Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_PollEvent.3 @ 664:abfdc08eb289
Date: Sun, 3 Aug 2003 22:07:57 +0200
From: Max Horn
Subject: SDL OSX fullscreen FIX
the attached patch fixes the fullscreen problems on SDL/OSX. The cause
was that click events are bounded by winRect. Now, winRect is set to
the size of the video surface. But if you e.g. request a 640x420
surface, you might get a 640x480 "real" surface. Still,
SDL_VideoSurface->h will be set to 420! Thus, the upper 60 pixels in my
example received no mouse down events.
My fix simply disables this clipping when in full screen mode - after
all, all clicks then should be inside the screen surface. Higher SDL
functions ensure that the coordinates then are clipped to 640x420. It
works fine in all my tests here. I don't know if it's the right thing
to do in multi screen scenarios, though.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 04 Aug 2003 01:00:30 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
rev | line source |
---|---|
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
1 .TH "SDL_PollEvent" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
3 SDL_PollEvent\- Polls for currently pending events\&. | |
4 .SH "SYNOPSIS" | |
5 .PP | |
6 \fB#include "SDL\&.h" | |
7 .sp | |
8 \fBint \fBSDL_PollEvent\fP\fR(\fBSDL_Event *event\fR); | |
9 .SH "DESCRIPTION" | |
10 .PP | |
11 Polls for currently pending events, and returns \fB1\fR if there are any pending events, or \fB0\fR if there are none available\&. | |
12 .PP | |
13 If \fBevent\fR is not \fBNULL\fP, the next event is removed from the queue and stored in that area\&. | |
14 .SH "EXAMPLES" | |
15 .PP | |
16 .PP | |
17 .nf | |
18 \f(CWSDL_Event event; /* Event structure */ | |
19 | |
20 \&. | |
21 \&. | |
22 \&. | |
23 /* Check for events */ | |
24 while(SDL_PollEvent(&event)){ /* Loop until there are no events left on the queue */ | |
25 switch(event\&.type){ /* Process the appropiate event type */ | |
26 case SDL_KEYDOWN: /* Handle a KEYDOWN event */ | |
27 printf("Oh! Key press | |
28 "); | |
29 break; | |
30 case SDL_MOUSEMOTION: | |
31 \&. | |
32 \&. | |
33 \&. | |
34 default: /* Report an unhandled event */ | |
35 printf("I don\&'t know what this event is! | |
36 "); | |
37 } | |
38 }\fR | |
39 .fi | |
40 .PP | |
41 .SH "SEE ALSO" | |
42 .PP | |
43 \fI\fBSDL_Event\fR\fR, \fI\fBSDL_WaitEvent\fP\fR, \fI\fBSDL_PeepEvents\fP\fR | |
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
44 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59 |