annotate docs/html/sdljoyaxisevent.html @ 753:b14fdadd8311

Date: Thu, 4 Dec 2003 07:48:40 +0200 From: "Mike Gorchak" Subject: SDL/QNX6 new patch Here in attachment my patch for the SDL/QNX6 again :) It contain non-crtitical/cosmetic fixes: 1. Fixed window centering at other than the first consoles. 2. Fixed window centering algorithm in case when window height or width are greater than the desktop resolution. 3. Fixed window positioning on other than the first consoles. 4. Fixed occasional input focus lost when switching to fullscreen. 5. Removed the Photon's default chroma color for the overlays, added RGB(12, 6, 12) color instead (very dark pink). 6. Added more checks to the YUV overlay code (fixed crashes during resolution mode switches). 7. Added support for Enter/Backspace keys in unicode mode (used by Maelstrom and by other games). 8. Fixed window restore/maximize function. It works, finally.
author Sam Lantinga <slouken@libsdl.org>
date Wed, 10 Dec 2003 12:35:56 +0000
parents e5bc29de3f0a
children 355632dca928
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1 <HTML
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4 >SDL_JoyAxisEvent</TITLE
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8 "><LINK
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9 REL="HOME"
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10 TITLE="SDL Library Documentation"
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11 HREF="index.html"><LINK
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12 REL="UP"
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13 TITLE="SDL Event Structures."
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19 TITLE="SDL_JoyButtonEvent"
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20 HREF="sdljoybuttonevent.html"></HEAD
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35 ><TR
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38 ALIGN="center"
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39 >SDL Library Documentation</TH
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40 ></TR
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45 VALIGN="bottom"
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46 ><A
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47 HREF="sdlmousebuttonevent.html"
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48 >Prev</A
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49 ></TD
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50 ><TD
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58 VALIGN="bottom"
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59 ><A
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60 HREF="sdljoybuttonevent.html"
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61 >Next</A
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62 ></TD
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68 ><H1
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69 ><A
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70 NAME="SDLJOYAXISEVENT"
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71 >SDL_JoyAxisEvent</A
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72 ></H1
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73 ><DIV
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74 CLASS="REFNAMEDIV"
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75 ><A
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77 ></A
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78 ><H2
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79 >Name</H2
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80 >SDL_JoyAxisEvent&nbsp;--&nbsp;Joystick axis motion event structure</DIV
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81 ><DIV
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82 CLASS="REFSECT1"
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83 ><A
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86 ><H2
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87 >Structure Definition</H2
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88 ><PRE
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89 CLASS="PROGRAMLISTING"
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90 >typedef struct{
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91 Uint8 type;
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92 Uint8 which;
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93 Uint8 axis;
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94 Sint16 value;
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95 } SDL_JoyAxisEvent;</PRE
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96 ></DIV
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97 ><DIV
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98 CLASS="REFSECT1"
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99 ><A
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100 NAME="AEN3825"
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101 ></A
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102 ><H2
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103 >Structure Data</H2
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104 ><DIV
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105 CLASS="INFORMALTABLE"
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106 ><A
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108 ></A
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110 ></P
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111 ><TABLE
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112 BORDER="0"
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113 CLASS="CALSTABLE"
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114 ><TBODY
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119 ><TT
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120 CLASS="STRUCTFIELD"
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121 ><I
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122 >type</I
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123 ></TT
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124 ></TD
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125 ><TD
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128 ><TT
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129 CLASS="LITERAL"
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130 >SDL_JOYAXISMOTION</TT
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131 ></TD
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132 ></TR
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133 ><TR
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134 ><TD
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135 ALIGN="LEFT"
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136 VALIGN="TOP"
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137 ><TT
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138 CLASS="STRUCTFIELD"
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139 ><I
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140 >which</I
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141 ></TT
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142 ></TD
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143 ><TD
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144 ALIGN="LEFT"
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145 VALIGN="TOP"
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146 >Joystick device index</TD
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147 ></TR
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148 ><TR
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149 ><TD
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150 ALIGN="LEFT"
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151 VALIGN="TOP"
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152 ><TT
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153 CLASS="STRUCTFIELD"
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154 ><I
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155 >axis</I
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156 ></TT
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157 ></TD
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158 ><TD
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159 ALIGN="LEFT"
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160 VALIGN="TOP"
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161 >Joystick axis index</TD
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162 ></TR
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163 ><TR
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164 ><TD
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165 ALIGN="LEFT"
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167 ><TT
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168 CLASS="STRUCTFIELD"
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169 ><I
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170 >value</I
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171 ></TT
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172 ></TD
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173 ><TD
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174 ALIGN="LEFT"
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175 VALIGN="TOP"
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176 >Axis value (range: -32768 to 32767)</TD
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177 ></TR
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178 ></TBODY
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179 ></TABLE
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180 ><P
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181 ></P
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182 ></DIV
