Mercurial > sdl-ios-xcode
annotate docs/html/sdlvideomodeok.html @ 3096:ae4e80dbe330
Date: Tue, 17 Feb 2009 14:00:25 +0100
From: Stefan Klug
Subject: [SDL] Possible bug, paused audio playing garbage
On my WinCE device a paused audio device plays random garbage.
This might also be the issue in the thread "sound cracks with SDL_mixer
and AUDIO_S16LSB"
I don't have that much knowledge of the SDL audio part, but the attached
patch fixes it for me, and collapses two redundant ifs.
I'm not sure if this is the correct way to fix this.
Shouldn't the complete stream conversion part of the RunAudio loop be
dependent on the paused property of the device? (not only the call to
(*fill)(udata, istream, istream_len).
Anyways. Would be great if the patch or a fix could find its way to SVN ;-)
Cheers
Stefan
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 23 Mar 2009 05:21:40 +0000 |
parents | 355632dca928 |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_VideoModeOK</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Video" | |
14 HREF="video.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_ListModes" | |
17 HREF="sdllistmodes.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_SetVideoMode" | |
20 HREF="sdlsetvideomode.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdllistmodes.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdlsetvideomode.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLVIDEOMODEOK" | |
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74 ></A |
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75 >SDL_VideoModeOK</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN1202" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_VideoModeOK -- Check to see if a particular video mode is supported.</DIV | |
84 ><DIV | |
85 CLASS="REFSYNOPSISDIV" | |
86 ><A | |
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87 NAME="AEN1205" |
0 | 88 ></A |
89 ><H2 | |
90 >Synopsis</H2 | |
91 ><DIV | |
92 CLASS="FUNCSYNOPSIS" | |
93 ><A | |
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94 NAME="AEN1206" |
0 | 95 ></A |
96 ><P | |
97 ></P | |
98 ><PRE | |
99 CLASS="FUNCSYNOPSISINFO" | |
100 >#include "SDL.h"</PRE | |
101 ><P | |
102 ><CODE | |
103 ><CODE | |
104 CLASS="FUNCDEF" | |
105 >int <B | |
106 CLASS="FSFUNC" | |
107 >SDL_VideoModeOK</B | |
108 ></CODE | |
109 >(int width, int height, int bpp, Uint32 flags);</CODE | |
110 ></P | |
111 ><P | |
112 ></P | |
113 ></DIV | |
114 ></DIV | |
115 ><DIV | |
116 CLASS="REFSECT1" | |
117 ><A | |
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118 NAME="AEN1212" |
0 | 119 ></A |
120 ><H2 | |
121 >Description</H2 | |
122 ><P | |
123 ><TT | |
124 CLASS="FUNCTION" | |
125 >SDL_VideoModeOK</TT | |
126 > returns <SPAN | |
127 CLASS="RETURNVALUE" | |
128 >0</SPAN | |
129 > | |
130 if the requested mode is not supported under any bit depth, or returns the | |
131 bits-per-pixel of the closest available mode with the given width, height and requested <A | |
132 HREF="sdlsurface.html" | |
133 >surface</A | |
134 > flags (see <A | |
135 HREF="sdlsetvideomode.html" | |
136 ><TT | |
137 CLASS="FUNCTION" | |
138 >SDL_SetVideoMode</TT | |
139 ></A | |
140 >).</P | |
141 ><P | |
142 >The bits-per-pixel value returned is only a suggested mode. You can usually request and bpp you want when <A | |
143 HREF="sdlsetvideomode.html" | |
144 >setting</A | |
145 > the video mode and SDL will emulate that color depth with a shadow video surface.</P | |
146 ><P | |
147 >The arguments to <TT | |
148 CLASS="FUNCTION" | |
149 >SDL_VideoModeOK</TT | |
150 > are the same ones you | |
151 would pass to <A | |
152 HREF="sdlsetvideomode.html" | |
153 >SDL_SetVideoMode</A | |
154 ></P | |
155 ></DIV | |
156 ><DIV | |
157 CLASS="REFSECT1" | |
158 ><A | |
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159 NAME="AEN1225" |
0 | 160 ></A |
161 ><H2 | |
162 >Example</H2 | |
163 ><PRE | |
164 CLASS="PROGRAMLISTING" | |
165 >SDL_Surface *screen; | |
166 Uint32 bpp; | |
167 . | |
168 . | |
169 . | |
170 printf("Checking mode 640x480@16bpp.\n"); | |
171 bpp=SDL_VideoModeOK(640, 480, 16, SDL_HWSURFACE); | |
172 | |
173 if(!bpp){ | |
174 printf("Mode not available.\n"); | |
175 exit(-1); | |
176 } | |
177 | |
178 printf("SDL Recommends 640x480@%dbpp.\n", bpp); | |
179 screen=SDL_SetVideoMode(640, 480, bpp, SDL_HWSURFACE); | |
180 . | |
181 .</PRE | |
182 ></DIV | |
183 ><DIV | |
184 CLASS="REFSECT1" | |
185 ><A | |
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186 NAME="AEN1228" |
0 | 187 ></A |
188 ><H2 | |
189 >See Also</H2 | |
190 ><P | |
191 ><A | |
192 HREF="sdlsetvideomode.html" | |
193 ><TT | |
194 CLASS="FUNCTION" | |
195 >SDL_SetVideoMode</TT | |
196 ></A | |
197 >, | |
198 <A | |
199 HREF="sdlgetvideoinfo.html" | |
200 ><TT | |
201 CLASS="FUNCTION" | |
202 >SDL_GetVideoInfo</TT | |
203 ></A | |
204 ></P | |
205 ></DIV | |
206 ><DIV | |
207 CLASS="NAVFOOTER" | |
208 ><HR | |
209 ALIGN="LEFT" | |
210 WIDTH="100%"><TABLE | |
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211 SUMMARY="Footer navigation table" |
0 | 212 WIDTH="100%" |
213 BORDER="0" | |
214 CELLPADDING="0" | |
215 CELLSPACING="0" | |
216 ><TR | |
217 ><TD | |
218 WIDTH="33%" | |
219 ALIGN="left" | |
220 VALIGN="top" | |
221 ><A | |
222 HREF="sdllistmodes.html" | |
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223 ACCESSKEY="P" |
0 | 224 >Prev</A |
225 ></TD | |
226 ><TD | |
227 WIDTH="34%" | |
228 ALIGN="center" | |
229 VALIGN="top" | |
230 ><A | |
231 HREF="index.html" | |
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232 ACCESSKEY="H" |
0 | 233 >Home</A |
234 ></TD | |
235 ><TD | |
236 WIDTH="33%" | |
237 ALIGN="right" | |
238 VALIGN="top" | |
239 ><A | |
240 HREF="sdlsetvideomode.html" | |
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241 ACCESSKEY="N" |
0 | 242 >Next</A |
243 ></TD | |
244 ></TR | |
245 ><TR | |
246 ><TD | |
247 WIDTH="33%" | |
248 ALIGN="left" | |
249 VALIGN="top" | |
250 >SDL_ListModes</TD | |
251 ><TD | |
252 WIDTH="34%" | |
253 ALIGN="center" | |
254 VALIGN="top" | |
255 ><A | |
256 HREF="video.html" | |
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257 ACCESSKEY="U" |
0 | 258 >Up</A |
259 ></TD | |
260 ><TD | |
261 WIDTH="33%" | |
262 ALIGN="right" | |
263 VALIGN="top" | |
264 >SDL_SetVideoMode</TD | |
265 ></TR | |
266 ></TABLE | |
267 ></DIV | |
268 ></BODY | |
269 ></HTML | |
270 > |