annotate src/video/SDL_pixels.c @ 934:af585d6efec8

Date: Thu, 17 Jun 2004 11:38:51 -0700 (PDT) From: Eric Wing <ewing2121@yahoo.com> Subject: New OS X patch (was Re: [SDL] Bug with inverted mouse coordinates in I have a new patch for OS X I would like to submit. First, it appears no further action has been taken on my fix from Apple on the OpenGL windowed mode mouse inversion problem. The fix would reunify the code, and no longer require case checking for which version of the OS you are running. This is probably a good fix because the behavior with the old code could change again with future versions of the OS, so those fixes are included in this new patch. But in addition, when I was at Apple, I asked them about the ability to distinguish between the modifier keys on the left and right sides of the keyboard (e.g. Left Shift, Right Shift, Left/Right Alt, L/R Cmd, L/R Ctrl). They told me that starting with Panther, the OS began supporting this feature. This has always been a source of annoyance for me when bringing a program that comes from Windows or Linux to OS X when the keybindings happened to need distinguishable left-side and right-side keys. So the rest of the patch I am submitting contains new code to support this feature on Panther (and presumably later versions of the OS). So after removing the OS version checks for the mouse inversion problem, I reused the OS version checks to activate the Left/Right detection of modifier keys. If you are running Panther (or above), the new code will attempt to distinguish between sides. For the older OS's, the code path reverts to the original code. I've tested with Panther on a G4 Cube, G5 dual processor, and Powerbook Rev C. The Cube and G5 keyboards demonstrated the ability to distinguish between sides. The Powerbook seems to only have left-side keys, but the patch was still able to handle it by producing the same results as before the patch. I also wanted to test a non-Apple keyboard. Unfortunately, I don't have any PC USB keyboards. However, I was able to borrow a Sun Microsystems USB keyboard, so I tried that out on the G5, and I got the correct behavior for left and right sides. I'm expecting that if it worked with a Sun keyboard, most other keyboards should work with no problems.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 20 Aug 2004 22:35:23 +0000
parents 333db1d87876
children 3bf4103b2b89
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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b8d311d90021 Updated copyright information for 2004 (Happy New Year!)
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3 Copyright (C) 1997-2004 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 #ifdef SAVE_RCSID
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24 static char rcsid =
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25 "@(#) $Id$";
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26 #endif
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27
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28 /* General (mostly internal) pixel/color manipulation routines for SDL */
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29
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30 #include <stdio.h>
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31 #include <stdlib.h>
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32 #include <string.h>
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33
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34 #include "SDL_error.h"
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35 #include "SDL_endian.h"
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36 #include "SDL_video.h"
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37 #include "SDL_sysvideo.h"
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38 #include "SDL_blit.h"
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39 #include "SDL_pixels_c.h"
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40 #include "SDL_RLEaccel_c.h"
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41
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42 /* Helper functions */
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43 /*
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44 * Allocate a pixel format structure and fill it according to the given info.
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45 */
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46 SDL_PixelFormat *SDL_AllocFormat(int bpp,
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47 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask)
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48 {
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49 SDL_PixelFormat *format;
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50 Uint32 mask;
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51
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52 /* Allocate an empty pixel format structure */
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53 format = malloc(sizeof(*format));
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54 if ( format == NULL ) {
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55 SDL_OutOfMemory();
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56 return(NULL);
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57 }
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58 memset(format, 0, sizeof(*format));
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59 format->alpha = SDL_ALPHA_OPAQUE;
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60
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61 /* Set up the format */
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62 format->BitsPerPixel = bpp;
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63 format->BytesPerPixel = (bpp+7)/8;
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64 switch (bpp) {
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65 case 1:
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66 /* Create the 2 color black-white palette */
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67 format->palette = (SDL_Palette *)malloc(
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68 sizeof(SDL_Palette));
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69 if ( format->palette == NULL ) {
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70 SDL_FreeFormat(format);
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71 SDL_OutOfMemory();
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72 return(NULL);
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73 }
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74 (format->palette)->ncolors = 2;
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75 (format->palette)->colors = (SDL_Color *)malloc(
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76 (format->palette)->ncolors*sizeof(SDL_Color));
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77 if ( (format->palette)->colors == NULL ) {
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78 SDL_FreeFormat(format);
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79 SDL_OutOfMemory();
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80 return(NULL);
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81 }
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82 format->palette->colors[0].r = 0xFF;
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83 format->palette->colors[0].g = 0xFF;
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84 format->palette->colors[0].b = 0xFF;
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85 format->palette->colors[1].r = 0x00;
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86 format->palette->colors[1].g = 0x00;
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87 format->palette->colors[1].b = 0x00;
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88 format->Rloss = 8;
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89 format->Gloss = 8;
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90 format->Bloss = 8;
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91 format->Aloss = 8;
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92 format->Rshift = 0;
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93 format->Gshift = 0;
