Mercurial > sdl-ios-xcode
annotate docs/html/sdlshowcursor.html @ 753:b14fdadd8311
Date: Thu, 4 Dec 2003 07:48:40 +0200
From: "Mike Gorchak"
Subject: SDL/QNX6 new patch
Here in attachment my patch for the SDL/QNX6 again :) It contain non-crtitical/cosmetic fixes:
1. Fixed window centering at other than the first consoles.
2. Fixed window centering algorithm in case when window height or width are greater than the desktop resolution.
3. Fixed window positioning on other than the first consoles.
4. Fixed occasional input focus lost when switching to fullscreen.
5. Removed the Photon's default chroma color for the overlays, added RGB(12, 6, 12) color instead (very dark pink).
6. Added more checks to the YUV overlay code (fixed crashes during resolution mode switches).
7. Added support for Enter/Backspace keys in unicode mode (used by Maelstrom and by other games).
8. Fixed window restore/maximize function. It works, finally.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 10 Dec 2003 12:35:56 +0000 |
parents | e5bc29de3f0a |
children | 355632dca928 |
rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_ShowCursor</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.64 |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Video" | |
14 HREF="video.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_GetCursor" | |
17 HREF="sdlgetcursor.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_GL_LoadLibrary" | |
20 HREF="sdlglloadlibrary.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
31 WIDTH="100%" | |
32 BORDER="0" | |
33 CELLPADDING="0" | |
34 CELLSPACING="0" | |
35 ><TR | |
36 ><TH | |
37 COLSPAN="3" | |
38 ALIGN="center" | |
39 >SDL Library Documentation</TH | |
40 ></TR | |
41 ><TR | |
42 ><TD | |
43 WIDTH="10%" | |
44 ALIGN="left" | |
45 VALIGN="bottom" | |
46 ><A | |
47 HREF="sdlgetcursor.html" | |
48 >Prev</A | |
49 ></TD | |
50 ><TD | |
51 WIDTH="80%" | |
52 ALIGN="center" | |
53 VALIGN="bottom" | |
54 ></TD | |
55 ><TD | |
56 WIDTH="10%" | |
57 ALIGN="right" | |
58 VALIGN="bottom" | |
59 ><A | |
60 HREF="sdlglloadlibrary.html" | |
61 >Next</A | |
62 ></TD | |
63 ></TR | |
64 ></TABLE | |
65 ><HR | |
66 ALIGN="LEFT" | |
67 WIDTH="100%"></DIV | |
68 ><H1 | |
69 ><A | |
70 NAME="SDLSHOWCURSOR" | |
71 >SDL_ShowCursor</A | |
72 ></H1 | |
73 ><DIV | |
74 CLASS="REFNAMEDIV" | |
75 ><A | |
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76 NAME="AEN2231" |
0 | 77 ></A |
78 ><H2 | |
79 >Name</H2 | |
80 >SDL_ShowCursor -- Toggle whether or not the cursor is shown on the screen.</DIV | |
81 ><DIV | |
82 CLASS="REFSYNOPSISDIV" | |
83 ><A | |
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84 NAME="AEN2234" |
0 | 85 ></A |
86 ><H2 | |
87 >Synopsis</H2 | |
88 ><DIV | |
89 CLASS="FUNCSYNOPSIS" | |
90 ><A | |
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91 NAME="AEN2235" |
0 | 92 ></A |
93 ><P | |
94 ></P | |
95 ><PRE | |
96 CLASS="FUNCSYNOPSISINFO" | |
