Mercurial > sdl-ios-xcode
annotate sdl-config.in @ 664:abfdc08eb289
Date: Sun, 3 Aug 2003 22:07:57 +0200
From: Max Horn
Subject: SDL OSX fullscreen FIX
the attached patch fixes the fullscreen problems on SDL/OSX. The cause
was that click events are bounded by winRect. Now, winRect is set to
the size of the video surface. But if you e.g. request a 640x420
surface, you might get a 640x480 "real" surface. Still,
SDL_VideoSurface->h will be set to 420! Thus, the upper 60 pixels in my
example received no mouse down events.
My fix simply disables this clipping when in full screen mode - after
all, all clicks then should be inside the screen surface. Higher SDL
functions ensure that the coordinates then are clipped to 640x420. It
works fine in all my tests here. I don't know if it's the right thing
to do in multi screen scenarios, though.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 04 Aug 2003 01:00:30 +0000 |
parents | 7e53d17ec798 |
children | 674df5617bba |
rev | line source |
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0 | 1 #!/bin/sh |
2 | |
3 prefix=@prefix@ | |
4 exec_prefix=@exec_prefix@ | |
5 exec_prefix_set=no | |
6 | |
7 usage="\ | |
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Removed the API changes to preserve SDL 1.2 stability
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8 Usage: sdl-config [--prefix[=DIR]] [--exec-prefix[=DIR]] [--version] [--cflags] [--libs] [--static-libs]" |
0 | 9 |
10 if test $# -eq 0; then | |
11 echo "${usage}" 1>&2 | |
12 exit 1 | |
13 fi | |
14 | |
15 while test $# -gt 0; do | |
16 case "$1" in | |
17 -*=*) optarg=`echo "$1" | sed 's/[-_a-zA-Z0-9]*=//'` ;; | |
18 *) optarg= ;; | |
19 esac | |
20 | |
21 case $1 in | |
22 --prefix=*) | |
23 prefix=$optarg | |
24 if test $exec_prefix_set = no ; then | |
25 exec_prefix=$optarg | |
26 fi | |
27 ;; | |
28 --prefix) | |
29 echo $prefix | |
30 ;; | |
31 --exec-prefix=*) | |
32 exec_prefix=$optarg | |
33 exec_prefix_set=yes | |
34 ;; | |
35 --exec-prefix) | |
36 echo $exec_prefix | |
37 ;; | |
38 --version) | |
39 echo @SDL_VERSION@ | |
40 ;; | |
41 --cflags) | |
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The portable way of including SDL is #include "SDL.h"
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42 echo -I@includedir@/SDL @SDL_CFLAGS@ |
0 | 43 |
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The portable way of including SDL is #include "SDL.h"
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44 # The portable way of including SDL is #include "SDL.h" |
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The portable way of including SDL is #include "SDL.h"
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parents:
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45 #if test @includedir@ != /usr/include ; then |
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The portable way of including SDL is #include "SDL.h"
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46 # # Handle oddities in Win32 path handling (assumes prefix) |
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The portable way of including SDL is #include "SDL.h"
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47 # prefix=`echo ${prefix} | sed 's,^//\([A-Z]\),\1:,'` |
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The portable way of including SDL is #include "SDL.h"
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48 # |
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The portable way of including SDL is #include "SDL.h"
Sam Lantinga <slouken@libsdl.org>
parents:
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49 # includes=-I@includedir@ |
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The portable way of including SDL is #include "SDL.h"
Sam Lantinga <slouken@libsdl.org>
parents:
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50 #fi |
7e53d17ec798
The portable way of including SDL is #include "SDL.h"
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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51 #echo $includes -I@includedir@/SDL @SDL_CFLAGS@ |
0 | 52 ;; |
53 @ENABLE_SHARED_TRUE@ --libs) | |
54 @ENABLE_SHARED_TRUE@ libdirs="-L@libdir@ @SDL_RLD_FLAGS@" | |
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*** empty log message ***
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55 @ENABLE_SHARED_TRUE@ echo $libdirs @SDL_LIBS@ @SHARED_SYSTEM_LIBS@ |
0 | 56 @ENABLE_SHARED_TRUE@ ;; |
57 @ENABLE_STATIC_TRUE@@ENABLE_SHARED_TRUE@ --static-libs) | |
58 @ENABLE_STATIC_TRUE@@ENABLE_SHARED_FALSE@ --libs|--static-libs) | |
59 @ENABLE_STATIC_TRUE@ libdirs="-L@libdir@ @SDL_RLD_FLAGS@" | |
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*** empty log message ***
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60 @ENABLE_STATIC_TRUE@ echo $libdirs @SDL_LIBS@ @STATIC_SYSTEM_LIBS@ |
0 | 61 @ENABLE_STATIC_TRUE@ ;; |
62 *) | |
63 echo "${usage}" 1>&2 | |
64 exit 1 | |
65 ;; | |
66 esac | |
67 shift | |
68 done |