Mercurial > sdl-ios-xcode
annotate src/audio/pulseaudio/SDL_pulseaudio.c @ 3096:ae4e80dbe330
Date: Tue, 17 Feb 2009 14:00:25 +0100
From: Stefan Klug
Subject: [SDL] Possible bug, paused audio playing garbage
On my WinCE device a paused audio device plays random garbage.
This might also be the issue in the thread "sound cracks with SDL_mixer
and AUDIO_S16LSB"
I don't have that much knowledge of the SDL audio part, but the attached
patch fixes it for me, and collapses two redundant ifs.
I'm not sure if this is the correct way to fix this.
Shouldn't the complete stream conversion part of the RunAudio loop be
dependent on the paused property of the device? (not only the call to
(*fill)(udata, istream, istream_len).
Anyways. Would be great if the patch or a fix could find its way to SVN ;-)
Cheers
Stefan
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 23 Mar 2009 05:21:40 +0000 |
parents | b21348d47cab |
children | 878d8adf2fde |
rev | line source |
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2271
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1 /* |
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2 SDL - Simple DirectMedia Layer |
2859 | 3 Copyright (C) 1997-2009 Sam Lantinga |
2271
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 |
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23 /* |
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24 The PulseAudio target for SDL 1.3 is based on the 1.3 arts target, with |
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25 the appropriate parts replaced with the 1.2 PulseAudio target code. This |
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26 was the cleanest way to move it to 1.3. The 1.2 target was written by |
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27 Stéphan Kochen: stephan .a.t. kochen.nl |
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28 */ |
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29 |
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30 #include "SDL_config.h" |
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31 |
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32 /* Allow access to a raw mixing buffer */ |
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33 |
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34 #ifdef HAVE_SIGNAL_H |
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35 #include <signal.h> |
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36 #endif |
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37 #include <unistd.h> |
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38 #include <sys/types.h> |
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39 #include <errno.h> |
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40 #include <pulse/simple.h> |
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41 |
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42 #include "SDL_timer.h" |
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43 #include "SDL_audio.h" |
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44 #include "../SDL_audiomem.h" |
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45 #include "../SDL_audio_c.h" |
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46 #include "SDL_pulseaudio.h" |
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47 |
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48 #ifdef SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC |
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49 #include "SDL_name.h" |
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50 #include "SDL_loadso.h" |
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51 #else |
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52 #define SDL_NAME(X) X |
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53 #endif |
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54 |
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55 /* The tag name used by pulse audio */ |
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56 #define PULSEAUDIO_DRIVER_NAME "pulseaudio" |
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57 |
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58 #ifdef SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC |
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59 |
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60 static const char *pulse_library = SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC; |
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61 static void *pulse_handle = NULL; |
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62 |
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63 /* !!! FIXME: I hate this SDL_NAME clutter...it makes everything so messy! */ |
2274 | 64 static pa_simple *(*SDL_NAME(pa_simple_new)) (const char *server, |
65 const char *name, | |
66 pa_stream_direction_t dir, | |
67 const char *dev, | |
68 const char *stream_name, | |
69 const pa_sample_spec * ss, | |
70 const pa_channel_map * map, | |
71 const pa_buffer_attr * attr, | |
72 int *error); | |
73 static void (*SDL_NAME(pa_simple_free)) (pa_simple * s); | |
74 static int (*SDL_NAME(pa_simple_drain)) (pa_simple * s, int *error); | |
75 static int (*SDL_NAME(pa_simple_write)) (pa_simple * s, | |
76 const void *data, | |
77 size_t length, int *error); | |
78 static pa_channel_map *(*SDL_NAME(pa_channel_map_init_auto)) (pa_channel_map * | |
79 m, | |
80 unsigned | |
81 channels, | |
82 pa_channel_map_def_t | |
83 def); | |
84 static const char *(*SDL_NAME(pa_strerror)) (int error); | |
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85 |
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86 |
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87 #define SDL_PULSEAUDIO_SYM(x) { #x, (void **) (char *) &SDL_NAME(x) } |
2274 | 88 static struct |
89 { | |
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90 const char *name; |
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91 void **func; |
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92 } pulse_functions[] = { |
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93 /* *INDENT-OFF* */ |
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94 SDL_PULSEAUDIO_SYM(pa_simple_new), |
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95 SDL_PULSEAUDIO_SYM(pa_simple_free), |
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96 SDL_PULSEAUDIO_SYM(pa_simple_drain), |
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97 SDL_PULSEAUDIO_SYM(pa_simple_write), |
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98 SDL_PULSEAUDIO_SYM(pa_channel_map_init_auto), |
2272
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99 SDL_PULSEAUDIO_SYM(pa_strerror), |
2271
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100 /* *INDENT-ON* */ |
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101 }; |
2274 | 102 |
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103 #undef SDL_PULSEAUDIO_SYM |
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104 |
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105 static void |
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106 UnloadPulseLibrary() |
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107 { |
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108 if (pulse_handle != NULL) { |
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109 SDL_UnloadObject(pulse_handle); |
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110 pulse_handle = NULL; |
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111 } |
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112 } |
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113 |
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114 static int |
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115 LoadPulseLibrary(void) |
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116 { |
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117 int i, retval = -1; |
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118 |
