annotate test/testwm.c @ 934:af585d6efec8

Date: Thu, 17 Jun 2004 11:38:51 -0700 (PDT) From: Eric Wing <ewing2121@yahoo.com> Subject: New OS X patch (was Re: [SDL] Bug with inverted mouse coordinates in I have a new patch for OS X I would like to submit. First, it appears no further action has been taken on my fix from Apple on the OpenGL windowed mode mouse inversion problem. The fix would reunify the code, and no longer require case checking for which version of the OS you are running. This is probably a good fix because the behavior with the old code could change again with future versions of the OS, so those fixes are included in this new patch. But in addition, when I was at Apple, I asked them about the ability to distinguish between the modifier keys on the left and right sides of the keyboard (e.g. Left Shift, Right Shift, Left/Right Alt, L/R Cmd, L/R Ctrl). They told me that starting with Panther, the OS began supporting this feature. This has always been a source of annoyance for me when bringing a program that comes from Windows or Linux to OS X when the keybindings happened to need distinguishable left-side and right-side keys. So the rest of the patch I am submitting contains new code to support this feature on Panther (and presumably later versions of the OS). So after removing the OS version checks for the mouse inversion problem, I reused the OS version checks to activate the Left/Right detection of modifier keys. If you are running Panther (or above), the new code will attempt to distinguish between sides. For the older OS's, the code path reverts to the original code. I've tested with Panther on a G4 Cube, G5 dual processor, and Powerbook Rev C. The Cube and G5 keyboards demonstrated the ability to distinguish between sides. The Powerbook seems to only have left-side keys, but the patch was still able to handle it by producing the same results as before the patch. I also wanted to test a non-Apple keyboard. Unfortunately, I don't have any PC USB keyboards. However, I was able to borrow a Sun Microsystems USB keyboard, so I tried that out on the G5, and I got the correct behavior for left and right sides. I'm expecting that if it worked with a Sun keyboard, most other keyboards should work with no problems.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 20 Aug 2004 22:35:23 +0000
parents 3eddf51b649b
children be9c9c8f6d53
rev   line source
0
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1
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2 /* Test out the window manager interaction functions */
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3
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4 #include <stdio.h>
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5 #include <stdlib.h>
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6 #include <string.h>
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7
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8 #include "SDL.h"
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9
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10 /* Is the cursor visible? */
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11 static int visible = 1;
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12
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13 static Uint8 video_bpp;
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14 static Uint32 video_flags;
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15
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16 int SetVideoMode(int w, int h)
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17 {
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18 SDL_Surface *screen;
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19 int i;
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20 Uint8 *buffer;
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21 SDL_Color palette[256];
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22
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23 screen = SDL_SetVideoMode(w, h, video_bpp, video_flags);
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24 if ( screen == NULL ) {
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25 fprintf(stderr, "Couldn't set %dx%dx%d video mode: %s\n",
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26 w, h, video_bpp, SDL_GetError());
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27 return(-1);
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28 }
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29 printf("Running in %s mode\n", screen->flags & SDL_FULLSCREEN ?
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30 "fullscreen" : "windowed");
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31
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32 /* Set the surface pixels and refresh! */
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33 for ( i=0; i<256; ++i ) {
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34 palette[i].r = 255-i;
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35 palette[i].g = 255-i;
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36 palette[i].b = 255-i;
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37 }
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38 SDL_SetColors(screen, palette, 0, 256);
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39 if ( SDL_LockSurface(screen) < 0 ) {
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40 fprintf(stderr, "Couldn't lock display surface: %s\n",
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41 SDL_GetError());
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42 return(-1);
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43 }
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44 buffer = (Uint8 *)screen->pixels;
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45 for ( i=0; i<screen->h; ++i ) {
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46 memset(buffer,(i*255)/screen->h,
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47 screen->w*screen->format->BytesPerPixel);
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48 buffer += screen->pitch;
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49 }
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50 SDL_UnlockSurface(screen);
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51 SDL_UpdateRect(screen, 0, 0, 0, 0);
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52
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53 return(0);
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54 }
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55
0
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56 SDL_Surface *LoadIconSurface(char *file, Uint8 **maskp)
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57 {
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58 SDL_Surface *icon;
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59 Uint8 *pixels;
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60 Uint8 *mask;
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61 int mlen, i, j;
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62
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63 *maskp = NULL;
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64
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65 /* Load the icon surface */
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66 icon = SDL_LoadBMP(file);
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67 if ( icon == NULL ) {
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68 fprintf(stderr, "Couldn't load %s: %s\n", file, SDL_GetError());
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69 return(NULL);
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70 }
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71
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72 /* Check width and height
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73 if ( (icon->w%8) != 0 ) {
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74 fprintf(stderr, "Icon width must be a multiple of 8!\n");
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75 SDL_FreeSurface(icon);
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76 return(NULL);
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77 }
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78 */
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79
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80
0
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81 if ( icon->format->palette == NULL ) {
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82 fprintf(stderr, "Icon must have a palette!\n");
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83 SDL_FreeSurface(icon);
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84 return(NULL);
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85 }
