Mercurial > sdl-ios-xcode
annotate docs/html/sdlglloadlibrary.html @ 3096:ae4e80dbe330
Date: Tue, 17 Feb 2009 14:00:25 +0100
From: Stefan Klug
Subject: [SDL] Possible bug, paused audio playing garbage
On my WinCE device a paused audio device plays random garbage.
This might also be the issue in the thread "sound cracks with SDL_mixer
and AUDIO_S16LSB"
I don't have that much knowledge of the SDL audio part, but the attached
patch fixes it for me, and collapses two redundant ifs.
I'm not sure if this is the correct way to fix this.
Shouldn't the complete stream conversion part of the RunAudio loop be
dependent on the paused property of the device? (not only the call to
(*fill)(udata, istream, istream_len).
Anyways. Would be great if the patch or a fix could find its way to SVN ;-)
Cheers
Stefan
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 23 Mar 2009 05:21:40 +0000 |
parents | 355632dca928 |
children |
rev | line source |
---|---|
0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_GL_LoadLibrary</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
803
355632dca928
Updated SDL HTML documentation
Sam Lantinga <slouken@libsdl.org>
parents:
181
diff
changeset
|
7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Video" | |
14 HREF="video.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_ShowCursor" | |
17 HREF="sdlshowcursor.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_GL_GetProcAddress" | |
20 HREF="sdlglgetprocaddress.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
803
355632dca928
Updated SDL HTML documentation
Sam Lantinga <slouken@libsdl.org>
parents:
181
diff
changeset
|
31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdlshowcursor.html" | |
803
355632dca928
Updated SDL HTML documentation
Sam Lantinga <slouken@libsdl.org>
parents:
181
diff
changeset
|
49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdlglgetprocaddress.html" | |
803
355632dca928
Updated SDL HTML documentation
Sam Lantinga <slouken@libsdl.org>
parents:
181
diff
changeset
|
63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLGLLOADLIBRARY" | |
803
355632dca928
Updated SDL HTML documentation
Sam Lantinga <slouken@libsdl.org>
parents:
181
diff
changeset
|
74 ></A |
355632dca928
Updated SDL HTML documentation
Sam Lantinga <slouken@libsdl.org>
parents:
181
diff
changeset
|
75 >SDL_GL_LoadLibrary</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
803
355632dca928
Updated SDL HTML documentation
Sam Lantinga <slouken@libsdl.org>
parents:
181
diff
changeset
|
79 NAME="AEN2648" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_GL_LoadLibrary -- Specify an OpenGL library</DIV | |
84 ><DIV | |
85 CLASS="REFSYNOPSISDIV" | |
86 ><A | |
803
355632dca928
Updated SDL HTML documentation
Sam Lantinga <slouken@libsdl.org>
parents:
181
diff
changeset
|
87 NAME="AEN2651" |
0 | 88 ></A |
89 ><H2 | |
90 >Synopsis</H2 | |
91 ><DIV | |
92 CLASS="FUNCSYNOPSIS" | |
93 ><A | |
803
355632dca928
Updated SDL HTML documentation
Sam Lantinga <slouken@libsdl.org>
parents:
181
diff
changeset
|
94 NAME="AEN2652" |
0 | 95 ></A |
96 ><P | |
97 ></P | |
98 ><PRE | |
99 CLASS="FUNCSYNOPSISINFO" | |
100 >#include "SDL.h"</PRE | |
101 ><P | |
102 ><CODE | |
103 ><CODE | |
104 CLASS="FUNCDEF" | |
105 >int <B | |
106 CLASS="FSFUNC" | |
107 >SDL_GL_LoadLibrary</B | |
108 ></CODE | |
109 >(const char *path);</CODE | |
