Mercurial > sdl-ios-xcode
annotate src/video/directfb/SDL_DirectFB_yuv.c @ 934:af585d6efec8
Date: Thu, 17 Jun 2004 11:38:51 -0700 (PDT)
From: Eric Wing <ewing2121@yahoo.com>
Subject: New OS X patch (was Re: [SDL] Bug with inverted mouse coordinates in
I have a new patch for OS X I would like to submit.
First, it appears no further action has been taken on
my fix from Apple on the OpenGL windowed mode mouse
inversion problem. The fix would reunify the code, and
no longer require case checking for which version of
the OS you are running. This is probably a good fix
because the behavior with the old code could change
again with future versions of the OS, so those fixes
are included in this new patch.
But in addition, when I was at Apple, I asked them
about the ability to distinguish between the modifier
keys on the left and right sides of the keyboard (e.g.
Left Shift, Right Shift, Left/Right Alt, L/R Cmd, L/R
Ctrl). They told me that starting with Panther, the OS
began supporting this feature. This has always been a
source of annoyance for me when bringing a program
that comes from Windows or Linux to OS X when the
keybindings happened to need distinguishable left-side
and right-side keys. So the rest of the patch I am
submitting contains new code to support this feature
on Panther (and presumably later versions of the OS).
So after removing the OS version checks for the mouse
inversion problem, I reused the OS version checks to
activate the Left/Right detection of modifier keys. If
you are running Panther (or above), the new code will
attempt to distinguish between sides. For the older
OS's, the code path reverts to the original code.
I've tested with Panther on a G4 Cube, G5 dual
processor, and Powerbook Rev C. The Cube and G5
keyboards demonstrated the ability to distinguish
between sides. The Powerbook seems to only have
left-side keys, but the patch was still able to handle
it by producing the same results as before the patch.
I also wanted to test a non-Apple keyboard.
Unfortunately, I don't have any PC USB keyboards.
However, I was able to borrow a Sun Microsystems USB
keyboard, so I tried that out on the G5, and I got the
correct behavior for left and right sides. I'm
expecting that if it worked with a Sun keyboard, most
other keyboards should work with no problems.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 20 Aug 2004 22:35:23 +0000 |
parents | b8d311d90021 |
children | c9b51268668f |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
769
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Updated copyright information for 2004 (Happy New Year!)
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3 Copyright (C) 1997-2004 Sam Lantinga |
478
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Library General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Library General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Library General Public |
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16 License along with this library; if not, write to the Free |
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 |
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23 #ifdef SAVE_RCSID |
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24 static char rcsid = |
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25 "@(#) $Id$"; |
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26 #endif |
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27 |
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28 /* This is the DirectFB implementation of YUV video overlays */ |
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29 |
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30 #include <stdlib.h> |
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31 #include <string.h> |
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32 |
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33 #include "SDL_error.h" |
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34 #include "SDL_video.h" |
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35 #include "SDL_DirectFB_yuv.h" |
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36 #include "SDL_yuvfuncs.h" |
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37 |
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38 |
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39 /* The functions used to manipulate software video overlays */ |
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40 static struct private_yuvhwfuncs directfb_yuvfuncs = { |
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41 DirectFB_LockYUVOverlay, |
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42 DirectFB_UnlockYUVOverlay, |
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43 DirectFB_DisplayYUVOverlay, |
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44 DirectFB_FreeYUVOverlay |
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45 }; |
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46 |
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47 struct private_yuvhwdata { |
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48 DFBDisplayLayerID layer_id; |
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49 |
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50 IDirectFBDisplayLayer *layer; |
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51 IDirectFBSurface *surface; |
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52 |
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53 /* These are just so we don't have to allocate them separately */ |
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54 Uint16 pitches[3]; |
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55 Uint8 *planes[3]; |
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56 }; |
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57 |
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58 static DFBEnumerationResult |
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59 enum_layers_callback( DFBDisplayLayerID id, |
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60 DFBDisplayLayerDescription desc, |
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61 void *data ) |
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62 { |
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63 struct private_yuvhwdata *hwdata = (struct private_yuvhwdata *) data; |
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64 |
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65 /* we don't want the primary */ |
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66 if (id == DLID_PRIMARY) |
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67 return DFENUM_OK; |
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68 |
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69 /* take the one with a surface for video */ |
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70 if ((desc.caps & DLCAPS_SURFACE) && (desc.type & DLTF_VIDEO)) |
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71 { |
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72 hwdata->layer_id = id; |
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73 |
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74 return DFENUM_CANCEL; |
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75 } |
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76 |
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77 return DFENUM_OK; |
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78 } |
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79 |
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80 |
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81 static DFBResult CreateYUVSurface(_THIS, struct private_yuvhwdata *hwdata, |
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82 int width, int height, Uint32 format) |
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83 { |
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84 DFBResult ret; |
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85 IDirectFB *dfb = HIDDEN->dfb; |