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86
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87 /* Set the colorkey */
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88 SDL_SetColorKey(icon, SDL_SRCCOLORKEY, *((Uint8 *)icon->pixels));
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89
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90 /* Create the mask */
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91 pixels = (Uint8 *)icon->pixels;
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92 printf("Transparent pixel: (%d,%d,%d)\n",
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93 icon->format->palette->colors[*pixels].r,
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94 icon->format->palette->colors[*pixels].g,
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95 icon->format->palette->colors[*pixels].b);
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96 mlen = (icon->w*icon->h + 7) / 8;
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97 mask = (Uint8 *)malloc(mlen);
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98 if ( mask == NULL ) {
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99 fprintf(stderr, "Out of memory!\n");
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100 SDL_FreeSurface(icon);
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101 return(NULL);
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102 }
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103 memset(mask, 0, mlen);
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104 for ( i=0; i < icon->h; i++)
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105 for (j=0; j < icon->w; j++) {
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106 int pindex = i * icon->pitch + j;
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107 int mindex = i * icon->w + j;
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108 if ( pixels[pindex] != *pixels )
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109 mask[mindex>>3] |= 1 << (7 - (mindex & 7));
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110 }
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111 *maskp = mask;
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112 return(icon);
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113 }
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114
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115 void HotKey_ToggleFullScreen(void)
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116 {
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117 SDL_Surface *screen;
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118
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119 screen = SDL_GetVideoSurface();
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120 if ( SDL_WM_ToggleFullScreen(screen) ) {
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121 printf("Toggled fullscreen mode - now %s\n",
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122 (screen->flags&SDL_FULLSCREEN) ? "fullscreen" : "windowed");
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123 } else {
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124 printf("Unable to toggle fullscreen mode\n");
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125 video_flags ^= SDL_FULLSCREEN;
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126 SetVideoMode(screen->w, screen->h);
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127 }
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128 }
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129
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130 void HotKey_ToggleGrab(void)
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131 {
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132 SDL_GrabMode mode;
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133
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134 printf("Ctrl-G: toggling input grab!\n");
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135 mode = SDL_WM_GrabInput(SDL_GRAB_QUERY);
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136 if ( mode == SDL_GRAB_ON ) {
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137 printf("Grab was on\n");
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138 } else {
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139 printf("Grab was off\n");
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140 }
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141 mode = SDL_WM_GrabInput(mode ? SDL_GRAB_OFF : SDL_GRAB_ON);
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142 if ( mode == SDL_GRAB_ON ) {
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143 printf("Grab is now on\n");
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144 } else {
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145 printf("Grab is now off\n");
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parents:
diff changeset
146 }
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parents:
diff changeset
147 }
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parents:
diff changeset
148
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diff changeset
149 void HotKey_Iconify(void)
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parents:
diff changeset
150 {
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parents:
diff changeset
151 printf("Ctrl-Z: iconifying window!\n");
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parents:
diff changeset
152 SDL_WM_IconifyWindow();
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parents:
diff changeset
153 }
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parents:
diff changeset
154
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parents:
diff changeset
155 void HotKey_Quit(void)
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parents:
diff changeset
156 {
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parents:
diff changeset
157 SDL_Event event;
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parents:
diff changeset
158
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parents:
diff changeset
159 printf("Posting internal quit request\n");
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parents:
diff changeset
160 event.type = SDL_USEREVENT;
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parents:
diff changeset
161 SDL_PushEvent(&event);
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parents:
diff changeset
162 }
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parents:
diff changeset
163
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parents:
diff changeset
164 int FilterEvents(const SDL_Event *event)
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parents:
diff changeset
165 {
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166 static int reallyquit = 0;
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167
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parents:
diff changeset
168 switch (event->type) {
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169
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parents:
diff changeset
170 case SDL_ACTIVEEVENT:
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parents:
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171 /* See what happened */
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parents:
diff changeset
172 printf("App %s ",
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diff changeset
173 event->active.gain ? "gained" : "lost");
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parents:
diff changeset
174 if ( event->active.state & SDL_APPACTIVE )
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parents:
diff changeset
175 printf("active ");
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parents:
diff changeset
176 if ( event->active.state & SDL_APPMOUSEFOCUS )
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parents:
diff changeset
177 printf("mouse ");
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parents:
diff changeset
178 if ( event->active.state & SDL_APPINPUTFOCUS )
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parents:
diff changeset
179 printf("input ");
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parents:
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180 printf("focus\n");
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parents:
diff changeset
181
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parents:
diff changeset
182 /* See if we are iconified or restored */
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parents:
diff changeset
183 if ( event->active.state & SDL_APPACTIVE ) {
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parents:
diff changeset
184 printf("App has been %s\n",
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diff changeset
185 event->active.gain ?
