Mercurial > sdl-ios-xcode
annotate test/testwin.c @ 4399:ae9c094e9200 SDL-1.2
Patched to compile on Visual C++.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Sun, 24 Jan 2010 17:54:57 +0000 |
parents | 9776ab9063de |
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rev | line source |
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1 |
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2 /* Bring up a window and play with it */ |
1151
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3 |
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4 #include <stdlib.h> |
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5 #include <stdio.h> |
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6 #include <string.h> |
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7 |
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8 #define BENCHMARK_SDL |
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9 |
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10 #define NOTICE(X) printf("%s", X); |
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12 #include "SDL.h" |
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14 /* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */ |
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15 static void quit(int rc) |
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16 { |
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17 SDL_Quit(); |
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18 exit(rc); |
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19 } |
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21 void DrawPict(SDL_Surface *screen, char *bmpfile, |
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22 int speedy, int flip, int nofade) |
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24 SDL_Surface *picture; |
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25 SDL_Rect dest, update; |
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26 int i, centered; |
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27 int ncolors; |
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28 SDL_Color *colors, *cmap; |
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29 |
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30 /* Load the image into a surface */ |
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31 if ( bmpfile == NULL ) { |
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32 bmpfile = "sample.bmp"; /* Sample image */ |
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33 } |
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34 fprintf(stderr, "Loading picture: %s\n", bmpfile); |
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35 picture = SDL_LoadBMP(bmpfile); |
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36 if ( picture == NULL ) { |
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37 fprintf(stderr, "Couldn't load %s: %s\n", bmpfile, |
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38 SDL_GetError()); |
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39 return; |
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40 } |
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41 |
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42 /* Set the display colors -- on a hicolor display this is a no-op */ |
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43 if ( picture->format->palette ) { |
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44 ncolors = picture->format->palette->ncolors; |
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45 colors = (SDL_Color *)malloc(ncolors*sizeof(SDL_Color)); |
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46 cmap = (SDL_Color *)malloc(ncolors*sizeof(SDL_Color)); |
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47 memcpy(colors, picture->format->palette->colors, |
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48 ncolors*sizeof(SDL_Color)); |
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49 } else { |
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50 int r, g, b; |
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51 |
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52 /* Allocate 256 color palette */ |
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53 ncolors = 256; |
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54 colors = (SDL_Color *)malloc(ncolors*sizeof(SDL_Color)); |
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55 cmap = (SDL_Color *)malloc(ncolors*sizeof(SDL_Color)); |
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56 |
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57 /* Set a 3,3,2 color cube */ |
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58 for ( r=0; r<8; ++r ) { |
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59 for ( g=0; g<8; ++g ) { |
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60 for ( b=0; b<4; ++b ) { |
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61 i = ((r<<5)|(g<<2)|b); |
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62 colors[i].r = r<<5; |
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63 colors[i].g = g<<5; |
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64 colors[i].b = b<<6; |
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65 } |
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66 } |
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67 } |
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68 } |
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69 NOTICE("testwin: setting colors\n"); |
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70 if ( ! SDL_SetColors(screen, colors, 0, ncolors) && |
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71 (screen->format->palette != NULL) ) { |
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72 fprintf(stderr, |
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73 "Warning: Couldn't set all of the colors, but SDL will map the image\n" |
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74 " (colormap fading will suffer - try the -warp option)\n" |
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75 ); |
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76 } |
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77 |
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78 /* Set the screen to black (not really necessary) */ |
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79 if ( SDL_LockSurface(screen) == 0 ) { |
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80 Uint32 black; |
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81 Uint8 *pixels; |
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83 black = SDL_MapRGB(screen->format, 0, 0, 0); |
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84 pixels = (Uint8 *)screen->pixels; |
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85 for ( i=0; i<screen->h; ++i ) { |
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86 memset(pixels, black, |
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87 screen->w*screen->format->BytesPerPixel); |
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88 pixels += screen->pitch; |
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89 } |
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90 SDL_UnlockSurface(screen); |
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91 SDL_UpdateRect(screen, 0, 0, 0, 0); |
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92 } |
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93 |
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94 /* Display the picture */ |
