Mercurial > sdl-ios-xcode
annotate src/video/maccommon/SDL_macgl.c @ 601:aba46c0888c0
Updated Visual C++ projects
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 26 Feb 2003 16:58:49 +0000 |
parents | 8a43e0cbf02f |
children | 864e2d2a9a55 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
297
f6ffac90895c
Updated copyright information for 2002
Sam Lantinga <slouken@libsdl.org>
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changeset
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
252
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Updated the source with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 /* AGL implementation of SDL OpenGL support */ | |
29 | |
30 #include "SDL_error.h" | |
31 #include "SDL_lowvideo.h" | |
32 #include "SDL_macgl_c.h" | |
33 | |
34 | |
35 /* krat: adding OpenGL support */ | |
36 int Mac_GL_Init(_THIS) | |
37 { | |
38 #ifdef HAVE_OPENGL | |
39 AGLPixelFormat format; | |
40 int i = 0; | |
41 GLint attributes [ 24 ]; /* 24 is max possible in this setup */ | |
42 GLboolean noerr; | |
43 | |
44 attributes[i++] = AGL_RGBA; | |
45 | |
46 if ( this->gl_config.double_buffer ) { | |
47 attributes[i++] = AGL_DOUBLEBUFFER; | |
48 } | |
450
8a43e0cbf02f
Added SDL_GL_STEREO for stereoscopic OpenGL contexts
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
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49 if ( this->gl_config.stereo ) { |
8a43e0cbf02f
Added SDL_GL_STEREO for stereoscopic OpenGL contexts
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
50 attributes[i++] = AGL_STEREO; |
8a43e0cbf02f
Added SDL_GL_STEREO for stereoscopic OpenGL contexts
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
51 } |
0 | 52 if ( this->gl_config.depth_size != 0 ) { |
53 attributes[i++] = AGL_DEPTH_SIZE; | |
54 attributes[i++] = this->gl_config.depth_size; | |
55 } | |
56 if ( this->gl_config.red_size != 0 && | |
57 this->gl_config.blue_size != 0 && | |
58 this->gl_config.green_size != 0 ) { | |
59 | |
60 attributes[i++] = AGL_RED_SIZE; | |
61 attributes[i++] = this->gl_config.red_size; | |
62 attributes[i++] = AGL_GREEN_SIZE; | |
63 attributes[i++] = this->gl_config.green_size; | |
64 attributes[i++] = AGL_BLUE_SIZE; | |
65 attributes[i++] = this->gl_config.blue_size; | |
66 attributes[i++] = AGL_ALPHA_SIZE; | |
67 attributes[i++] = this->gl_config.alpha_size; | |
68 } | |
69 if ( this->gl_config.stencil_size != 0 ) { | |
70 attributes[i++] = AGL_STENCIL_SIZE; | |
71 attributes[i++] = this->gl_config.stencil_size; | |
72 } | |
73 if ( this->gl_config.accum_red_size != 0 && | |
74 this->gl_config.accum_blue_size != 0 && | |
75 this->gl_config.accum_green_size != 0 ) { | |
76 | |
77 attributes[i++] = AGL_ACCUM_RED_SIZE; | |
78 attributes[i++] = this->gl_config.accum_red_size; | |
79 attributes[i++] = AGL_ACCUM_GREEN_SIZE; | |
80 attributes[i++] = this->gl_config.accum_green_size; | |
81 attributes[i++] = AGL_ACCUM_BLUE_SIZE; | |
82 attributes[i++] = this->gl_config.accum_blue_size; | |
83 attributes[i++] = AGL_ACCUM_ALPHA_SIZE; | |
84 attributes[i++] = this->gl_config.accum_alpha_size; | |
85 } | |
86 attributes[i++] = AGL_ALL_RENDERERS; | |
87 attributes[i] = AGL_NONE; | |
88 | |
89 format = aglChoosePixelFormat(NULL, 0, attributes); | |
90 if ( format == NULL ) { | |
91 SDL_SetError("Couldn't match OpenGL desired format"); | |
92 return(-1); | |
93 } | |
94 | |
95 glContext = aglCreateContext(format, NULL); | |
96 if ( glContext == NULL ) { | |
97 SDL_SetError("Couldn't create OpenGL context"); | |
98 return(-1); | |
99 } | |
100 aglDestroyPixelFormat(format); | |
101 | |
102 #if TARGET_API_MAC_CARBON | |
103 noerr = aglSetDrawable(glContext, GetWindowPort(SDL_Window)); | |
104 #else | |
105 noerr = aglSetDrawable(glContext, (AGLDrawable)SDL_Window); | |
106 #endif | |
107 | |
108 if(!noerr) { | |
109 SDL_SetError("Unable to bind GL context to window"); | |
110 return(-1); | |
111 } | |
112 return(0); | |
113 #else | |
114 SDL_SetError("OpenGL support not configured"); | |
115 return(-1); | |
116 #endif | |
117 } | |
118 | |
119 void Mac_GL_Quit(_THIS) | |
120 { | |
121 #ifdef HAVE_OPENGL | |
122 if ( glContext != NULL ) { | |
123 aglSetCurrentContext(NULL); | |
124 aglSetDrawable(glContext, NULL); | |
125 aglDestroyContext(glContext); | |
126 glContext = NULL; | |
127 } | |
128 #endif | |
129 } | |
130 | |
131 #ifdef HAVE_OPENGL | |
132 | |
133 /* Make the current context active */ | |
134 int Mac_GL_MakeCurrent(_THIS) | |
135 { | |
136 int retval; | |
137 | |
138 retval = 0; | |
139 if( ! aglSetCurrentContext(glContext) ) { | |
140 SDL_SetError("Unable to make GL context current"); | |
141 retval = -1; | |
142 } | |
143 return(retval); | |
144 } | |
145 | |
146 void Mac_GL_SwapBuffers(_THIS) | |
147 { | |
148 aglSwapBuffers(glContext); | |
149 } | |
150 | |
151 #endif /* HAVE_OPENGL */ | |
152 |