annotate src/video/e_log.h @ 1927:aeb8263d377a

OpenGL renderer is feature complete! Dynamically load GL functions in the OpenGL renderer.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 22 Jul 2006 23:04:41 +0000
parents c121d94672cb
children
rev   line source
1330
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
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1 /* @(#)e_log.c 5.1 93/09/24 */
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2 /*
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3 * ====================================================
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4 * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
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5 *
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6 * Developed at SunPro, a Sun Microsystems, Inc. business.
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7 * Permission to use, copy, modify, and distribute this
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8 * software is freely granted, provided that this notice
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9 * is preserved.
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10 * ====================================================
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11 */
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12
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13 #if defined(LIBM_SCCS) && !defined(lint)
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14 static char rcsid[] = "$NetBSD: e_log.c,v 1.8 1995/05/10 20:45:49 jtc Exp $";
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15 #endif
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16
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17 /* __ieee754_log(x)
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18 * Return the logrithm of x
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19 *
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20 * Method :
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21 * 1. Argument Reduction: find k and f such that
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22 * x = 2^k * (1+f),
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23 * where sqrt(2)/2 < 1+f < sqrt(2) .
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24 *
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25 * 2. Approximation of log(1+f).
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26 * Let s = f/(2+f) ; based on log(1+f) = log(1+s) - log(1-s)
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27 * = 2s + 2/3 s**3 + 2/5 s**5 + .....,
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28 * = 2s + s*R
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29 * We use a special Reme algorithm on [0,0.1716] to generate
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30 * a polynomial of degree 14 to approximate R The maximum error
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31 * of this polynomial approximation is bounded by 2**-58.45. In
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32 * other words,
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33 * 2 4 6 8 10 12 14
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34 * R(z) ~ Lg1*s +Lg2*s +Lg3*s +Lg4*s +Lg5*s +Lg6*s +Lg7*s
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35 * (the values of Lg1 to Lg7 are listed in the program)
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36 * and
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37 * | 2 14 | -58.45
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38 * | Lg1*s +...+Lg7*s - R(z) | <= 2
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39 * | |
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40 * Note that 2s = f - s*f = f - hfsq + s*hfsq, where hfsq = f*f/2.
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41 * In order to guarantee error in log below 1ulp, we compute log
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42 * by
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43 * log(1+f) = f - s*(f - R) (if f is not too large)
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44 * log(1+f) = f - (hfsq - s*(hfsq+R)). (better accuracy)
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45 *
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46 * 3. Finally, log(x) = k*ln2 + log(1+f).
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47 * = k*ln2_hi+(f-(hfsq-(s*(hfsq+R)+k*ln2_lo)))
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48 * Here ln2 is split into two floating point number:
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49 * ln2_hi + ln2_lo,
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50 * where n*ln2_hi is always exact for |n| < 2000.
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51 *
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52 * Special cases:
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53 * log(x) is NaN with signal if x < 0 (including -INF) ;
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54 * log(+INF) is +INF; log(0) is -INF with signal;
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55 * log(NaN) is that NaN with no signal.
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56 *
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57 * Accuracy:
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58 * according to an error analysis, the error is always less than
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59 * 1 ulp (unit in the last place).
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60 *
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61 * Constants:
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62 * The hexadecimal values are the intended ones for the following
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63 * constants. The decimal values may be used, provided that the
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64 * compiler will convert from decimal to binary accurately enough
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65 * to produce the hexadecimal values shown.
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66 */
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67
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68 /*#include "math.h"*/
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69 #include "math_private.h"
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70
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71 #ifdef __STDC__
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72 static const double
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73 #else
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74 static double
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75 #endif
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76 ln2_hi = 6.93147180369123816490e-01, /* 3fe62e42 fee00000 */
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77 ln2_lo = 1.90821492927058770002e-10, /* 3dea39ef 35793c76 */
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78 Lg1 = 6.666666666666735130e-01, /* 3FE55555 55555593 */
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79 Lg2 = 3.999999999940941908e-01, /* 3FD99999 9997FA04 */
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80 Lg3 = 2.857142874366239149e-01, /* 3FD24924 94229359 */
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81 Lg4 = 2.222219843214978396e-01, /* 3FCC71C5 1D8E78AF */
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82 Lg5 = 1.818357216161805012e-01, /* 3FC74664 96CB03DE */
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83 Lg6 = 1.531383769920937332e-01, /* 3FC39A09 D078C69F */
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84 Lg7 = 1.479819860511658591e-01; /* 3FC2F112 DF3E5244 */
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85
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86 #ifdef __STDC__
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87 double
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88 __ieee754_log(double x)
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89 #else
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90 double
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91 __ieee754_log(x)
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92 double x;
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93 #endif
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94 {
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95 double hfsq, f, s, z, R, w, t1, t2, dk;
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96 int32_t k, hx, i, j;
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97 u_int32_t lx;
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98
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99 EXTRACT_WORDS(hx, lx, x);
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100
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101 k = 0;
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102 if (hx < 0x00100000) { /* x < 2**-1022 */
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103 if (((hx & 0x7fffffff) | lx) == 0)
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104 return -two54 / zero; /* log(+-0)=-inf */
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105 if (hx < 0)
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106 return (x - x) / zero; /* log(-#) = NaN */
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107 k -= 54;
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108 x *= two54; /* subnormal number, scale up x */
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109 GET_HIGH_WORD(hx, x);
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110 }
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111 if (hx >= 0x7ff00000)
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112 return x + x;
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113 k += (hx >> 20) - 1023;
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114 hx &= 0x000fffff;
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115 i = (hx + 0x95f64) & 0x100000;
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116 SET_HIGH_WORD(x, hx | (i ^ 0x3ff00000)); /* normalize x or x/2 */
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117 k += (i >> 20);
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118 f = x - 1.0;
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119 if ((0x000fffff & (2 + hx)) < 3) { /* |f| < 2**-20 */
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120 if (f == zero) {
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121 if (k == 0)
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122 return zero;
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123 else {
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124 dk = (double) k;
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125 return dk * ln2_hi + dk * ln2_lo;
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126 }
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127 }
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128 R = f * f * (0.5 - 0.33333333333333333 * f);
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129 if (k == 0)
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130 return f - R;
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131 else {
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132 dk = (double) k;
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133 return dk * ln2_hi - ((R - dk * ln2_lo) - f);
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134 }
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135 }
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136 s = f / (2.0 + f);
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137 dk = (double) k;
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138 z = s * s;
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139 i = hx - 0x6147a;
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140 w = z * z;
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141 j = 0x6b851 - hx;
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142 t1 = w * (Lg2 + w * (Lg4 + w * Lg6));
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143 t2 = z * (Lg1 + w * (Lg3 + w * (Lg5 + w * Lg7)));
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144 i |= j;
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145 R = t2 + t1;
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146 if (i > 0) {
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147 hfsq = 0.5 * f * f;
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148 if (k == 0)
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149 return f - (hfsq - s * (hfsq + R));
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150 else
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151 return dk * ln2_hi - ((hfsq - (s * (hfsq + R) + dk * ln2_lo)) -
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152 f);
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153 } else {
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154 if (k == 0)
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155 return f - s * (f - R);
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156 else
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157 return dk * ln2_hi - ((s * (f - R) - dk * ln2_lo) - f);
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158 }
1330
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
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159 }
1895
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160
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161 /* vi: set ts=4 sw=4 expandtab: */