Mercurial > sdl-ios-xcode
annotate docs/html/sdlsetgamma.html @ 3096:ae4e80dbe330
Date: Tue, 17 Feb 2009 14:00:25 +0100
From: Stefan Klug
Subject: [SDL] Possible bug, paused audio playing garbage
On my WinCE device a paused audio device plays random garbage.
This might also be the issue in the thread "sound cracks with SDL_mixer
and AUDIO_S16LSB"
I don't have that much knowledge of the SDL audio part, but the attached
patch fixes it for me, and collapses two redundant ifs.
I'm not sure if this is the correct way to fix this.
Shouldn't the complete stream conversion part of the RunAudio loop be
dependent on the paused property of the device? (not only the call to
(*fill)(udata, istream, istream_len).
Anyways. Would be great if the patch or a fix could find its way to SVN ;-)
Cheers
Stefan
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 23 Mar 2009 05:21:40 +0000 |
parents | 355632dca928 |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_SetGamma</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Video" | |
14 HREF="video.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_SetPalette" | |
17 HREF="sdlsetpalette.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_GetGammaRamp" | |
20 HREF="sdlgetgammaramp.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdlsetpalette.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdlgetgammaramp.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLSETGAMMA" | |
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74 ></A |
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75 >SDL_SetGamma</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN1569" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_SetGamma -- Sets the color gamma function for the display</DIV | |
84 ><DIV | |
85 CLASS="REFSYNOPSISDIV" | |
86 ><A | |
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87 NAME="AEN1572" |
0 | 88 ></A |
89 ><H2 | |
90 >Synopsis</H2 | |
91 ><DIV | |
92 CLASS="FUNCSYNOPSIS" | |
93 ><A | |
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94 NAME="AEN1573" |
0 | 95 ></A |
96 ><P | |
97 ></P | |
98 ><PRE | |
99 CLASS="FUNCSYNOPSISINFO" | |
100 >#include "SDL.h"</PRE | |
101 ><P | |
102 ><CODE | |
103 ><CODE | |
104 CLASS="FUNCDEF" | |
105 >int <B | |
106 CLASS="FSFUNC" | |
107 >SDL_SetGamma</B | |
108 ></CODE | |
109 >(float redgamma, float greengamma, float bluegamma);</CODE | |
110 ></P | |
111 ><P | |
112 ></P | |
113 ></DIV | |
114 ></DIV | |
115 ><DIV | |
116 CLASS="REFSECT1" | |
117 ><A | |
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118 NAME="AEN1579" |
0 | 119 ></A |
120 ><H2 | |
121 >Description</H2 | |
122 ><P | |
123 >Sets the "gamma function" for the display of each color component. Gamma | |
124 controls the brightness/contrast of colors displayed on the screen. | |
125 A gamma value of <TT | |
126 CLASS="CONSTANT" | |
127 >1.0</TT | |
128 > is identity (i.e., no adjustment | |
129 is made).</P | |
130 ><P | |
131 >This function adjusts the gamma based on the "gamma function" parameter, | |
132 you can directly specify lookup tables for gamma adjustment with | |
133 <A | |
134 HREF="sdlsetgammaramp.html" | |
135 >SDL_SetGammaRamp</A | |
136 >.</P | |
137 ><P | |
138 >Not all display hardware is able to change gamma.</P | |
139 ></DIV | |
140 ><DIV | |
141 CLASS="REFSECT1" | |
142 ><A | |
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143 NAME="AEN1586" |
0 | 144 ></A |
145 ><H2 | |
146 >Return Value</H2 | |
147 ><P | |
148 >Returns -1 on error (or if gamma adjustment is not supported).</P | |
149 ></DIV | |
150 ><DIV | |
151 CLASS="REFSECT1" | |
152 ><A | |
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153 NAME="AEN1589" |
0 | 154 ></A |
155 ><H2 | |
156 >See Also</H2 | |
157 ><P | |
158 ><A | |
159 HREF="sdlgetgammaramp.html" | |
160 >SDL_GetGammaRamp</A | |
161 > | |
162 <A | |
163 HREF="sdlsetgammaramp.html" | |
164 >SDL_SetGammaRamp</A | |
165 ></P | |
166 ></DIV | |
167 ><DIV | |
168 CLASS="NAVFOOTER" | |
169 ><HR | |
170 ALIGN="LEFT" | |
171 WIDTH="100%"><TABLE | |
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172 SUMMARY="Footer navigation table" |
0 | 173 WIDTH="100%" |
174 BORDER="0" | |
175 CELLPADDING="0" | |
176 CELLSPACING="0" | |
177 ><TR | |
178 ><TD | |
179 WIDTH="33%" | |
180 ALIGN="left" | |
181 VALIGN="top" | |
182 ><A | |
183 HREF="sdlsetpalette.html" | |
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184 ACCESSKEY="P" |
0 | 185 >Prev</A |
186 ></TD | |
187 ><TD | |
188 WIDTH="34%" | |
189 ALIGN="center" | |
190 VALIGN="top" | |
191 ><A | |
192 HREF="index.html" | |
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193 ACCESSKEY="H" |
0 | 194 >Home</A |
195 ></TD | |
196 ><TD | |
197 WIDTH="33%" | |
198 ALIGN="right" | |
199 VALIGN="top" | |
200 ><A | |
201 HREF="sdlgetgammaramp.html" | |
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202 ACCESSKEY="N" |
0 | 203 >Next</A |
204 ></TD | |
205 ></TR | |
206 ><TR | |
207 ><TD | |
208 WIDTH="33%" | |
209 ALIGN="left" | |
210 VALIGN="top" | |
211 >SDL_SetPalette</TD | |
212 ><TD | |
213 WIDTH="34%" | |
214 ALIGN="center" | |
215 VALIGN="top" | |
216 ><A | |
217 HREF="video.html" | |
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218 ACCESSKEY="U" |
0 | 219 >Up</A |
220 ></TD | |
221 ><TD | |
222 WIDTH="33%" | |
223 ALIGN="right" | |
224 VALIGN="top" | |
225 >SDL_GetGammaRamp</TD | |
226 ></TR | |
227 ></TABLE | |
228 ></DIV | |
229 ></BODY | |
230 ></HTML | |
231 > |