Mercurial > sdl-ios-xcode
annotate docs/html/cdrom.html @ 934:af585d6efec8
Date: Thu, 17 Jun 2004 11:38:51 -0700 (PDT)
From: Eric Wing <ewing2121@yahoo.com>
Subject: New OS X patch (was Re: [SDL] Bug with inverted mouse coordinates in
I have a new patch for OS X I would like to submit.
First, it appears no further action has been taken on
my fix from Apple on the OpenGL windowed mode mouse
inversion problem. The fix would reunify the code, and
no longer require case checking for which version of
the OS you are running. This is probably a good fix
because the behavior with the old code could change
again with future versions of the OS, so those fixes
are included in this new patch.
But in addition, when I was at Apple, I asked them
about the ability to distinguish between the modifier
keys on the left and right sides of the keyboard (e.g.
Left Shift, Right Shift, Left/Right Alt, L/R Cmd, L/R
Ctrl). They told me that starting with Panther, the OS
began supporting this feature. This has always been a
source of annoyance for me when bringing a program
that comes from Windows or Linux to OS X when the
keybindings happened to need distinguishable left-side
and right-side keys. So the rest of the patch I am
submitting contains new code to support this feature
on Panther (and presumably later versions of the OS).
So after removing the OS version checks for the mouse
inversion problem, I reused the OS version checks to
activate the Left/Right detection of modifier keys. If
you are running Panther (or above), the new code will
attempt to distinguish between sides. For the older
OS's, the code path reverts to the original code.
I've tested with Panther on a G4 Cube, G5 dual
processor, and Powerbook Rev C. The Cube and G5
keyboards demonstrated the ability to distinguish
between sides. The Powerbook seems to only have
left-side keys, but the patch was still able to handle
it by producing the same results as before the patch.
I also wanted to test a non-Apple keyboard.
Unfortunately, I don't have any PC USB keyboards.
However, I was able to borrow a Sun Microsystems USB
keyboard, so I tried that out on the G5, and I got the
correct behavior for left and right sides. I'm
expecting that if it worked with a Sun keyboard, most
other keyboards should work with no problems.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 20 Aug 2004 22:35:23 +0000 |
parents | 355632dca928 |
children |
rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >CD-ROM</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="SDL Reference" | |
14 HREF="reference.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_CloseAudio" | |
17 HREF="sdlcloseaudio.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_CDNumDrives" | |
20 HREF="sdlcdnumdrives.html"><META | |
21 NAME="KEYWORD" | |
22 CONTENT="cdrom"><META | |
23 NAME="KEYWORD" | |
24 CONTENT="function"></HEAD | |
25 ><BODY | |
26 CLASS="CHAPTER" | |
27 BGCOLOR="#FFF8DC" | |
28 TEXT="#000000" | |
29 LINK="#0000ee" | |
30 VLINK="#551a8b" | |
31 ALINK="#ff0000" | |
32 ><DIV | |
33 CLASS="NAVHEADER" | |
34 ><TABLE | |
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35 SUMMARY="Header navigation table" |
0 | 36 WIDTH="100%" |
37 BORDER="0" | |
38 CELLPADDING="0" | |
39 CELLSPACING="0" | |
40 ><TR | |
41 ><TH | |
42 COLSPAN="3" | |
43 ALIGN="center" | |
44 >SDL Library Documentation</TH | |
45 ></TR | |
46 ><TR | |
47 ><TD | |
48 WIDTH="10%" | |
49 ALIGN="left" | |
50 VALIGN="bottom" | |
51 ><A | |
52 HREF="sdlcloseaudio.html" | |
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53 ACCESSKEY="P" |
0 | 54 >Prev</A |
55 ></TD | |
56 ><TD | |
57 WIDTH="80%" | |
58 ALIGN="center" | |
59 VALIGN="bottom" | |
60 ></TD | |
61 ><TD | |
62 WIDTH="10%" | |
63 ALIGN="right" | |
64 VALIGN="bottom" | |
65 ><A | |
66 HREF="sdlcdnumdrives.html" | |
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67 ACCESSKEY="N" |
0 | 68 >Next</A |
69 ></TD | |
70 ></TR | |
71 ></TABLE | |
72 ><HR | |
73 ALIGN="LEFT" | |
74 WIDTH="100%"></DIV | |
75 ><DIV | |
76 CLASS="CHAPTER" | |
77 ><H1 | |
78 ><A | |
79 NAME="CDROM" | |
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80 ></A |
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81 >Chapter 11. CD-ROM</H1 |
0 | 82 ><DIV |
83 CLASS="TOC" | |
84 ><DL | |
85 ><DT | |
86 ><B | |
87 >Table of Contents</B | |
88 ></DT | |
89 ><DT | |
90 ><A | |
91 HREF="sdlcdnumdrives.html" | |
92 >SDL_CDNumDrives</A | |
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93 > -- Returns the number of CD-ROM drives on the system.</DT |
0 | 94 ><DT |
95 ><A | |
96 HREF="sdlcdname.html" | |
97 >SDL_CDName</A | |
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98 > -- Returns a human-readable, system-dependent identifier for the CD-ROM.</DT |
0 | 99 ><DT |
100 ><A | |
101 HREF="sdlcdopen.html" | |
102 >SDL_CDOpen</A | |
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103 > -- Opens a CD-ROM drive for access.</DT |
0 | 104 ><DT |
105 ><A | |
