Mercurial > sdl-ios-xcode
annotate src/audio/dc/aica.h @ 753:b14fdadd8311
Date: Thu, 4 Dec 2003 07:48:40 +0200
From: "Mike Gorchak"
Subject: SDL/QNX6 new patch
Here in attachment my patch for the SDL/QNX6 again :) It contain non-crtitical/cosmetic fixes:
1. Fixed window centering at other than the first consoles.
2. Fixed window centering algorithm in case when window height or width are greater than the desktop resolution.
3. Fixed window positioning on other than the first consoles.
4. Fixed occasional input focus lost when switching to fullscreen.
5. Removed the Photon's default chroma color for the overlays, added RGB(12, 6, 12) color instead (very dark pink).
6. Added more checks to the YUV overlay code (fixed crashes during resolution mode switches).
7. Added support for Enter/Backspace keys in unicode mode (used by Maelstrom and by other games).
8. Fixed window restore/maximize function. It works, finally.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 10 Dec 2003 12:35:56 +0000 |
parents | dad72daf44b3 |
children | d910939febfa |
rev | line source |
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509
dad72daf44b3
Added initial support for Dreamcast (thanks HERO!)
Sam Lantinga <slouken@libsdl.org>
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1 #ifndef _AICA_H_ |
dad72daf44b3
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Sam Lantinga <slouken@libsdl.org>
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2 #define _AICA_H_ |
dad72daf44b3
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Sam Lantinga <slouken@libsdl.org>
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3 |
dad72daf44b3
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Sam Lantinga <slouken@libsdl.org>
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4 #define AICA_MEM 0xa0800000 |
dad72daf44b3
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Sam Lantinga <slouken@libsdl.org>
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5 |
dad72daf44b3
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Sam Lantinga <slouken@libsdl.org>
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6 #define SM_8BIT 1 |
dad72daf44b3
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Sam Lantinga <slouken@libsdl.org>
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7 #define SM_16BIT 0 |
dad72daf44b3
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Sam Lantinga <slouken@libsdl.org>
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8 #define SM_ADPCM 2 |
dad72daf44b3
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Sam Lantinga <slouken@libsdl.org>
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9 |
dad72daf44b3
Added initial support for Dreamcast (thanks HERO!)
Sam Lantinga <slouken@libsdl.org>
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10 void aica_play(int ch,int mode,unsigned long smpptr,int looptst,int loopend,int freq,int vol,int pan,int loopflag); |
dad72daf44b3
Added initial support for Dreamcast (thanks HERO!)
Sam Lantinga <slouken@libsdl.org>
parents:
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11 void aica_stop(int ch); |
dad72daf44b3
Added initial support for Dreamcast (thanks HERO!)
Sam Lantinga <slouken@libsdl.org>
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12 void aica_vol(int ch,int vol); |
dad72daf44b3
Added initial support for Dreamcast (thanks HERO!)
Sam Lantinga <slouken@libsdl.org>
parents:
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13 void aica_pan(int ch,int pan); |
dad72daf44b3
Added initial support for Dreamcast (thanks HERO!)
Sam Lantinga <slouken@libsdl.org>
parents:
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14 void aica_freq(int ch,int freq); |
dad72daf44b3
Added initial support for Dreamcast (thanks HERO!)
Sam Lantinga <slouken@libsdl.org>
parents:
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15 int aica_get_pos(int ch); |
dad72daf44b3
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Sam Lantinga <slouken@libsdl.org>
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16 |
dad72daf44b3
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Sam Lantinga <slouken@libsdl.org>
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17 #endif |