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94 format->Bshift = 0;
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95 format->Ashift = 0;
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96 format->Rmask = 0;
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97 format->Gmask = 0;
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98 format->Bmask = 0;
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99 format->Amask = 0;
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100 break;
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101
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102 case 4:
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103 /* Create the 16 color VGA palette */
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104 format->palette = (SDL_Palette *)malloc(
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105 sizeof(SDL_Palette));
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106 if ( format->palette == NULL ) {
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107 SDL_FreeFormat(format);
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108 SDL_OutOfMemory();
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109 return(NULL);
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110 }
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111 (format->palette)->ncolors = 16;
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112 (format->palette)->colors = (SDL_Color *)malloc(
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113 (format->palette)->ncolors*sizeof(SDL_Color));
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114 if ( (format->palette)->colors == NULL ) {
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115 SDL_FreeFormat(format);
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116 SDL_OutOfMemory();
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117 return(NULL);
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118 }
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119 /* Punt for now, will this ever be used? */
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120 memset((format->palette)->colors, 0,
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121 (format->palette)->ncolors*sizeof(SDL_Color));
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122
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123 /* Palettized formats have no mask info */
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124 format->Rloss = 8;
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125 format->Gloss = 8;
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126 format->Bloss = 8;
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127 format->Aloss = 8;
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128 format->Rshift = 0;
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129 format->Gshift = 0;
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130 format->Bshift = 0;
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131 format->Ashift = 0;
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132 format->Rmask = 0;
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133 format->Gmask = 0;
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134 format->Bmask = 0;
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135 format->Amask = 0;
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136 break;
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137
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138 case 8:
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139 /* Create an empty 256 color palette */
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140 format->palette = (SDL_Palette *)malloc(
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141 sizeof(SDL_Palette));
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142 if ( format->palette == NULL ) {
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143 SDL_FreeFormat(format);
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144 SDL_OutOfMemory();
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145 return(NULL);
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146 }
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147 (format->palette)->ncolors = 256;
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148 (format->palette)->colors = (SDL_Color *)malloc(
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149 (format->palette)->ncolors*sizeof(SDL_Color));
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150 if ( (format->palette)->colors == NULL ) {
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151 SDL_FreeFormat(format);
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152 SDL_OutOfMemory();
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153 return(NULL);
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154 }
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155 memset((format->palette)->colors, 0,
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156 (format->palette)->ncolors*sizeof(SDL_Color));
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157
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158 /* Palettized formats have no mask info */
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parents:
diff changeset
159 format->Rloss = 8;
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parents:
diff changeset
160 format->Gloss = 8;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
161 format->Bloss = 8;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
162 format->Aloss = 8;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
163 format->Rshift = 0;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
164 format->Gshift = 0;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
165 format->Bshift = 0;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
166 format->Ashift = 0;
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parents:
diff changeset
167 format->Rmask = 0;
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parents:
diff changeset
168 format->Gmask = 0;
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parents:
diff changeset
169 format->Bmask = 0;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
170 format->Amask = 0;
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parents:
diff changeset
171 break;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
172
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
173 default:
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
174 /* No palette, just packed pixel info */
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parents:
diff changeset
175 format->palette = NULL;
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parents:
diff changeset
176 format->Rshift = 0;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
177 format->Rloss = 8;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
178 if ( Rmask ) {
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parents:
diff changeset
179 for ( mask = Rmask; !(mask&0x01); mask >>= 1 )
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
180 ++format->Rshift;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
181 for ( ; (mask&0x01); mask >>= 1 )
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
182 --format->Rloss;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
183 }
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parents:
diff changeset
184 format->Gshift = 0;
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parents:
diff changeset
185 format->Gloss = 8;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
186 if ( Gmask ) {
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parents:
diff changeset
187 for ( mask = Gmask; !(mask&0x01); mask >>= 1 )
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
188 ++format->Gshift;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
189 for ( ; (mask&0x01); mask >>= 1 )
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
190 --format->Gloss;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
191 }
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parents:
diff changeset
192 format->Bshift = 0;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