97 >#include "SDL.h"</PRE | |
98 ><P | |
99 ><CODE | |
100 ><CODE | |
101 CLASS="FUNCDEF" | |
102 >int <B | |
103 CLASS="FSFUNC" | |
104 >SDL_ShowCursor</B | |
105 ></CODE | |
106 >(int toggle);</CODE | |
107 ></P | |
108 ><P | |
109 ></P | |
110 ></DIV | |
111 ></DIV | |
112 ><DIV | |
113 CLASS="REFSECT1" | |
114 ><A | |
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115 NAME="AEN2241" |
0 | 116 ></A |
117 ><H2 | |
118 >Description</H2 | |
119 ><P | |
120 >Toggle whether or not the cursor is shown on the screen. Passing <TT | |
121 CLASS="LITERAL" | |
122 >SDL_ENABLE</TT | |
123 > displays the cursor and passing <TT | |
124 CLASS="LITERAL" | |
125 >SDL_DISABLE</TT | |
126 > hides it. The current state of the mouse cursor can be queried by passing <TT | |
127 CLASS="LITERAL" | |
128 >SDL_QUERY</TT | |
129 >, either <TT | |
130 CLASS="LITERAL" | |
131 >SDL_DISABLE</TT | |
132 > or <TT | |
133 CLASS="LITERAL" | |
134 >SDL_ENABLE</TT | |
135 > will be returned.</P | |
136 ><P | |
137 >The cursor starts off displayed, but can be turned off.</P | |
138 ></DIV | |
139 ><DIV | |
140 CLASS="REFSECT1" | |
141 ><A | |
181
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142 NAME="AEN2250" |
0 | 143 ></A |
144 ><H2 | |
145 >Return Value</H2 | |
146 ><P | |
147 >Returns the current state of the cursor.</P | |
148 ></DIV | |
149 ><DIV | |
150 CLASS="REFSECT1" | |
151 ><A | |
181
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152 NAME="AEN2253" |
0 | 153 ></A |
154 ><H2 | |
155 >See Also</H2 | |
156 ><P | |
157 ><A | |
158 HREF="sdlcreatecursor.html" | |
159 ><TT | |
160 CLASS="FUNCTION" | |
161 >SDL_CreateCursor</TT | |
162 ></A | |
163 >, | |
164 <A | |
165 HREF="sdlsetcursor.html" | |
166 ><TT | |
167 CLASS="FUNCTION" | |
168 >SDL_SetCursor</TT | |
169 ></A | |
170 ></P | |
171 ></DIV | |
172 ><DIV | |
173 CLASS="NAVFOOTER" | |
174 ><HR | |
175 ALIGN="LEFT" | |
176 WIDTH="100%"><TABLE | |
177 WIDTH="100%" | |
178 BORDER="0" | |
179 CELLPADDING="0" | |
180 CELLSPACING="0" | |
181 ><TR | |
182 ><TD | |
183 WIDTH="33%" | |
184 ALIGN="left" | |
185 VALIGN="top" | |
186 ><A | |
187 HREF="sdlgetcursor.html" | |
188 >Prev</A | |
189 ></TD | |
190 ><TD | |
191 WIDTH="34%" | |
192 ALIGN="center" | |
193 VALIGN="top" | |
194 ><A | |
195 HREF="index.html" | |
196 >Home</A | |
197 ></TD | |
198 ><TD | |
199 WIDTH="33%" | |
200 ALIGN="right" | |
201 VALIGN="top" | |
202 ><A | |
203 HREF="sdlglloadlibrary.html" | |
204 >Next</A | |
205 ></TD | |
206 ></TR | |
207 ><TR | |
208 ><TD | |
209 WIDTH="33%" | |
210 ALIGN="left" | |
211 VALIGN="top" | |
212 >SDL_GetCursor</TD | |
213 ><TD | |
214 WIDTH="34%" | |
215 ALIGN="center" | |
216 VALIGN="top" | |
217 ><A | |
218 HREF="video.html" | |
219 >Up</A | |
220 ></TD | |
221 ><TD | |
222 WIDTH="33%" | |
223 ALIGN="right" | |
224 VALIGN="top" | |
225 >SDL_GL_LoadLibrary</TD | |
226 ></TR | |
227 ></TABLE | |
228 ></DIV | |
229 ></BODY | |
230 ></HTML | |
231 > |