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119 if (pulse_handle == NULL) { |
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120 pulse_handle = SDL_LoadObject(pulse_library); |
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121 if (pulse_handle != NULL) { |
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122 retval = 0; |
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123 for (i = 0; i < SDL_arraysize(pulse_functions); ++i) { |
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124 *pulse_functions[i].func = |
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125 SDL_LoadFunction(pulse_handle, pulse_functions[i].name); |
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126 if (!*pulse_functions[i].func) { |
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127 retval = -1; |
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128 UnloadPulseLibrary(); |
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129 break; |
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130 } |
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131 } |
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132 } |
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133 } |
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134 |
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135 return retval; |
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136 } |
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137 |
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138 #else |
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139 |
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140 static void |
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141 UnloadPulseLibrary() |
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142 { |
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143 return; |
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144 } |
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145 |
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146 static int |
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147 LoadPulseLibrary(void) |
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148 { |
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149 return 0; |
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150 } |
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151 |
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152 #endif /* SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC */ |
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153 |
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154 /* This function waits until it is possible to write a full sound buffer */ |
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155 static void |
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156 PULSEAUDIO_WaitDevice(_THIS) |
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157 { |
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158 Sint32 ticks; |
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159 |
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160 /* Check to see if the thread-parent process is still alive */ |
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161 { |
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162 static int cnt = 0; |
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163 /* Note that this only works with thread implementations |
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164 that use a different process id for each thread. |
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165 */ |
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166 /* Check every 10 loops */ |
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167 if (this->hidden->parent && (((++cnt) % 10) == 0)) { |
3068 | 168 if (kill(this->hidden->parent, 0) < 0 && errno == ESRCH) { |
2271
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169 this->enabled = 0; |
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170 } |
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171 } |
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172 } |
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173 |
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174 /* Use timer for general audio synchronization */ |
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175 ticks = |
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176 ((Sint32) (this->hidden->next_frame - SDL_GetTicks())) - FUDGE_TICKS; |
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Ported PulseAudio target from 1.2 to 1.3 interfaces, and added it to the trunk.
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177 if (ticks > 0) { |
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178 SDL_Delay(ticks); |
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179 } |
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180 } |
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181 |
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182 static void |
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183 PULSEAUDIO_PlayDevice(_THIS) |
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Ported PulseAudio target from 1.2 to 1.3 interfaces, and added it to the trunk.
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184 { |
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|
185 /* Write the audio data */ |
2274 | 186 if (SDL_NAME(pa_simple_write) (this->hidden->stream, this->hidden->mixbuf, |
187 this->hidden->mixlen, NULL) != 0) { | |
2271
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188 this->enabled = 0; |
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189 } |
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190 } |
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191 |
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192 static void |
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Ported PulseAudio target from 1.2 to 1.3 interfaces, and added it to the trunk.
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|
193 PULSEAUDIO_WaitDone(_THIS) |
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Ported PulseAudio target from 1.2 to 1.3 interfaces, and added it to the trunk.
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|
194 { |
2274 | 195 SDL_NAME(pa_simple_drain) (this->hidden->stream, NULL); |
2271
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Ported PulseAudio target from 1.2 to 1.3 interfaces, and added it to the trunk.
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|
196 } |
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197 |
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198 |
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|
199 static Uint8 * |
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Ported PulseAudio target from 1.2 to 1.3 interfaces, and added it to the trunk.
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|
200 PULSEAUDIO_GetDeviceBuf(_THIS) |
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Ported PulseAudio target from 1.2 to 1.3 interfaces, and added it to the trunk.
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|
201 { |
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202 return (this->hidden->mixbuf); |
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Ported PulseAudio target from 1.2 to 1.3 interfaces, and added it to the trunk.
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|
203 } |
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204 |
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205 |
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206 static void |
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Ported PulseAudio target from 1.2 to 1.3 interfaces, and added it to the trunk.
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|
207 PULSEAUDIO_CloseDevice(_THIS) |
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Ported PulseAudio target from 1.2 to 1.3 interfaces, and added it to the trunk.
