annotate src/audio/SDL_audio.c @ 638:b0108e9dea53

Date: Sun, 11 May 2003 19:59:06 +0300 From: Pasi K?rkk?inen Subject: [PATCH] fix SDL OpenGL segfault with DRI/Mesa drivers and Glew Hello! The attached patch fixes a bug in SDL which causes SDL to crash in X11_GL_Shutdown() if you are using DRI/Mesa drivers AND glew (http://glew.sf.net). The bug is caused by a namespace collision affecting dlsym() to fetch wrong pointer for glXReleaseBuffersMESA() (uninitialized pointer from glew because the extension is NOT supported by the driver) and then SDL calling it in X11_GL_Shutdown(). SDL should check if the glXReleaseBuffersMESA() is really supported by the driver (from the extensions string) before calling it. Attached patch adds extension string parsing to check if glXReleaseBuffersMESA() is really supported (and this way prevents the segfault). Availability of the extensions should be _always_ checked from the extensions string rather than using dlsym()! Please add it to the next version of SDL. Thanks to gltron and author of glew to help fixing this.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 28 Jun 2003 17:27:33 +0000
parents 550bccdf04bd
children 594422ab8f9f
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 #ifdef SAVE_RCSID
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24 static char rcsid =
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25 "@(#) $Id$";
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26 #endif
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27
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28 /* Allow access to a raw mixing buffer */
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29 #include <stdlib.h>
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30 #include <stdio.h>
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31 #include <string.h>
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32
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33 #include "SDL.h"
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34 #include "SDL_audio.h"
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35 #include "SDL_timer.h"
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36 #include "SDL_error.h"
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37 #include "SDL_audio_c.h"
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38 #include "SDL_audiomem.h"
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39 #include "SDL_sysaudio.h"
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40
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41 /* Available audio drivers */
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42 static AudioBootStrap *bootstrap[] = {
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43 #ifdef OPENBSD_AUDIO_SUPPORT
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44 &OPENBSD_AUDIO_bootstrap,
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45 #endif
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46 #ifdef OSS_SUPPORT
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47 &DSP_bootstrap,
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48 &DMA_bootstrap,
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49 #endif
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50 #ifdef ALSA_SUPPORT
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51 &ALSA_bootstrap,
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52 #endif
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53 #ifdef SUNAUDIO_SUPPORT
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54 &SUNAUDIO_bootstrap,
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55 #endif
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56 #ifdef DMEDIA_SUPPORT
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57 &DMEDIA_bootstrap,
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58 #endif
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59 #ifdef ARTSC_SUPPORT
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60 &ARTSC_bootstrap,
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61 #endif
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62 #ifdef ESD_SUPPORT
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63 &ESD_bootstrap,
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64 #endif
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65 #ifdef NAS_SUPPORT
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66 &NAS_bootstrap,
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67 #endif
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68 #ifdef ENABLE_DIRECTX
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69 &DSOUND_bootstrap,
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70 #endif
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71 #ifdef ENABLE_WINDIB
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72 &WAVEOUT_bootstrap,
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73 #endif
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74 #ifdef __BEOS__
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75 &BAUDIO_bootstrap,
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76 #endif
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77 #if defined(macintosh) || TARGET_API_MAC_CARBON
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78 &SNDMGR_bootstrap,
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79 #endif
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80 #ifdef _AIX
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81 &Paud_bootstrap,
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82 #endif
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83 #ifdef ENABLE_AHI
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84 &AHI_bootstrap,
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85 #endif
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86 #ifdef MINTAUDIO_SUPPORT
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87 &MINTAUDIO_bootstrap,
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88 #endif
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89 #ifdef DISKAUD_SUPPORT
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90 &DISKAUD_bootstrap,
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91 #endif
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92 #ifdef ENABLE_DC
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93 &DCAUD_bootstrap,
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94 #endif
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95 #ifdef DRENDERER_SUPPORT
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96 &DRENDERER_bootstrap,
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97 #endif
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98 NULL
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99 };
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100 SDL_AudioDevice *current_audio = NULL;
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101
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102 /* Various local functions */
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103 int SDL_AudioInit(const char *driver_name);
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104 void SDL_AudioQuit(void);
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105
