Mercurial > sdl-ios-xcode
annotate src/audio/SDL_audio.c @ 94:ae6e6b73333f
Cleaned up the OpenBSD port, thanks to Peter Valchev
author | Sam Lantinga <slouken@lokigames.com> |
---|---|
date | Sun, 08 Jul 2001 09:00:06 +0000 |
parents | ac6645260d31 |
children | 43febd46d49d |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
3 Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga | |
4 | |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
20 slouken@devolution.com | |
21 */ | |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 /* Allow access to a raw mixing buffer */ | |
29 #include <stdlib.h> | |
30 #include <stdio.h> | |
31 #include <string.h> | |
32 | |
33 #include "SDL.h" | |
34 #include "SDL_audio.h" | |
35 #include "SDL_timer.h" | |
36 #include "SDL_error.h" | |
37 #include "SDL_audio_c.h" | |
38 #include "SDL_audiomem.h" | |
39 #include "SDL_sysaudio.h" | |
40 | |
41 /* Available audio drivers */ | |
42 static AudioBootStrap *bootstrap[] = { | |
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43 #ifdef OBSD_SUPPORT |
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44 &OBSD_bootstrap, |
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45 #endif |
0 | 46 #ifdef OSS_SUPPORT |
47 &DSP_bootstrap, | |
48 &DMA_bootstrap, | |
49 #endif | |
50 #ifdef ALSA_SUPPORT | |
51 &ALSA_bootstrap, | |
52 #endif | |
35
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53 #if (defined(unix) && !defined(__CYGWIN32__)) && \ |
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54 !defined(OSS_SUPPORT) && !defined(ALSA_SUPPORT) |
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55 &AUDIO_bootstrap, |
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56 #endif |
0 | 57 #ifdef ARTSC_SUPPORT |
58 &ARTSC_bootstrap, | |
59 #endif | |
60 #ifdef ESD_SUPPORT | |
61 &ESD_bootstrap, | |
62 #endif | |
63 #ifdef NAS_SUPPORT | |
64 &NAS_bootstrap, | |
65 #endif | |
66 #ifdef ENABLE_DIRECTX | |
67 &DSOUND_bootstrap, | |
68 #endif | |
69 #ifdef ENABLE_WINDIB | |
70 &WAVEOUT_bootstrap, | |
71 #endif | |
72 #ifdef __BEOS__ | |
73 &BAUDIO_bootstrap, | |
74 #endif | |
75 #if defined(macintosh) || TARGET_API_MAC_CARBON | |
76 &SNDMGR_bootstrap, | |
77 #endif | |
78 #ifdef _AIX | |
79 &Paud_bootstrap, | |
80 #endif | |
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81 #ifdef ENABLE_AHI |
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82 &AHI_bootstrap, |
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83 #endif |
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84 #ifdef DISKAUD_SUPPORT |
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85 &DISKAUD_bootstrap, |
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86 #endif |
0 | 87 NULL |
88 }; | |
89 SDL_AudioDevice *current_audio = NULL; | |
90 | |
91 /* Various local functions */ | |
92 int SDL_AudioInit(const char *driver_name); | |
93 void SDL_AudioQuit(void); | |
94 | |
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95 #ifdef ENABLE_AHI |
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96 static int audio_configured = 0; |
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97 #endif |
0 | 98 |
99 /* The general mixing thread function */ | |
100 int SDL_RunAudio(void *audiop) | |
101 { | |
102 SDL_AudioDevice *audio = (SDL_AudioDevice *)audiop; | |
103 Uint8 *stream; | |
104 int stream_len; | |
105 void *udata; | |
106 void (*fill)(void *userdata,Uint8 *stream, int len); | |
107 int silence; | |
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108 #ifdef ENABLE_AHI |
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109 int started = 0; |
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110 |
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111 /* AmigaOS NEEDS that the audio driver is opened in the thread that uses it! */ |
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112 |
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113 D(bug("Task audio started audio struct:<%lx>...\n",audiop)); |
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114 |
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115 D(bug("Before Openaudio...")); |
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116 if(audio->OpenAudio(audio, &audio->spec)==-1) |
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117 { |
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118 D(bug("Open audio failed...\n")); |