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|
208 { |
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|
209 if (this->hidden != NULL) { |
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Ported PulseAudio target from 1.2 to 1.3 interfaces, and added it to the trunk.
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|
210 if (this->hidden->mixbuf != NULL) { |
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Ported PulseAudio target from 1.2 to 1.3 interfaces, and added it to the trunk.
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|
211 SDL_FreeAudioMem(this->hidden->mixbuf); |
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Ported PulseAudio target from 1.2 to 1.3 interfaces, and added it to the trunk.
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|
212 this->hidden->mixbuf = NULL; |
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Ported PulseAudio target from 1.2 to 1.3 interfaces, and added it to the trunk.
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|
213 } |
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|
214 if (this->hidden->stream) { |
2274 | 215 SDL_NAME(pa_simple_drain) (this->hidden->stream, NULL); |
216 SDL_NAME(pa_simple_free) (this->hidden->stream); | |
2271
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|
217 this->hidden->stream = NULL; |
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Ported PulseAudio target from 1.2 to 1.3 interfaces, and added it to the trunk.
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|
218 } |
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|
219 SDL_free(this->hidden); |
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Ported PulseAudio target from 1.2 to 1.3 interfaces, and added it to the trunk.
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|
220 this->hidden = NULL; |
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|
221 } |
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222 } |
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223 |
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224 |
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225 /* !!! FIXME: this could probably be expanded. */ |
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226 /* Try to get the name of the program */ |
2274 | 227 static char * |
228 get_progname(void) | |
2271
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229 { |
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|
230 char *progname = NULL; |
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|
231 #ifdef __LINUX__ |
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|
232 FILE *fp; |
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Ported PulseAudio target from 1.2 to 1.3 interfaces, and added it to the trunk.
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|
233 static char temp[BUFSIZ]; |
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234 |
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|
235 SDL_snprintf(temp, SDL_arraysize(temp), "/proc/%d/cmdline", getpid()); |
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Ported PulseAudio target from 1.2 to 1.3 interfaces, and added it to the trunk.
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|
236 fp = fopen(temp, "r"); |
2274 | 237 if (fp != NULL) { |
238 if (fgets(temp, sizeof(temp) - 1, fp)) { | |
2271
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|
239 progname = SDL_strrchr(temp, '/'); |
2274 | 240 if (progname == NULL) { |
2271
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|
241 progname = temp; |
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Ported PulseAudio target from 1.2 to 1.3 interfaces, and added it to the trunk.
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|
242 } else { |
2274 | 243 progname = progname + 1; |
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244 } |
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245 } |
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246 fclose(fp); |
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247 } |
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248 #endif |
2274 | 249 return (progname); |
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250 } |
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251 |
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252 |
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253 static int |
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254 PULSEAUDIO_OpenDevice(_THIS, const char *devname, int iscapture) |
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255 { |
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256 Uint16 test_format = 0; |
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257 pa_sample_spec paspec; |
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258 pa_buffer_attr paattr; |
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259 pa_channel_map pacmap; |
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260 int err = 0; |
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261 |
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262 /* Initialize all variables that we clean on shutdown */ |
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263 this->hidden = (struct SDL_PrivateAudioData *) |
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264 SDL_malloc((sizeof *this->hidden)); |
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265 if (this->hidden == NULL) { |
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266 SDL_OutOfMemory(); |
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267 return 0; |
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268 } |
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269 SDL_memset(this->hidden, 0, (sizeof *this->hidden)); |
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270 |
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271 paspec.format = PA_SAMPLE_INVALID; |
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272 |
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273 /* Try for a closest match on audio format */ |
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274 for (test_format = SDL_FirstAudioFormat(this->spec.format); |
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275 (paspec.format == PA_SAMPLE_INVALID) && test_format;) { |
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276 #ifdef DEBUG_AUDIO |
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277 fprintf(stderr, "Trying format 0x%4.4x\n", test_format); |
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278 #endif |
2274 | 279 switch (test_format) { |
280 case AUDIO_U8: | |
281 paspec.format = PA_SAMPLE_U8; | |
282 break; | |
283 case AUDIO_S16LSB: | |
284 paspec.format = PA_SAMPLE_S16LE; | |
285 break; | |
286 case AUDIO_S16MSB: | |
287 paspec.format = PA_SAMPLE_S16BE; | |
288 break; | |
289 default: | |
290 paspec.format = PA_SAMPLE_INVALID; | |
291 break; | |
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292 } |
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293 if (paspec.format == PA_SAMPLE_INVALID) { |
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294 test_format = SDL_NextAudioFormat(); |
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295 } |
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296 } |
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297 if (paspec.format == PA_SAMPLE_INVALID) { |
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298 PULSEAUDIO_CloseDevice(this); |
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299 SDL_SetError("Couldn't find any hardware audio formats"); |