193 format->Bloss = 8;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
194 if ( Bmask ) {
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parents:
diff changeset
195 for ( mask = Bmask; !(mask&0x01); mask >>= 1 )
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
196 ++format->Bshift;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
197 for ( ; (mask&0x01); mask >>= 1 )
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
198 --format->Bloss;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
199 }
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parents:
diff changeset
200 format->Ashift = 0;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
201 format->Aloss = 8;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
202 if ( Amask ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
203 for ( mask = Amask; !(mask&0x01); mask >>= 1 )
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
204 ++format->Ashift;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
205 for ( ; (mask&0x01); mask >>= 1 )
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
206 --format->Aloss;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
207 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
208 format->Rmask = Rmask;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
209 format->Gmask = Gmask;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
210 format->Bmask = Bmask;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
211 format->Amask = Amask;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
212 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
213 }
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parents:
diff changeset
214 /* Calculate some standard bitmasks, if necessary
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parents:
diff changeset
215 * Note: This could conflict with an alpha mask, if given.
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parents:
diff changeset
216 */
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parents:
diff changeset
217 if ( (bpp > 8) && !format->Rmask && !format->Gmask && !format->Bmask ) {
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parents:
diff changeset
218 /* R-G-B */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
219 if ( bpp > 24 )
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parents:
diff changeset
220 bpp = 24;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
221 format->Rloss = 8-(bpp/3);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
222 format->Gloss = 8-(bpp/3)-(bpp%3);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
223 format->Bloss = 8-(bpp/3);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
224 format->Rshift = ((bpp/3)+(bpp%3))+(bpp/3);
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parents:
diff changeset
225 format->Gshift = (bpp/3);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
226 format->Bshift = 0;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
227 format->Rmask = ((0xFF>>format->Rloss)<<format->Rshift);
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parents:
diff changeset
228 format->Gmask = ((0xFF>>format->Gloss)<<format->Gshift);
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parents:
diff changeset
229 format->Bmask = ((0xFF>>format->Bloss)<<format->Bshift);
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parents:
diff changeset
230 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
231 return(format);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
232 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
233 SDL_PixelFormat *SDL_ReallocFormat(SDL_Surface *surface, int bpp,
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parents:
diff changeset
234 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask)
74212992fb08 Initial revision
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parents:
diff changeset
235 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
236 if ( surface->format ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
237 SDL_FreeFormat(surface->format);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
238 SDL_FormatChanged(surface);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
239 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
240 surface->format = SDL_AllocFormat(bpp, Rmask, Gmask, Bmask, Amask);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
241 return surface->format;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
242 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
243
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
244 /*
74212992fb08 Initial revision
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parents:
diff changeset
245 * Change any previous mappings from/to the new surface format
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
246 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
247 void SDL_FormatChanged(SDL_Surface *surface)
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
248 {
845
333db1d87876 Fixed a bug in detecting surface mapping changes
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
249 static int format_version = 0;
333db1d87876 Fixed a bug in detecting surface mapping changes
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
250 ++format_version;
333db1d87876 Fixed a bug in detecting surface mapping changes
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
251 if ( format_version < 0 ) { /* It wrapped... */
333db1d87876 Fixed a bug in detecting surface mapping changes
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
252 format_version = 1;
333db1d87876 Fixed a bug in detecting surface mapping changes
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
253 }
333db1d87876 Fixed a bug in detecting surface mapping changes
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
254 surface->format_version = format_version;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
255 SDL_InvalidateMap(surface->map);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
256 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
257 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
258 * Free a previously allocated format structure
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
259 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
260 void SDL_FreeFormat(SDL_PixelFormat *format)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
261 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
262 if ( format ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
263 if ( format->palette ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
264 if ( format->palette->colors ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
265 free(format->palette->colors);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
266 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
267 free(format->palette);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
268 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
269 free(format);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
270 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
271 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
272 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
273 * Calculate an 8-bit (3 red, 3 green, 2 blue) dithered palette of colors
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
274 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
275 void SDL_DitherColors(SDL_Color *colors, int bpp)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
276 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
277 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
278 if(bpp != 8)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
279 return; /* only 8bpp supported right now */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
280
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
281 for(i = 0; i < 256; i++) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
282 int r, g, b;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
283 /* map each bit field to the full [0, 255] interval,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
284 so 0 is mapped to (0, 0, 0) and 255 to (255, 255, 255) */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
285 r = i & 0xe0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