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95 if ( speedy ) { |
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96 SDL_Surface *displayfmt; |
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97 |
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98 fprintf(stderr, "Converting picture\n"); |
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99 displayfmt = SDL_DisplayFormat(picture); |
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100 if ( displayfmt == NULL ) { |
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101 fprintf(stderr, |
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102 "Couldn't convert image: %s\n", SDL_GetError()); |
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103 goto done; |
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104 } |
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105 SDL_FreeSurface(picture); |
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106 picture = displayfmt; |
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107 } |
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108 printf("(image surface located in %s memory)\n", |
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109 (picture->flags&SDL_HWSURFACE) ? "video" : "system"); |
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110 centered = (screen->w - picture->w)/2; |
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111 if ( centered < 0 ) { |
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112 centered = 0; |
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113 } |
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114 dest.y = (screen->h - picture->h)/2; |
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115 dest.w = picture->w; |
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116 dest.h = picture->h; |
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117 NOTICE("testwin: moving image\n"); |
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118 for ( i=0; i<=centered; ++i ) { |
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119 dest.x = i; |
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120 update = dest; |
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121 if ( SDL_BlitSurface(picture, NULL, screen, &update) < 0 ) { |
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122 fprintf(stderr, "Blit failed: %s\n", SDL_GetError()); |
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123 break; |
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124 } |
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125 if ( flip ) { |
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126 SDL_Flip(screen); |
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127 } else { |
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128 SDL_UpdateRects(screen, 1, &update); |
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129 } |
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130 } |
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131 |
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132 #ifdef SCREENSHOT |
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133 if ( SDL_SaveBMP(screen, "screen.bmp") < 0 ) |
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134 printf("Couldn't save screen: %s\n", SDL_GetError()); |
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135 #endif |
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136 |
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137 #ifndef BENCHMARK_SDL |
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138 /* Let it sit there for a while */ |
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139 SDL_Delay(5*1000); |
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140 #endif |
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141 /* Fade the colormap */ |
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142 if ( ! nofade ) { |
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143 int maxstep; |
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144 SDL_Color final; |
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145 SDL_Color palcolors[256]; |
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146 struct { |
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147 Sint16 r, g, b; |
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148 } cdist[256]; |
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149 |
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150 NOTICE("testwin: fading out...\n"); |
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151 memcpy(cmap, colors, ncolors*sizeof(SDL_Color)); |
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152 maxstep = 32-1; |
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153 final.r = 0xFF; |
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154 final.g = 0x00; |
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155 final.b = 0x00; |
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156 memcpy(palcolors, colors, ncolors*sizeof(SDL_Color)); |
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157 for ( i=0; i<ncolors; ++i ) { |
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158 cdist[i].r = final.r-palcolors[i].r; |
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159 cdist[i].g = final.g-palcolors[i].g; |
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160 cdist[i].b = final.b-palcolors[i].b; |
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161 } |
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162 for ( i=0; i<=maxstep/2; ++i ) { /* halfway fade */ |
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163 int c; |
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164 for ( c=0; c<ncolors; ++c ) { |
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165 colors[c].r = |
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166 palcolors[c].r+((cdist[c].r*i))/maxstep; |
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167 colors[c].g = |
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168 palcolors[c].g+((cdist[c].g*i))/maxstep; |
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169 colors[c].b = |
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170 palcolors[c].b+((cdist[c].b*i))/maxstep; |
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171 } |
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172 SDL_SetColors(screen, colors, 0, ncolors); |
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173 SDL_Delay(1); |
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174 } |
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175 final.r = 0x00; |
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176 final.g = 0x00; |
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177 final.b = 0x00; |
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178 memcpy(palcolors, colors, ncolors*sizeof(SDL_Color)); |
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179 for ( i=0; i<ncolors; ++i ) { |
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180 cdist[i].r = final.r-palcolors[i].r; |
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181 cdist[i].g = final.g-palcolors[i].g; |
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182 cdist[i].b = final.b-palcolors[i].b; |
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183 } |
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184 maxstep /= 2; |
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185 for ( i=0; i<=maxstep; ++i ) { /* finish fade out */ |
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186 int c; |