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106 #ifdef ENABLE_AHI
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107 static int audio_configured = 0;
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108 #endif
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109
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110 /* The general mixing thread function */
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111 int SDL_RunAudio(void *audiop)
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112 {
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113 SDL_AudioDevice *audio = (SDL_AudioDevice *)audiop;
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114 Uint8 *stream;
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115 int stream_len;
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116 void *udata;
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117 void (*fill)(void *userdata,Uint8 *stream, int len);
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118 int silence;
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119 #ifdef ENABLE_AHI
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120 int started = 0;
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121
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122 /* AmigaOS NEEDS that the audio driver is opened in the thread that uses it! */
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123
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124 D(bug("Task audio started audio struct:<%lx>...\n",audiop));
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125
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126 D(bug("Before Openaudio..."));
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127 if(audio->OpenAudio(audio, &audio->spec)==-1)
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128 {
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129 D(bug("Open audio failed...\n"));
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130 return(-1);
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131 }
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132 D(bug("OpenAudio...OK\n"));
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133 #endif
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134
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135 /* Perform any thread setup */
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136 if ( audio->ThreadInit ) {
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137 audio->ThreadInit(audio);
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138 }
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139 audio->threadid = SDL_ThreadID();
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140
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141 /* Set up the mixing function */
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142 fill = audio->spec.callback;
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143 udata = audio->spec.userdata;
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144
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145 #ifdef ENABLE_AHI
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146 audio_configured = 1;
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147
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148 D(bug("Audio configured... Checking for conversion\n"));
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149 SDL_mutexP(audio->mixer_lock);
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150 D(bug("Semaphore obtained...\n"));
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151 #endif
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152
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153 if ( audio->convert.needed ) {
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154 if ( audio->convert.src_format == AUDIO_U8 ) {
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155 silence = 0x80;
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156 } else {
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157 silence = 0;
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158 }
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159 stream_len = audio->convert.len;
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160 } else {
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161 silence = audio->spec.silence;
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162 stream_len = audio->spec.size;
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163 }
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164 stream = audio->fake_stream;
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165
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166 #ifdef ENABLE_AHI
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167 SDL_mutexV(audio->mixer_lock);
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168 D(bug("Entering audio loop...\n"));
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169 #endif
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170
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171
0
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172 /* Loop, filling the audio buffers */
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173 while ( audio->enabled ) {
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174
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175 /* Wait for new current buffer to finish playing */
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176 if ( stream == audio->fake_stream ) {
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177 SDL_Delay((audio->spec.samples*1000)/audio->spec.freq);
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178 } else {
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179 #ifdef ENABLE_AHI
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180 if ( started > 1 )
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181 #endif
0
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182 audio->WaitAudio(audio);
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183 }
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184
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185 /* Fill the current buffer with sound */
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186 if ( audio->convert.needed ) {
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187 if ( audio->convert.buf ) {
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188 stream = audio->convert.buf;
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189 } else {
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190 continue;
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191 }
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192 } else {
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193 stream = audio->GetAudioBuf(audio);
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194 if ( stream == NULL ) {
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195 stream = audio->fake_stream;
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196 }
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197 }
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198 memset(stream, silence, stream_len);
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199