286 r |= r >> 3 | r >> 6;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
287 colors[i].r = r;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
288 g = (i << 3) & 0xe0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
289 g |= g >> 3 | g >> 6;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
290 colors[i].g = g;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
291 b = i & 0x3;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
292 b |= b << 2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
293 b |= b << 4;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
294 colors[i].b = b;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
295 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
296 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
297 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
298 * Calculate the pad-aligned scanline width of a surface
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
299 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
300 Uint16 SDL_CalculatePitch(SDL_Surface *surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
301 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
302 Uint16 pitch;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
303
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
304 /* Surface should be 4-byte aligned for speed */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
305 pitch = surface->w*surface->format->BytesPerPixel;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
306 switch (surface->format->BitsPerPixel) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
307 case 1:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
308 pitch = (pitch+7)/8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
309 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
310 case 4:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
311 pitch = (pitch+1)/2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
312 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
313 default:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
314 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
315 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
316 pitch = (pitch + 3) & ~3; /* 4-byte aligning */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
317 return(pitch);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
318 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
319 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
320 * Match an RGB value to a particular palette index
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
321 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
322 Uint8 SDL_FindColor(SDL_Palette *pal, Uint8 r, Uint8 g, Uint8 b)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
323 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
324 /* Do colorspace distance matching */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
325 unsigned int smallest;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
326 unsigned int distance;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
327 int rd, gd, bd;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
328 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
329 Uint8 pixel=0;
74212992fb08 Initial revision
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330
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331 smallest = ~0;
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332 for ( i=0; i<pal->ncolors; ++i ) {
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333 rd = pal->colors[i].r - r;
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334 gd = pal->colors[i].g - g;
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diff changeset
335 bd = pal->colors[i].b - b;
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diff changeset
336 distance = (rd*rd)+(gd*gd)+(bd*bd);
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parents:
diff changeset
337 if ( distance < smallest ) {
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diff changeset
338 pixel = i;
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parents:
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339 if ( distance == 0 ) { /* Perfect match! */
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340 break;
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diff changeset
341 }
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342 smallest = distance;
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343 }
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344 }
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345 return(pixel);
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346 }
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347
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348 /* Find the opaque pixel value corresponding to an RGB triple */
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349 Uint32 SDL_MapRGB(SDL_PixelFormat *format, Uint8 r, Uint8 g, Uint8 b)
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350 {
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351 if ( format->palette == NULL ) {
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352 return (r >> format->Rloss) << format->Rshift
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353 | (g >> format->Gloss) << format->Gshift
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354 | (b >> format->Bloss) << format->Bshift
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355 | format->Amask;
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diff changeset
356 } else {
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357 return SDL_FindColor(format->palette, r, g, b);
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358 }
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359 }
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parents:
diff changeset
360
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diff changeset
361 /* Find the pixel value corresponding to an RGBA quadruple */
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parents:
diff changeset
362 Uint32 SDL_MapRGBA(SDL_PixelFormat *format, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
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parents:
diff changeset
363 {
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parents:
diff changeset
364 if ( format->palette == NULL ) {
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diff changeset
365 return (r >> format->Rloss) << format->Rshift
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366 | (g >> format->Gloss) << format->Gshift
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367 | (b >> format->Bloss) << format->Bshift
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368 | ((a >> format->Aloss) << format->Ashift & format->Amask);
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parents:
diff changeset
369 } else {
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diff changeset
370 return SDL_FindColor(format->palette, r, g, b);
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parents:
diff changeset
371 }
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parents:
diff changeset
372 }
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373
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diff changeset
374 void SDL_GetRGBA(Uint32 pixel, SDL_PixelFormat *fmt,
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diff changeset
375 Uint8 *r, Uint8 *g, Uint8 *b, Uint8 *a)
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
376 {
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parents:
diff changeset
377 if ( fmt->palette == NULL ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
378 /*
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379 * This makes sure that the result is mapped to the
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diff changeset
380 * interval [0..255], and the maximum value for each
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
381 * component is 255. This is important to make sure
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parents:
diff changeset
382 * that white is indeed reported as (255, 255, 255),
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
383 * and that opaque alpha is 255.