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119 return(-1); |
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120 } |
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121 D(bug("OpenAudio...OK\n")); |
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122 #endif |
0 | 123 |
124 /* Perform any thread setup */ | |
125 if ( audio->ThreadInit ) { | |
126 audio->ThreadInit(audio); | |
127 } | |
128 audio->threadid = SDL_ThreadID(); | |
129 | |
130 /* Set up the mixing function */ | |
131 fill = audio->spec.callback; | |
132 udata = audio->spec.userdata; | |
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133 |
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134 #ifdef ENABLE_AHI |
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135 audio_configured = 1; |
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136 |
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137 D(bug("Audio configured... Checking for conversion\n")); |
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138 SDL_mutexP(audio->mixer_lock); |
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139 D(bug("Semaphore obtained...\n")); |
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140 #endif |
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141 |
0 | 142 if ( audio->convert.needed ) { |
143 if ( audio->convert.src_format == AUDIO_U8 ) { | |
144 silence = 0x80; | |
145 } else { | |
146 silence = 0; | |
147 } | |
148 stream_len = audio->convert.len; | |
149 } else { | |
150 silence = audio->spec.silence; | |
151 stream_len = audio->spec.size; | |
152 } | |
153 stream = audio->fake_stream; | |
154 | |
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155 #ifdef ENABLE_AHI |
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156 SDL_mutexV(audio->mixer_lock); |
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157 D(bug("Entering audio loop...\n")); |
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158 #endif |
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159 |
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160 |
0 | 161 /* Loop, filling the audio buffers */ |
162 while ( audio->enabled ) { | |
163 | |
164 /* Wait for new current buffer to finish playing */ | |
165 if ( stream == audio->fake_stream ) { | |
166 SDL_Delay((audio->spec.samples*1000)/audio->spec.freq); | |
167 } else { | |
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168 #ifdef ENABLE_AHI |
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169 if ( started > 1 ) |
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170 #endif |
0 | 171 audio->WaitAudio(audio); |
172 } | |
173 | |
174 /* Fill the current buffer with sound */ | |
175 if ( audio->convert.needed ) { | |
176 if ( audio->convert.buf ) { | |
177 stream = audio->convert.buf; | |
178 } else { | |
179 continue; | |
180 } | |
181 } else { | |
182 stream = audio->GetAudioBuf(audio); | |
183 if ( stream == NULL ) { | |
184 stream = audio->fake_stream; | |
185 } | |
186 } | |
187 memset(stream, silence, stream_len); | |
188 | |
189 if ( ! audio->paused ) { | |
190 SDL_mutexP(audio->mixer_lock); | |
191 (*fill)(udata, stream, stream_len); | |
192 SDL_mutexV(audio->mixer_lock); | |
193 } | |
194 | |
195 /* Convert the audio if necessary */ | |
196 if ( audio->convert.needed ) { | |
197 SDL_ConvertAudio(&audio->convert); | |
198 stream = audio->GetAudioBuf(audio); | |
199 if ( stream == NULL ) { | |
200 stream = audio->fake_stream; | |
201 } | |
202 memcpy(stream, audio->convert.buf, | |
203 audio->convert.len_cvt); | |
204 } | |
205 | |
206 /* Ready current buffer for play and change current buffer */ | |
207 if ( stream != audio->fake_stream ) { | |
208 audio->PlayAudio(audio); | |
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209 #ifdef ENABLE_AHI |
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210 /* AmigaOS don't have to wait the first time audio is played! */ |
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211 started++; |
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212 #endif |
0 | 213 } |
214 } | |
215 /* Wait for the audio to drain.. */ | |
216 if ( audio->WaitDone ) { | |
217 audio->WaitDone(audio); | |
218 } | |
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219 |
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220 #ifdef ENABLE_AHI |
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221 D(bug("WaitAudio...Done\n")); |
