Mercurial > sdl-ios-xcode
annotate docs/html/sdljoystickgetball.html @ 3096:ae4e80dbe330
Date: Tue, 17 Feb 2009 14:00:25 +0100
From: Stefan Klug
Subject: [SDL] Possible bug, paused audio playing garbage
On my WinCE device a paused audio device plays random garbage.
This might also be the issue in the thread "sound cracks with SDL_mixer
and AUDIO_S16LSB"
I don't have that much knowledge of the SDL audio part, but the attached
patch fixes it for me, and collapses two redundant ifs.
I'm not sure if this is the correct way to fix this.
Shouldn't the complete stream conversion part of the RunAudio loop be
dependent on the paused property of the device? (not only the call to
(*fill)(udata, istream, istream_len).
Anyways. Would be great if the patch or a fix could find its way to SVN ;-)
Cheers
Stefan
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 23 Mar 2009 05:21:40 +0000 |
parents | 355632dca928 |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_JoystickGetBall</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Joystick" | |
14 HREF="joystick.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_JoystickGetButton" | |
17 HREF="sdljoystickgetbutton.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_JoystickClose" | |
20 HREF="sdljoystickclose.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdljoystickgetbutton.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdljoystickclose.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLJOYSTICKGETBALL" | |
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74 ></A |
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75 >SDL_JoystickGetBall</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN6433" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_JoystickGetBall -- Get relative trackball motion</DIV | |
84 ><DIV | |
85 CLASS="REFSYNOPSISDIV" | |
86 ><A | |
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87 NAME="AEN6436" |
0 | 88 ></A |
89 ><H2 | |
90 >Synopsis</H2 | |
91 ><DIV | |
92 CLASS="FUNCSYNOPSIS" | |
93 ><A | |
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94 NAME="AEN6437" |
0 | 95 ></A |
96 ><P | |
97 ></P | |
98 ><PRE | |
99 CLASS="FUNCSYNOPSISINFO" | |
100 >#include "SDL.h"</PRE | |
101 ><P | |
102 ><CODE | |
103 ><CODE | |
104 CLASS="FUNCDEF" | |
105 >int <B | |
106 CLASS="FSFUNC" | |
107 >SDL_JoystickGetBall</B | |
108 ></CODE | |
109 >(SDL_Joystick *joystick, int ball, int *dx, int *dy);</CODE | |
110 ></P | |
111 ><P | |
112 ></P | |
113 ></DIV | |
114 ></DIV | |
115 ><DIV | |
116 CLASS="REFSECT1" | |
117 ><A | |
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118 NAME="AEN6443" |
0 | 119 ></A |
120 ><H2 | |
121 >Description</H2 | |
122 ><P | |
123 >Get the <TT | |
124 CLASS="PARAMETER" | |
125 ><I | |
126 >ball</I | |
127 ></TT | |
128 > axis change.</P | |
129 ><P | |
130 >Trackballs can only return relative motion since the last call to <TT | |
131 CLASS="FUNCTION" | |
132 >SDL_JoystickGetBall</TT | |
133 >, these motion deltas a placed into <TT | |
134 CLASS="PARAMETER" | |
135 ><I | |
136 >dx</I | |
137 ></TT | |
138 > and <TT | |
139 CLASS="PARAMETER" | |
140 ><I | |
141 >dy</I | |
142 ></TT | |
143 >.</P | |
144 ></DIV | |
145 ><DIV | |
146 CLASS="REFSECT1" | |
147 ><A | |
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148 NAME="AEN6451" |
0 | 149 ></A |
150 ><H2 | |
151 >Return Value</H2 | |
152 ><P | |
153 >Returns <SPAN | |
154 CLASS="RETURNVALUE" | |
155 >0</SPAN | |
156 > on success or <SPAN | |
157 CLASS="RETURNVALUE" | |
158 >-1</SPAN | |
159 > on failure</P | |
160 ></DIV | |
161 ><DIV | |
162 CLASS="REFSECT1" | |
163 ><A | |
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164 NAME="AEN6456" |
0 | 165 ></A |
166 ><H2 | |
167 >Examples</H2 | |
168 ><P | |
169 ><PRE | |
170 CLASS="PROGRAMLISTING" | |
171 >int delta_x, delta_y; | |
172 SDL_Joystick *joy; | |
173 . | |
174 . | |
175 . | |
176 SDL_JoystickUpdate(); | |
177 if(SDL_JoystickGetBall(joy, 0, &delta_x, &delta_y)==-1) | |
178 printf("TrackBall Read Error!\n"); | |
179 printf("Trackball Delta- X:%d, Y:%d\n", delta_x, delta_y);</PRE | |
180 ></P | |
181 ></DIV | |
182 ><DIV | |
183 CLASS="REFSECT1" | |
184 ><A | |
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185 NAME="AEN6460" |
0 | 186 ></A |
187 ><H2 | |
188 >See Also</H2 | |
189 ><P | |
190 ><A | |
191 HREF="sdljoysticknumballs.html" | |
192 ><TT | |
193 CLASS="FUNCTION" | |
194 >SDL_JoystickNumBalls</TT | |
195 ></A | |
196 ></P | |
197 ></DIV | |
198 ><DIV | |
199 CLASS="NAVFOOTER" | |
200 ><HR | |
201 ALIGN="LEFT" | |
202 WIDTH="100%"><TABLE | |
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203 SUMMARY="Footer navigation table" |
0 | 204 WIDTH="100%" |
205 BORDER="0" | |
206 CELLPADDING="0" | |
207 CELLSPACING="0" | |
208 ><TR | |
209 ><TD | |
210 WIDTH="33%" | |
211 ALIGN="left" | |
212 VALIGN="top" | |
213 ><A | |
214 HREF="sdljoystickgetbutton.html" | |
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215 ACCESSKEY="P" |
0 | 216 >Prev</A |
217 ></TD | |
218 ><TD | |
219 WIDTH="34%" | |
220 ALIGN="center" | |
221 VALIGN="top" | |
222 ><A | |
223 HREF="index.html" | |
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224 ACCESSKEY="H" |
0 | 225 >Home</A |
226 ></TD | |
227 ><TD | |
228 WIDTH="33%" | |
229 ALIGN="right" | |
230 VALIGN="top" | |
231 ><A | |
232 HREF="sdljoystickclose.html" | |
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233 ACCESSKEY="N" |
0 | 234 >Next</A |
235 ></TD | |
236 ></TR | |
237 ><TR | |
238 ><TD | |
239 WIDTH="33%" | |
240 ALIGN="left" | |
241 VALIGN="top" | |
242 >SDL_JoystickGetButton</TD | |
243 ><TD | |
244 WIDTH="34%" | |
245 ALIGN="center" | |
246 VALIGN="top" | |
247 ><A | |
248 HREF="joystick.html" | |
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249 ACCESSKEY="U" |
0 | 250 >Up</A |
251 ></TD | |
252 ><TD | |
253 WIDTH="33%" | |
254 ALIGN="right" | |
255 VALIGN="top" | |
256 >SDL_JoystickClose</TD | |
257 ></TR | |
258 ></TABLE | |
259 ></DIV | |
260 ></BODY | |
261 ></HTML | |
262 > |