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187 for ( c=0; c<ncolors; ++c ) { |
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188 colors[c].r = |
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189 palcolors[c].r+((cdist[c].r*i))/maxstep; |
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190 colors[c].g = |
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191 palcolors[c].g+((cdist[c].g*i))/maxstep; |
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192 colors[c].b = |
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193 palcolors[c].b+((cdist[c].b*i))/maxstep; |
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194 } |
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195 SDL_SetColors(screen, colors, 0, ncolors); |
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196 SDL_Delay(1); |
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197 } |
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198 for ( i=0; i<ncolors; ++i ) { |
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199 colors[i].r = final.r; |
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200 colors[i].g = final.g; |
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201 colors[i].b = final.b; |
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202 } |
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203 SDL_SetColors(screen, colors, 0, ncolors); |
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204 NOTICE("testwin: fading in...\n"); |
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205 memcpy(palcolors, colors, ncolors*sizeof(SDL_Color)); |
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206 for ( i=0; i<ncolors; ++i ) { |
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207 cdist[i].r = cmap[i].r-palcolors[i].r; |
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208 cdist[i].g = cmap[i].g-palcolors[i].g; |
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209 cdist[i].b = cmap[i].b-palcolors[i].b; |
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210 } |
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211 for ( i=0; i<=maxstep; ++i ) { /* 32 step fade in */ |
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212 int c; |
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213 for ( c=0; c<ncolors; ++c ) { |
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214 colors[c].r = |
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215 palcolors[c].r+((cdist[c].r*i))/maxstep; |
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216 colors[c].g = |
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217 palcolors[c].g+((cdist[c].g*i))/maxstep; |
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218 colors[c].b = |
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219 palcolors[c].b+((cdist[c].b*i))/maxstep; |
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220 } |
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221 SDL_SetColors(screen, colors, 0, ncolors); |
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222 SDL_Delay(1); |
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223 } |
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224 NOTICE("testwin: fading over\n"); |
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225 } |
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226 |
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227 done: |
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228 /* Free the picture and return */ |
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229 SDL_FreeSurface(picture); |
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230 free(colors); free(cmap); |
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231 return; |
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232 } |
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233 |
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234 int main(int argc, char *argv[]) |
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235 { |
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236 SDL_Surface *screen; |
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237 /* Options */ |
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238 int speedy, flip, nofade; |
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239 int delay; |
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240 int w, h; |
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241 int desired_bpp; |
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242 Uint32 video_flags; |
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243 #ifdef BENCHMARK_SDL |
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244 Uint32 then, now; |
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245 #endif |
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246 /* Set default options and check command-line */ |
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247 speedy = 0; |
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248 flip = 0; |
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249 nofade = 0; |
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250 delay = 1; |
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251 |
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252 #ifdef _WIN32_WCE |
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253 w = 240; |
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254 h = 320; |
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255 desired_bpp = 8; |
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256 video_flags = SDL_FULLSCREEN; |
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257 #else |
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258 w = 640; |
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259 h = 480; |
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260 desired_bpp = 0; |
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261 video_flags = 0; |
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262 #endif |
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263 if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) { |
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264 fprintf(stderr, |
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265 "Couldn't initialize SDL: %s\n", SDL_GetError()); |
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266 return(1); |
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267 } |
0 | 268 |
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269 while ( argc > 1 ) { |
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270 if ( strcmp(argv[1], "-speedy") == 0 ) { |
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271 speedy = 1; |
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272 argv += 1; |
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273 argc -= 1; |
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274 } else |
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275 if ( strcmp(argv[1], "-nofade") == 0 ) { |
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276 nofade = 1; |
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277 argv += 1; |
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278 argc -= 1; |
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279 } else |
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280 if ( strcmp(argv[1], "-delay") == 0 ) { |
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281 if ( argv[2] ) { |
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282 delay = atoi(argv[2]); |