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200 if ( ! audio->paused ) {
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201 SDL_mutexP(audio->mixer_lock);
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202 (*fill)(udata, stream, stream_len);
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203 SDL_mutexV(audio->mixer_lock);
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204 }
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205
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206 /* Convert the audio if necessary */
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207 if ( audio->convert.needed ) {
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208 SDL_ConvertAudio(&audio->convert);
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209 stream = audio->GetAudioBuf(audio);
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210 if ( stream == NULL ) {
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211 stream = audio->fake_stream;
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212 }
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213 memcpy(stream, audio->convert.buf,
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214 audio->convert.len_cvt);
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215 }
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216
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217 /* Ready current buffer for play and change current buffer */
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218 if ( stream != audio->fake_stream ) {
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219 audio->PlayAudio(audio);
21
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220 #ifdef ENABLE_AHI
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diff changeset
221 /* AmigaOS don't have to wait the first time audio is played! */
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diff changeset
222 started++;
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diff changeset
223 #endif
0
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224 }
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225 }
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226 /* Wait for the audio to drain.. */
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227 if ( audio->WaitDone ) {
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228 audio->WaitDone(audio);
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229 }
21
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230
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diff changeset
231 #ifdef ENABLE_AHI
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diff changeset
232 D(bug("WaitAudio...Done\n"));
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233
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234 audio->CloseAudio(audio);
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235
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diff changeset
236 D(bug("CloseAudio..Done, subtask exiting...\n"));
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diff changeset
237 audio_configured = 0;
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diff changeset
238 #endif
0
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239 return(0);
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240 }
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diff changeset
241
322
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
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diff changeset
242 static void SDL_LockAudio_Default(SDL_AudioDevice *audio)
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diff changeset
243 {
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diff changeset
244 if ( audio->thread && (SDL_ThreadID() == audio->threadid) ) {
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diff changeset
245 return;
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
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diff changeset
246 }
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
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diff changeset
247 SDL_mutexP(audio->mixer_lock);
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
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diff changeset
248 }
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
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diff changeset
249
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
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diff changeset
250 static void SDL_UnlockAudio_Default(SDL_AudioDevice *audio)
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
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diff changeset
251 {
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
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diff changeset
252 if ( audio->thread && (SDL_ThreadID() == audio->threadid) ) {
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
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diff changeset
253 return;
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
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parents: 297
diff changeset
254 }
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
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diff changeset
255 SDL_mutexV(audio->mixer_lock);
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diff changeset
256 }
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
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diff changeset
257
0
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diff changeset
258 int SDL_AudioInit(const char *driver_name)
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diff changeset
259 {
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diff changeset
260 SDL_AudioDevice *audio;
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diff changeset
261 int i = 0, idx;
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diff changeset
262
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diff changeset
263 /* Check to make sure we don't overwrite 'current_audio' */
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parents:
diff changeset
264 if ( current_audio != NULL ) {
74212992fb08 Initial revision
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diff changeset
265 SDL_AudioQuit();
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diff changeset
266 }
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diff changeset
267
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diff changeset
268 /* Select the proper audio driver */
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diff changeset
269 audio = NULL;
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diff changeset
270 idx = 0;
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diff changeset
271 #ifdef unix
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diff changeset
272 if ( (driver_name == NULL) && (getenv("ESPEAKER") != NULL) ) {
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diff changeset
273 /* Ahem, we know that if ESPEAKER is set, user probably wants
74212992fb08 Initial revision
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diff changeset
274 to use ESD, but don't start it if it's not already running.
