annotate src/audio/dc/aica.h @ 753:b14fdadd8311

Date: Thu, 4 Dec 2003 07:48:40 +0200 From: "Mike Gorchak" Subject: SDL/QNX6 new patch Here in attachment my patch for the SDL/QNX6 again :) It contain non-crtitical/cosmetic fixes: 1. Fixed window centering at other than the first consoles. 2. Fixed window centering algorithm in case when window height or width are greater than the desktop resolution. 3. Fixed window positioning on other than the first consoles. 4. Fixed occasional input focus lost when switching to fullscreen. 5. Removed the Photon's default chroma color for the overlays, added RGB(12, 6, 12) color instead (very dark pink). 6. Added more checks to the YUV overlay code (fixed crashes during resolution mode switches). 7. Added support for Enter/Backspace keys in unicode mode (used by Maelstrom and by other games). 8. Fixed window restore/maximize function. It works, finally.
author Sam Lantinga <slouken@libsdl.org>
date Wed, 10 Dec 2003 12:35:56 +0000
parents dad72daf44b3
children d910939febfa
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dad72daf44b3 Added initial support for Dreamcast (thanks HERO!)
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1 #ifndef _AICA_H_
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2 #define _AICA_H_
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3
dad72daf44b3 Added initial support for Dreamcast (thanks HERO!)
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4 #define AICA_MEM 0xa0800000
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5
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6 #define SM_8BIT 1
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7 #define SM_16BIT 0
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8 #define SM_ADPCM 2
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9
dad72daf44b3 Added initial support for Dreamcast (thanks HERO!)
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10 void aica_play(int ch,int mode,unsigned long smpptr,int looptst,int loopend,int freq,int vol,int pan,int loopflag);
dad72daf44b3 Added initial support for Dreamcast (thanks HERO!)
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11 void aica_stop(int ch);
dad72daf44b3 Added initial support for Dreamcast (thanks HERO!)
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12 void aica_vol(int ch,int vol);
dad72daf44b3 Added initial support for Dreamcast (thanks HERO!)
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13 void aica_pan(int ch,int pan);
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14 void aica_freq(int ch,int freq);
dad72daf44b3 Added initial support for Dreamcast (thanks HERO!)
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15 int aica_get_pos(int ch);
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dad72daf44b3 Added initial support for Dreamcast (thanks HERO!)
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17 #endif