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186 "restored" : "iconified");
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187 }
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188 return(0);
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189
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parents:
diff changeset
190 /* We want to toggle visibility on buttonpress */
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diff changeset
191 case SDL_MOUSEBUTTONDOWN:
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192 case SDL_MOUSEBUTTONUP:
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parents:
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193 if ( event->button.state == SDL_PRESSED ) {
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194 visible = !visible;
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195 SDL_ShowCursor(visible);
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196 }
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197 printf("Mouse button %d has been %s\n",
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diff changeset
198 event->button.button,
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parents:
diff changeset
199 (event->button.state == SDL_PRESSED) ?
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parents:
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200 "pressed" : "released");
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parents:
diff changeset
201 return(0);
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parents:
diff changeset
202
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parents:
diff changeset
203 /* Show relative mouse motion */
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parents:
diff changeset
204 case SDL_MOUSEMOTION:
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parents:
diff changeset
205 #if 0
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diff changeset
206 printf("Mouse relative motion: {%d,%d}\n",
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diff changeset
207 event->motion.xrel, event->motion.yrel);
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parents:
diff changeset
208 #endif
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parents:
diff changeset
209 return(0);
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parents:
diff changeset
210
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parents:
diff changeset
211 case SDL_KEYDOWN:
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parents:
diff changeset
212 if ( event->key.keysym.sym == SDLK_ESCAPE ) {
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parents:
diff changeset
213 HotKey_Quit();
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parents:
diff changeset
214 }
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parents:
diff changeset
215 if ( (event->key.keysym.sym == SDLK_g) &&
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
216 (event->key.keysym.mod & KMOD_CTRL) ) {
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parents:
diff changeset
217 HotKey_ToggleGrab();
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
218 }
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parents:
diff changeset
219 if ( (event->key.keysym.sym == SDLK_z) &&
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
220 (event->key.keysym.mod & KMOD_CTRL) ) {
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parents:
diff changeset
221 HotKey_Iconify();
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
222 }
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parents:
diff changeset
223 if ( (event->key.keysym.sym == SDLK_RETURN) &&
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
224 (event->key.keysym.mod & KMOD_ALT) ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
225 HotKey_ToggleFullScreen();
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
226 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
227 return(0);
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parents:
diff changeset
228
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parents:
diff changeset
229 /* Pass the video resize event through .. */
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parents:
diff changeset
230 case SDL_VIDEORESIZE:
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parents:
diff changeset
231 return(1);
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parents:
diff changeset
232
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parents:
diff changeset
233 /* This is important! Queue it if we want to quit. */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
234 case SDL_QUIT:
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
235 if ( ! reallyquit ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
236 reallyquit = 1;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
237 printf("Quit requested\n");
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
238 return(0);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
239 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
240 printf("Quit demanded\n");
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
241 return(1);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
242
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
243 /* This will never happen because events queued directly
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
244 to the event queue are not filtered.