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86 IDirectFBDisplayLayer *layer; |
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87 DFBDisplayLayerConfig conf; |
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88 |
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89 ret = dfb->EnumDisplayLayers (dfb, enum_layers_callback, hwdata); |
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90 if (ret) |
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91 { |
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92 SetDirectFBerror("IDirectFB::EnumDisplayLayers", ret); |
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93 return ret; |
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94 } |
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95 |
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96 if (!hwdata->layer_id) |
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97 return DFB_UNSUPPORTED; |
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98 |
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99 ret = dfb->GetDisplayLayer (dfb, hwdata->layer_id, &layer); |
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100 if (ret) |
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101 { |
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102 SetDirectFBerror("IDirectFB::GetDisplayLayer", ret); |
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103 return ret; |
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104 } |
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105 |
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106 conf.flags = DLCONF_WIDTH | DLCONF_HEIGHT | DLCONF_PIXELFORMAT; |
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107 conf.width = width; |
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108 conf.height = height; |
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109 |
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110 switch (format) |
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111 { |
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112 case SDL_YV12_OVERLAY: |
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113 conf.pixelformat = DSPF_YV12; |
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114 break; |
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115 case SDL_IYUV_OVERLAY: |
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116 conf.pixelformat = DSPF_I420; |
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117 break; |
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118 case SDL_YUY2_OVERLAY: |
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119 conf.pixelformat = DSPF_YUY2; |
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120 break; |
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121 case SDL_UYVY_OVERLAY: |
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122 conf.pixelformat = DSPF_UYVY; |
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123 break; |
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124 default: |
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125 fprintf (stderr, "SDL_DirectFB: Unsupported YUV format (0x%08x)!\n", format); |
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126 break; |
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127 } |
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128 |
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129 ret = layer->SetConfiguration (layer, &conf); |
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130 if (ret) |
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131 { |
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132 SetDirectFBerror("IDirectFBDisplayLayer::SetConfiguration", ret); |
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133 layer->Release (layer); |
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134 return ret; |
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|
135 } |
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136 |
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137 ret = layer->GetSurface (layer, &hwdata->surface); |
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138 if (ret) |
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139 { |
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140 SetDirectFBerror("IDirectFBDisplayLayer::GetSurface", ret); |
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141 layer->Release (layer); |
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142 return ret; |
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143 } |
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144 |
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145 hwdata->layer = layer; |
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146 |
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147 return DFB_OK; |
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148 } |
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149 |
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150 SDL_Overlay *DirectFB_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface *display) |
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151 { |
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152 SDL_Overlay *overlay; |
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153 struct private_yuvhwdata *hwdata; |
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154 |
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155 /* Create the overlay structure */ |
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156 overlay = calloc (1, sizeof(SDL_Overlay)); |
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157 if (!overlay) |
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158 { |
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159 SDL_OutOfMemory(); |
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160 return NULL; |
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161 } |
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162 |
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163 /* Fill in the basic members */ |
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164 overlay->format = format; |
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165 overlay->w = width; |
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166 overlay->h = height; |
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167 |
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168 /* Set up the YUV surface function structure */ |
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169 overlay->hwfuncs = &directfb_yuvfuncs; |
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170 |
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171 /* Create the pixel data and lookup tables */ |
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172 hwdata = calloc(1, sizeof(struct private_yuvhwdata)); |
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173 overlay->hwdata = hwdata; |
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174 if (!hwdata) |
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175 { |
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176 SDL_OutOfMemory(); |
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177 SDL_FreeYUVOverlay (overlay); |
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178 return NULL; |
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179 } |
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180 |
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181 if (CreateYUVSurface (this, hwdata, width, height, format)) |
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182 { |
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183 SDL_FreeYUVOverlay (overlay); |
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184 return NULL; |
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|
185 } |
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186 |
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187 overlay->hw_overlay = 1; |
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188 |