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222 |
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223 audio->CloseAudio(audio); |
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224 |
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225 D(bug("CloseAudio..Done, subtask exiting...\n")); |
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226 audio_configured = 0; |
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227 #endif |
0 | 228 return(0); |
229 } | |
230 | |
231 int SDL_AudioInit(const char *driver_name) | |
232 { | |
233 SDL_AudioDevice *audio; | |
234 int i = 0, idx; | |
235 | |
236 /* Check to make sure we don't overwrite 'current_audio' */ | |
237 if ( current_audio != NULL ) { | |
238 SDL_AudioQuit(); | |
239 } | |
240 | |
241 /* Select the proper audio driver */ | |
242 audio = NULL; | |
243 idx = 0; | |
244 #ifdef unix | |
245 if ( (driver_name == NULL) && (getenv("ESPEAKER") != NULL) ) { | |
246 /* Ahem, we know that if ESPEAKER is set, user probably wants | |
247 to use ESD, but don't start it if it's not already running. | |
248 This probably isn't the place to do this, but... Shh! :) | |
249 */ | |
250 for ( i=0; bootstrap[i]; ++i ) { | |
251 if ( strcmp(bootstrap[i]->name, "esd") == 0 ) { | |
252 const char *esd_no_spawn; | |
253 | |
254 /* Don't start ESD if it's not running */ | |
255 esd_no_spawn = getenv("ESD_NO_SPAWN"); | |
256 if ( esd_no_spawn == NULL ) { | |
257 putenv("ESD_NO_SPAWN=1"); | |
258 } | |
259 if ( bootstrap[i]->available() ) { | |
260 audio = bootstrap[i]->create(0); | |
261 break; | |
262 } | |
263 #ifdef linux /* No unsetenv() on most platforms */ | |
264 if ( esd_no_spawn == NULL ) { | |
265 unsetenv("ESD_NO_SPAWN"); | |
266 } | |
267 #endif | |
268 } | |
269 } | |
270 } | |
271 #endif /* unix */ | |
272 if ( audio == NULL ) { | |
273 if ( driver_name != NULL ) { | |
274 #if 0 /* This will be replaced with a better driver selection API */ | |
275 if ( strrchr(driver_name, ':') != NULL ) { | |
276 idx = atoi(strrchr(driver_name, ':')+1); | |
277 } | |
278 #endif | |
279 for ( i=0; bootstrap[i]; ++i ) { | |
280 if (strncmp(bootstrap[i]->name, driver_name, | |
281 strlen(bootstrap[i]->name)) == 0) { | |
282 if ( bootstrap[i]->available() ) { | |
283 audio=bootstrap[i]->create(idx); | |
284 break; | |
285 } | |
286 } | |
287 } | |
288 } else { | |
289 for ( i=0; bootstrap[i]; ++i ) { | |
290 if ( bootstrap[i]->available() ) { | |
291 audio = bootstrap[i]->create(idx); | |
292 if ( audio != NULL ) { | |
293 break; | |
294 } | |
295 } | |
296 } | |
297 } | |
298 if ( audio == NULL ) { | |
299 SDL_SetError("No available audio device"); | |
300 #if 0 /* Don't fail SDL_Init() if audio isn't available. | |
301 SDL_OpenAudio() will handle it at that point. *sigh* | |
302 */ | |
303 return(-1); | |
304 #endif | |
305 } | |
306 } | |
307 current_audio = audio; | |
308 if ( current_audio ) { | |
309 current_audio->name = bootstrap[i]->name; | |
310 } | |
311 return(0); | |
312 } | |
313 | |
314 char *SDL_AudioDriverName(char *namebuf, int maxlen) | |
315 { | |
316 if ( current_audio != NULL ) { | |
317 strncpy(namebuf, current_audio->name, maxlen-1); | |
318 namebuf[maxlen-1] = '\0'; | |
319 return(namebuf); | |
320 } | |
321 return(NULL); | |
322 } | |
323 | |
324 int SDL_OpenAudio(SDL_AudioSpec *desired, SDL_AudioSpec *obtained) | |
325 { | |
326 SDL_AudioDevice *audio; | |
327 | |
328 /* Start up the audio driver, if necessary */ | |
329 if ( ! current_audio ) { | |
330 if ( (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) || | |
331 (current_audio == NULL) ) { | |
332 return(-1); | |
333 } | |
334 } | |
335 audio = current_audio; | |
336 | |
337 /* Verify some parameters */ | |
338 if ( desired->callback == NULL ) { | |
339 SDL_SetError("SDL_OpenAudio() passed a NULL callback"); | |
340 return(-1); | |
341 } | |
342 switch ( desired->channels ) { | |
343 case 1: /* Mono */ | |
344 case 2: /* Stereo */ | |
345 break; | |
346 default: | |
347 SDL_SetError("1 (mono) and 2 (stereo) channels supported"); | |
348 return(-1); | |
349 } | |
350 | |
351 #ifdef macintosh | |
352 /* FIXME: Need to implement PPC interrupt asm for SDL_LockAudio() */ | |
353 #else | |
354 /* Create a semaphore for locking the sound buffers */ | |
355 audio->mixer_lock = SDL_CreateMutex(); | |
356 if ( audio->mixer_lock == NULL ) { | |
357 SDL_SetError("Couldn't create mixer lock"); | |
