Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_JoyBallEvent.3 @ 2357:ad4a291c85ab gsoc2008_iphone
Added support for OpenGL ES and UIKit Video Driver:
- included SDL_renderer_gles.h
- added UIKit Video driver bootstrap declaration
- added property "retained_backing" to gl_config structure. Having retained backing means your video buffers can't be overwritten by other applications between drawing frames. By default, this is enabled. I wanted to give the option to disable this on iPhone because it increases performance greatly.
- modified SDL_GetAttribute and SDL_SetAttribute function for OpenGL ES support. OpenGL ES does not have support for accumulation buffers, and is always double buffered, among other things.
author | Holmes Futrell <hfutrell@umail.ucsb.edu> |
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date | Thu, 17 Jul 2008 23:07:58 +0000 |
parents | 546f7c1eb755 |
children | 1238da4a7112 |
rev | line source |
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e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
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1 .TH "SDL_JoyBallEvent" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
2283
546f7c1eb755
Merged revision 3472 from SDL 1.2, fixing bug #493
Sam Lantinga <slouken@libsdl.org>
parents:
181
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changeset
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3 SDL_JoyBallEvent \- Joystick trackball motion event structure |
0 | 4 .SH "STRUCTURE DEFINITION" |
5 .PP | |
6 .nf | |
7 \f(CWtypedef struct{ | |
8 Uint8 type; | |
9 Uint8 which; | |
10 Uint8 ball; | |
11 Sint16 xrel, yrel; | |
12 } SDL_JoyBallEvent;\fR | |
13 .fi | |
14 .PP | |
15 .SH "STRUCTURE DATA" | |
16 .TP 20 | |
17 \fBtype\fR | |
18 \fBSDL_JOYBALLMOTION\fP | |
19 .TP 20 | |
20 \fBwhich\fR | |
21 Joystick device index | |
22 .TP 20 | |
23 \fBball\fR | |
24 Joystick trackball index | |
25 .TP 20 | |
26 \fBxrel\fR, \fByrel\fR | |
27 The relative motion in the X/Y direction | |
28 .SH "DESCRIPTION" | |
29 .PP | |
30 \fBSDL_JoyBallEvent\fR is a member of the \fI\fBSDL_Event\fR\fR union and is used when an event of type \fBSDL_JOYBALLMOTION\fP is reported\&. | |
31 .PP | |
32 A \fBSDL_JOYBALLMOTION\fP event occurs when a user moves a trackball on the joystick\&. The field \fBwhich\fR is the index of the joystick that reported the event and \fBball\fR is the index of the trackball (for a more detailed explaination see the \fIJoystick section\fR)\&. Trackballs only return relative motion, this is the change in position on the ball since it was last polled (last cycle of the event loop) and it is stored in \fBxrel\fR and \fByrel\fR\&. | |
33 .SH "SEE ALSO" | |
34 .PP | |
35 \fI\fBSDL_Event\fR\fR, \fIJoystick Functions\fR, \fI\fBSDL_JoystickEventState\fP\fR, \fI\fBSDL_JoystickGetBall\fP\fR | |
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
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36 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59 |