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189 /* Set up the plane pointers */ |
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190 overlay->pitches = hwdata->pitches; |
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191 overlay->pixels = hwdata->planes; |
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192 switch (format) |
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193 { |
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194 case SDL_YV12_OVERLAY: |
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195 case SDL_IYUV_OVERLAY: |
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196 overlay->planes = 3; |
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|
197 break; |
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|
198 default: |
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199 overlay->planes = 1; |
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200 break; |
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|
201 } |
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|
202 |
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203 /* We're all done.. */ |
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204 return overlay; |
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|
205 } |
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206 |
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207 int DirectFB_LockYUVOverlay(_THIS, SDL_Overlay *overlay) |
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208 { |
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|
209 DFBResult ret; |
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|
210 void *data; |
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|
211 unsigned int pitch; |
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212 IDirectFBSurface *surface = overlay->hwdata->surface; |
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|
213 |
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214 ret = surface->Lock (surface, DSLF_READ | DSLF_WRITE, &data, &pitch); |
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|
215 if (ret) |
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|
216 { |
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217 SetDirectFBerror("IDirectFBSurface::Lock", ret); |
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218 return -1; |
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|
219 } |
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220 |
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221 /* Find the pitch and offset values for the overlay */ |
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222 overlay->pitches[0] = (Uint16) pitch; |
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223 overlay->pixels[0] = (Uint8*) data; |
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224 |
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225 switch (overlay->format) |
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226 { |
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227 case SDL_YV12_OVERLAY: |
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228 case SDL_IYUV_OVERLAY: |
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229 /* Add the two extra planes */ |
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230 overlay->pitches[1] = overlay->pitches[0] / 2; |
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231 overlay->pitches[2] = overlay->pitches[0] / 2; |
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232 overlay->pixels[1] = overlay->pixels[0] + overlay->pitches[0] * overlay->h; |
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233 overlay->pixels[2] = overlay->pixels[1] + overlay->pitches[1] * overlay->h / 2; |
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234 break; |
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235 default: |
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236 /* Only one plane, no worries */ |
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237 break; |
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238 } |
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239 |
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240 return 0; |
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241 } |
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242 |
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243 void DirectFB_UnlockYUVOverlay(_THIS, SDL_Overlay *overlay) |
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244 { |
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245 IDirectFBSurface *surface = overlay->hwdata->surface; |
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246 |
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247 overlay->pixels[0] = overlay->pixels[1] = overlay->pixels[2] = NULL; |
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248 |
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249 surface->Unlock (surface); |
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250 } |
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251 |
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252 int DirectFB_DisplayYUVOverlay(_THIS, SDL_Overlay *overlay, SDL_Rect *dst) |
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253 { |
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254 DFBResult ret; |
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255 DFBDisplayLayerConfig conf; |
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256 IDirectFBDisplayLayer *primary = HIDDEN->layer; |
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257 IDirectFBDisplayLayer *layer = overlay->hwdata->layer; |
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258 |
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259 primary->GetConfiguration (primary, &conf); |
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260 |
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261 ret = layer->SetScreenLocation (layer, |
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262 dst->x / (float) conf.width, dst->y / (float) conf.height, |
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263 dst->w / (float) conf.width, dst->h / (float) conf.height ); |
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264 if (ret) |
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265 { |
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266 SetDirectFBerror("IDirectFBDisplayLayer::SetScreenLocation", ret); |
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267 return -1; |
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268 } |
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269 |
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270 return 0; |
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271 } |
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272 |
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273 void DirectFB_FreeYUVOverlay(_THIS, SDL_Overlay *overlay) |
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274 { |
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275 struct private_yuvhwdata *hwdata; |
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276 |
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277 hwdata = overlay->hwdata; |
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278 if (hwdata) |
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279 { |
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280 if (hwdata->surface) |
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281 hwdata->surface->Release (hwdata->surface); |
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282 |
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283 if (hwdata->layer) |
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284 hwdata->layer->Release (hwdata->layer); |
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285 |
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286 free (hwdata); |
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287 } |
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288 } |
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289 |