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parents:
diff changeset
384 * This only works for RGB bit fields at least 4 bit
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parents:
diff changeset
385 * wide, which is almost always the case.
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
386 */
628
e561e8752d33 *** empty log message ***
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parents: 297
diff changeset
387 unsigned v;
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parents: 297
diff changeset
388 v = (pixel & fmt->Rmask) >> fmt->Rshift;
688
c0522010bb6d Date: Tue, 12 Aug 2003 14:26:19 +0200 (MEST)
Sam Lantinga <slouken@libsdl.org>
parents: 628
diff changeset
389 *r = (v << fmt->Rloss) + (v >> (8 - (fmt->Rloss << 1)));
628
e561e8752d33 *** empty log message ***
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parents: 297
diff changeset
390 v = (pixel & fmt->Gmask) >> fmt->Gshift;
688
c0522010bb6d Date: Tue, 12 Aug 2003 14:26:19 +0200 (MEST)
Sam Lantinga <slouken@libsdl.org>
parents: 628
diff changeset
391 *g = (v << fmt->Gloss) + (v >> (8 - (fmt->Gloss << 1)));
628
e561e8752d33 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
392 v = (pixel & fmt->Bmask) >> fmt->Bshift;
688
c0522010bb6d Date: Tue, 12 Aug 2003 14:26:19 +0200 (MEST)
Sam Lantinga <slouken@libsdl.org>
parents: 628
diff changeset
393 *b = (v << fmt->Bloss) + (v >> (8 - (fmt->Bloss << 1)));
0
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parents:
diff changeset
394 if(fmt->Amask) {
628
e561e8752d33 *** empty log message ***
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parents: 297
diff changeset
395 v = (pixel & fmt->Amask) >> fmt->Ashift;
688
c0522010bb6d Date: Tue, 12 Aug 2003 14:26:19 +0200 (MEST)
Sam Lantinga <slouken@libsdl.org>
parents: 628
diff changeset
396 *a = (v << fmt->Aloss) + (v >> (8 - (fmt->Aloss << 1)));
695
8f579a0e17e6 Whitespace
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parents: 688
diff changeset
397 } else {
0
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diff changeset
398 *a = SDL_ALPHA_OPAQUE;
695
8f579a0e17e6 Whitespace
Sam Lantinga <slouken@libsdl.org>
parents: 688
diff changeset
399 }
0
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parents:
diff changeset
400 } else {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
401 *r = fmt->palette->colors[pixel].r;
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parents:
diff changeset
402 *g = fmt->palette->colors[pixel].g;
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parents:
diff changeset
403 *b = fmt->palette->colors[pixel].b;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
404 *a = SDL_ALPHA_OPAQUE;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
405 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
406 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
407
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
408 void SDL_GetRGB(Uint32 pixel, SDL_PixelFormat *fmt, Uint8 *r,Uint8 *g,Uint8 *b)
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parents:
diff changeset
409 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
410 if ( fmt->palette == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
411 /* the note for SDL_GetRGBA above applies here too */
628
e561e8752d33 *** empty log message ***
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parents: 297
diff changeset
412 unsigned v;
e561e8752d33 *** empty log message ***
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parents: 297
diff changeset
413 v = (pixel & fmt->Rmask) >> fmt->Rshift;
688
c0522010bb6d Date: Tue, 12 Aug 2003 14:26:19 +0200 (MEST)
Sam Lantinga <slouken@libsdl.org>
parents: 628
diff changeset
414 *r = (v << fmt->Rloss) + (v >> (8 - (fmt->Rloss << 1)));
628
e561e8752d33 *** empty log message ***
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parents: 297
diff changeset
415 v = (pixel & fmt->Gmask) >> fmt->Gshift;
688
c0522010bb6d Date: Tue, 12 Aug 2003 14:26:19 +0200 (MEST)
Sam Lantinga <slouken@libsdl.org>
parents: 628
diff changeset
416 *g = (v << fmt->Gloss) + (v >> (8 - (fmt->Gloss << 1)));
628
e561e8752d33 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
417 v = (pixel & fmt->Bmask) >> fmt->Bshift;
688
c0522010bb6d Date: Tue, 12 Aug 2003 14:26:19 +0200 (MEST)
Sam Lantinga <slouken@libsdl.org>
parents: 628
diff changeset
418 *b = (v << fmt->Bloss) + (v >> (8 - (fmt->Bloss << 1)));
0
74212992fb08 Initial revision
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parents:
diff changeset
419 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
420 *r = fmt->palette->colors[pixel].r;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
421 *g = fmt->palette->colors[pixel].g;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
422 *b = fmt->palette->colors[pixel].b;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
423 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
424 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