110 ></P | |
111 ><P | |
112 ></P | |
113 ></DIV | |
114 ></DIV | |
115 ><DIV | |
116 CLASS="REFSECT1" | |
117 ><A | |
803
355632dca928
Updated SDL HTML documentation
Sam Lantinga <slouken@libsdl.org>
parents:
181
diff
changeset
|
118 NAME="AEN2658" |
0 | 119 ></A |
120 ><H2 | |
121 >Description</H2 | |
122 ><P | |
123 >If you wish, you may load the OpenGL library at runtime, this must be done before <A | |
124 HREF="sdlsetvideomode.html" | |
125 ><TT | |
126 CLASS="FUNCTION" | |
127 >SDL_SetVideoMode</TT | |
128 ></A | |
129 > is called. The <TT | |
130 CLASS="PARAMETER" | |
131 ><I | |
132 >path</I | |
133 ></TT | |
134 > of the GL library is passed to <TT | |
135 CLASS="FUNCTION" | |
136 >SDL_GL_LoadLibrary</TT | |
137 > and it returns <SPAN | |
138 CLASS="RETURNVALUE" | |
139 >0</SPAN | |
140 > on success, or <SPAN | |
141 CLASS="RETURNVALUE" | |
142 >-1</SPAN | |
143 > on an error. You must then use <A | |
144 HREF="sdlglgetprocaddress.html" | |
145 ><TT | |
146 CLASS="FUNCTION" | |
147 >SDL_GL_GetProcAddress</TT | |
148 ></A | |
149 > to retrieve function pointers to GL functions.</P | |
150 ></DIV | |
151 ><DIV | |
152 CLASS="REFSECT1" | |
153 ><A | |
803
355632dca928
Updated SDL HTML documentation
Sam Lantinga <slouken@libsdl.org>
parents:
181
diff
changeset
|
154 NAME="AEN2669" |
0 | 155 ></A |
156 ><H2 | |
157 >See Also</H2 | |
158 ><P | |
159 ><A | |
160 HREF="sdlglgetprocaddress.html" | |
161 ><TT | |
162 CLASS="FUNCTION" | |
163 >SDL_GL_GetProcAddress</TT | |
164 ></A | |
165 ></P | |
166 ></DIV | |
167 ><DIV | |
168 CLASS="NAVFOOTER" | |
169 ><HR | |
170 ALIGN="LEFT" | |
171 WIDTH="100%"><TABLE | |
803
355632dca928
Updated SDL HTML documentation
Sam Lantinga <slouken@libsdl.org>
parents:
181
diff
changeset
|
172 SUMMARY="Footer navigation table" |
0 | 173 WIDTH="100%" |
174 BORDER="0" | |
175 CELLPADDING="0" | |
176 CELLSPACING="0" | |
177 ><TR | |
178 ><TD | |
179 WIDTH="33%" | |
180 ALIGN="left" | |
181 VALIGN="top" | |
182 ><A | |
183 HREF="sdlshowcursor.html" | |
803
355632dca928
Updated SDL HTML documentation
Sam Lantinga <slouken@libsdl.org>
parents:
181
diff
changeset
|
184 ACCESSKEY="P" |
0 | 185 >Prev</A |
186 ></TD | |
187 ><TD | |
188 WIDTH="34%" | |
189 ALIGN="center" | |
190 VALIGN="top" | |
191 ><A | |
192 HREF="index.html" | |
803
355632dca928
Updated SDL HTML documentation
Sam Lantinga <slouken@libsdl.org>
parents:
181
diff
changeset
|
193 ACCESSKEY="H" |
0 | 194 >Home</A |
195 ></TD | |
196 ><TD | |
197 WIDTH="33%" | |
198 ALIGN="right" | |
199 VALIGN="top" | |
200 ><A | |
201 HREF="sdlglgetprocaddress.html" | |
803
355632dca928
Updated SDL HTML documentation
Sam Lantinga <slouken@libsdl.org>
parents:
181
diff
changeset
|
202 ACCESSKEY="N" |
0 | 203 >Next</A |
204 ></TD | |
205 ></TR | |
206 ><TR | |
207 ><TD | |
208 WIDTH="33%" | |
209 ALIGN="left" | |
210 VALIGN="top" | |
211 >SDL_ShowCursor</TD | |
212 ><TD | |
213 WIDTH="34%" | |
214 ALIGN="center" | |
215 VALIGN="top" | |
216 ><A | |
217 HREF="video.html" | |
803
355632dca928
Updated SDL HTML documentation
Sam Lantinga <slouken@libsdl.org>
parents:
181
diff
changeset
|
218 ACCESSKEY="U" |
0 | 219 >Up</A |
220 ></TD | |
221 ><TD | |
222 WIDTH="33%" | |
223 ALIGN="right" | |
224 VALIGN="top" | |
225 >SDL_GL_GetProcAddress</TD | |
226 ></TR | |
227 ></TABLE | |
228 ></DIV | |
229 ></BODY | |
230 ></HTML | |
231 > |