Mercurial > sdl-ios-xcode
annotate docs/html/sdlsetgamma.html @ 753:b14fdadd8311
Date: Thu, 4 Dec 2003 07:48:40 +0200
From: "Mike Gorchak"
Subject: SDL/QNX6 new patch
Here in attachment my patch for the SDL/QNX6 again :) It contain non-crtitical/cosmetic fixes:
1. Fixed window centering at other than the first consoles.
2. Fixed window centering algorithm in case when window height or width are greater than the desktop resolution.
3. Fixed window positioning on other than the first consoles.
4. Fixed occasional input focus lost when switching to fullscreen.
5. Removed the Photon's default chroma color for the overlays, added RGB(12, 6, 12) color instead (very dark pink).
6. Added more checks to the YUV overlay code (fixed crashes during resolution mode switches).
7. Added support for Enter/Backspace keys in unicode mode (used by Maelstrom and by other games).
8. Fixed window restore/maximize function. It works, finally.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 10 Dec 2003 12:35:56 +0000 |
parents | e5bc29de3f0a |
children | 355632dca928 |
rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_SetGamma</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.64 |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Video" | |
14 HREF="video.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_SetPalette" | |
17 HREF="sdlsetpalette.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_GetGammaRamp" | |
20 HREF="sdlgetgammaramp.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
31 WIDTH="100%" | |
32 BORDER="0" | |
33 CELLPADDING="0" | |
34 CELLSPACING="0" | |
35 ><TR | |
36 ><TH | |
37 COLSPAN="3" | |
38 ALIGN="center" | |
39 >SDL Library Documentation</TH | |
40 ></TR | |
41 ><TR | |
42 ><TD | |
43 WIDTH="10%" | |
44 ALIGN="left" | |
45 VALIGN="bottom" | |
46 ><A | |
47 HREF="sdlsetpalette.html" | |
48 >Prev</A | |
49 ></TD | |
50 ><TD | |
51 WIDTH="80%" | |
52 ALIGN="center" | |
53 VALIGN="bottom" | |
54 ></TD | |
55 ><TD | |
56 WIDTH="10%" | |
57 ALIGN="right" | |
58 VALIGN="bottom" | |
59 ><A | |
60 HREF="sdlgetgammaramp.html" | |
61 >Next</A | |
62 ></TD | |
63 ></TR | |
64 ></TABLE | |
65 ><HR | |
66 ALIGN="LEFT" | |
67 WIDTH="100%"></DIV | |
68 ><H1 | |
69 ><A | |
70 NAME="SDLSETGAMMA" | |
71 >SDL_SetGamma</A | |
72 ></H1 | |
73 ><DIV | |
74 CLASS="REFNAMEDIV" | |
75 ><A | |
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76 NAME="AEN1185" |
0 | 77 ></A |
78 ><H2 | |
79 >Name</H2 | |
80 >SDL_SetGamma -- Sets the color gamma function for the display</DIV | |
81 ><DIV | |
82 CLASS="REFSYNOPSISDIV" | |
83 ><A | |
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84 NAME="AEN1188" |
0 | 85 ></A |
86 ><H2 | |
87 >Synopsis</H2 | |
88 ><DIV | |
89 CLASS="FUNCSYNOPSIS" | |
90 ><A | |
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91 NAME="AEN1189" |
0 | 92 ></A |
93 ><P | |
94 ></P | |
95 ><PRE | |
96 CLASS="FUNCSYNOPSISINFO" | |
97 >#include "SDL.h"</PRE | |
98 ><P | |
99 ><CODE | |
100 ><CODE | |
101 CLASS="FUNCDEF" | |
102 >int <B | |
103 CLASS="FSFUNC" | |
104 >SDL_SetGamma</B | |
105 ></CODE | |
106 >(float redgamma, float greengamma, float bluegamma);</CODE | |
107 ></P | |
108 ><P | |
109 ></P | |
110 ></DIV | |
111 ></DIV | |
112 ><DIV | |
113 CLASS="REFSECT1" | |
114 ><A | |
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115 NAME="AEN1195" |
0 | 116 ></A |
117 ><H2 | |
118 >Description</H2 | |
119 ><P | |
120 >Sets the "gamma function" for the display of each color component. Gamma | |
121 controls the brightness/contrast of colors displayed on the screen. | |
122 A gamma value of <TT | |
123 CLASS="CONSTANT" | |
124 >1.0</TT | |
125 > is identity (i.e., no adjustment | |
126 is made).</P | |
127 ><P | |
128 >This function adjusts the gamma based on the "gamma function" parameter, | |
129 you can directly specify lookup tables for gamma adjustment with | |
130 <A | |
131 HREF="sdlsetgammaramp.html" | |
132 >SDL_SetGammaRamp</A | |
133 >.</P | |
134 ><P | |
135 >Not all display hardware is able to change gamma.</P | |
136 ></DIV | |
137 ><DIV | |
138 CLASS="REFSECT1" | |
139 ><A | |
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140 NAME="AEN1202" |
0 | 141 ></A |
142 ><H2 | |
143 >Return Value</H2 | |
144 ><P | |
145 >Returns -1 on error (or if gamma adjustment is not supported).</P | |
146 ></DIV | |
147 ><DIV | |
148 CLASS="REFSECT1" | |
149 ><A | |
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150 NAME="AEN1205" |
0 | 151 ></A |
152 ><H2 | |
153 >See Also</H2 | |
154 ><P | |
155 ><A | |
156 HREF="sdlgetgammaramp.html" | |
157 >SDL_GetGammaRamp</A | |
158 > | |
159 <A | |
160 HREF="sdlsetgammaramp.html" | |
161 >SDL_SetGammaRamp</A | |
162 ></P | |
163 ></DIV | |
164 ><DIV | |
165 CLASS="NAVFOOTER" | |
166 ><HR | |
167 ALIGN="LEFT" | |
168 WIDTH="100%"><TABLE | |
169 WIDTH="100%" | |
170 BORDER="0" | |
171 CELLPADDING="0" | |
172 CELLSPACING="0" | |
173 ><TR | |
174 ><TD | |
175 WIDTH="33%" | |
176 ALIGN="left" | |
177 VALIGN="top" | |
178 ><A | |
179 HREF="sdlsetpalette.html" | |
180 >Prev</A | |
181 ></TD | |
182 ><TD | |
183 WIDTH="34%" | |
184 ALIGN="center" | |
185 VALIGN="top" | |
186 ><A | |
187 HREF="index.html" | |
188 >Home</A | |
189 ></TD | |
190 ><TD | |
191 WIDTH="33%" | |
192 ALIGN="right" | |
193 VALIGN="top" | |
194 ><A | |
195 HREF="sdlgetgammaramp.html" | |
196 >Next</A | |
197 ></TD | |
198 ></TR | |
199 ><TR | |
200 ><TD | |
201 WIDTH="33%" | |
202 ALIGN="left" | |
203 VALIGN="top" | |
204 >SDL_SetPalette</TD | |
205 ><TD | |
206 WIDTH="34%" | |
207 ALIGN="center" | |
208 VALIGN="top" | |
209 ><A | |
210 HREF="video.html" | |
211 >Up</A | |
212 ></TD | |
213 ><TD | |
214 WIDTH="33%" | |
215 ALIGN="right" | |
216 VALIGN="top" | |
217 >SDL_GetGammaRamp</TD | |
218 ></TR | |
219 ></TABLE | |
220 ></DIV | |
221 ></BODY | |
222 ></HTML | |
223 > |