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
245 */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
246 case SDL_USEREVENT:
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
247 return(1);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
248
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
249 /* Drop all other events */
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parents:
diff changeset
250 default:
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
251 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
252 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
253 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
254
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parents:
diff changeset
255 int main(int argc, char *argv[])
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
256 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
257 SDL_Event event;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
258 char *title;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
259 SDL_Surface *icon;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
260 Uint8 *icon_mask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
261 int parsed;
87
3ef4bc90c388 Added -width and -height command line options
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
262 int w, h;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
263
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
264 if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
265 fprintf(stderr,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
266 "Couldn't initialize SDL: %s\n", SDL_GetError());
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
267 exit(1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
268 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
269 atexit(SDL_Quit);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
270
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
271 /* Check command line arguments */
87
3ef4bc90c388 Added -width and -height command line options
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
272 w = 640;
3ef4bc90c388 Added -width and -height command line options
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
273 h = 480;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
274 video_bpp = 8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
275 video_flags = SDL_SWSURFACE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
276 parsed = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
277 while ( parsed ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
278 if ( (argc >= 2) && (strcmp(argv[1], "-fullscreen") == 0) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
279 video_flags |= SDL_FULLSCREEN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
280 argc -= 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
281 argv += 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
282 } else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
283 if ( (argc >= 2) && (strcmp(argv[1], "-resize") == 0) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
284 video_flags |= SDL_RESIZABLE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
285 argc -= 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
286 argv += 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
287 } else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
288 if ( (argc >= 2) && (strcmp(argv[1], "-noframe") == 0) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
289 video_flags |= SDL_NOFRAME;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
290 argc -= 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
291 argv += 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
292 } else
87
3ef4bc90c388 Added -width and -height command line options
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
293 if ( (argc >= 3) && (strcmp(argv[1], "-width") == 0) ) {
3ef4bc90c388 Added -width and -height command line options
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
294 w = atoi(argv[2]);
3ef4bc90c388 Added -width and -height command line options
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
295 argc -= 2;
3ef4bc90c388 Added -width and -height command line options
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
296 argv += 2;
3ef4bc90c388 Added -width and -height command line options
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
297 } else
3ef4bc90c388 Added -width and -height command line options
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
298 if ( (argc >= 3) && (strcmp(argv[1], "-height") == 0) ) {
3ef4bc90c388 Added -width and -height command line options
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
299 h = atoi(argv[2]);
3ef4bc90c388 Added -width and -height command line options
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
300 argc -= 2;
3ef4bc90c388 Added -width and -height command line options
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
301 argv += 2;
3ef4bc90c388 Added -width and -height command line options
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
302 } else
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
303 if ( (argc >= 3) && (strcmp(argv[1], "-bpp") == 0) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
304 video_bpp = atoi(argv[2]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
305 argc -= 2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
306 argv += 2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
307 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
308 parsed = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
309 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
310 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
311
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
312 /* Set the icon -- this must be done before the first mode set */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
313 icon = LoadIconSurface("icon.bmp", &icon_mask);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
314 if ( icon != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
315 SDL_WM_SetIcon(icon, icon_mask);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
316 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
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317 if ( icon_mask != NULL )
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318 free(icon_mask);
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319
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320 /* Set the title bar */
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321 if ( argv[1] == NULL )
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322 title = "Testing 1.. 2.. 3...";
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323 else
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324 title = argv[1];
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325 SDL_WM_SetCaption(title, "testwm");
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326
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327 /* See if it's really set */
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328 SDL_WM_GetCaption(&title, NULL);
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329 if ( title )
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330 printf("Title was set to: %s\n", title);
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331 else
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332 printf("No window title was set!\n");
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333
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334 /* Initialize the display */
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335 if ( SetVideoMode(w, h) < 0 ) {
0
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336 return(1);
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337 }
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338
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339 /* Set an event filter that discards everything but QUIT */
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340 SDL_SetEventFilter(FilterEvents);
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341
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342 /* Ignore key up events, they don't even get filtered */
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343 SDL_EventState(SDL_KEYUP, SDL_IGNORE);
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344
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345 /* Loop, waiting for QUIT */
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346 while ( SDL_WaitEvent(&event) ) {
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347 switch (event.type) {
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348 case SDL_VIDEORESIZE:
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349 printf("Got a resize event: %dx%d\n",
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350 event.resize.w, event.resize.h);
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351 SetVideoMode(event.resize.w, event.resize.h);
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352 break;
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353 case SDL_USEREVENT:
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354 printf("Handling internal quit request\n");
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355 /* Fall through to the quit handler */
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356 case SDL_QUIT:
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357 printf("Bye bye..\n");
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358 return(0);
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359 default:
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360 /* This should never happen */
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361 printf("Warning: Event %d wasn't filtered\n",
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362 event.type);
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363 break;
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364 }
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365 }
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366 printf("SDL_WaitEvent() error: %s\n", SDL_GetError());
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367 return(255);
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368 }