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283 argv += 2; |
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284 argc -= 2; |
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285 } else { |
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286 fprintf(stderr, |
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287 "The -delay option requires an argument\n"); |
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288 quit(1); |
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289 } |
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290 } else |
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291 if ( strcmp(argv[1], "-width") == 0 ) { |
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292 if ( argv[2] && ((w = atoi(argv[2])) > 0) ) { |
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293 argv += 2; |
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294 argc -= 2; |
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295 } else { |
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296 fprintf(stderr, |
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297 "The -width option requires an argument\n"); |
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298 quit(1); |
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299 } |
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300 } else |
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301 if ( strcmp(argv[1], "-height") == 0 ) { |
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302 if ( argv[2] && ((h = atoi(argv[2])) > 0) ) { |
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303 argv += 2; |
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304 argc -= 2; |
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305 } else { |
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306 fprintf(stderr, |
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307 "The -height option requires an argument\n"); |
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308 quit(1); |
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309 } |
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310 } else |
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311 if ( strcmp(argv[1], "-bpp") == 0 ) { |
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312 if ( argv[2] ) { |
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313 desired_bpp = atoi(argv[2]); |
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314 argv += 2; |
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315 argc -= 2; |
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316 } else { |
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317 fprintf(stderr, |
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318 "The -bpp option requires an argument\n"); |
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319 quit(1); |
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320 } |
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321 } else |
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322 if ( strcmp(argv[1], "-warp") == 0 ) { |
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323 video_flags |= SDL_HWPALETTE; |
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324 argv += 1; |
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325 argc -= 1; |
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326 } else |
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327 if ( strcmp(argv[1], "-hw") == 0 ) { |
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328 video_flags |= SDL_HWSURFACE; |
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329 argv += 1; |
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330 argc -= 1; |
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331 } else |
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332 if ( strcmp(argv[1], "-flip") == 0 ) { |
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333 video_flags |= SDL_DOUBLEBUF; |
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334 argv += 1; |
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335 argc -= 1; |
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336 } else |
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337 if ( strcmp(argv[1], "-fullscreen") == 0 ) { |
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338 video_flags |= SDL_FULLSCREEN; |
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339 argv += 1; |
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340 argc -= 1; |
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341 } else |
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342 break; |
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343 } |
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344 |
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345 /* Initialize the display */ |
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346 screen = SDL_SetVideoMode(w, h, desired_bpp, video_flags); |
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347 if ( screen == NULL ) { |
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348 fprintf(stderr, "Couldn't set %dx%dx%d video mode: %s\n", |
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349 w, h, desired_bpp, SDL_GetError()); |
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350 quit(1); |
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351 } |
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352 printf("Set%s %dx%dx%d mode\n", |
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353 screen->flags & SDL_FULLSCREEN ? " fullscreen" : "", |
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354 screen->w, screen->h, screen->format->BitsPerPixel); |
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355 printf("(video surface located in %s memory)\n", |
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356 (screen->flags&SDL_HWSURFACE) ? "video" : "system"); |
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357 if ( screen->flags & SDL_DOUBLEBUF ) { |
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358 printf("Double-buffering enabled\n"); |
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359 flip = 1; |
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360 } |
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361 |
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362 /* Set the window manager title bar */ |
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363 SDL_WM_SetCaption("SDL test window", "testwin"); |
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364 |
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365 /* Do all the drawing work */ |
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366 #ifdef BENCHMARK_SDL |
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367 then = SDL_GetTicks(); |
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368 DrawPict(screen, argv[1], speedy, flip, nofade); |
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369 now = SDL_GetTicks(); |
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370 printf("Time: %d milliseconds\n", now-then); |
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371 #else |
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372 DrawPict(screen, argv[1], speedy, flip, nofade); |
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373 #endif |
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374 SDL_Delay(delay*1000); |
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375 SDL_Quit(); |
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376 return(0); |
0 | 377 } |