Mercurial > sdl-ios-xcode
annotate docs/html/sdldisplayyuvoverlay.html @ 934:af585d6efec8
Date: Thu, 17 Jun 2004 11:38:51 -0700 (PDT)
From: Eric Wing <ewing2121@yahoo.com>
Subject: New OS X patch (was Re: [SDL] Bug with inverted mouse coordinates in
I have a new patch for OS X I would like to submit.
First, it appears no further action has been taken on
my fix from Apple on the OpenGL windowed mode mouse
inversion problem. The fix would reunify the code, and
no longer require case checking for which version of
the OS you are running. This is probably a good fix
because the behavior with the old code could change
again with future versions of the OS, so those fixes
are included in this new patch.
But in addition, when I was at Apple, I asked them
about the ability to distinguish between the modifier
keys on the left and right sides of the keyboard (e.g.
Left Shift, Right Shift, Left/Right Alt, L/R Cmd, L/R
Ctrl). They told me that starting with Panther, the OS
began supporting this feature. This has always been a
source of annoyance for me when bringing a program
that comes from Windows or Linux to OS X when the
keybindings happened to need distinguishable left-side
and right-side keys. So the rest of the patch I am
submitting contains new code to support this feature
on Panther (and presumably later versions of the OS).
So after removing the OS version checks for the mouse
inversion problem, I reused the OS version checks to
activate the Left/Right detection of modifier keys. If
you are running Panther (or above), the new code will
attempt to distinguish between sides. For the older
OS's, the code path reverts to the original code.
I've tested with Panther on a G4 Cube, G5 dual
processor, and Powerbook Rev C. The Cube and G5
keyboards demonstrated the ability to distinguish
between sides. The Powerbook seems to only have
left-side keys, but the patch was still able to handle
it by producing the same results as before the patch.
I also wanted to test a non-Apple keyboard.
Unfortunately, I don't have any PC USB keyboards.
However, I was able to borrow a Sun Microsystems USB
keyboard, so I tried that out on the G5, and I got the
correct behavior for left and right sides. I'm
expecting that if it worked with a Sun keyboard, most
other keyboards should work with no problems.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 20 Aug 2004 22:35:23 +0000 |
parents | 355632dca928 |
children |
rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_DisplayYUVOverlay</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Video" | |
14 HREF="video.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_UnlockYUVOverlay" | |
17 HREF="sdlunlockyuvoverlay.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_FreeYUVOverlay" | |
20 HREF="sdlfreeyuvoverlay.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdlunlockyuvoverlay.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdlfreeyuvoverlay.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLDISPLAYYUVOVERLAY" | |
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74 ></A |
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75 >SDL_DisplayYUVOverlay</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN2908" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_DisplayYUVOverlay -- Blit the overlay to the display</DIV | |
84 ><DIV | |
85 CLASS="REFSYNOPSISDIV" | |
86 ><A | |
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87 NAME="AEN2911" |
0 | 88 ></A |
89 ><H2 | |
90 >Synopsis</H2 | |
91 ><DIV | |
92 CLASS="FUNCSYNOPSIS" | |
93 ><A | |
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94 NAME="AEN2912" |
0 | 95 ></A |
96 ><P | |
97 ></P | |
98 ><PRE | |
99 CLASS="FUNCSYNOPSISINFO" | |
100 >#include "SDL.h"</PRE | |
101 ><P | |
102 ><CODE | |
103 ><CODE | |
104 CLASS="FUNCDEF" | |
105 >int <B | |