358 SDL_CloseAudio(); | |
359 return(-1); | |
360 } | |
361 #endif | |
362 | |
363 /* Calculate the silence and size of the audio specification */ | |
364 SDL_CalculateAudioSpec(desired); | |
365 | |
366 /* Open the audio subsystem */ | |
367 memcpy(&audio->spec, desired, sizeof(audio->spec)); | |
368 audio->convert.needed = 0; | |
369 audio->enabled = 1; | |
370 audio->paused = 1; | |
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371 |
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372 #ifndef ENABLE_AHI |
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373 |
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374 /* AmigaOS opens audio inside the main loop */ |
0 | 375 audio->opened = audio->OpenAudio(audio, &audio->spec)+1; |
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376 |
0 | 377 if ( ! audio->opened ) { |
378 SDL_CloseAudio(); | |
379 return(-1); | |
380 } | |
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381 #else |
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382 D(bug("Locking semaphore...")); |
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383 SDL_mutexP(audio->mixer_lock); |
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384 |
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385 audio->thread = SDL_CreateThread(SDL_RunAudio, audio); |
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386 D(bug("Created thread...\n")); |
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387 |
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388 if ( audio->thread == NULL ) { |
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389 SDL_mutexV(audio->mixer_lock); |
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390 SDL_CloseAudio(); |
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391 SDL_SetError("Couldn't create audio thread"); |
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392 return(-1); |
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393 } |
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394 |
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395 while(!audio_configured) |
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396 SDL_Delay(100); |
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397 #endif |
0 | 398 |
399 /* If the audio driver changes the buffer size, accept it */ | |
400 if ( audio->spec.samples != desired->samples ) { | |
401 desired->samples = audio->spec.samples; | |
402 SDL_CalculateAudioSpec(desired); | |
403 } | |
404 | |
405 /* Allocate a fake audio memory buffer */ | |
406 audio->fake_stream = SDL_AllocAudioMem(audio->spec.size); | |
407 if ( audio->fake_stream == NULL ) { | |
408 SDL_CloseAudio(); | |
409 SDL_OutOfMemory(); | |
410 return(-1); | |
411 } | |
412 | |
413 /* See if we need to do any conversion */ | |
414 if ( memcmp(desired, &audio->spec, sizeof(audio->spec)) == 0 ) { | |
415 /* Just copy over the desired audio specification */ | |
416 if ( obtained != NULL ) { | |
417 memcpy(obtained, &audio->spec, sizeof(audio->spec)); | |
418 } | |
419 } else { | |
420 /* Copy over the audio specification if possible */ | |
421 if ( obtained != NULL ) { | |
422 memcpy(obtained, &audio->spec, sizeof(audio->spec)); | |
423 } else { | |
424 /* Build an audio conversion block */ | |
425 if ( SDL_BuildAudioCVT(&audio->convert, | |
426 desired->format, desired->channels, | |
427 desired->freq, | |
428 audio->spec.format, audio->spec.channels, | |
429 audio->spec.freq) < 0 ) { | |
430 SDL_CloseAudio(); | |
431 return(-1); | |
432 } | |
433 if ( audio->convert.needed ) { | |
434 audio->convert.len = desired->size; | |
435 audio->convert.buf =(Uint8 *)SDL_AllocAudioMem( | |
436 audio->convert.len*audio->convert.len_mult); | |
437 if ( audio->convert.buf == NULL ) { | |
438 SDL_CloseAudio(); | |
439 SDL_OutOfMemory(); | |
440 return(-1); | |
441 } | |
442 } | |
443 } | |
444 } | |
445 | |
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446 #ifndef ENABLE_AHI |
0 | 447 /* Start the audio thread if necessary */ |
448 switch (audio->opened) { | |
449 case 1: | |
450 /* Start the audio thread */ | |
451 audio->thread = SDL_CreateThread(SDL_RunAudio, audio); | |
452 if ( audio->thread == NULL ) { | |
453 SDL_CloseAudio(); | |
454 SDL_SetError("Couldn't create audio thread"); | |
455 return(-1); | |
456 } | |
457 break; | |
458 | |
459 default: | |
460 /* The audio is now playing */ | |