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diff changeset
275 This probably isn't the place to do this, but... Shh! :)
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diff changeset
276 */
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diff changeset
277 for ( i=0; bootstrap[i]; ++i ) {
74212992fb08 Initial revision
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parents:
diff changeset
278 if ( strcmp(bootstrap[i]->name, "esd") == 0 ) {
74212992fb08 Initial revision
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diff changeset
279 const char *esd_no_spawn;
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diff changeset
280
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parents:
diff changeset
281 /* Don't start ESD if it's not running */
74212992fb08 Initial revision
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parents:
diff changeset
282 esd_no_spawn = getenv("ESD_NO_SPAWN");
74212992fb08 Initial revision
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parents:
diff changeset
283 if ( esd_no_spawn == NULL ) {
74212992fb08 Initial revision
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parents:
diff changeset
284 putenv("ESD_NO_SPAWN=1");
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parents:
diff changeset
285 }
74212992fb08 Initial revision
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parents:
diff changeset
286 if ( bootstrap[i]->available() ) {
74212992fb08 Initial revision
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parents:
diff changeset
287 audio = bootstrap[i]->create(0);
74212992fb08 Initial revision
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parents:
diff changeset
288 break;
74212992fb08 Initial revision
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parents:
diff changeset
289 }
74212992fb08 Initial revision
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diff changeset
290 #ifdef linux /* No unsetenv() on most platforms */
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parents:
diff changeset
291 if ( esd_no_spawn == NULL ) {
74212992fb08 Initial revision
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parents:
diff changeset
292 unsetenv("ESD_NO_SPAWN");
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parents:
diff changeset
293 }
74212992fb08 Initial revision
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parents:
diff changeset
294 #endif
74212992fb08 Initial revision
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parents:
diff changeset
295 }
74212992fb08 Initial revision
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parents:
diff changeset
296 }
74212992fb08 Initial revision
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diff changeset
297 }
74212992fb08 Initial revision
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diff changeset
298 #endif /* unix */
74212992fb08 Initial revision
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parents:
diff changeset
299 if ( audio == NULL ) {
74212992fb08 Initial revision
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parents:
diff changeset
300 if ( driver_name != NULL ) {
74212992fb08 Initial revision
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parents:
diff changeset
301 #if 0 /* This will be replaced with a better driver selection API */
74212992fb08 Initial revision
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parents:
diff changeset
302 if ( strrchr(driver_name, ':') != NULL ) {
74212992fb08 Initial revision
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parents:
diff changeset
303 idx = atoi(strrchr(driver_name, ':')+1);
74212992fb08 Initial revision
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parents:
diff changeset
304 }
74212992fb08 Initial revision
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parents:
diff changeset
305 #endif
74212992fb08 Initial revision
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parents:
diff changeset
306 for ( i=0; bootstrap[i]; ++i ) {
74212992fb08 Initial revision
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parents:
diff changeset
307 if (strncmp(bootstrap[i]->name, driver_name,
74212992fb08 Initial revision
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parents:
diff changeset
308 strlen(bootstrap[i]->name)) == 0) {
74212992fb08 Initial revision
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parents:
diff changeset
309 if ( bootstrap[i]->available() ) {
74212992fb08 Initial revision
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parents:
diff changeset
310 audio=bootstrap[i]->create(idx);
74212992fb08 Initial revision
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parents:
diff changeset
311 break;
74212992fb08 Initial revision
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parents:
diff changeset
312 }
74212992fb08 Initial revision
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parents:
diff changeset
313 }
74212992fb08 Initial revision
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parents:
diff changeset
314 }
74212992fb08 Initial revision
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parents:
diff changeset
315 } else {
74212992fb08 Initial revision
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parents:
diff changeset
316 for ( i=0; bootstrap[i]; ++i ) {
74212992fb08 Initial revision
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parents:
diff changeset
317 if ( bootstrap[i]->available() ) {
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parents:
diff changeset
318 audio = bootstrap[i]->create(idx);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
319 if ( audio != NULL ) {
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parents:
diff changeset
320 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
321 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
322 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
323 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
324 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
325 if ( audio == NULL ) {
74212992fb08 Initial revision
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parents:
diff changeset
326 SDL_SetError("No available audio device");
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
327 #if 0 /* Don't fail SDL_Init() if audio isn't available.
