annotate docs/man3/SDL_VideoModeOK.3 @ 664:abfdc08eb289

Date: Sun, 3 Aug 2003 22:07:57 +0200 From: Max Horn Subject: SDL OSX fullscreen FIX the attached patch fixes the fullscreen problems on SDL/OSX. The cause was that click events are bounded by winRect. Now, winRect is set to the size of the video surface. But if you e.g. request a 640x420 surface, you might get a 640x480 "real" surface. Still, SDL_VideoSurface->h will be set to 420! Thus, the upper 60 pixels in my example received no mouse down events. My fix simply disables this clipping when in full screen mode - after all, all clicks then should be inside the screen surface. Higher SDL functions ensure that the coordinates then are clipped to 640x420. It works fine in all my tests here. I don't know if it's the right thing to do in multi screen scenarios, though.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 04 Aug 2003 01:00:30 +0000
parents e5bc29de3f0a
children 546f7c1eb755
rev   line source
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e5bc29de3f0a Updated from the SDL Documentation Project
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1 .TH "SDL_VideoModeOK" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
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2 .SH "NAME"
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3 SDL_VideoModeOK\- Check to see if a particular video mode is supported\&.
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4 .SH "SYNOPSIS"
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5 .PP
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6 \fB#include "SDL\&.h"
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7 .sp
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8 \fBint \fBSDL_VideoModeOK\fP\fR(\fBint width, int height, int bpp, Uint32 flags\fR);
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9 .SH "DESCRIPTION"
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10 .PP
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11 \fBSDL_VideoModeOK\fP returns \fB0\fR if the requested mode is not supported under any bit depth, or returns the bits-per-pixel of the closest available mode with the given width, height and requested \fIsurface\fR flags (see \fI\fBSDL_SetVideoMode\fP\fR)\&.
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12 .PP
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13 The bits-per-pixel value returned is only a suggested mode\&. You can usually request and bpp you want when \fIsetting\fR the video mode and SDL will emulate that color depth with a shadow video surface\&.
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14 .PP
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15 The arguments to \fBSDL_VideoModeOK\fP are the same ones you would pass to \fISDL_SetVideoMode\fR
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16 .SH "EXAMPLE"
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17 .PP
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18 .nf
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19 \f(CWSDL_Surface *screen;
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20 Uint32 bpp;
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21 \&.
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22 \&.
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23 \&.
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24 printf("Checking mode 640x480@16bpp\&.
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25 ");
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26 bpp=SDL_VideoModeOK(640, 480, 16, SDL_HWSURFACE);
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27
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28 if(!bpp){
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29 printf("Mode not available\&.
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30 ");
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31 exit(-1);
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32 }
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33
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34 printf("SDL Recommends 640x480@%dbpp\&.
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35 ", bpp);
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36 screen=SDL_SetVideoMode(640, 480, bpp, SDL_HWSURFACE);
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37 \&.
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38 \&.\fR
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39 .fi
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40 .PP
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41 .SH "SEE ALSO"
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42 .PP
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43 \fI\fBSDL_SetVideoMode\fP\fR, \fI\fBSDL_GetVideoInfo\fP\fR
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44 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01