Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_WaitThread.3 @ 94:ae6e6b73333f
Cleaned up the OpenBSD port, thanks to Peter Valchev
author | Sam Lantinga <slouken@lokigames.com> |
---|---|
date | Sun, 08 Jul 2001 09:00:06 +0000 |
parents | 55f1f1b3e27d |
children | e5bc29de3f0a |
rev | line source |
---|---|
55
55f1f1b3e27d
Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1 .TH "SDL_WaitThread" "3" "Sun 10 Jun 2001, 19:41" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
3 SDL_WaitThread\- Wait for a thread to finish\&. | |
4 .SH "SYNOPSIS" | |
5 .PP | |
6 \fB#include "SDL\&.h" | |
7 #include "SDL_thread\&.h" | |
8 .sp | |
9 \fBvoid \fBSDL_WaitThread\fP\fR(\fBSDL_Thread *thread, int *status\fR); | |
10 .SH "DESCRIPTION" | |
11 .PP | |
12 Wait for a thread to finish (timeouts are not supported)\&. | |
13 .SH "RETURN VALUE" | |
14 .PP | |
15 The return code for the thread function is placed in the area pointed to by \fBstatus\fR, if \fBstatus\fR is not \fBNULL\fR\&. | |
16 .SH "SEE ALSO" | |
17 .PP | |
18 \fI\fBSDL_CreateThread\fP\fR | |
55
55f1f1b3e27d
Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
19 ...\" created by instant / docbook-to-man, Sun 10 Jun 2001, 19:41 |