74212992fb08 Initial revision
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parents:
diff changeset
328 SDL_OpenAudio() will handle it at that point. *sigh*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
329 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
330 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
331 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
332 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
333 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
334 current_audio = audio;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
335 if ( current_audio ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
336 current_audio->name = bootstrap[i]->name;
322
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
337 if ( !current_audio->LockAudio && !current_audio->UnlockAudio ) {
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
338 current_audio->LockAudio = SDL_LockAudio_Default;
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
339 current_audio->UnlockAudio = SDL_UnlockAudio_Default;
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
340 }
0
74212992fb08 Initial revision
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parents:
diff changeset
341 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
342 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
343 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
344
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parents:
diff changeset
345 char *SDL_AudioDriverName(char *namebuf, int maxlen)
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parents:
diff changeset
346 {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
347 if ( current_audio != NULL ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
348 strncpy(namebuf, current_audio->name, maxlen-1);
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parents:
diff changeset
349 namebuf[maxlen-1] = '\0';
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
350 return(namebuf);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
351 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
352 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
353 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
354
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parents:
diff changeset
355 int SDL_OpenAudio(SDL_AudioSpec *desired, SDL_AudioSpec *obtained)
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
356 {
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parents:
diff changeset
357 SDL_AudioDevice *audio;
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parents:
diff changeset
358
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parents:
diff changeset
359 /* Start up the audio driver, if necessary */
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parents:
diff changeset
360 if ( ! current_audio ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
361 if ( (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) ||
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
362 (current_audio == NULL) ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
363 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
364 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
365 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
366 audio = current_audio;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
367
262
ba5363e21df8 Don't allow multiple audio opens to succeed (until SDL 1.3)
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
368 if (audio->opened) {
ba5363e21df8 Don't allow multiple audio opens to succeed (until SDL 1.3)
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
369 SDL_SetError("Audio device is already opened");
ba5363e21df8 Don't allow multiple audio opens to succeed (until SDL 1.3)
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
370 return(-1);
ba5363e21df8 Don't allow multiple audio opens to succeed (until SDL 1.3)
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
371 }
ba5363e21df8 Don't allow multiple audio opens to succeed (until SDL 1.3)
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
372
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
373 /* Verify some parameters */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
374 if ( desired->callback == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
375 SDL_SetError("SDL_OpenAudio() passed a NULL callback");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
376 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
377 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
378 switch ( desired->channels ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
379 case 1: /* Mono */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
380 case 2: /* Stereo */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
381 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
382 default:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
383 SDL_SetError("1 (mono) and 2 (stereo) channels supported");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
384 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
385 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
386
630
550bccdf04bd Added initial support for RISC OS (thanks Peter Naulls!)
Sam Lantinga <slouken@libsdl.org>
parents: 509
diff changeset
387 #if defined(macintosh) || defined(__riscos__)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
388 /* FIXME: Need to implement PPC interrupt asm for SDL_LockAudio() */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
389 #else
398
d219b0e02f5f Added Atari audio support (thanks Patrice!)
Sam Lantinga <slouken@libsdl.org>
parents: 322
diff changeset
390 #if defined(__MINT__) && !defined(ENABLE_THREADS)
d219b0e02f5f Added Atari audio support (thanks Patrice!)
Sam Lantinga <slouken@libsdl.org>
parents: 322
diff changeset
391 /* Uses interrupt driven audio, without thread */
d219b0e02f5f Added Atari audio support (thanks Patrice!)
Sam Lantinga <slouken@libsdl.org>
parents: 322
diff changeset
392 #else
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
393 /* Create a semaphore for locking the sound buffers */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
394 audio->mixer_lock = SDL_CreateMutex();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
395 if ( audio->mixer_lock == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
396 SDL_SetError("Couldn't create mixer lock");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
397 SDL_CloseAudio();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
398 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
399 }
398
d219b0e02f5f Added Atari audio support (thanks Patrice!)
Sam Lantinga <slouken@libsdl.org>
parents: 322
diff changeset
400 #endif /* __MINT__ */
d219b0e02f5f Added Atari audio support (thanks Patrice!)
