annotate docs/html/sdlupdaterect.html @ 753:b14fdadd8311

Date: Thu, 4 Dec 2003 07:48:40 +0200 From: "Mike Gorchak" Subject: SDL/QNX6 new patch Here in attachment my patch for the SDL/QNX6 again :) It contain non-crtitical/cosmetic fixes: 1. Fixed window centering at other than the first consoles. 2. Fixed window centering algorithm in case when window height or width are greater than the desktop resolution. 3. Fixed window positioning on other than the first consoles. 4. Fixed occasional input focus lost when switching to fullscreen. 5. Removed the Photon's default chroma color for the overlays, added RGB(12, 6, 12) color instead (very dark pink). 6. Added more checks to the YUV overlay code (fixed crashes during resolution mode switches). 7. Added support for Enter/Backspace keys in unicode mode (used by Maelstrom and by other games). 8. Fixed window restore/maximize function. It works, finally.
author Sam Lantinga <slouken@libsdl.org>
date Wed, 10 Dec 2003 12:35:56 +0000
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children 355632dca928
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1 <HTML
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3 ><TITLE
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4 >SDL_UpdateRect</TITLE
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.64
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9 REL="HOME"
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10 TITLE="SDL Library Documentation"
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20 HREF="sdlupdaterects.html"></HEAD
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35 ><TR
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36 ><TH
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38 ALIGN="center"
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39 >SDL Library Documentation</TH
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40 ></TR
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45 VALIGN="bottom"
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46 ><A
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47 HREF="sdlsetvideomode.html"
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48 >Prev</A
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49 ></TD
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50 ><TD
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51 WIDTH="80%"
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54 ></TD
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55 ><TD
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58 VALIGN="bottom"
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59 ><A
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60 HREF="sdlupdaterects.html"
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61 >Next</A
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62 ></TD
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63 ></TR
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67 WIDTH="100%"></DIV
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68 ><H1
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69 ><A
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70 NAME="SDLUPDATERECT"
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71 >SDL_UpdateRect</A
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72 ></H1
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73 ><DIV
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74 CLASS="REFNAMEDIV"
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75 ><A
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76 NAME="AEN971"
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77 ></A
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78 ><H2
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79 >Name</H2
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80 >SDL_UpdateRect&nbsp;--&nbsp;Makes sure the given area is updated on the given screen.</DIV
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81 ><DIV
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82 CLASS="REFSYNOPSISDIV"
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83 ><A
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85 ></A
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86 ><H2
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87 >Synopsis</H2
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88 ><DIV
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89 CLASS="FUNCSYNOPSIS"
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90 ><A
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91 NAME="AEN975"
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93 ><P
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94 ></P
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95 ><PRE
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96 CLASS="FUNCSYNOPSISINFO"
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97 >#include "SDL.h"</PRE
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98 ><P
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99 ><CODE
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100 ><CODE
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101 CLASS="FUNCDEF"
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102 >void <B
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103 CLASS="FSFUNC"
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104 >SDL_UpdateRect</B
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105 ></CODE
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106 >(SDL_Surface *screen, Sint32 x, Sint32 y, Sint32 w, Sint32 h);</CODE
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107 ></P
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108 ><P
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109 ></P
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110 ></DIV
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111 ></DIV
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112 ><DIV
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113 CLASS="REFSECT1"
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114 ><A
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116 ></A
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117 ><H2
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118 >Description</H2
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119 ><P
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120 >Makes sure the given area is updated on the given screen. The rectangle must
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121 be confined within the screen boundaries (no clipping is done).</P
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122 ><P
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123 >If '<TT
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124 CLASS="PARAMETER"
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125 ><I
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126 >x</I
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127 ></TT
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128 >', '<TT
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129 CLASS="PARAMETER"
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130 ><I
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131 >y</I
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132 ></TT
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133 >', '<TT
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134 CLASS="PARAMETER"
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135 ><I
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136 >w</I
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137 ></TT
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138 >'
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139 and '<TT
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140 CLASS="PARAMETER"
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141 ><I
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142 >h</I
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143 ></TT
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144 >' are all 0,
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145 <TT
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146 CLASS="FUNCTION"
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147 >SDL_UpdateRect</TT
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148 > will update the
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149 entire screen.</P
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150 ><P
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151 >This function should not be called while '<TT
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152 CLASS="PARAMETER"
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153 ><I
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154 >screen</I
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155 ></TT
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156 >' is
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157 <A
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158 HREF="sdllocksurface.html"
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159 >locked</A
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160 >.</P
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161 ></DIV
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162 ><DIV
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163 CLASS="REFSECT1"
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164 ><A
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165 NAME="AEN993"
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166 ></A
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167 ><H2
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168 >See Also</H2
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169 ><P
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170 ><A
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171 HREF="sdlupdaterects.html"
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172 ><TT
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173 CLASS="FUNCTION"
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174 >SDL_UpdateRects</TT
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175 ></A
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176 >,
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177 <A
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178 HREF="sdlrect.html"
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179 ><SPAN
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180 CLASS="STRUCTNAME"
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181 >SDL_Rect</SPAN
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182 ></A
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183 >,
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184 <A
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185 HREF="sdlsurface.html"
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186 ><SPAN
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187 CLASS="STRUCTNAME"
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188 >SDL_Surface</SPAN
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189 ></A
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190 >,
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191 <A
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192 HREF="sdllocksurface.html"
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193 ><TT
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194 CLASS="FUNCTION"
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195 >SDL_LockSurface</TT
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196 ></A
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197 ></P
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198 ></DIV
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199 ><DIV
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200 CLASS="NAVFOOTER"
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201 ><HR
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202 ALIGN="LEFT"
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203 WIDTH="100%"><TABLE
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204 WIDTH="100%"
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205 BORDER="0"
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206 CELLPADDING="0"
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207 CELLSPACING="0"
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208 ><TR
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209 ><TD
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210 WIDTH="33%"
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211 ALIGN="left"
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212 VALIGN="top"
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213 ><A
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214 HREF="sdlsetvideomode.html"
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215 >Prev</A
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216 ></TD
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217 ><TD
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218 WIDTH="34%"
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219 ALIGN="center"
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220 VALIGN="top"
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221 ><A
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222 HREF="index.html"
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223 >Home</A
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224 ></TD
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225 ><TD
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226 WIDTH="33%"
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227 ALIGN="right"
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228 VALIGN="top"
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229 ><A
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230 HREF="sdlupdaterects.html"
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231 >Next</A
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232 ></TD
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233 ></TR
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234 ><TR
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235 ><TD
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236 WIDTH="33%"
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237 ALIGN="left"
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238 VALIGN="top"
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239 >SDL_SetVideoMode</TD
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240 ><TD
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241 WIDTH="34%"
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242 ALIGN="center"
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243 VALIGN="top"
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244 ><A
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245 HREF="video.html"
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246 >Up</A
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247 ></TD
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248 ><TD
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249 WIDTH="33%"
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250 ALIGN="right"
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251 VALIGN="top"
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252 >SDL_UpdateRects</TD
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253 ></TR
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254 ></TABLE
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255 ></DIV
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256 ></BODY
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257 ></HTML
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258 >