Mercurial > sdl-ios-xcode
annotate src/video/SDL_memops.h @ 664:abfdc08eb289
Date: Sun, 3 Aug 2003 22:07:57 +0200
From: Max Horn
Subject: SDL OSX fullscreen FIX
the attached patch fixes the fullscreen problems on SDL/OSX. The cause
was that click events are bounded by winRect. Now, winRect is set to
the size of the video surface. But if you e.g. request a 640x420
surface, you might get a 640x480 "real" surface. Still,
SDL_VideoSurface->h will be set to 420! Thus, the upper 60 pixels in my
example received no mouse down events.
My fix simply disables this clipping when in full screen mode - after
all, all clicks then should be inside the screen surface. Higher SDL
functions ensure that the coordinates then are clipped to 640x420. It
works fine in all my tests here. I don't know if it's the right thing
to do in multi screen scenarios, though.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 04 Aug 2003 01:00:30 +0000 |
parents | f6ffac90895c |
children | b8d311d90021 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 #ifndef _SDL_memops_h | |
29 #define _SDL_memops_h | |
30 | |
31 /* System dependent optimized memory manipulation routines: | |
32 */ | |
33 #include <string.h> | |
34 | |
35 #if defined(__GNUC__) && defined(i386) | |
36 /* Thanks to Brennan "Bas" Underwood, for the inspiration. :) | |
37 */ | |
38 #define SDL_memcpy(dst, src, len) \ | |
39 do { \ | |
40 int u0, u1, u2; \ | |
41 __asm__ __volatile__ ( \ | |
42 "cld\n\t" \ | |
43 "rep ; movsl\n\t" \ | |
44 "testb $2,%b4\n\t" \ | |
45 "je 1f\n\t" \ | |
46 "movsw\n" \ | |
47 "1:\ttestb $1,%b4\n\t" \ | |
48 "je 2f\n\t" \ | |
49 "movsb\n" \ | |
50 "2:" \ | |
51 : "=&c" (u0), "=&D" (u1), "=&S" (u2) \ | |
52 : "0" ((unsigned)(len)/4), "q" (len), "1" (dst),"2" (src) \ | |
53 : "memory" ); \ | |
54 } while(0) | |
55 | |
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56 #define SDL_memcpy4(dst, src, len) \ |
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57 do { \ |
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58 int ecx, edi, esi; \ |
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59 __asm__ __volatile__ ( \ |
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60 "cld\n\t" \ |
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61 "rep ; movsl" \ |
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62 : "=&c" (ecx), "=&D" (edi), "=&S" (esi) \ |
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63 : "0" ((unsigned)(len)), "1" (dst), "2" (src) \ |
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64 : "memory" ); \ |
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65 } while(0) |
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66 |
0 | 67 #define SDL_revcpy(dst, src, len) \ |
68 do { \ | |
69 int u0, u1, u2; \ | |
70 char *dstp = (char *)(dst); \ | |
71 char *srcp = (char *)(src); \ | |
72 int n = (len); \ | |
73 if ( n >= 4 ) { \ | |
74 __asm__ __volatile__ ( \ | |
75 "std\n\t" \ | |
76 "rep ; movsl\n\t" \ | |
77 : "=&c" (u0), "=&D" (u1), "=&S" (u2) \ | |
78 : "0" (n >> 2), \ | |
79 "1" (dstp+(n-4)), "2" (srcp+(n-4)) \ | |
80 : "memory" ); \ | |
81 } \ | |
82 switch (n & 3) { \ | |
83 case 3: dstp[2] = srcp[2]; \ | |
84 case 2: dstp[1] = srcp[1]; \ | |
85 case 1: dstp[0] = srcp[0]; \ | |
86 break; \ | |
87 default: \ | |
88 break; \ | |
89 } \ | |
90 } while(0) | |
91 | |
92 #define SDL_memmove(dst, src, len) \ | |
93 do { \ | |
94 if ( (dst) < (src) ) { \ | |
95 SDL_memcpy((dst), (src), (len)); \ | |
96 } else { \ | |
97 SDL_revcpy((dst), (src), (len)); \ | |
98 } \ | |
99 } while(0) | |
100 | |
101 #define SDL_memset4(dst, val, len) \ | |
102 do { \ | |
103 int u0, u1, u2; \ | |
104 __asm__ __volatile__ ( \ | |
105 "cld\n\t" \ | |
106 "rep ; stosl\n\t" \ | |
107 : "=&D" (u0), "=&a" (u1), "=&c" (u2) \ | |
108 : "0" (dst), "1" (val), "2" ((Uint32)(len)) \ | |
109 : "memory" ); \ | |
110 } while(0) | |
111 | |
112 #endif /* GNU C and x86 */ | |
113 | |
114 /* If there are no optimized versions, define the normal versions */ | |
115 #ifndef SDL_memcpy | |
116 #define SDL_memcpy(dst, src, len) memcpy(dst, src, len) | |
117 #endif | |
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118 |
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119 #ifndef SDL_memcpy4 |
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120 #define SDL_memcpy4(dst, src, len) memcpy(dst, src, (len) << 2) |
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121 #endif |
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122 |
0 | 123 #ifndef SDL_revcpy |
124 #define SDL_revcpy(dst, src, len) memmove(dst, src, len) | |
125 #endif | |
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126 |
0 | 127 #ifndef SDL_memset4 |
128 #define SDL_memset4(dst, val, len) \ | |
129 do { \ | |
130 unsigned _count = (len); \ | |
131 unsigned _n = (_count + 3) / 4; \ | |
132 Uint32 *_p = (Uint32 *)(dst); \ | |
133 Uint32 _val = (val); \ | |
134 switch (_count % 4) { \ | |
135 case 0: do { *_p++ = _val; \ | |
136 case 3: *_p++ = _val; \ | |
137 case 2: *_p++ = _val; \ | |
138 case 1: *_p++ = _val; \ | |
139 } while ( --_n ); \ | |
140 } \ | |
141 } while(0) | |
142 #endif | |
143 | |
144 #endif /* _SDL_memops_h */ |