425
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
426 /* Apply gamma to a set of colors - this is easy. :) */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
427 void SDL_ApplyGamma(Uint16 *gamma, SDL_Color *colors, SDL_Color *output,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
428 int ncolors)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
429 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
430 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
431
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
432 for ( i=0; i<ncolors; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
433 output[i].r = gamma[0*256 + colors[i].r] >> 8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
434 output[i].g = gamma[1*256 + colors[i].g] >> 8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
435 output[i].b = gamma[2*256 + colors[i].b] >> 8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
436 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
437 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
438
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
439 /* Map from Palette to Palette */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
440 static Uint8 *Map1to1(SDL_Palette *src, SDL_Palette *dst, int *identical)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
441 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
442 Uint8 *map;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
443 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
444
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
445 if ( identical ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
446 if ( src->ncolors <= dst->ncolors ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
447 /* If an identical palette, no need to map */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
448 if ( memcmp(src->colors, dst->colors, src->ncolors*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
449 sizeof(SDL_Color)) == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
450 *identical = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
451 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
452 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
453 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
454 *identical = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
455 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
456 map = (Uint8 *)malloc(src->ncolors);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
457 if ( map == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
458 SDL_OutOfMemory();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
459 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
460 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
461 for ( i=0; i<src->ncolors; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
462 map[i] = SDL_FindColor(dst,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
463 src->colors[i].r, src->colors[i].g, src->colors[i].b);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
464 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
465 return(map);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
466 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
467 /* Map from Palette to BitField */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
468 static Uint8 *Map1toN(SDL_Palette *src, SDL_PixelFormat *dst)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
469 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
470 Uint8 *map;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
471 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
472 int bpp;
50
eda2f15ffb70 Oops, back it out...
Sam Lantinga <slouken@lokigames.com>
parents: 48
diff changeset
473 unsigned alpha;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
474
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
475 bpp = ((dst->BytesPerPixel == 3) ? 4 : dst->BytesPerPixel);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
476 map = (Uint8 *)malloc(src->ncolors*bpp);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
477 if ( map == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
478 SDL_OutOfMemory();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
479 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
480 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
481
50
eda2f15ffb70 Oops, back it out...
Sam Lantinga <slouken@lokigames.com>
parents: 48
diff changeset
482 alpha = dst->Amask ? SDL_ALPHA_OPAQUE : 0;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
483 /* We memory copy to the pixel map so the endianness is preserved */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
484 for ( i=0; i<src->ncolors; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
485 ASSEMBLE_RGBA(&map[i*bpp], dst->BytesPerPixel, dst,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
486 src->colors[i].r, src->colors[i].g,
50
eda2f15ffb70 Oops, back it out...