Sam Lantinga <slouken@libsdl.org>
parents: 322
diff changeset
401 #endif /* macintosh */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
402
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
403 /* Calculate the silence and size of the audio specification */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
404 SDL_CalculateAudioSpec(desired);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
405
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
406 /* Open the audio subsystem */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
407 memcpy(&audio->spec, desired, sizeof(audio->spec));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
408 audio->convert.needed = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
409 audio->enabled = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
410 audio->paused = 1;
21
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
411
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
412 #ifndef ENABLE_AHI
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
413
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
414 /* AmigaOS opens audio inside the main loop */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
415 audio->opened = audio->OpenAudio(audio, &audio->spec)+1;
21
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
416
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
417 if ( ! audio->opened ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
418 SDL_CloseAudio();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
419 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
420 }
21
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
421 #else
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
422 D(bug("Locking semaphore..."));
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
423 SDL_mutexP(audio->mixer_lock);
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
424
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
425 audio->thread = SDL_CreateThread(SDL_RunAudio, audio);
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
426 D(bug("Created thread...\n"));
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
427
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
428 if ( audio->thread == NULL ) {
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
429 SDL_mutexV(audio->mixer_lock);
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
430 SDL_CloseAudio();
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
431 SDL_SetError("Couldn't create audio thread");
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
432 return(-1);
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
433 }
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
434
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
435 while(!audio_configured)
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
436 SDL_Delay(100);
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
437 #endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
438
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
439 /* If the audio driver changes the buffer size, accept it */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
440 if ( audio->spec.samples != desired->samples ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
441 desired->samples = audio->spec.samples;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
442 SDL_CalculateAudioSpec(desired);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
443 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
444
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
445 /* Allocate a fake audio memory buffer */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
446 audio->fake_stream = SDL_AllocAudioMem(audio->spec.size);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
447 if ( audio->fake_stream == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
448 SDL_CloseAudio();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
449 SDL_OutOfMemory();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
450 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
451 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
452
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
453 /* See if we need to do any conversion */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
454 if ( memcmp(desired, &audio->spec, sizeof(audio->spec)) == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
455 /* Just copy over the desired audio specification */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
456 if ( obtained != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
457 memcpy(obtained, &audio->spec, sizeof(audio->spec));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
458 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
459 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
460 /* Copy over the audio specification if possible */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
461 if ( obtained != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
462 memcpy(obtained, &audio->spec, sizeof(audio->spec));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
463 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
464 /* Build an audio conversion block */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
465 if ( SDL_BuildAudioCVT(&audio->convert,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
466 desired->format, desired->channels,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
467 desired->freq,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
468 audio->spec.format, audio->spec.channels,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
469 audio->spec.freq) < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
470 SDL_CloseAudio();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
471 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
472 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
473 if ( audio->convert.needed ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
474 audio->convert.len = desired->size;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
475 audio->convert.buf =(Uint8 *)SDL_AllocAudioMem(
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
476 audio->convert.len*audio->convert.len_mult);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
477 if ( audio->convert.buf == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
478 SDL_CloseAudio();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
479 SDL_OutOfMemory();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
480 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
481 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
482 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
483 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
484 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
485
21
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
486 #ifndef ENABLE_AHI
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
487 /* Start the audio thread if necessary */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
488 switch (audio->opened) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
489 case 1:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
490 /* Start the audio thread */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
491 audio->thread = SDL_CreateThread(SDL_RunAudio, audio);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
492 if ( audio->thread == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
493 SDL_CloseAudio();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
494 SDL_SetError("Couldn't create audio thread");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
495 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
496 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
497 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
498
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
499 default:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
500 /* The audio is now playing */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
501 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
502 }
21
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
503 #else
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
504 SDL_mutexV(audio->mixer_lock);
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
505 D(bug("SDL_OpenAudio USCITA...\n"));
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
506
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
507 #endif
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
508
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
509 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
510 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
511
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
512 SDL_audiostatus SDL_GetAudioStatus(void)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
513 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
514 SDL_AudioDevice *audio = current_audio;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
515 SDL_audiostatus status;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
516
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
517 status = SDL_AUDIO_STOPPED;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
