Mercurial > sdl-ios-xcode
annotate docs/html/guidepreface.html @ 217:add626b825bb
Use the sticky focus flag so audio isn't muted when application is switched.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 25 Oct 2001 08:45:17 +0000 |
parents | 55f1f1b3e27d |
children | 355632dca928 |
rev | line source |
---|---|
0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >Preface</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
55
55f1f1b3e27d
Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
7 CONTENT="Modular DocBook HTML Stylesheet Version 1.64 |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="SDL Guide" | |
14 HREF="guide.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL Guide" | |
17 HREF="guide.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="About SDLdoc" | |
20 HREF="guideaboutsdldoc.html"></HEAD | |
21 ><BODY | |
22 CLASS="PREFACE" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
31 WIDTH="100%" | |
32 BORDER="0" | |
33 CELLPADDING="0" | |
34 CELLSPACING="0" | |
35 ><TR | |
36 ><TH | |
37 COLSPAN="3" | |
38 ALIGN="center" | |
39 >SDL Library Documentation</TH | |
40 ></TR | |
41 ><TR | |
42 ><TD | |
43 WIDTH="10%" | |
44 ALIGN="left" | |
45 VALIGN="bottom" | |
46 ><A | |
47 HREF="guide.html" | |
48 >Prev</A | |
49 ></TD | |
50 ><TD | |
51 WIDTH="80%" | |
52 ALIGN="center" | |
53 VALIGN="bottom" | |
54 ></TD | |
55 ><TD | |
56 WIDTH="10%" | |
57 ALIGN="right" | |
58 VALIGN="bottom" | |
59 ><A | |
60 HREF="guideaboutsdldoc.html" | |
61 >Next</A | |
62 ></TD | |
63 ></TR | |
64 ></TABLE | |
65 ><HR | |
66 ALIGN="LEFT" | |
67 WIDTH="100%"></DIV | |
68 ><DIV | |
69 CLASS="PREFACE" | |
70 ><H1 | |
71 ><A | |
72 NAME="GUIDEPREFACE" | |
73 >Preface</A | |
74 ></H1 | |
75 ><DIV | |
76 CLASS="TOC" | |
77 ><DL | |
78 ><DT | |
79 ><B | |
80 >Table of Contents</B | |
81 ></DT | |
82 ><DT | |
83 ><A | |
84 HREF="guidepreface.html#GUIDEABOUTSDL" | |
85 >About SDL</A | |
86 ></DT | |
87 ><DT | |
88 ><A | |
89 HREF="guideaboutsdldoc.html" | |
90 >About SDLdoc</A | |
91 ></DT | |
92 ><DT | |
93 ><A | |
94 HREF="guidecredits.html" | |
95 >Credits</A | |
96 ></DT | |
97 ></DL | |
98 ></DIV | |
99 ><DIV | |
100 CLASS="SECT1" | |
101 ><H1 | |
102 CLASS="SECT1" | |
103 ><A | |
104 NAME="GUIDEABOUTSDL" | |
105 >About SDL</A | |
106 ></H1 | |
107 ><P | |
108 >The SDL library is designed to make it easy to write games that run on Linux, *BSD, MacOS, Win32 and BeOS using the various native high-performance media interfaces, (for video, audio, etc) and presenting a single source-code level API to your application. SDL is a fairly low level API, but using it, completely portable applications can be written with a great deal of flexibility.</P | |
109 ></DIV | |
110 ></DIV | |
111 ><DIV | |
112 CLASS="NAVFOOTER" | |
113 ><HR | |
114 ALIGN="LEFT" | |
115 WIDTH="100%"><TABLE | |
116 WIDTH="100%" | |
117 BORDER="0" | |
118 CELLPADDING="0" | |
119 CELLSPACING="0" | |
120 ><TR | |
121 ><TD | |
122 WIDTH="33%" | |
123 ALIGN="left" | |
124 VALIGN="top" | |
125 ><A | |
126 HREF="guide.html" | |
127 >Prev</A | |
128 ></TD | |
129 ><TD | |
130 WIDTH="34%" | |
131 ALIGN="center" | |
132 VALIGN="top" | |
133 ><A | |
134 HREF="index.html" | |
135 >Home</A | |
136 ></TD | |
137 ><TD | |
138 WIDTH="33%" | |
139 ALIGN="right" | |
140 VALIGN="top" | |
141 ><A | |
142 HREF="guideaboutsdldoc.html" | |
143 >Next</A | |
144 ></TD | |
145 ></TR | |
146 ><TR | |
147 ><TD | |
148 WIDTH="33%" | |
149 ALIGN="left" | |
150 VALIGN="top" | |
151 >SDL Guide</TD | |
152 ><TD | |
153 WIDTH="34%" | |
154 ALIGN="center" | |
155 VALIGN="top" | |
156 ><A | |
157 HREF="guide.html" | |
158 >Up</A | |
159 ></TD | |
160 ><TD | |
161 WIDTH="33%" | |
162 ALIGN="right" | |
163 VALIGN="top" | |
164 >About SDLdoc</TD | |
165 ></TR | |
166 ></TABLE | |
167 ></DIV | |
168 ></BODY | |
169 ></HTML | |
170 > |