Sam Lantinga <slouken@lokigames.com>
parents: 48
diff changeset
487 src->colors[i].b, alpha);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
488 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
489 return(map);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
490 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
491 /* Map from BitField to Dithered-Palette to Palette */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
492 static Uint8 *MapNto1(SDL_PixelFormat *src, SDL_Palette *dst, int *identical)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
493 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
494 /* Generate a 256 color dither palette */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
495 SDL_Palette dithered;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
496 SDL_Color colors[256];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
497
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
498 dithered.ncolors = 256;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
499 SDL_DitherColors(colors, 8);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
500 dithered.colors = colors;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
501 return(Map1to1(&dithered, dst, identical));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
502 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
503
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
504 SDL_BlitMap *SDL_AllocBlitMap(void)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
505 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
506 SDL_BlitMap *map;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
507
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
508 /* Allocate the empty map */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
509 map = (SDL_BlitMap *)malloc(sizeof(*map));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
510 if ( map == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
511 SDL_OutOfMemory();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
512 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
513 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
514 memset(map, 0, sizeof(*map));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
515
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
516 /* Allocate the software blit data */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
517 map->sw_data = (struct private_swaccel *)malloc(sizeof(*map->sw_data));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
518 if ( map->sw_data == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
519 SDL_FreeBlitMap(map);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
520 SDL_OutOfMemory();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
521 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
522 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
523 memset(map->sw_data, 0, sizeof(*map->sw_data));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
524
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
525 /* It's ready to go */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
526 return(map);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
527 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
528 void SDL_InvalidateMap(SDL_BlitMap *map)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
529 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
530 if ( ! map ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
531 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
532 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
533 map->dst = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
534 map->format_version = (unsigned int)-1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
535 if ( map->table ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
536 free(map->table);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
537 map->table = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
538 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
539 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
540 int SDL_MapSurface (SDL_Surface *src, SDL_Surface *dst)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
541 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
542 SDL_PixelFormat *srcfmt;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
543 SDL_PixelFormat *dstfmt;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
544 SDL_BlitMap *map;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
545
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
546 /* Clear out any previous mapping */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
547 map = src->map;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
548 if ( (src->flags & SDL_RLEACCEL) == SDL_RLEACCEL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
549 SDL_UnRLESurface(src, 1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
550 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
551 SDL_InvalidateMap(map);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
552
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
553 /* Figure out what kind of mapping we're doing */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
554 map->identity = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
555 srcfmt = src->format;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
556 dstfmt = dst->format;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
557 switch (srcfmt->BytesPerPixel) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
558 case 1:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
559 switch (dstfmt->BytesPerPixel) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
560 case 1:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
561 /* Palette --> Palette */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
562 /* If both SDL_HWSURFACE, assume have same palette */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
563 if ( ((src->flags & SDL_HWSURFACE) == SDL_HWSURFACE) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
564 ((dst->flags & SDL_HWSURFACE) == SDL_HWSURFACE) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
565 map->identity = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
566 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
567 map->table = Map1to1(srcfmt->palette,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
568 dstfmt->palette, &map->identity);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
569 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
570 if ( ! map->identity ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
571 if ( map->table == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
572 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
573 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
574 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
575 if (srcfmt->BitsPerPixel!=dstfmt->BitsPerPixel)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
576 map->identity = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
577 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
578
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
579 default:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
580 /* Palette --> BitField */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
581 map->table = Map1toN(srcfmt->palette, dstfmt);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
582 if ( map->table == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
583 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
584 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
585 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
586 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
587 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
588 default:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
589 switch (dstfmt->BytesPerPixel) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
590 case 1:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
591 /* BitField --> Palette */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
592 map->table = MapNto1(srcfmt,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
593 dstfmt->palette, &map->identity);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
594 if ( ! map->identity ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
595 if ( map->table == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
596 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
597 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
598 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
599 map->identity = 0; /* Don't optimize to copy */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
600 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
601 default:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
602 /* BitField --> BitField */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
603 if ( FORMAT_EQUAL(srcfmt, dstfmt) )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
604 map->identity = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
605 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
606 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
607 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
608 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
609
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
610 map->dst = dst;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
611 map->format_version = dst->format_version;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
612
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
613 /* Choose your blitters wisely */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
614 return(SDL_CalculateBlit(src));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
615 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
616 void SDL_FreeBlitMap(SDL_BlitMap *map)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
617 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
618 if ( map ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
619 SDL_InvalidateMap(map);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
620 if ( map->sw_data != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
621 free(map->sw_data);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
622 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
623 free(map);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
624 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
625 }