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183 ></DIV
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184 ><DIV
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185 CLASS="REFSECT1"
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186 ><A
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187 NAME="AEN3847"
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188 ></A
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189 ><H2
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190 >Description</H2
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191 ><P
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192 ><SPAN
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193 CLASS="STRUCTNAME"
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194 >SDL_JoyAxisEvent</SPAN
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195 > is a member of the <A
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196 HREF="sdlevent.html"
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197 ><SPAN
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198 CLASS="STRUCTNAME"
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199 >SDL_Event</SPAN
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200 ></A
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201 > union and is used when an event of type <TT
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202 CLASS="LITERAL"
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203 >SDL_JOYAXISMOTION</TT
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204 > is reported.</P
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205 ><P
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206 >A <TT
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207 CLASS="LITERAL"
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208 >SDL_JOYAXISMOTION</TT
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209 > event occurs when ever a user moves an axis on the joystick. The field <TT
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210 CLASS="STRUCTFIELD"
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211 ><I
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212 >which</I
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213 ></TT
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214 > is the index of the joystick that reported the event and <TT
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215 CLASS="STRUCTFIELD"
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216 ><I
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217 >axis</I
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218 ></TT
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219 > is the index of the axis (for a more detailed explaination see the <A
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220 HREF="joystick.html"
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221 >Joystick section</A
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222 >). <TT
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223 CLASS="STRUCTFIELD"
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224 ><I
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225 >value</I
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226 ></TT
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227 > is the current position of the axis.</P
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228 ></DIV
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229 ><DIV
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230 CLASS="REFSECT1"
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231 ><A
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232 NAME="AEN3860"
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233 ></A
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234 ><H2
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235 >See Also</H2
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236 ><P
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237 ><A
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238 HREF="sdlevent.html"
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239 ><SPAN
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240 CLASS="STRUCTNAME"
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241 >SDL_Event</SPAN
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242 ></A
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243 >,
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244 <A
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245 HREF="joystick.html"
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246 >Joystick Functions</A
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247 >,
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248 <A
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249 HREF="sdljoystickeventstate.html"
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250 ><TT
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251 CLASS="FUNCTION"
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252 >SDL_JoystickEventState</TT
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253 ></A
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254 >,
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255 <A
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256 HREF="sdljoystickgetaxis.html"
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257 ><TT
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258 CLASS="FUNCTION"
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259 >SDL_JoystickGetAxis</TT
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260 ></A
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261 ></P
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262 ></DIV
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263 ><DIV
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264 CLASS="NAVFOOTER"
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265 ><HR
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266 ALIGN="LEFT"
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267 WIDTH="100%"><TABLE
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268 WIDTH="100%"
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269 BORDER="0"
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270 CELLPADDING="0"
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271 CELLSPACING="0"
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272 ><TR
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273 ><TD
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274 WIDTH="33%"
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275 ALIGN="left"
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276 VALIGN="top"
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277 ><A
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278 HREF="sdlmousebuttonevent.html"
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279 >Prev</A
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280 ></TD
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281 ><TD
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282 WIDTH="34%"
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283 ALIGN="center"
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284 VALIGN="top"
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285 ><A
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286 HREF="index.html"
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287 >Home</A
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288 ></TD
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289 ><TD
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290 WIDTH="33%"
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291 ALIGN="right"
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292 VALIGN="top"
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293 ><A
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294 HREF="sdljoybuttonevent.html"
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295 >Next</A
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296 ></TD
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297 ></TR
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298 ><TR
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299 ><TD
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300 WIDTH="33%"
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301 ALIGN="left"
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302 VALIGN="top"
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303 >SDL_MouseButtonEvent</TD
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304 ><TD
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305 WIDTH="34%"
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306 ALIGN="center"
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307 VALIGN="top"
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308 ><A
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309 HREF="eventstructures.html"
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310 >Up</A
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311 ></TD
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312 ><TD
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313 WIDTH="33%"
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314 ALIGN="right"
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315 VALIGN="top"
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316 >SDL_JoyButtonEvent</TD
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317 ></TR
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318 ></TABLE
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319 ></DIV
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320 ></BODY
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321 ></HTML
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322 >