106 CLASS="FSFUNC" | |
107 >SDL_DisplayYUVOverlay</B | |
108 ></CODE | |
109 >(SDL_Overlay *overlay, SDL_Rect *dstrect);</CODE | |
110 ></P | |
111 ><P | |
112 ></P | |
113 ></DIV | |
114 ></DIV | |
115 ><DIV | |
116 CLASS="REFSECT1" | |
117 ><A | |
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118 NAME="AEN2918" |
0 | 119 ></A |
120 ><H2 | |
121 >Description</H2 | |
122 ><P | |
123 >Blit the <TT | |
124 CLASS="PARAMETER" | |
125 ><I | |
126 >overlay</I | |
127 ></TT | |
128 > to the surface specified when it was <A | |
129 HREF="sdlcreateyuvoverlay.html" | |
130 >created</A | |
131 >. The <A | |
132 HREF="sdlrect.html" | |
133 ><SPAN | |
134 CLASS="STRUCTNAME" | |
135 >SDL_Rect</SPAN | |
136 ></A | |
137 > structure, <TT | |
138 CLASS="PARAMETER" | |
139 ><I | |
140 >dstrect</I | |
141 ></TT | |
142 >, specifies the position and size of the destination. If the <TT | |
143 CLASS="PARAMETER" | |
144 ><I | |
145 >dstrect</I | |
146 ></TT | |
147 > is a larger or smaller than the overlay then the overlay will be scaled, this is optimized for 2x scaling.</P | |
148 ></DIV | |
149 ><DIV | |
150 CLASS="REFSECT1" | |
151 ><A | |
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152 NAME="AEN2927" |
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153 ></A |
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154 ><H2 |
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155 >Return Values</H2 |
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156 ><P |
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157 >Returns 0 on success</P |
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158 ></DIV |
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159 ><DIV |
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160 CLASS="REFSECT1" |
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161 ><A |
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162 NAME="AEN2930" |
0 | 163 ></A |
164 ><H2 | |
165 >See Also</H2 | |
166 ><P | |
167 ><A | |
168 HREF="sdloverlay.html" | |
169 ><SPAN | |
170 CLASS="STRUCTNAME" | |
171 >SDL_Overlay</SPAN | |
172 ></A | |
173 >, | |
174 <A | |
175 HREF="sdlcreateyuvoverlay.html" | |
176 ><TT | |
177 CLASS="FUNCTION" | |
178 >SDL_CreateYUVOverlay</TT | |
179 ></A | |
180 ></P | |
181 ></DIV | |
182 ><DIV | |
183 CLASS="NAVFOOTER" | |
184 ><HR | |
185 ALIGN="LEFT" | |
186 WIDTH="100%"><TABLE | |
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187 SUMMARY="Footer navigation table" |
0 | 188 WIDTH="100%" |
189 BORDER="0" | |
190 CELLPADDING="0" | |
191 CELLSPACING="0" | |
192 ><TR | |
193 ><TD | |
194 WIDTH="33%" | |
195 ALIGN="left" | |
196 VALIGN="top" | |
197 ><A | |
198 HREF="sdlunlockyuvoverlay.html" | |
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199 ACCESSKEY="P" |
0 | 200 >Prev</A |
201 ></TD | |
202 ><TD | |
203 WIDTH="34%" | |
204 ALIGN="center" | |
205 VALIGN="top" | |
206 ><A | |
207 HREF="index.html" | |
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208 ACCESSKEY="H" |
0 | 209 >Home</A |
210 ></TD | |
211 ><TD | |
212 WIDTH="33%" | |
213 ALIGN="right" | |
214 VALIGN="top" | |
215 ><A | |
216 HREF="sdlfreeyuvoverlay.html" | |
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217 ACCESSKEY="N" |
0 | 218 >Next</A |
219 ></TD | |
220 ></TR | |
221 ><TR | |
222 ><TD | |
223 WIDTH="33%" | |
224 ALIGN="left" | |
225 VALIGN="top" | |
226 >SDL_UnlockYUVOverlay</TD | |
227 ><TD | |
228 WIDTH="34%" | |
229 ALIGN="center" | |
230 VALIGN="top" | |
231 ><A | |
232 HREF="video.html" | |
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233 ACCESSKEY="U" |
0 | 234 >Up</A |
235 ></TD | |
236 ><TD | |
237 WIDTH="33%" | |
238 ALIGN="right" | |
239 VALIGN="top" | |
240 >SDL_FreeYUVOverlay</TD | |
241 ></TR | |
242 ></TABLE | |
243 ></DIV | |
244 ></BODY | |
245 ></HTML | |
246 > |