Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_CDtrack.3 @ 217:add626b825bb
Use the sticky focus flag so audio isn't muted when application is switched.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 25 Oct 2001 08:45:17 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
rev | line source |
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181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
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1 .TH "SDL_CDtrack" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
3 SDL_CDtrack\- CD Track Information Structure | |
4 .SH "STRUCTURE DEFINITION" | |
5 .PP | |
6 .nf | |
7 \f(CWtypedef struct{ | |
8 Uint8 id; | |
9 Uint8 type; | |
10 Uint32 length; | |
11 Uint32 offset; | |
12 } SDL_CDtrack;\fR | |
13 .fi | |
14 .PP | |
15 .SH "STRUCTURE DATA" | |
16 .TP 20 | |
17 \fBid\fR | |
18 Track number (0-99) | |
19 .TP 20 | |
20 \fBtype\fR | |
21 \fBSDL_AUDIO_TRACK\fP or \fBSDL_DATA_TRACK\fP | |
22 .TP 20 | |
23 \fBlength\fR | |
24 Length, in frames, of this track | |
25 .TP 20 | |
26 \fBoffset\fR | |
27 Frame offset to the beginning of this track | |
28 .SH "DESCRIPTION" | |
29 .PP | |
30 \fBSDL_CDtrack\fR stores data on each track on a CD, its fields should be pretty self explainatory\&. It is a member a the \fI\fBSDL_CD\fR\fR structure\&. | |
31 .PP | |
32 .RS | |
33 \fBNote: | |
34 .PP | |
35 Frames can be converted to standard timings\&. There are \fBCD_FPS\fP frames per second, so \fBSDL_CDtrack\fR\&.\fBlength\fR/\fBCD_FPS\fP=length_in_seconds\&. | |
36 .RE | |
37 .SH "SEE ALSO" | |
38 .PP | |
39 \fI\fBSDL_CD\fR\fR | |
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
40 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59 |