518 if ( audio && audio->enabled ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
519 if ( audio->paused ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
520 status = SDL_AUDIO_PAUSED;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
521 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
522 status = SDL_AUDIO_PLAYING;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
523 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
524 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
525 return(status);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
526 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
527
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
528 void SDL_PauseAudio (int pause_on)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
529 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
530 SDL_AudioDevice *audio = current_audio;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
531
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
532 if ( audio ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
533 audio->paused = pause_on;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
534 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
535 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
536
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
537 void SDL_LockAudio (void)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
538 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
539 SDL_AudioDevice *audio = current_audio;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
540
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
541 /* Obtain a lock on the mixing buffers */
322
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
542 if ( audio && audio->LockAudio ) {
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
543 audio->LockAudio(audio);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
544 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
545 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
546
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
547 void SDL_UnlockAudio (void)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
548 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
549 SDL_AudioDevice *audio = current_audio;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
550
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
551 /* Release lock on the mixing buffers */
322
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
552 if ( audio && audio->UnlockAudio ) {
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
553 audio->UnlockAudio(audio);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
554 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
555 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
556
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
557 void SDL_CloseAudio (void)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
558 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
559 SDL_QuitSubSystem(SDL_INIT_AUDIO);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
560 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
561
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
562 void SDL_AudioQuit(void)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
563 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
564 SDL_AudioDevice *audio = current_audio;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
565
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
566 if ( audio ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
567 audio->enabled = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
568 if ( audio->thread != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
569 SDL_WaitThread(audio->thread, NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
570 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
571 if ( audio->mixer_lock != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
572 SDL_DestroyMutex(audio->mixer_lock);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
573 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
574 if ( audio->fake_stream != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
575 SDL_FreeAudioMem(audio->fake_stream);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
576 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
577 if ( audio->convert.needed ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
578 SDL_FreeAudioMem(audio->convert.buf);
21
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
579
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
580 }
21
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
581 #ifndef ENABLE_AHI
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
582 if ( audio->opened ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
583 audio->CloseAudio(audio);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
584 audio->opened = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
585 }
21
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
586 #endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
587 /* Free the driver data */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
588 audio->free(audio);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
589 current_audio = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
590 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
591 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
592
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
593 #define NUM_FORMATS 6
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
594 static int format_idx;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
595 static int format_idx_sub;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
596 static Uint16 format_list[NUM_FORMATS][NUM_FORMATS] = {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
597 { AUDIO_U8, AUDIO_S8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB },
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
598 { AUDIO_S8, AUDIO_U8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB },
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
599 { AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8 },
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
600 { AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8 },
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
601 { AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U8, AUDIO_S8 },
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
602 { AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U8, AUDIO_S8 },
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
603 };
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
604
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
605 Uint16 SDL_FirstAudioFormat(Uint16 format)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
606 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
607 for ( format_idx=0; format_idx < NUM_FORMATS; ++format_idx ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
608 if ( format_list[format_idx][0] == format ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
609 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
610 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
611 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
612 format_idx_sub = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
613 return(SDL_NextAudioFormat());
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
614 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
615
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
616 Uint16 SDL_NextAudioFormat(void)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
617 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
618 if ( (format_idx == NUM_FORMATS) || (format_idx_sub == NUM_FORMATS) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
619 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
620 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
621 return(format_list[format_idx][format_idx_sub++]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
622 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
623
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
624 void SDL_CalculateAudioSpec(SDL_AudioSpec *spec)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
625 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
626 switch (spec->format) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
627 case AUDIO_U8:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
628 spec->silence = 0x80;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
629 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
630 default:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
631 spec->silence = 0x00;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
632 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
633 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
634 spec->size = (spec->format&0xFF)/8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
635 spec->size *= spec->channels;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
636 spec->size *= spec->samples;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
637 }