106 HREF="sdlcdstatus.html" | |
107 >SDL_CDStatus</A | |
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108 > -- Returns the current status of the given drive.</DT |
0 | 109 ><DT |
110 ><A | |
111 HREF="sdlcdplay.html" | |
112 >SDL_CDPlay</A | |
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113 > -- Play a CD</DT |
0 | 114 ><DT |
115 ><A | |
116 HREF="sdlcdplaytracks.html" | |
117 >SDL_CDPlayTracks</A | |
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118 > -- Play the given CD track(s)</DT |
0 | 119 ><DT |
120 ><A | |
121 HREF="sdlcdpause.html" | |
122 >SDL_CDPause</A | |
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123 > -- Pauses a CDROM</DT |
0 | 124 ><DT |
125 ><A | |
126 HREF="sdlcdresume.html" | |
127 >SDL_CDResume</A | |
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128 > -- Resumes a CDROM</DT |
0 | 129 ><DT |
130 ><A | |
131 HREF="sdlcdstop.html" | |
132 >SDL_CDStop</A | |
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133 > -- Stops a CDROM</DT |
0 | 134 ><DT |
135 ><A | |
136 HREF="sdlcdeject.html" | |
137 >SDL_CDEject</A | |
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138 > -- Ejects a CDROM</DT |
0 | 139 ><DT |
140 ><A | |
141 HREF="sdlcdclose.html" | |
142 >SDL_CDClose</A | |
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143 > -- Closes a SDL_CD handle</DT |
0 | 144 ><DT |
145 ><A | |
146 HREF="sdlcd.html" | |
147 >SDL_CD</A | |
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148 > -- CDROM Drive Information</DT |
0 | 149 ><DT |
150 ><A | |
151 HREF="sdlcdtrack.html" | |
152 >SDL_CDtrack</A | |
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153 > -- CD Track Information Structure</DT |
0 | 154 ></DL |
155 ></DIV | |
156 ><P | |
157 >SDL supports audio control of up to 32 local CD-ROM drives at once.</P | |
158 ><P | |
159 >You use this API to perform all the basic functions of a CD player, | |
160 including listing the tracks, playing, stopping, and ejecting the CD-ROM. | |
161 (Currently, multi-changer CD drives are not supported.)</P | |
162 ><P | |
163 >Before you call any of the SDL CD-ROM functions, you must first call | |
164 "<TT | |
165 CLASS="FUNCTION" | |
166 >SDL_Init(SDL_INIT_CDROM)</TT | |
167 >", which scans the system for | |
168 CD-ROM drives, and sets the program up for audio control. Check the | |
169 return code, which should be <SPAN | |
170 CLASS="RETURNVALUE" | |
171 >0</SPAN | |
172 >, to see if there | |
173 were any errors in starting up.</P | |
174 ><P | |
175 >After you have initialized the library, you can find out how many drives | |
176 are available using the <TT | |
177 CLASS="FUNCTION" | |
178 >SDL_CDNumDrives()</TT | |
179 > function. | |
180 The first drive listed is the system default CD-ROM drive. After you have | |
181 chosen a drive, and have opened it with <TT | |
182 CLASS="FUNCTION" | |
183 >SDL_CDOpen()</TT | |
184 >, | |
185 you can check the status and start playing if there's a CD in the drive.</P | |
186 ><P | |
187 >A CD-ROM is organized into one or more tracks, each consisting of a certain | |
188 number of "frames". Each frame is ~2K in size, and at normal playing speed, | |
189 a CD plays 75 frames per second. SDL works with the number of frames on a | |
190 CD, but this can easily be converted to the more familiar minutes/seconds | |
191 format by using the <TT | |
192 CLASS="FUNCTION" | |
193 >FRAMES_TO_MSF()</TT | |
194 > macro.</P | |
195 ></DIV | |
196 ><DIV | |
197 CLASS="NAVFOOTER" | |
198 ><HR | |
199 ALIGN="LEFT" | |
200 WIDTH="100%"><TABLE | |
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201 SUMMARY="Footer navigation table" |
0 | 202 WIDTH="100%" |
203 BORDER="0" | |
204 CELLPADDING="0" | |
205 CELLSPACING="0" | |
206 ><TR | |
207 ><TD | |
208 WIDTH="33%" | |
209 ALIGN="left" | |
210 VALIGN="top" | |
211 ><A | |
212 HREF="sdlcloseaudio.html" | |
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213 ACCESSKEY="P" |
0 | 214 >Prev</A |
215 ></TD | |
216 ><TD | |
217 WIDTH="34%" | |
218 ALIGN="center" | |
219 VALIGN="top" | |
220 ><A | |
221 HREF="index.html" | |
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222 ACCESSKEY="H" |
0 | 223 >Home</A |
224 ></TD | |
225 ><TD | |
226 WIDTH="33%" | |
227 ALIGN="right" | |
228 VALIGN="top" | |
229 ><A | |
230 HREF="sdlcdnumdrives.html" | |
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231 ACCESSKEY="N" |
0 | 232 >Next</A |
233 ></TD | |
234 ></TR | |
235 ><TR | |
236 ><TD | |
237 WIDTH="33%" | |
238 ALIGN="left" | |
239 VALIGN="top" | |
240 >SDL_CloseAudio</TD | |
241 ><TD | |
242 WIDTH="34%" | |
243 ALIGN="center" | |
244 VALIGN="top" | |
245 ><A | |
246 HREF="reference.html" | |
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247 ACCESSKEY="U" |
0 | 248 >Up</A |
249 ></TD | |
250 ><TD | |
251 WIDTH="33%" | |
252 ALIGN="right" | |
253 VALIGN="top" | |
254 >SDL_CDNumDrives</TD | |
255 ></TR | |
256 ></TABLE | |
257 ></DIV | |
258 ></BODY | |
259 ></HTML | |
260 > |