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300 return 0; |
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301 } |
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302 this->spec.format = test_format; |
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303 |
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304 /* Calculate the final parameters for this audio specification */ |
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305 SDL_CalculateAudioSpec(&this->spec); |
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306 |
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307 /* Allocate mixing buffer */ |
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308 this->hidden->mixlen = this->spec.size; |
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309 this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen); |
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310 if (this->hidden->mixbuf == NULL) { |
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311 PULSEAUDIO_CloseDevice(this); |
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312 SDL_OutOfMemory(); |
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313 return 0; |
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314 } |
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315 SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size); |
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316 |
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317 paspec.channels = this->spec.channels; |
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318 paspec.rate = this->spec.freq; |
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319 |
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320 /* Reduced prebuffering compared to the defaults. */ |
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321 paattr.tlength = this->hidden->mixlen; |
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322 paattr.minreq = this->hidden->mixlen; |
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323 paattr.fragsize = this->hidden->mixlen; |
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324 paattr.prebuf = this->hidden->mixlen; |
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325 paattr.maxlength = this->hidden->mixlen * 4; |
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326 |
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327 /* The SDL ALSA output hints us that we use Windows' channel mapping */ |
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328 /* http://bugzilla.libsdl.org/show_bug.cgi?id=110 */ |
2274 | 329 SDL_NAME(pa_channel_map_init_auto) (&pacmap, this->spec.channels, |
330 PA_CHANNEL_MAP_WAVEEX); | |
2271
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331 |
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332 /* Connect to the PulseAudio server */ |
2274 | 333 this->hidden->stream = SDL_NAME(pa_simple_new) (SDL_getenv("PASERVER"), /* server */ |
334 get_progname(), /* application name */ | |
335 PA_STREAM_PLAYBACK, /* playback mode */ | |
336 SDL_getenv("PADEVICE"), /* device on the server */ | |
337 "Simple DirectMedia Layer", /* stream description */ | |
338 &paspec, /* sample format spec */ | |
339 &pacmap, /* channel map */ | |
340 &paattr, /* buffering attributes */ | |
341 &err /* error code */ | |
342 ); | |
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343 |
2274 | 344 if (this->hidden->stream == NULL) { |
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345 PULSEAUDIO_CloseDevice(this); |
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346 SDL_SetError("Could not connect to PulseAudio: %s", |
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347 SDL_NAME(pa_strerror(err))); |
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348 return 0; |
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349 } |
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350 |
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351 /* Get the parent process id (we're the parent of the audio thread) */ |
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352 this->hidden->parent = getpid(); |
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353 |
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354 /* We're ready to rock and roll. :-) */ |
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355 return 1; |
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356 } |
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357 |
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358 |
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359 static void |
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360 PULSEAUDIO_Deinitialize(void) |
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361 { |
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362 UnloadPulseLibrary(); |
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363 } |
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364 |
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365 |
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366 static int |
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367 PULSEAUDIO_Init(SDL_AudioDriverImpl * impl) |
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368 { |
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369 if (LoadPulseLibrary() < 0) { |
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370 return 0; |
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371 } |
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372 |
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373 /* Set the function pointers */ |
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374 impl->OpenDevice = PULSEAUDIO_OpenDevice; |
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375 impl->PlayDevice = PULSEAUDIO_PlayDevice; |
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376 impl->WaitDevice = PULSEAUDIO_WaitDevice; |
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377 impl->GetDeviceBuf = PULSEAUDIO_GetDeviceBuf; |
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378 impl->CloseDevice = PULSEAUDIO_CloseDevice; |
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379 impl->WaitDone = PULSEAUDIO_WaitDone; |
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380 impl->Deinitialize = PULSEAUDIO_Deinitialize; |
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381 impl->OnlyHasDefaultOutputDevice = 1; |
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382 |
2938
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Adjusted default choice of audio driver.
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383 /* !!! FIXME: should test if server is available here, return 2 if so. */ |
2271
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384 return 1; |
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385 } |
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386 |
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387 |
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Ported PulseAudio target from 1.2 to 1.3 interfaces, and added it to the trunk.
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388 AudioBootStrap PULSEAUDIO_bootstrap = { |
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389 PULSEAUDIO_DRIVER_NAME, "PulseAudio", PULSEAUDIO_Init, 0 |
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390 }; |
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391 |
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Ported PulseAudio target from 1.2 to 1.3 interfaces, and added it to the trunk.
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392 /* vi: set ts=4 sw=4 expandtab: */ |