Mercurial > sdl-ios-xcode
annotate docs/html/sdlenablekeyrepeat.html @ 3096:ae4e80dbe330
Date: Tue, 17 Feb 2009 14:00:25 +0100
From: Stefan Klug
Subject: [SDL] Possible bug, paused audio playing garbage
On my WinCE device a paused audio device plays random garbage.
This might also be the issue in the thread "sound cracks with SDL_mixer
and AUDIO_S16LSB"
I don't have that much knowledge of the SDL audio part, but the attached
patch fixes it for me, and collapses two redundant ifs.
I'm not sure if this is the correct way to fix this.
Shouldn't the complete stream conversion part of the RunAudio loop be
dependent on the paused property of the device? (not only the call to
(*fill)(udata, istream, istream_len).
Anyways. Would be great if the patch or a fix could find its way to SVN ;-)
Cheers
Stefan
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 23 Mar 2009 05:21:40 +0000 |
parents | 355632dca928 |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_EnableKeyRepeat</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Event Functions." | |
14 HREF="eventfunctions.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_EnableUNICODE" | |
17 HREF="sdlenableunicode.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_GetMouseState" | |
20 HREF="sdlgetmousestate.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdlenableunicode.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdlgetmousestate.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLENABLEKEYREPEAT" | |
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74 ></A |
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75 >SDL_EnableKeyRepeat</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN5839" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_EnableKeyRepeat -- Set keyboard repeat rate.</DIV | |
84 ><DIV | |
85 CLASS="REFSYNOPSISDIV" | |
86 ><A | |
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87 NAME="AEN5842" |
0 | 88 ></A |
89 ><H2 | |
90 >Synopsis</H2 | |
91 ><DIV | |
92 CLASS="FUNCSYNOPSIS" | |
93 ><A | |
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94 NAME="AEN5843" |
0 | 95 ></A |
96 ><P | |
97 ></P | |
98 ><PRE | |
99 CLASS="FUNCSYNOPSISINFO" | |
100 >#include "SDL.h"</PRE | |
101 ><P | |
102 ><CODE | |
103 ><CODE | |
104 CLASS="FUNCDEF" | |
105 >int <B | |
106 CLASS="FSFUNC" | |
107 >SDL_EnableKeyRepeat</B | |
108 ></CODE | |
109 >(int delay, int interval);</CODE | |
110 ></P | |
111 ><P | |
112 ></P | |
113 ></DIV | |
114 ></DIV | |
115 ><DIV | |
116 CLASS="REFSECT1" | |
117 ><A | |
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118 NAME="AEN5849" |
0 | 119 ></A |
120 ><H2 | |
121 >Description</H2 | |
122 ><P | |
123 >Enables or disables the keyboard repeat rate. <TT | |
124 CLASS="PARAMETER" | |
125 ><I | |
126 >delay</I | |
127 ></TT | |
128 > specifies how long the key must be pressed before it begins repeating, it then repeats at the speed specified by <TT | |
129 CLASS="PARAMETER" | |
130 ><I | |
131 >interval</I | |
132 ></TT | |
133 >. Both <TT | |
134 CLASS="PARAMETER" | |
135 ><I | |
136 >delay</I | |
137 ></TT | |
138 > and <TT | |
139 CLASS="PARAMETER" | |
140 ><I | |
141 >interval</I | |
142 ></TT | |
143 > are expressed in milliseconds.</P | |
144 ><P | |
145 >Setting <TT | |
146 CLASS="PARAMETER" | |
147 ><I | |
148 >delay</I | |
149 ></TT | |
150 > to 0 disables key repeating completely. Good default values are <TT | |
151 CLASS="LITERAL" | |
152 >SDL_DEFAULT_REPEAT_DELAY</TT | |
153 > and <SPAN | |
154 CLASS="SYMBOL" | |
155 >SDL_DEFAULT_REPEAT_INTERVAL</SPAN | |
156 >.</P | |
157 ></DIV | |
158 ><DIV | |
159 CLASS="REFSECT1" | |
160 ><A | |
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161 NAME="AEN5860" |
0 | 162 ></A |
163 ><H2 | |
164 >Return Value</H2 | |
165 ><P | |
166 >Returns <SPAN | |
167 CLASS="RETURNVALUE" | |
168 >0</SPAN | |
169 > on success and <SPAN | |
170 CLASS="RETURNVALUE" | |
171 >-1</SPAN | |
172 > on failure.</P | |
173 ></DIV | |
174 ><DIV | |
175 CLASS="NAVFOOTER" | |
176 ><HR | |
177 ALIGN="LEFT" | |
178 WIDTH="100%"><TABLE | |
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179 SUMMARY="Footer navigation table" |
0 | 180 WIDTH="100%" |
181 BORDER="0" | |
182 CELLPADDING="0" | |
183 CELLSPACING="0" | |
184 ><TR | |
185 ><TD | |
186 WIDTH="33%" | |
187 ALIGN="left" | |
188 VALIGN="top" | |
189 ><A | |
190 HREF="sdlenableunicode.html" | |
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191 ACCESSKEY="P" |
0 | 192 >Prev</A |
193 ></TD | |
194 ><TD | |
195 WIDTH="34%" | |
196 ALIGN="center" | |
197 VALIGN="top" | |
198 ><A | |
199 HREF="index.html" | |
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200 ACCESSKEY="H" |
0 | 201 >Home</A |
202 ></TD | |
203 ><TD | |
204 WIDTH="33%" | |
205 ALIGN="right" | |
206 VALIGN="top" | |
207 ><A | |
208 HREF="sdlgetmousestate.html" | |
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209 ACCESSKEY="N" |
0 | 210 >Next</A |
211 ></TD | |
212 ></TR | |
213 ><TR | |
214 ><TD | |
215 WIDTH="33%" | |
216 ALIGN="left" | |
217 VALIGN="top" | |
218 >SDL_EnableUNICODE</TD | |
219 ><TD | |
220 WIDTH="34%" | |
221 ALIGN="center" | |
222 VALIGN="top" | |
223 ><A | |
224 HREF="eventfunctions.html" | |
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225 ACCESSKEY="U" |
0 | 226 >Up</A |
227 ></TD | |
228 ><TD | |
229 WIDTH="33%" | |
230 ALIGN="right" | |
231 VALIGN="top" | |
232 >SDL_GetMouseState</TD | |
233 ></TR | |
234 ></TABLE | |
235 ></DIV | |
236 ></BODY | |
237 ></HTML | |
238 > |