerRec.tmTask.tmCount = 0; | |
137 gExtendedTimerRec.tmTask.tmWakeUp = 0; | |
138 gExtendedTimerRec.tmTask.tmReserved = 0; | |
139 GetCurrentProcess(&gExtendedTimerRec.taskPSN); | |
140 | |
141 /* Install the task record */ | |
142 InsXTime((QElemPtr)&gExtendedTimerRec.tmTask); | |
143 | |
144 /* Go! */ | |
145 PrimeTime((QElemPtr)&gExtendedTimerRec.tmTask, SDL_alarm_interval); | |
146 return(0); | |
147 } | |
148 | |
149 void SDL_SYS_StopTimer(void) | |
150 { | |
151 RmvTime((QElemPtr)&gExtendedTimerRec.tmTask); | |
152 } |