annotate docs/man3/SDL_SetGammaRamp.3 @ 664:abfdc08eb289

Date: Sun, 3 Aug 2003 22:07:57 +0200 From: Max Horn Subject: SDL OSX fullscreen FIX the attached patch fixes the fullscreen problems on SDL/OSX. The cause was that click events are bounded by winRect. Now, winRect is set to the size of the video surface. But if you e.g. request a 640x420 surface, you might get a 640x480 "real" surface. Still, SDL_VideoSurface->h will be set to 420! Thus, the upper 60 pixels in my example received no mouse down events. My fix simply disables this clipping when in full screen mode - after all, all clicks then should be inside the screen surface. Higher SDL functions ensure that the coordinates then are clipped to 640x420. It works fine in all my tests here. I don't know if it's the right thing to do in multi screen scenarios, though.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 04 Aug 2003 01:00:30 +0000
parents e5bc29de3f0a
children 546f7c1eb755
rev   line source
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1 .TH "SDL_SetGammaRamp" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
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2 .SH "NAME"
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3 SDL_SetGammaRamp\- Sets the color gamma lookup tables for the display
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4 .SH "SYNOPSIS"
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5 .PP
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6 \fB#include "SDL\&.h"
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7 .sp
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8 \fBint \fBSDL_SetGammaRamp\fP\fR(\fBUint16 *redtable, Uint16 *greentable, Uint16 *bluetable\fR);
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9 .SH "DESCRIPTION"
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10 .PP
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11 Sets the gamma lookup tables for the display for each color component\&. Each table is an array of 256 Uint16 values, representing a mapping between the input and output for that channel\&. The input is the index into the array, and the output is the 16-bit gamma value at that index, scaled to the output color precision\&. You may pass NULL to any of the channels to leave them unchanged\&.
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12 .PP
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13 This function adjusts the gamma based on lookup tables, you can also have the gamma calculated based on a "gamma function" parameter with \fISDL_SetGamma\fR\&.
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14 .PP
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15 Not all display hardware is able to change gamma\&.
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16 .SH "RETURN VALUE"
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17 .PP
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18 Returns -1 on error (or if gamma adjustment is not supported)\&.
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19 .SH "SEE ALSO"
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20 .PP
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21 \fISDL_SetGamma\fR \fISDL_GetGammaRamp\fR
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22 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01