461 break; | |
462 } | |
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463 #else |
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464 SDL_mutexV(audio->mixer_lock); |
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465 D(bug("SDL_OpenAudio USCITA...\n")); |
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466 |
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467 #endif |
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468 |
0 | 469 return(0); |
470 } | |
471 | |
472 SDL_audiostatus SDL_GetAudioStatus(void) | |
473 { | |
474 SDL_AudioDevice *audio = current_audio; | |
475 SDL_audiostatus status; | |
476 | |
477 status = SDL_AUDIO_STOPPED; | |
478 if ( audio && audio->enabled ) { | |
479 if ( audio->paused ) { | |
480 status = SDL_AUDIO_PAUSED; | |
481 } else { | |
482 status = SDL_AUDIO_PLAYING; | |
483 } | |
484 } | |
485 return(status); | |
486 } | |
487 | |
488 void SDL_PauseAudio (int pause_on) | |
489 { | |
490 SDL_AudioDevice *audio = current_audio; | |
491 | |
492 if ( audio ) { | |
493 audio->paused = pause_on; | |
494 } | |
495 } | |
496 | |
497 void SDL_LockAudio (void) | |
498 { | |
499 SDL_AudioDevice *audio = current_audio; | |
500 | |
501 /* Obtain a lock on the mixing buffers */ | |
502 if ( audio ) { | |
503 if ( audio->thread && (SDL_ThreadID() == audio->threadid) ) { | |
504 return; | |
505 } | |
506 SDL_mutexP(audio->mixer_lock); | |
507 } | |
508 } | |
509 | |
510 void SDL_UnlockAudio (void) | |
511 { | |
512 SDL_AudioDevice *audio = current_audio; | |
513 | |
514 /* Release lock on the mixing buffers */ | |
515 if ( audio ) { | |
516 if ( audio->thread && (SDL_ThreadID() == audio->threadid) ) { | |
517 return; | |
518 } | |
519 SDL_mutexV(audio->mixer_lock); | |
520 } | |
521 } | |
522 | |
523 void SDL_CloseAudio (void) | |
524 { | |
525 SDL_QuitSubSystem(SDL_INIT_AUDIO); | |
526 } | |
527 | |
528 void SDL_AudioQuit(void) | |
529 { | |
530 SDL_AudioDevice *audio = current_audio; | |
531 | |
532 if ( audio ) { | |
533 audio->enabled = 0; | |
534 if ( audio->thread != NULL ) { | |
535 SDL_WaitThread(audio->thread, NULL); | |
536 } | |
537 if ( audio->mixer_lock != NULL ) { | |
538 SDL_DestroyMutex(audio->mixer_lock); | |
539 } | |
540 if ( audio->fake_stream != NULL ) { | |
541 SDL_FreeAudioMem(audio->fake_stream); | |
542 } | |
543 if ( audio->convert.needed ) { | |
544 SDL_FreeAudioMem(audio->convert.buf); | |
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545 |
0 | 546 } |
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547 #ifndef ENABLE_AHI |
0 | 548 if ( audio->opened ) { |
549 audio->CloseAudio(audio); | |
550 audio->opened = 0; | |
551 } | |
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552 #endif |
0 | 553 /* Free the driver data */ |
554 audio->free(audio); | |
555 current_audio = NULL; | |
556 } | |
557 } | |
558 | |
559 #define NUM_FORMATS 6 | |
560 static int format_idx; | |
561 static int format_idx_sub; | |
562 static Uint16 format_list[NUM_FORMATS][NUM_FORMATS] = { | |
563 { AUDIO_U8, AUDIO_S8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB }, | |
564 { AUDIO_S8, AUDIO_U8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB }, | |
565 { AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8 }, | |
566 { AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8 }, | |
567 { AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U8, AUDIO_S8 }, | |
568 { AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U8, AUDIO_S8 }, | |
569 }; | |
570 | |
571 Uint16 SDL_FirstAudioFormat(Uint16 format) | |
572 { | |
573 for ( format_idx=0; format_idx < NUM_FORMATS; ++format_idx ) { | |
574 if ( format_list[format_idx][0] == format ) { | |
575 break; | |
576 } | |
577 } | |
578 format_idx_sub = 0; | |
579 return(SDL_NextAudioFormat()); | |
580 } | |
581 | |
582 Uint16 SDL_NextAudioFormat(void) | |
583 { | |
584 if ( (format_idx == NUM_FORMATS) || (format_idx_sub == NUM_FORMATS) ) { | |
585 return(0); | |
586 } | |
587 return(format_list[format_idx][format_idx_sub++]); | |
588 } | |
589 | |
590 void SDL_CalculateAudioSpec(SDL_AudioSpec *spec) | |
591 { | |
592 switch (spec->format) { | |
593 case AUDIO_U8: | |
594 spec->silence = 0x80; | |
595 break; | |
596 default: | |
597 spec->silence = 0x00; | |
598 break; | |
599 } | |
600 spec->size = (spec->format&0xFF)/8; | |
601 spec->size *= spec->channels; | |
602 spec->size *= spec->samples; | |
603 } |